Difference between revisions of "TF2 x10"
(→{{icon class|all classes}} Multiple Class) |
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Line 219: | Line 219: | ||
{{buff|+200% bullets per shot}} | {{buff|+200% bullets per shot}} | ||
{{nerf|-50% damage penalty}} | {{nerf|-50% damage penalty}} | ||
− | {{nerf|- | + | {{nerf|-80% clip size}} |
{{note|The bonus firing speed is useless because of the clip size of 1}} | {{note|The bonus firing speed is useless because of the clip size of 1}} | ||
|- | |- | ||
Line 226: | Line 226: | ||
{{grey|When weapon is active:}} | {{grey|When weapon is active:}} | ||
{{grey|+20% bonus healing while deployed}} | {{grey|+20% bonus healing while deployed}} | ||
+ | {{grey|+50% slower reload speed}} | ||
{{grey|+40% push force on wearer}} | {{grey|+40% push force on wearer}} | ||
| | | | ||
Line 232: | Line 233: | ||
{{buff|+200% bonus healing while deployed}} | {{buff|+200% bonus healing while deployed}} | ||
{{buff|Leave a calling card on your victims}} | {{buff|Leave a calling card on your victims}} | ||
+ | {{buff|No increased reload speed penalty}} | ||
{{nerf|+400% push force taken on wearer}} | {{nerf|+400% push force taken on wearer}} | ||
{{note|This simulates the [[Special Delivery (item set)|Special Delivery]] item set}} | {{note|This simulates the [[Special Delivery (item set)|Special Delivery]] item set}} | ||
Line 243: | Line 245: | ||
{{buff|+50% faster reloading speed}} | {{buff|+50% faster reloading speed}} | ||
{{buff|+100% faster firing speed}} | {{buff|+100% faster firing speed}} | ||
− | {{nerf|- | + | {{nerf|-80% clip size}} |
{{note|The bonus firing speed is useless because the clip size of 1}} | {{note|The bonus firing speed is useless because the clip size of 1}} | ||
|- | |- | ||
Line 251: | Line 253: | ||
{{grey|-34% clip size penalty}} | {{grey|-34% clip size penalty}} | ||
{{grey|-10% slower move speed on wearer}} | {{grey|-10% slower move speed on wearer}} | ||
− | {{grey|Boost reduced by | + | {{grey|Boost reduced by 0.7 on air jumps}} |
+ | {{grey|Boost reduced by 0.4 per damage point}} | ||
| | | | ||
{{buff|On Hit: Builds Boost}} | {{buff|On Hit: Builds Boost}} | ||
Line 257: | Line 260: | ||
{{nerf|-20% slower move speed on wearer}} | {{nerf|-20% slower move speed on wearer}} | ||
{{nerf|Boost reduced by 7 points on air jumps}} | {{nerf|Boost reduced by 7 points on air jumps}} | ||
− | {{nerf|Boost reduced by 0.4 points | + | {{nerf|Boost reduced by 0.4 points per damage point}} |
|- | |- | ||
! {{Table icon|Back Scatter}} | ! {{Table icon|Back Scatter}} | ||
Line 265: | Line 268: | ||
{{grey|20% less accurate}} | {{grey|20% less accurate}} | ||
| | | | ||
− | {{buff| | + | {{buff|Mini-crits targets from behind}} |
+ | {{buff|Crits whenever it would normally mini-crit}} | ||
{{buff|-10% clip size}} | {{buff|-10% clip size}} | ||
{{nerf|200% less accurate}} | {{nerf|200% less accurate}} | ||
|- | |- | ||
− | ! rowspan= | + | ! rowspan=8 | Secondary |
! {{Table icon|Bonk! Atomic Punch}} | ! {{Table icon|Bonk! Atomic Punch}} | ||
| | | | ||
Line 286: | Line 290: | ||
{{grey|~}} | {{grey|~}} | ||
| rowspan=2 | | | rowspan=2 | | ||
− | {{buff| | + | {{buff|90% faster recharge speed}} |
|- | |- | ||
! {{Table icon|Mutated Milk}} | ! {{Table icon|Mutated Milk}} | ||
Line 298: | Line 302: | ||
{{buff|+150% damage bonus}} | {{buff|+150% damage bonus}} | ||
{{buff|+250% greater jump height when active}} | {{buff|+250% greater jump height when active}} | ||
− | {{nerf|- | + | {{nerf|-82% clip size}} |
{{note|This item has 1 shot before reloading upon (re)spawn. Two shots after reloading}} | {{note|This item has 1 shot before reloading upon (re)spawn. Two shots after reloading}} | ||
|- | |- | ||
Line 321: | Line 325: | ||
{{buff|90% faster recharge speed}} | {{buff|90% faster recharge speed}} | ||
|- | |- | ||
− | ! rowspan= | + | ! {{Table icon|C.A.P.P.E.R}} |
+ | | | ||
+ | {{grey|~}} | ||
+ | | | ||
+ | {{buff|10x faster reload speed}} | ||
+ | |- | ||
+ | ! rowspan=11 | Melee | ||
! {{Table icon|Holy Mackerel}} | ! {{Table icon|Holy Mackerel}} | ||
− | | rowspan= | + | | rowspan=3 | |
{{grey|~}} | {{grey|~}} | ||
− | | rowspan= | + | | rowspan=3 | |
{{buff|10% faster firing rate}} | {{buff|10% faster firing rate}} | ||
{{buff|+10% damage bonus}} | {{buff|+10% damage bonus}} | ||
|- | |- | ||
! {{Table icon|Unarmed Combat}} | ! {{Table icon|Unarmed Combat}} | ||
+ | |- | ||
+ | ! {{Table icon|Batsaber}} | ||
|- | |- | ||
! {{Table icon|Sandman}} | ! {{Table icon|Sandman}} | ||
Line 451: | Line 463: | ||
{{grey|Hold Fire to load up to 3 rockets}} | {{grey|Hold Fire to load up to 3 rockets}} | ||
{{grey|Release Fire to unleash the barrage}} | {{grey|Release Fire to unleash the barrage}} | ||
+ | {{grey|+70% faster fire rate}} | ||
+ | {{grey|+30% slower reload speed}} | ||
{{grey|+3 degrees random projectile deviation}} | {{grey|+3 degrees random projectile deviation}} | ||
{{grey|No ammo from dispensers when active}} | {{grey|No ammo from dispensers when active}} | ||
Line 457: | Line 471: | ||
{{buff|Release Fire to unleash the barrage}} | {{buff|Release Fire to unleash the barrage}} | ||
{{buff|+900% max primary ammo}} | {{buff|+900% max primary ammo}} | ||
− | {{buff|+ | + | {{buff|+97% faster fire rate}} |
{{buff|+70% faster reload speed}} | {{buff|+70% faster reload speed}} | ||
{{nerf|+30 degrees random projectile deviation}} | {{nerf|+30 degrees random projectile deviation}} | ||
Line 629: | Line 643: | ||
| | | | ||
{{grey|+50% projectile speed}} | {{grey|+50% projectile speed}} | ||
+ | {{grey|+20% slower fire rate}} | ||
| | | | ||
{{buff|+100% projectile speed}} | {{buff|+100% projectile speed}} | ||
− | {{buff| | + | {{buff|No slower fire rate penalty}} |
|- | |- | ||
! {{Table icon|Scorch Shot}} | ! {{Table icon|Scorch Shot}} | ||
Line 666: | Line 681: | ||
{{grey|-25% damage vs players}} | {{grey|-25% damage vs players}} | ||
| rowspan=2 | | | rowspan=2 | | ||
− | {{ | + | {{grey|When weapon is active:}} |
− | |||
{{buff|+1000% damage vs buildings}} | {{buff|+1000% damage vs buildings}} | ||
{{buff|100% sentry damage resistance on wearer}} | {{buff|100% sentry damage resistance on wearer}} | ||
Line 717: | Line 731: | ||
{{grey|~}} | {{grey|~}} | ||
| | | | ||
+ | {{buff|Crits against overhealed players}} | ||
{{nerf|No random critcial hits}} | {{nerf|No random critcial hits}} | ||
{{nerf|No compression blast}} | {{nerf|No compression blast}} | ||
Line 757: | Line 772: | ||
{{grey|Cannonballs push players back on impact}} | {{grey|Cannonballs push players back on impact}} | ||
{{grey|Cannonballs do not explode on impact}} | {{grey|Cannonballs do not explode on impact}} | ||
+ | {{grey|+50% faster projectile speed}} | ||
{{grey|-50% damage on contact with surfaces}} | {{grey|-50% damage on contact with surfaces}} | ||
| | | | ||
Line 826: | Line 842: | ||
| | | | ||
{{buff|+2000% max secondary ammo on wearer}} | {{buff|+2000% max secondary ammo on wearer}} | ||
− | {{buff| | + | {{buff|+900% clip size bonus}} |
− | {{buff|+ | + | {{buff|+80 max pipebombs out}} |
{{buff|No self blast damage on wearer}} | {{buff|No self blast damage on wearer}} | ||
|- | |- | ||
Line 846: | Line 862: | ||
{{grey|Full turning control while charging}} | {{grey|Full turning control while charging}} | ||
{{grey|Kills while charging refill 75% of your charge meter}} | {{grey|Kills while charging refill 75% of your charge meter}} | ||
+ | {{grey|Taking damage while shield charging reduces charge time by 1 point per damage}} | ||
| | | | ||
{{buff|+50% fire damage resistance on wearer}} | {{buff|+50% fire damage resistance on wearer}} | ||
Line 851: | Line 868: | ||
{{buff|Full turning control while charging}} | {{buff|Full turning control while charging}} | ||
{{buff|Kills while charging refill 100% of your charge meter}} | {{buff|Kills while charging refill 100% of your charge meter}} | ||
+ | {{nerf|Taking damage while shield charging reduces charge time by 10 points per damage}} | ||
|- | |- | ||
! {{Table icon|Quickiebomb Launcher}} | ! {{Table icon|Quickiebomb Launcher}} | ||
Line 864: | Line 882: | ||
{{buff|Able to destroy enemy stickybombs}} | {{buff|Able to destroy enemy stickybombs}} | ||
{{buff|-0.8 sec faster bomb arm time}} | {{buff|-0.8 sec faster bomb arm time}} | ||
− | |||
{{buff|Max charge time decreased by 99%}} | {{buff|Max charge time decreased by 99%}} | ||
{{buff|Up to +100% damage based on charge}} | {{buff|Up to +100% damage based on charge}} | ||
Line 878: | Line 895: | ||
{{grey|No random crits}} | {{grey|No random crits}} | ||
| rowspan=2 | | | rowspan=2 | | ||
+ | {{info|Effect: Misty Skull}} | ||
+ | |||
{{buff|+370% longer melee range}} | {{buff|+370% longer melee range}} | ||
{{nerf|-50 max health on wearer}} | {{nerf|-50 max health on wearer}} | ||
{{nerf|No random crits}} | {{nerf|No random crits}} | ||
+ | {{note|The effect only applies on the Headtaker.}} | ||
|- | |- | ||
! {{Table icon|Horseless Headless Horsemann's Headtaker}} | ! {{Table icon|Horseless Headless Horsemann's Headtaker}} | ||
Line 892: | Line 912: | ||
{{buff|-0 max health on wearer}} | {{buff|-0 max health on wearer}} | ||
{{buff|+20% damage bonus}} | {{buff|+20% damage bonus}} | ||
+ | {{buff|Knockback on hit}} | ||
{{nerf|80% slower firing speed}} | {{nerf|80% slower firing speed}} | ||
{{nerf|No random crits}} | {{nerf|No random crits}} | ||
+ | {{nerf|Does not collect heads}} | ||
|- | |- | ||
! {{Table icon|Pain Train}} | ! {{Table icon|Pain Train}} | ||
Line 909: | Line 931: | ||
{{grey|15% slower move speed on wearer}} | {{grey|15% slower move speed on wearer}} | ||
| | | | ||
− | {{grey| | + | {{grey|When weapon is active:}} |
{{buff|+200% damage bonus}} | {{buff|+200% damage bonus}} | ||
{{nerf|99% slower move speed on wearer}} | {{nerf|99% slower move speed on wearer}} | ||
Line 1,061: | Line 1,083: | ||
{{grey|-25% damage penalty}} | {{grey|-25% damage penalty}} | ||
| rowspan=2 | | | rowspan=2 | | ||
− | When weapon is active: | + | {{info|Effect: Flaming Bits}} |
+ | |||
+ | {{grey|When weapon is active:}} | ||
{{buff|+300% faster move speed on wearer}} | {{buff|+300% faster move speed on wearer}} | ||
{{nerf|-100% damage penalty}} | {{nerf|-100% damage penalty}} | ||
+ | {{note|The effect only applies on the GRU.}} | ||
|- | |- | ||
! {{Table icon|Bread Bite}} | ! {{Table icon|Bread Bite}} | ||
Line 1,117: | Line 1,142: | ||
! {{Table icon|Frontier Justice}} | ! {{Table icon|Frontier Justice}} | ||
| | | | ||
+ | {{grey|Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyed}} | ||
{{grey|-50% clip size}} | {{grey|-50% clip size}} | ||
| | | | ||
+ | {{buff|Gain 10 revenge crits for each sentry kill and 5 for each sentry assist when your sentry is destroyed}} | ||
{{nerf|-66% clip size}} | {{nerf|-66% clip size}} | ||
{{note|This weapon will spawn with one shot. Reloading will increase this to two.}} | {{note|This weapon will spawn with one shot. Reloading will increase this to two.}} | ||
Line 1,211: | Line 1,238: | ||
| | | | ||
{{buff|50% faster reload speed}} | {{buff|50% faster reload speed}} | ||
+ | {{buff|Killing an enemy with a critical hit will dismember your victim. Painfully.}} | ||
|- | |- | ||
! {{Table icon|Overdose}} | ! {{Table icon|Overdose}} | ||
Line 1,297: | Line 1,325: | ||
! class="header" style="text-align: center;" width=400px | New | ! class="header" style="text-align: center;" width=400px | New | ||
|- | |- | ||
− | ! rowspan= | + | ! rowspan=7 | Primary |
! {{Table icon|Huntsman}} | ! {{Table icon|Huntsman}} | ||
| rowspan=2 | | | rowspan=2 | | ||
Line 1,317: | Line 1,345: | ||
|- | |- | ||
! {{Table icon|Machina}} | ! {{Table icon|Machina}} | ||
− | | | + | | rowspan = 2 | |
{{grey|At Full Charge: +15% Damage}} | {{grey|At Full Charge: +15% Damage}} | ||
− | | | + | | rowspan = 2 | |
{{buff|At Full Charge +150% Damage}} | {{buff|At Full Charge +150% Damage}} | ||
|- | |- | ||
+ | ! {{Table icon|Shooting Star}} | ||
+ | |- | ||
+ | |||
! {{Table icon|Hitman's Heatmaker}} | ! {{Table icon|Hitman's Heatmaker}} | ||
| | | | ||
Line 1,457: | Line 1,488: | ||
{{nerf|-30% damage penalty}} | {{nerf|-30% damage penalty}} | ||
|- | |- | ||
− | ! rowspan= | + | ! rowspan=5 | Melee |
! {{Table icon|Conniver's Kunai}} | ! {{Table icon|Conniver's Kunai}} | ||
| | | | ||
Line 1,464: | Line 1,495: | ||
| | | | ||
{{buff|On backstab: Health restored to 1800}} | {{buff|On backstab: Health restored to 1800}} | ||
− | {{nerf|- | + | {{nerf|-1799 max health on wearer}} |
|- | |- | ||
! {{Table icon|Big Earner}} | ! {{Table icon|Big Earner}} | ||
Line 1,484: | Line 1,515: | ||
{{nerf|Melts in fire, regenerates after 150 seconds}} | {{nerf|Melts in fire, regenerates after 150 seconds}} | ||
|- | |- | ||
+ | ! {{Table icon|Your Eternal Reward}} | ||
+ | | rowspan=2 | | ||
+ | {{grey|~}} | ||
+ | | rowspan=2 | | ||
+ | {{buff|No decloak sound volume}} | ||
+ | {{buff|Extra effects when taunting}} | ||
+ | {{nerf|0.5 sec longer cloak blink time}} | ||
+ | {{info|This simulates the [[Saharan Spy]] item set.}} | ||
+ | |- | ||
+ | ! {{Table icon|Wanga Prick}} | ||
+ | |- | ||
+ | |||
! rowspan=3 | PDA2 | ! rowspan=3 | PDA2 | ||
! {{Table icon|Cloak and Dagger}} | ! {{Table icon|Cloak and Dagger}} | ||
Line 1,549: | Line 1,592: | ||
{{grey|~}} | {{grey|~}} | ||
| | | | ||
+ | {{info|Effect: Something Burning This Way Comes}} | ||
+ | |||
{{buff|Wearer never takes falling damage}} | {{buff|Wearer never takes falling damage}} | ||
{{buff|Killing an enemy with a [[Critical Hit]] will dismember them. Painfully.}} | {{buff|Killing an enemy with a [[Critical Hit]] will dismember them. Painfully.}} | ||
Line 1,572: | Line 1,617: | ||
{{grey|~}} | {{grey|~}} | ||
| | | | ||
+ | {{info|Effect: Chirontera Venenata}} | ||
+ | |||
{{buff|20% faster firing speed}} | {{buff|20% faster firing speed}} | ||
{{buff|Wearer never takes falling damage}} | {{buff|Wearer never takes falling damage}} | ||
Line 1,581: | Line 1,628: | ||
{{grey|Imbued with an ancient power}} | {{grey|Imbued with an ancient power}} | ||
| | | | ||
+ | {{info|Effect: Sunbeams}} | ||
+ | |||
{{buff|Imbued with an ancient power}} | {{buff|Imbued with an ancient power}} | ||
{{buff|Wearer never takes falling damage}} | {{buff|Wearer never takes falling damage}} | ||
Line 1,590: | Line 1,639: | ||
{{grey|~}} | {{grey|~}} | ||
| rowspan=5 | | | rowspan=5 | | ||
+ | {{info|Effect: Bonzo The All Gnawing}} | ||
+ | |||
{{buff|20% faster firing speed}} | {{buff|20% faster firing speed}} | ||
{{buff|Wearer never takes falling damage}} | {{buff|Wearer never takes falling damage}} | ||
{{buff|Killing an enemy with a [[Critical Hit]] will dismember them. Painfully.}} | {{buff|Killing an enemy with a [[Critical Hit]] will dismember them. Painfully.}} | ||
+ | {{note|The particle effect only applies on the Necro Smasher.}} | ||
|- | |- | ||
! {{Table icon|Freedom Staff}} | ! {{Table icon|Freedom Staff}} |
Revision as of 06:50, 16 October 2015
TF2 x10, also known as Team Fortress 20 is a SourceMod plugin and server modification for Team Fortress 2. The plugin/server mod was created by UltiMario and Mr. Blue, with additional coding by Isatis and InvisGhost.
Please use the servers found on the Official TF2 servers found here
Contents
Gameplay
The main characteristic of this game mode is the fact that all weapon attributes are multiplied by 10. This includes both the positive and negative stats of each weapon, and often results in incredibly powerful or ridiculous weapon and player abilities.
For instance, a Spy wielding a Conniver's Kunai will spawn with only 1 health; however, achieving a backstab will boost their health to a temporary 1800 and slowly drain like the Medi Gun's overheal. This boost also applies to damage buffs or resistances; wielding a Chargin' Targe will cause the responsible Demoman to have full immunity to explosive and fire damage; a Heavy wielding the Gloves of Running Urgently cannot deal any damage with them; a Soldier wielding the Gunboats will take no damage from Rocket Jumping regardless of which Rocket Launcher is equipped. Certain weapons which would otherwise be direct upgrades from each other thanks to the stat boost, such as the Splendid Screen from the Chargin' Targe, will either not gain the boost or receive a smaller one.
In order to extend the spirit of the mod to Stock weapons (which have no attributes to multiply), some of their properties are altered. A notable instance of this is the Grenade Launcher, which loads the magazine similarly to a Beggar's Bazooka and accumulated grenades being fired extremely quickly.
Weapon changes
Changes to stock weapons
Class | Item | Old | New |
---|---|---|---|
Scout | Scattergun |
~ |
50% faster reload speed |
Bat |
~ |
10% faster firing speed | |
Soldier | Rocket Launcher |
~ |
10% faster reload speed |
Shovel |
~ |
Slams targets into the ground | |
Pyro | Flame Thrower |
Airblast costs 20 ammo |
Airblast costs 2 ammo |
Fire Axe |
~ |
On-hit: Bleed for 10 seconds | |
Demoman | Grenade Launcher |
~ |
Hold Fire to load up to 10 grenades |
Stickybomb Launcher |
~ |
10x max secondary ammo on wearer | |
Bottle |
~ |
Deals critical hits while sticky jumping | |
Heavy | Minigun |
~ |
+50% movement speed while spun up |
Fists |
~ |
Knockback on hit | |
Engineer | Wrench |
~ |
20% faster firing speed |
Building |
~ |
10x Dispenser range | |
Medic | Syringe Gun |
~ |
10x firing speed |
Medi Gun |
~ |
10x slower overheal decay rate | |
Bonesaw |
~ |
On-hit: Bleed for 10 seconds | |
Sniper | Sniper Rifle |
~ |
10% faster reload speed |
SMG |
~ |
10% faster reload speed | |
Kukri |
~ |
On-hit: Reveals cloaked or disguised Spies | |
Spy | Revolver |
~ |
10x clip size |
Knife |
~ |
90% faster firing speed | |
Invis Watch |
~ |
10x faster cloak speed | |
Scout Engineer |
Pistol |
~ |
10x faster reload speed |
Soldier Pyro Heavy Engineer |
Shotgun |
~ |
10% more accurate |
Scout
Slot | Item | Old | New |
---|---|---|---|
Primary | Force-A-Nature |
50% faster firing speed |
100% faster firing speed |
Shortstop |
When weapon is active: |
When weapon is active: | |
Soda Popper |
+25% faster reloading speed |
+50% faster reloading speed | |
Baby Face's Blaster |
On Hit: Builds Boost |
On Hit: Builds Boost | |
Back Scatter |
Mini-crits targets from behind |
Mini-crits targets from behind | |
Secondary | Bonk! Atomic Punch |
~ |
62% faster recharge speed |
Crit-a-Cola |
~ |
62% faster recharge speed | |
Mad Milk |
~ |
90% faster recharge speed | |
Mutated Milk | |||
Winger |
+15% damage bonus |
+150% damage bonus | |
Pretty Boy's Pocket Pistol |
When weapon is active: |
When weapon is active: | |
Flying Guillotine |
~ |
90% faster recharge speed | |
C.A.P.P.E.R |
~ |
10x faster reload speed | |
Melee | Holy Mackerel |
~ |
10% faster firing rate |
Unarmed Combat | |||
Batsaber | |||
Sandman |
-15 max health on wearer |
+900% Max misc ammo on wearer | |
Candy Cane |
On kill: A small health kit is dropped |
On kill: A large health pack is dropped | |
Boston Basher |
On hit: Bleed for 5 seconds |
On hit: Bleed for 50 seconds | |
Three-Rune Blade | |||
Sun-on-a-Stick |
Crits burning players |
+1000% damage bonus | |
Fan O'War |
-75% damage penalty |
+30% faster weapon switch | |
Atomizer |
2 mid-air jumps |
10 mid-air jumps | |
Wrap Assassin |
-70% damage penalty |
+900% max misc ammo on wearer |
Soldier
Slot | Item | Old | New |
---|---|---|---|
Primary | Direct Hit |
+25% damage bonus |
+250% damage bonus |
Black Box |
On-hit: Gain up to +20 health per attack |
On-hit: Gain up to +200 health per attack | |
Rocket Jumper |
+200% max primary ammo on wearer |
+2000% max primary ammo on wearer | |
Liberty Launcher |
+40% projectile speed |
+300% projectile speed | |
Cow Mangler 5000 |
~ |
+200% afterburn damage | |
Beggar's Bazooka |
Hold Fire to load up to 3 rockets |
Hold Fire to load up to 30 rockets | |
Air Strike |
-15% blast damage from rocket jumps |
No self inflicted blast damage taken | |
Secondary | Buff Banner |
~ |
900% buff duration |
Gunboats |
-60% blast damage taken from rocket jumps |
-100% blast damage taken from rocket jumps | |
Battalion's Backup |
+20 max health on wearer |
+200 max health on wearer | |
Concheror |
+2 health regenerated per second on wearer |
+20 health regenerated per second on wearer | |
Mantreads |
-75% reduction in push force taken from damage |
-100% reduction in push force taken from damage | |
Righteous Bison |
Deals only 20% damage to buildings |
Deals 0% damage to buildings | |
Melee | Equalizer |
-90% less healing from Medic sources while active |
+50% damage bonus |
Pain Train |
+1 capture rate on wearer |
+10 capture rate on wearer | |
Half-Zatoichi |
On kill: Restores you to 100% health. |
On kill: Restores 200% health. | |
Disciplinary Action |
+70% range bonus |
+700% range bonus | |
Market Gardener |
~ |
+100% range bonus | |
Escape Plan |
-90% less healing from Medic sources while active |
When weapon is active: |
Pyro
Slot | Item | Old | New |
---|---|---|---|
Primary | Backburner |
Crits from behind |
Crits from behind |
Degreaser |
65% faster weapon switch |
100% faster weapon switch | |
Rainblower |
Airblast costs 20 ammo |
Airblast costs 2 ammo | |
Nostromo Napalmer | |||
Phlogistinator |
-10% damage penalty |
+100% buff duration | |
Secondary | Flare Gun |
~ |
+100% damage |
Detonator |
+50% damage to self |
+900% self damage force | |
Manmelter |
+50% projectile speed |
+100% projectile speed | |
Scorch Shot |
-50% damage penalty |
+900% explosion radius | |
Melee | Axtinguisher |
Crits burning players from behind |
+100% damage bonus |
Postal Pummeler | |||
Homewrecker |
+100% damage vs buildings |
When weapon is active: | |
Maul | |||
Powerjack |
When weapon is active: |
+100% faster move speed on wearer | |
Back Scratcher |
+25% damage bonus |
+250% damage bonus | |
Sharpened Volcano Fragment |
On Hit: target is engulfed in flames |
On Hit: target is engulfed in flames | |
Lollichop |
~ |
On hit: Bleed for 10 seconds | |
Third Degree |
~ |
Crits against overhealed players | |
Neon Annihilator |
Damage removes Sappers |
Damage removes Sappers |
Demoman
Slot | Item | Old | New |
---|---|---|---|
Primary | Loch-n-Load |
+20% damage bonus vs buildings |
+200% damage bonus vs buildings |
Loose Cannon |
Cannonballs push players back on impact |
Cannonballs push players back on impact | |
Ali Baba's Wee Booties |
+25 max health on wearer |
+250 max health on wearer | |
Bootlegger | |||
Iron Bomber |
Grenades have very little bounce and roll |
+100% firing speed | |
Secondary | Chargin' Targe |
+50% fire damage resistance on wearer |
+100% fire damage resistance on wearer |
Scottish Resistance |
+25% faster firing speed |
+95% faster firing speed | |
Sticky Jumper |
+200% max secondary ammo on wearer |
+2000% max secondary ammo on wearer | |
Splendid Screen |
+20% fire damage resistance on wearer |
+40% fire damage resistance on wearer | |
Tide Turner |
+25% fire damage resistance on wearer |
+50% fire damage resistance on wearer | |
Quickiebomb Launcher |
Able to destroy enemy stickybombs |
Able to destroy enemy stickybombs | |
Melee | Eyelander |
+37% longer melee range |
Effect: Misty Skull +370% longer melee range |
Horseless Headless Horsemann's Headtaker | |||
Nessie's Nine Iron |
+37% longer melee range |
-0 max health on wearer | |
Pain Train |
+1 capture rate on wearer |
+10 capture rate on wearer | |
Scotsman's Skullcutter |
When weapon is active: |
When weapon is active: | |
Ullapool Caber |
Explosive may only be used once |
Explosive may be used up to 10 times | |
Claidheamh Mòr |
0.5 sec increase in charge duration |
5 sec increase in charge duration | |
Half-Zatoichi |
On kill: Restores you to 100% health. |
On kill: Restores you to 200% health. | |
Persian Persuader |
+100% increase in charge recharge rate |
+200% increase in charge recharge rate |
Heavy
Slot | Item | Old | New |
---|---|---|---|
Primary | Natascha |
On Hit: Slows target |
On hit: Slows target |
Brass Beast |
+20% damage bonus |
+200% damage bonus | |
Tomislav |
+20% faster spin up time |
+200% faster spin up time | |
Huo-Long Heater |
6 ammo consumed per second while deployed |
+900% afterburn damage bonus | |
Secondary | Sandvich |
~ |
10 max secondary ammo on wearer |
Robo-Sandvich | |||
Dalokohs Bar |
Restores 100 health points per consumption |
Restores 500 health points per consumption | |
Fishcake | |||
Buffalo Steak Sandvich |
After eating: |
35% faster move speed on wearer | |
Family Business |
+33% clip size |
+80% clip size | |
Melee | Killing Gloves of Boxing |
On Kill: 5 seconds of 100% critical chance |
On Kill: 50 seconds of 100% critical chance |
Gloves of Running Urgently |
When weapon is active: |
Effect: Flaming Bits When weapon is active: | |
Bread Bite | |||
Warrior's Spirit |
+30% damage bonus |
+300% damage bonus | |
Fists of Steel |
-40% damage from ranged sources while active |
-100% damage from ranged sources while active | |
Eviction Notice |
+50% faster firing speed |
+75% faster firing speed | |
Holiday Punch |
~ |
Very high random critical hit chance |
Engineer
Slot | Item | Old | New |
---|---|---|---|
Primary | Frontier Justice |
Gain 2 revenge crits for each sentry kill and 1 for each sentry assist when your sentry is destroyed |
Gain 10 revenge crits for each sentry kill and 5 for each sentry assist when your sentry is destroyed |
Widowmaker |
On hit: damage dealt is returned as ammo |
On hit: damage dealt is returned as ammo | |
Pomson 6000 |
On Hit: Victim loses 10% Medigun charge |
On Hit: Victim loses 100% Medigun charge | |
Rescue Ranger |
-33% clip size |
-83% clip size | |
Melee | Gunslinger |
+25 max health on wearer |
+250 max health on wearer |
Southern Hospitality |
On Hit: Bleed for 5 seconds |
On Hit:Bleed for 50 seconds | |
Jag |
Construction speed boost increased by 30% |
Construction speed boost increased by 300% | |
Eureka Effect |
Construction speed boost decreased by 50% |
Construction speed boost decreased by 70% |
Medic
Slot | Item | Old | New |
---|---|---|---|
Primary | Blutsauger |
On Hit: +3 health |
On Hit: +30 health |
Crusader's Crossbow |
~ |
50% faster reload speed | |
Overdose |
-10% damage penalty |
While weapon is active: | |
Secondary | Kritzkrieg |
+25% ÜberCharge rate |
+250% ÜberCharge rate |
Quick-Fix |
+40% heal rate |
+400% heal rate | |
Vaccinator |
+50% Übercharge rate |
+500% Übercharge rate | |
Melee | Ubersaw |
On Hit: 25% ÜberCharge added |
On Hit: 100% ÜberCharge added |
Vita-Saw |
On death up to 20% of your stored Übercharge is retained |
On death up to 100% of your stored Übercharge is retained | |
Amputator |
When weapon is active: |
When weapon is active: | |
Solemn Vow |
10% slower firing speed |
100% slower firing speed |
Sniper
Slot | Item | Old | New |
---|---|---|---|
Primary | Huntsman |
~ |
941% max primary ammo on wearer |
Fortified Compound | |||
Sydney Sleeper |
+25% charge rate |
+250% charge rate | |
Machina |
At Full Charge: +15% Damage |
At Full Charge +150% Damage | |
Shooting Star | |||
Hitman's Heatmaker |
In Focus: +25% faster charge rate and no unscoping |
10x Focus duration | |
Classic |
Charge and fire shots independent of scoping |
900% faster charge | |
Secondary | Jarate |
~ |
10 max secondary ammo on wearer |
Self-Aware Beauty Mark | |||
Darwin's Danger Shield |
+25 max health on wearer |
+250 max health on wearer | |
Cozy Camper |
+1 health regenerated per second on wearer |
+10 health regenerated per second on wearer | |
Cleaner's Carbine |
On Kill: gain 8 seconds of mini-crits for all weapons |
On Kill: gain 80 seconds of mini-crits for all weapons | |
Melee | Tribalman's Shiv |
On Hit: Bleed for 6 seconds |
On Hit: Bleed for 60 seconds |
Bushwacka |
20% fire damage vulnerability on wearer |
Crits where it would normally mini-crit | |
Shahanshah |
+25% increase in damage when health <50% of max |
+250% increase in damage when health <50% of max |
Spy
Slot | Item | Old | New |
---|---|---|---|
Secondary | Ambassador |
Crits on headshot |
+100% damage bonus |
L'Etranger |
+40% cloak duration |
+150 cloak on hit | |
Enforcer |
+20% damage bonus while disguised |
+200% damage bonus while disguised | |
Diamondback |
Gives one guaranteed critical hit for each building destroyed with your sapper attached or backstab kill |
Gives ten guaranteed critical hits for each building destroyed with your sapper attached or backstab kill | |
Melee | Conniver's Kunai |
On Backstab: Absorbs the health from your victim |
On backstab: Health restored to 1800 |
Big Earner |
+30% cloak on kill |
+100% Cloak on Kill | |
Spy-cicle |
On Hit by Fire: Become fireproof for 2 seconds |
On Hit by Fire: Become fireproof for 20 seconds | |
Your Eternal Reward |
~ |
No decloak sound volume | |
Wanga Prick | |||
PDA2 | Cloak and Dagger |
+100% cloak regen rate |
+1000% cloak regen rate |
Dead Ringer |
+80% cloak regen rate |
-90% cloak drain rate |
Multiple Class
Slot | Item | Old | New |
---|---|---|---|
Primary / Secondary | Panic Attack |
34% faster reload |
90% faster reload |
Secondary | Reserve Shooter |
+15% faster weapon switch |
+100% faster weapon switch |
Melee | |||
Frying Pan |
~ |
Effect: Something Burning This Way Comes Wearer never takes falling damage | |
Saxxy |
Imbued with an ancient power |
Imbued with an ancient power | |
Bat Outta Hell |
~ |
+10% damage bonus | |
Ham Shank |
~ |
Effect: Chirontera Venenata 20% faster firing speed | |
Golden Frying Pan |
Imbued with an ancient power |
Effect: Sunbeams Imbued with an ancient power | |
Conscientious Objector |
~ |
Effect: Bonzo The All Gnawing 20% faster firing speed | |
Freedom Staff | |||
Memory Maker | |||
Necro Smasher | |||
Crossing Guard |
External links
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