Difference between revisions of "Custom mods"
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==VS Saxton Hale== | ==VS Saxton Hale== | ||
− | '''VS Saxton Hale''' - Game mod where RED must kill Saxton Hale, he has 15 000 health | + | '''VS Saxton Hale''' - Game mod where RED must kill Saxton Hale, he has 15 000 health and only 1 weapon - knife killing by 1 hit. He also has taunt deafening players around, and he can do super-jumps. |
==Dodge Ball== | ==Dodge Ball== | ||
'''Dodge Ball''' - Pyro's battle, BUT only rockets do damage, so players must airblast rockets (map launching its), all rockets follow players. No respawn. | '''Dodge Ball''' - Pyro's battle, BUT only rockets do damage, so players must airblast rockets (map launching its), all rockets follow players. No respawn. |
Revision as of 16:30, 15 November 2010
Zombie Fortress
Zombie Fortress - Game mod where RED - Survivors, BLU - Zombies. Available classes for RED: Soldier, Pyro, Demoman, Engineer, Medic, Sniper; for BLU: Scout, Heavy, Spy. If RED player dies, he joins BLU. BLU can use only melee. Engineers can't upgrade sentries or repair its. Mod's Creator - Eggman.
VS Saxton Hale
VS Saxton Hale - Game mod where RED must kill Saxton Hale, he has 15 000 health and only 1 weapon - knife killing by 1 hit. He also has taunt deafening players around, and he can do super-jumps.
Dodge Ball
Dodge Ball - Pyro's battle, BUT only rockets do damage, so players must airblast rockets (map launching its), all rockets follow players. No respawn.