Difference between revisions of "Player Destruction"
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Revision as of 14:46, 9 August 2015
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Not to be confused with Robot Destruction.
“ | At the end of the day, long as there's two people left on the planet, someone is gonna want someone dead.
— The Sniper on bounty hunting
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” |
Player Destruction is a community-made game mode. The goal of each team is to collect $175 of cash pickups. Every player killed drops cash, which is added to your team's score when picked up (like Robot Destruction cores, you can only pick up cash marked with the opposing team's color). However, every kill you get increases your bounty, shown on your HUD, by $1, causing you to drop more cash on death and making you a more valuable target for the enemy team. There is also a middle neutral control point, which slowly generates additional cash pickups for the team that owns it.
Maps
See also: List of maps
Player Destruction maps carry the pd_ prefix; community maps are identified with an italic font.
Name | Picture | File name |
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Watergate | pd_watergate_b5
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See also
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