Difference between revisions of "Template:Class weapons table pyro primary"

From Team Fortress Wiki
Jump to: navigation, search
m (Updated ru strings)
(phlog no longer restores health)
Line 307: Line 307:
 
| {{lang
 
| {{lang
 
   | en =  
 
   | en =  
{{Pro}}Upon dealing enough fire damage, secondary fire initiates 'Mmmph', which fully restores health and gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.<br/>
+
{{Pro}}Upon dealing enough fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.<br/>
 
{{Con}}Cannot fire blasts of compressed air.<br/>
 
{{Con}}Cannot fire blasts of compressed air.<br/>
 
{{Con}}Does not get random [[Critical hits|Critical]] hits. <br/>
 
{{Con}}Does not get random [[Critical hits|Critical]] hits. <br/>

Revision as of 07:41, 7 February 2016

Primary

Fire damage is determined by particle range from Flamethrower.

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Flame Thrower
Stock
Flame Thrower
Killicon flame thrower.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage. Extinguishing allies will heal you +20 HP.

Nostromo Napalmer
Promotional
Nostromo Napalmer
Killicon nostromo napalmer.png
Backburner
Unlock
Backburner
Killicon backburner.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram plus.png Guarantees Critical hits when attacking from behind.

Pictogram minus.png Airblasts cost 150% more ammo to fire (50 instead of 20).
Pictogram minus.png Does not get random Critical hits.
Pictogram info.png On hit: ignites enemy.
Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All deflected projectiles will inflict Mini-Crit damage. Extinguishing allies will heal you +20 HP.

Degreaser
Craft
Degreaser
Killicon degreaser.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
2 / sec. × 10 secs.

Pictogram plus.png +60% faster switch-to speed.

Pictogram plus.png +30% faster switch-from speed.
Pictogram minus.png Airblasts cost 25% more ammo to fire (25 instead of 20).
Pictogram minus.png Deals 66% less afterburn damage.
Pictogram info.png On hit: ignites enemy.
Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 25 ammo per blast. All deflected projectiles will inflict Mini-Crit damage. Extinguishing allies will heal you +20 HP.

Phlogistinator
Craft
Phlogistinator
Killicon phlogistinator.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram plus.png Upon dealing enough fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.

Pictogram minus.png Cannot fire blasts of compressed air.
Pictogram minus.png Does not get random Critical hits.
Pictogram info.png On hit: ignites enemy.

Rainblower
Craft
Rainblower
Killicon rainblower.png 200 N/A Base (Max): 153.5 / sec.

Crit (Max): 460.5 / sec.

Afterburn:
6 / sec. × 10 secs.

Pictogram plus.png On Equip: Visit Pyroland.

Pictogram minus.png Only visible in Pyroland.
Pictogram info.png On hit: ignites enemy.
Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage. Extinguishing allies will heal you +20 HP.

This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.