Difference between revisions of "Highwind"

From Team Fortress Wiki
Jump to: navigation, search
(Updated the map template with empty health and Ammo and prepared the locations section. Will fill in soon.)
m (Added the numbers of health and ammo kits to the map template.)
Line 11: Line 11:
 
   | map-environment          = Medieval
 
   | map-environment          = Medieval
 
   | map-setting              = Daytime, Partly Cloudy
 
   | map-setting              = Daytime, Partly Cloudy
   | map-health-pickups-small  = 0
+
   | map-health-pickups-small  = 2
   | map-health-pickups-medium = 0
+
   | map-health-pickups-medium = 4
  | map-health-pickups-large  = 0
+
   | map-ammo-pickups-medium  = 6
  | map-ammo-pickups-small    = 0
+
   | map-ammo-pickups-large    = 2
   | map-ammo-pickups-medium  = 0
 
   | map-ammo-pickups-large    = 0
 
 
}}
 
}}
  

Revision as of 23:42, 7 July 2015

Highwind
Highwind main.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Medieval
Setting: Daytime, Partly Cloudy
Map Overview
Highwind overview.png

Highwind is a community-made Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.

Locations

Overview of the map.(Large file)
  • Team Sides:
  • The Catacombs:
  • Central Windmill:
  • Windmill Sides:

Update history

A5
  • Adjusted gametype to work by rounds.
  • Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
  • Fixed Overtime glitch where the map would never end
  • Fixed ammo/health symmetry in map

See also

External links