Difference between revisions of "Smissmas 2014"
m (Whoops submitted the wrong one.) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{hatnote|For the 2010 major update, see [[Australian Christmas]].}} |
+ | {{hatnote|For the 2011 major update, see [[Australian Christmas 2011]].}} | ||
+ | {{hatnote|For the 2012 major update, see [[Mecha Update]].}} | ||
+ | {{hatnote|For the 2013 major update, see [[Smissmas 2013]].}} | ||
+ | {{patch info|12|22|2014}} | ||
+ | {{Quotation | ||
+ | | '''TF2 Blog''' | ||
+ | | ''Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.'' | ||
+ | }} | ||
− | + | [[File:Smissmas14 Cup.png|frameless|right|290px]] | |
− | [[File:Smissmas14 Cup.png| | ||
− | |||
− | |||
− | |||
− | + | The '''Smissmas 2014''' update is a [[Patches#Major updates|major content]] update for ''[[Team Fortress 2]]'', released on {{Patch name|12|22|2014}}. It is a sequel of past [[Community|community-made]] updates before, by Valve's request in coincidence of the Christmas Workshop submissions. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | == Additions == |
− | + | ||
− | + | === Weapon === | |
− | + | {{main|Weapons}} | |
− | + | {| class="wikitable" cellpadding=2 style="text-align:center;" | |
− | + | | width="60px" style="background: #1D3800;" rowspan="2" | {{icon class|Demoman}}<br/>'''[[Demoman|<span style="color: #FFF;">Demoman</span>]]''' | |
− | + | | align="center" style="background: #3B6D00;" | {{item icon|Iron Bomber|75px}} | |
− | + | | style="background: #73A738;"| '''[[Iron Bomber]]''' | |
− | + | |- | |
− | + | | align="center" style="background: #3B6D00;" | {{item icon|Quickiebomb Launcher|75px}} | |
− | + | | style="background: #73A738;"| '''[[Quickiebomb Launcher]]''' | |
− | + | |- | |
− | + | | width="60px" style="background: #1D3800;" | {{icon class|Soldier}}<br/>'''[[Soldier|<span style="color: #FFF;">Soldier</span>]]'''<br/>{{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]'''<br/>{{icon class|Heavy}}<br/>'''[[Heavy|<span style="color: #FFF;">Heavy</span>]]'''<br/>{{icon class|Engineer}}<br/>'''[[Engineer|<span style="color: #FFF;">Engineer</span>]]''' | |
− | + | | align="center" style="background: #3B6D00;" | {{item icon|Panic Attack|75px}} | |
− | + | | style="background: #73A738;"| '''[[Panic Attack]]''' | |
− | + | |- | |
− | + | |} | |
− | == | + | |
− | === | + | === Cosmetics === |
− | {| class="wikitable" | + | {{main|Cosmetics}} |
+ | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | ||
+ | | width="60px" style="background: #1D3800;" rowspan="3" | {{icon class|Scout}}<br/>'''[[Scout|<span style="color: #FFF;">Scout</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Co-Pilot|75px}} | ||
+ | | style="background: #73A738;"| '''[[Co-Pilot]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Courtier's Collar|75px}} | ||
+ | | style="background: #73A738;"| '''[[Courtier's Collar]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Harlequin's Hooves|75px}} | ||
+ | | style="background: #73A738;"| '''[[Mountebank's Masque]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" | {{icon class|Soldier}}<br/>'''[[Soldier|<span style="color: #FFF;">Soldier</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Skullcap|75px}} | ||
+ | | style="background: #73A738;"| '''[[Skullcap]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" rowspan="5" | {{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Black Knight's Bascinet|75px}} | ||
+ | | style="background: #73A738;"| '''[[Black Knight's Bascinet]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Charred Chainmail|75px}} | ||
+ | | style="background: #73A738;"| '''[[Charred Chainmail]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Pyromancer's Hood|75px}} | ||
+ | | style="background: #73A738;"| '''[[Pyromancer's Hood]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Pyromancer's Raiments|75px}} | ||
+ | | style="background: #73A738;"| '''[[Pyromancer's Raiments]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Torcher's Tabard|75px}} | ||
+ | | style="background: #73A738;"| '''[[Torcher's Tabard]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" rowspan="2" | {{icon class|Demoman}}<br/>'''[[Demoman|<span style="color: #FFF;">Demoman</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Scot Bonnet|75px}} | ||
+ | | style="background: #73A738;"| '''[[Scot Bonnet]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Valhalla Helm|75px}} | ||
+ | | style="background: #73A738;"| '''[[Valhalla Helm]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" rowspan="2" | {{icon class|Heavy}}<br/>'''[[Heavy|<span style="color: #FFF;">Heavy</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Old Man Frost|75px}} | ||
+ | | style="background: #73A738;"| '''[[Old Man Frost]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Siberian Facehugger|75px}} | ||
+ | | style="background: #73A738;"| '''[[Siberian Facehugger]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" rowspan="5" | {{icon class|Engineer}}<br/>'''[[Engineer|<span style="color: #FFF;">Engineer</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Clubsy The Seal|75px}} | ||
+ | | style="background: #73A738;"| '''[[Clubsy The Seal]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Conagher's Combover|75px}} | ||
+ | | style="background: #73A738;"| '''[[Conagher's Combover]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Cop Caller|75px}} | ||
+ | | style="background: #73A738;"| '''[[Cop Caller]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Holstered Heaters|75px}} | ||
+ | | style="background: #73A738;"| '''[[Holstered Heaters]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Thermal Insulation Layer|75px}} | ||
+ | | style="background: #73A738;"| '''[[Thermal Insulation Layer]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" rowspan="2" | {{icon class|Medic}}<br/>'''[[Medic|<span style="color: #FFF;">Medic</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Surgeon's Shako|75px}} | ||
+ | | style="background: #73A738;"| '''[[Surgeon's Shako]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Unknown Mann|75px}} | ||
+ | | style="background: #73A738;"| '''[[Unknown Mann]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" rowspan="4" | {{icon class|Sniper}}<br/>'''[[Sniper|<span style="color: #FFF;">Sniper</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Bushman's Bristles|75px}} | ||
+ | | style="background: #73A738;"| '''[[Bushman's Bristles]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Marksman's Mohair|75px}} | ||
+ | | style="background: #73A738;"| '''[[Marksman's Mohair]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Professional's Ushanka|75px}} | ||
+ | | style="background: #73A738;"| '''[[Professional's Ushanka]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Wally Pocket|75px}} | ||
+ | | style="background: #73A738;"| '''[[Wally Pocket]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" rowspan="3" | {{icon class|Spy}}<br/>'''[[Spy|<span style="color: #FFF;">Spy</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Pocket Momma|75px}} | ||
+ | | style="background: #73A738;"| '''[[Pocket Momma]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Puffy Provocateur|75px}} | ||
+ | | style="background: #73A738;"| '''[[Puffy Provocateur]]''' | ||
+ | |- | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Stealthy Scarf|75px}} | ||
+ | | style="background: #73A738;"| '''[[Stealthy Scarf]]''' | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Festive weapons === | ||
+ | {{main|Festive weapons}} | ||
+ | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | ||
+ | | width="60px" style="background: #1D3800;" | {{icon class|Scout}}<br/>'''[[Scout|<span style="color: #FFF;">Scout</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Festive Bonk! Atomic Punch|75px}} | ||
+ | | style="background: #73A738;"| '''[[Festive Bonk! Atomic Punch]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" | {{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Festive Backburner|75px}} | ||
+ | | style="background: #73A738;"| '''[[Festive Backburner]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" | {{icon class|Demoman}}<br/>'''[[Demoman|<span style="color: #FFF;">Demoman</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Festive Chargin' Targe|75px}} | ||
+ | | style="background: #73A738;"| '''[[Festive Chargin' Targe]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" | {{icon class|Medic}}<br/>'''[[Medic|<span style="color: #FFF;">Medic</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Festive Bonesaw|75px}} | ||
+ | | style="background: #73A738;"| '''[[Festive Bonesaw]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" | {{icon class|Sniper}}<br/>'''[[Sniper|<span style="color: #FFF;">Sniper</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Festive SMG|75px}} | ||
+ | | style="background: #73A738;"| '''[[Festive SMG]]''' | ||
+ | |- | ||
+ | | width="60px" style="background: #1D3800;" | {{icon class|Spy}}<br/>'''[[Spy|<span style="color: #FFF;">Spy</span>]]''' | ||
+ | | align="center" style="background: #3B6D00;" | {{item icon|Festive Revolver|75px}} | ||
+ | | style="background: #73A738;"| '''[[Festive Revolver]]''' | ||
|- | |- | ||
− | + | | width="60px" style="background: #1D3800;" | {{icon class|Soldier}}<br/>'''[[Soldier|<span style="color: #FFF;">Soldier</span>]]'''<br/>{{icon class|Pyro}}<br/>'''[[Pyro|<span style="color: #FFF;">Pyro</span>]]'''<br/>{{icon class|Heavy}}<br/>'''[[Heavy|<span style="color: #FFF;">Heavy</span>]]'''<br/>{{icon class|Engineer}}<br/>'''[[Engineer|<span style="color: #FFF;">Engineer</span>]]''' | |
+ | | align="center" style="background: #3B6D00;" | {{item icon|Festive Shotgun|75px}} | ||
+ | | style="background: #73A738;"| '''[[Festive Shotgun]]''' | ||
|- | |- | ||
− | | | + | |} |
+ | |||
+ | === Tools === | ||
+ | {{main|Tools}} | ||
+ | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | ||
+ | | align="center" style="background: #1D3800;" | {{Icon item|Naughty Winter Crate Key 2014|75px}} | ||
+ | | align="center" style="background: #3B6D00;" | '''[[Naughty Winter Crate Key 2014]]''' | ||
+ | | style="background: #73A738;"| Used to open [[Nice Winter Crate 2014]]. This key will not open Naughty crates. After 2/16/2015 this will turn into a normal key. | ||
|- | |- | ||
− | | | + | | align="center" style="background: #1D3800;" | {{Icon item|Nice Winter Crate Key 2014|75px}} |
+ | | align="center" style="background: #3B6D00;" | '''[[Nice Winter Crate Key 2014]]''' | ||
+ | | style="background: #73A738;"| Used to open [[Naughty Winter Crate 2014]]. This key will not open Nice crates. After 2/16/2015 this will turn into a normal key. | ||
|- | |- | ||
− | |||
|} | |} | ||
− | === | + | === Tweaked Weapons === |
{| class="wikitable" | {| class="wikitable" | ||
+ | ! style="background: #1D3800;" class="header" | <span style="color: white;"> Class | ||
+ | ! style="background: #1D3800;" class="header" | <span style="color: white;"> Weapon | ||
+ | ! style="background: #1D3800;" class="header" | <span style="color: white;"> Changes | ||
+ | |- | ||
+ | ! style="background: #3B6D00;" rowspan=20 | {{icon class|Demoman}}<br/>'''[[Scout{{if lang}}|<span style="color: black;">{{class name|demoman}}</span>]] | ||
+ | ! style="background: #73A738;" rowspan=2 | All explosive primary<br>and secondary weapons | ||
+ | |- | ||
+ | | {{c|+|Changed:}} Damage variance on grenades reduced from +/- 10% damage to +/-2%.<br> | ||
+ | {{c|-|Changed:}} Grenades now have the same base blast radius as rockets. Changed from 159Hu to 146Hu. | ||
+ | |- | ||
+ | ! style="background: #73A738;" rowspan=2 | {{Icon item|Grenade Launcher|icon-size=75px}} <br /> [[Grenade Launcher]] | ||
+ | |- | ||
+ | | {{c|+|Changed:}} Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet. | ||
+ | |- | ||
+ | ! style="background: #73A738;" rowspan=2 | {{Icon item|Stickybomb Launcher|icon-size=75px}} <br /> [[Stickybomb Launcher]] | ||
+ | |- | ||
+ | | {{c|-|Changed:}} Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius.<br> | ||
+ | {{c|+|Changed:}} Stickybombs now have a more visible trail while traveling through the air.<br> | ||
+ | {{c|+|Changed:}} Stickybombs arm particle is slightly more visible. | ||
+ | |- | ||
+ | ! style="background: #73A738;" rowspan=2 | {{Icon item|Loose Cannon|icon-size=75px}} <br /> [[Loose Cannon]] | ||
+ | |- | ||
+ | | {{c|+|Changed:}} Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.<br> | ||
+ | {{c|+|Removed:}} Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch. | ||
+ | |- | ||
+ | ! style="background: #73A738;" rowspan=2 | {{Icon item|Loch-n-Load|icon-size=75px}} <br /> [[Loch-n-Load]] | ||
|- | |- | ||
− | + | | {{c|=|Changed:}} Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit.<br> | |
+ | {{c|+|Removed:}} Removed +25% self-damage penalty.<br> | ||
+ | {{c|-|Added:}} Added -25% radius penalty.<br> | ||
+ | {{c|+|Changed:}} Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 grenades per clip).<br> | ||
+ | {{c|=|Changed:}} Loch-n-load grenades no longer visually tumble when fired | ||
|- | |- | ||
− | | | + | ! style="background: #73A738;" rowspan=2 | {{Icon item|Ali Baba's Wee Booties|icon-size=75px}} <br /> [[Ali Baba's Wee Booties]] <br /> {{Icon item|Bootlegger|icon-size=75px}} <br /> [[Bootlegger]] |
− | |||
|- | |- | ||
− | | | + | | {{c|+|Added:}} Added +25% Demoman Charge meter on charge kill. |
− | |||
|- | |- | ||
− | | | + | ! style="background: #73A738;" rowspan=2 | {{Icon item|Tide Turner|icon-size=75px}} <br /> [[Tide Turner]] |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | {{c|-|Added:}} Added Penalty: Taking damage while shield charging reduces remaining charging time .<br> |
− | + | {{c|-|Reduced:}} Kills while charging now only add 75% meter on charge kills instead of 100%. | |
− | |||
|- | |- | ||
− | | | + | ! style="background: #73A738;" rowspan=2 | {{Icon item|Scottish Resistance|icon-size=75px}} <br /> [[Scottish Resistance]] |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | {{c|+|Changed:}} It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100. |
|- | |- | ||
− | | | + | ! style="background: #73A738;" rowspan=2 | {{Icon item|Scotsman's Skullcutter|icon-size=75px}} <br /> [[Scotsman's Skullcutter]] |
− | |||
|- | |- | ||
− | | | + | | {{c|+|Changed:}} Movement speed penalty now only applies when weapon is active |
− | |||
|- | |- | ||
− | | | + | ! style="background: #73A738;" rowspan=2 | {{Icon item|Claidheamh Mòr|icon-size=75px}} <br /> [[Claidheamh Mòr]] |
+ | |- | ||
+ | | {{c|+|Added:}} Added +25% Demoman Charge meter on charge kill. | ||
|- | |- | ||
− | |||
|} | |} | ||
+ | |||
+ | == External links == | ||
+ | * [http://www.teamfortress.com/post.php?id=15304 Merry Smissmas, Everyone!] | ||
+ | |||
+ | {{Smissmas 2014 Nav}} | ||
+ | {{Major updates nav}} | ||
+ | |||
+ | [[Category:Smissmas 2014| ]] | ||
+ | [[Category:Major updates]] |
Revision as of 14:53, 23 December 2014
“ | Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.
— TF2 Blog
|
” |
The Smissmas 2014 update is a major content update for Team Fortress 2, released on December 22, 2014 Patch. It is a sequel of past community-made updates before, by Valve's request in coincidence of the Christmas Workshop submissions.
Contents
Additions
Weapon
Demoman |
Iron Bomber | |
Quickiebomb Launcher | ||
Soldier Pyro Heavy Engineer |
Panic Attack |
Cosmetics
Festive weapons
Scout |
Festive Bonk! Atomic Punch | |
Pyro |
Festive Backburner | |
Demoman |
Festive Chargin' Targe | |
Medic |
Festive Bonesaw | |
Sniper |
Festive SMG | |
Spy |
Festive Revolver | |
Soldier Pyro Heavy Engineer |
Festive Shotgun |
Tools
Naughty Winter Crate Key 2014 | Used to open Nice Winter Crate 2014. This key will not open Naughty crates. After 2/16/2015 this will turn into a normal key. | |
Nice Winter Crate Key 2014 | Used to open Naughty Winter Crate 2014. This key will not open Nice crates. After 2/16/2015 this will turn into a normal key. |
Tweaked Weapons
Class | Weapon | Changes |
---|---|---|
Demoman |
All explosive primary and secondary weapons | |
Changed: Damage variance on grenades reduced from +/- 10% damage to +/-2%. Changed: Grenades now have the same base blast radius as rockets. Changed from 159Hu to 146Hu. | ||
Grenade Launcher | ||
Changed: Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet. | ||
Stickybomb Launcher | ||
Changed: Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. Changed: Stickybombs now have a more visible trail while traveling through the air. | ||
Loose Cannon | ||
Changed: Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. Removed: Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch. | ||
Loch-n-Load | ||
Changed: Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit. Removed: Removed +25% self-damage penalty. | ||
Ali Baba's Wee Booties Bootlegger | ||
Added: Added +25% Demoman Charge meter on charge kill. | ||
Tide Turner | ||
Added: Added Penalty: Taking damage while shield charging reduces remaining charging time . Reduced: Kills while charging now only add 75% meter on charge kills instead of 100%. | ||
Scottish Resistance | ||
Changed: It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100. | ||
Scotsman's Skullcutter | ||
Changed: Movement speed penalty now only applies when weapon is active | ||
Claidheamh Mòr | ||
Added: Added +25% Demoman Charge meter on charge kill. |
External links
|