Difference between revisions of "User:MOCOLONI/Orange"

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m (LordKelvin moved page User:MOCOLONI Orange to User:MOCOLONI/Orange without leaving a redirect)
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{{move|User MOCOLONI Orange X3}}
 
 
{{Map infobox
 
{{Map infobox
 
| game-type = Control Point
 
| game-type = Control Point
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== See Also ==
 
== See Also ==
 
*[[Orange X]]
 
*[[Orange X]]
 
{{CustomMapNav}}
 
[[Category:Custom maps]]
 

Revision as of 14:42, 4 December 2014

MOCOLONI
300px
Basic Information
Developer(s): Unknown
Map Info
Environment: None
Setting: Cloudy


Orange X3 is a community-made Standard Control Point map released in 2008. It consists of a base for each team, an open second point for each team, and a center point, located on a tower in the middle.

The objective of Orange X3 is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.

Locations

Each control point has a different name printed in HUD, by order from RED's first Control Point to first BLU's Control Point (Control Point 1 to Control Point 5)

Bugs

  • The roof and wood walls in RED spawn were made with textures that can't be currently found in the game. Walking around the environment will change the texture's lighting from self-illuminated to dark.
    • Additionally, opening the score table will affect their lighting too.
  • Some props don't have a collision for ragdolls and other items.

Gallery

See Also