Difference between revisions of "Scoreboard"
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Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected. | Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected. | ||
+ | |||
+ | '''Note''': Support points do not count toward your overall score. | ||
''Note that one action may result in being awarded points for two or more reasons; for example, earning a [[headshot]] with the Huntsman will award points for the kill, headshot, and bonus points for the specialized kill.'' | ''Note that one action may result in being awarded points for two or more reasons; for example, earning a [[headshot]] with the Huntsman will award points for the kill, headshot, and bonus points for the specialized kill.'' | ||
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|align="right"| '''500''' | |align="right"| '''500''' | ||
|- | |- | ||
− | |<small>([[MvM]] only)</small> Resetting the bomb | + | | rowspan="2" | <small>([[MvM]] only)</small> Resetting the bomb |
|Bonus | |Bonus | ||
|align="right"| '''10''' | |align="right"| '''10''' | ||
+ | |- | ||
+ | |Support | ||
+ | |align="right" | '''2500''' | ||
|- | |- | ||
|<small>([[Robot Destruction|RD]] only)</small> Collecting [[Robot Destruction#Power_Cores|power cores]] | |<small>([[Robot Destruction|RD]] only)</small> Collecting [[Robot Destruction#Power_Cores|power cores]] |
Revision as of 22:52, 17 November 2014
The scoreboard is a screen accessible with Tab ⇆ ( on the Xbox 360, on the PlayStation 3) or at the end of a round. It displays player information, server name, team scores, duel score (if you are running a duel), and so on. Information is given about each player including their Steam ID, what team they are on, how many points they have, and what class they are playing as.
Contents
Details
- Number of points each team has
- Steam avatar
- Player class (only visible for teammates)
- Player score (See Points below)
- Killstreaks
- A user's ping. If the player is a bot, it will display the word 'BOT' in place of a ping number.
- Friend icon (for Steam friends only)
- Number of dominations
- Dominated icon if a player is dominating you
- Domination target if you are dominating a player
- A photo of your current class
- Spectators
- Your player name
- Assorted gameplay statistics
- Map name
Mann Vs. Machine Scoreboard
In Mann Vs. Machine, a different scoreboard will appear with different information:
1. Avatar
2. Wave progress and enemies left in the wave
3. Class
4. Tour number (Mann Up mode only). Note: This is directly pulled from the relevant Tour of Duty badge.
5. Score (see Points below)
6. Damage (to robots only)
7. Tank damage
8. Support (See Points below)
9. Credits collected
10. Squad Surplus Voucher
11. Ping
12. Class avatar
13. Player name
14. Mission name
15. Map name
Points
Points are the basic scoring unit in Team Fortress 2, and are awarded for different successful offensive and defensive actions. Performing these actions will also often earn a voice response from the class you are playing, and earning Bonus points will display a number on-screen in magenta if the option is enabled.
Points can be awarded in fractions; for example, a kill assist is worth ½ a point. However, fractions of points are rounded down when displayed on the scoreboard; having a single ½-point does not affect a player's score at all, and a player must complete two ½-point actions to have their score increase by 1. Points are also rounded down before the subscores from each category are added together, so having two ½-points in two different categories is not displayed as 1 point, instead both being rounded down to 0 and added together afterwards. As a result, having an odd number of ½-points in several categories will cause a player's score to show as lower than expected.
Note: Support points do not count toward your overall score.
Note that one action may result in being awarded points for two or more reasons; for example, earning a headshot with the Huntsman will award points for the kill, headshot, and bonus points for the specialized kill.
Action | Category | Points Earned |
---|---|---|
All classes | ||
Kill | Kills | 1 |
Kill assist | Assists | ½ |
Capturing a control point or the Intelligence | Captures | 2 |
Pushing the Payload cart for 10 seconds | Captures | 2 |
Defense | Defenses | 1 |
Building destruction | Destructions | 1 |
Revenge | Revenge | 1 |
Dealing Damage | Damage | 1 for every 600 damage points dealt |
Killing a Medic who has full ÜberCharge | Bonus | 2 |
Support | 500 | |
(MvM only) Resetting the bomb | Bonus | 10 |
Support | 2500 | |
(RD only) Collecting power cores | Bonus | 1 for every 10 cores captured |
(RD only) Capturing a reactor core | Bonus | 1 for every 10 cores stolen |
Scout | ||
Healing with Mad Milk | Healing | 1 for every 600 health points healed |
Support | 1 for every health point healed by teammates | |
Stunning an enemy with a baseball | Bonus | 1 (regular stun) |
2 (moonshot) | ||
Support | 250 (regular stun) | |
500 (moonshot) | ||
Extinguishing a teammate or yourself with Mad Milk | Bonus | 1 |
Support | 250 | |
Marking an enemy for death | Support | 1 for every 4 damage dealt by teammates |
Soldier | ||
Healing with Black Box | Healing | 1 for every 600 health points healed |
Healing with the Concheror | Healing | 1 for every 600 health points healed |
Support | 1 for every health point healed by teammates | |
Assisting damage with the Buff Banner | Support | 1 for every 4 damage dealt by teammates |
Pyro | ||
Extinguishing a teammate with Compression blast/Manmelter | Bonus | 1 |
Support | 250 | |
Destroying a Spy building with Homewrecker/Maul/Neon Annihilator | Bonus | 1 |
Support | 250 | |
(MvM only) Airblasting a Sentry Buster or Giant robot | Bonus | 1 |
Heavy | ||
Healing with Dalokohs Bar/Fishcake/Sandvich | Healing | 1 for every 600 health points healed |
Giving a teammate a dropped Buffalo Steak Sandvich/Sandvich | Bonus | 1 |
Support | 250 + 1 for every point of health healed | |
Engineer | ||
Teleporter use by a teammate | Teleports | ½ |
Support | (MvM only) 250 | |
Destroying a Spy building with Wrench or one of its reskins. | Bonus | 1 |
Support | 250 | |
Healing with a Dispenser | Healing | 1 for every 600 health points healed |
(MvM only) Ammo dispensed from a Dispenser | Support | 25 for every set of ammo dispensed |
Medic | ||
Healing | Healing | 1 for every 600 health points healed |
ÜberCharge | Invulns | 1 |
(MvM only) Reviving a teammate | Bonus | 5 |
Support | 1250 | |
(MvM only) Deploying a projectile shield | Support | 1 for every point of damage blocked1 |
(MvM only) Deploying a Medi Gun Übercharge | Support | 1 for every point of damage blocked1 |
(MvM only) Deploying a Kritzkrieg Übercharge | Support | 1 for every point of damage dealt |
Sniper | ||
Headshot kill | Headshots | ½ |
Headshot kill with the Huntsman | Bonus | ½ |
Extinguishing a teammate or yourself with Jarate | Bonus | 1 |
Support | 250 | |
Jarate-ing a target | Support | 1 for every 4 damage dealt by teammates |
Spy | ||
Backstab kill | Backstabs | 1 |
Headshot kill with the Ambassador | Headshots | ½ |
(MvM only) Sapping a target | Support | 1 for every 2 damage dealt by teammates |
1Damage calculated is not affected by crits or fall-off.
Related achievements
Soldier
|
Medic
|
Sniper
|
Update history
- Fixed scoreboard team scores label getting cut off.
- Prevented players from hiding their name in the scoreboard.
- Added an option to auto-save a scoreboard screenshot at the end of a map to the Multiplayer->Advanced dialog.
- Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server.
June 18, 2014 Patch (Love & War Update)
- [Undocumented] The scoreboard now displays support points and damage dealt on non-MvM maps.
Class icon gallery
Status icon gallery
Appears when a player is dead
Appears if you are dominating a player
A Domination Medal (Increases with number of Dominations)
Appears if a player is your Nemesis
Appears if you are dueling a player
Appears if a player is your Steam Friend
Trivia
- As points are rounded down within each category before being added to form a player's total score, headshots with the Huntsman can appear to count as 1, 2, or even 3 points.