Difference between revisions of "December 10, 2003 Patch (Classic)"

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| before = {{Patch name|11|26|2003|classic}}
 
| before = {{Patch name|11|26|2003|classic}}
 
| day    = 10
 
| day    = 10
| month  = december  
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| month  = december
 
| year  = 2003
 
| year  = 2003
 
| after  = {{Patch name|1|15|2004|classic}}
 
| after  = {{Patch name|1|15|2004|classic}}

Revision as of 20:30, 8 March 2015

Patch notes

Team Fortress Classic

  • Optimized some of the particle drawing code.
  • For mod makers - debugging mods no longer requires the steam.dll to be copied into the game directory.
  • Fixed problem in Direct3D mode where the game would be unavailable for some users. Direct3D mode should work now, but note that OpenGL will provide a better play experience if your video card is capable.
  • Fixed regression that was causing the 'load failed' crash to happen on level change.
  • Fixed icon for ALT-TAB menu and window title bar not being displayed properly.
  • Moved flaginfo to the chat text area so it will work properly.