Difference between revisions of "User:Humbugtheman"

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m (updated to current mod stats)
m (rearrange)
Line 12: Line 12:
 
* Every class has a "hat" weapon slot.
 
* Every class has a "hat" weapon slot.
  
=== {{botignore|Loadouts}} ===
+
=== {{botignore|Soldier}} ===
 
{| class="wikitable grid collapsible" width="62%"
 
{| class="wikitable grid collapsible" width="62%"
! class="header" style="text-align: center;" width="14%" | Loadout
+
! class="header" style="text-align: center;" width="10%" | Slot
! class="header" style="text-align: center;" width="24%" | Items
+
! class="header" style="text-align: center;" width="25%" | Items
! class="header" style="text-align: center;" width="62%" | Attributes
+
! class="header" style="text-align: center;" width="55%" | Attributes
 
|-
 
|-
! rowspan="4" | [[File:Item_icon_World_War_Wednesday_Bundle.png|300px]] <br/><br/> Airborne
+
! rowspan="3" |Hat
 
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
 
! {{item icon|Jumper's Jeepcap|100px}}<br/>Jumper's Jeepcap
 
|  
 
|  
Line 24: Line 24:
 
{{buff|Taking fall damage creates an explosion}}
 
{{buff|Taking fall damage creates an explosion}}
 
|-
 
|-
! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher
+
! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash
 
|  
 
|  
{{buff|When rocket-jumping: Use reserve ammo instead of clip}}
+
{{buff|On kill: Refill the clips of all your weapons}}
{{buff|Increased knockback}}
 
 
|-
 
|-
! {{item icon|Reserve Shooter|100px}}<br/>Reserve Shooter
+
! {{item icon|Armored Authority|100px}}<br/>Armored Authority
 
|  
 
|  
{{buff|Minicrits enemies launched into the air by explosions}}
+
 
 
|-
 
|-
! {{item icon|Ullapool Caber|100px}}<br/>Ullapool Caber
+
! rowspan="2" | Primary
 +
! {{item icon|Liberty Launcher|100px}}<br/>Liberty Launcher
 
|  
 
|  
{{buff|On hit: Explodes}}
+
{{buff|When rocket-jumping: Use reserve ammo instead of clip}}
|-
+
{{buff|Increased knockback}}
! rowspan="4" | [[File:Item_icon_Soldier_Starter_Pack.png|200px]] <br/><br/> Artillery
 
! {{item icon|Soldier's Stash|100px}}<br/>Soldier's Stash
 
|
 
{{buff|On kill: Refill the clips of all your weapons}}
 
 
|-
 
|-
 
! {{item icon|Direct Hit|100px}}<br/>Direct Hit
 
! {{item icon|Direct Hit|100px}}<br/>Direct Hit
Line 46: Line 42:
 
{{buff|Increased rocket speed}}
 
{{buff|Increased rocket speed}}
 
{{nerf|Rockets only explode if they hit a player}}
 
{{nerf|Rockets only explode if they hit a player}}
 +
|-
 +
! rowspan="2" |Secondary
 +
! {{item icon|Reserve Shooter|100px}}<br/>Reserve Shooter
 +
|
 +
{{buff|Minicrits enemies launched into the air by explosions}}
 
|-
 
|-
 
! {{item icon|Buff Banner|100px}}<br/>Buff Banner
 
! {{item icon|Buff Banner|100px}}<br/>Buff Banner
Line 51: Line 52:
 
{{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}}
 
{{buff|Provides a temporary aura that grants minicrits to all allies in the surrounding area}}
 
{{nerf|Requires Rage to use}}
 
{{nerf|Requires Rage to use}}
 +
|-
 +
! rowspan="3" |Melee
 +
! {{item icon|Ullapool Caber|100px}}<br/>Ullapool Caber
 +
|
 +
{{buff|On hit: Explodes}}
 
|-
 
|-
 
! {{item icon|Escape Plan|100px}}<br/>Escape Plan
 
! {{item icon|Escape Plan|100px}}<br/>Escape Plan
Line 57: Line 63:
 
{{nerf|Can only be switched from at full health}}
 
{{nerf|Can only be switched from at full health}}
 
|-
 
|-
! rowspan="4" | [[File:Item_icon_The_Tank_Buster.png|300px]] <br/><br/> General
+
! {{item icon|Disciplinary Action|100px}}<br/>Disciplinary Action
! {{item icon|Armored Authority|100px}}<br/>Armored Authority
 
 
|  
 
|  
 +
{{buff|Hitting an ally gives them a movement speed buff}}
 +
|-
 +
|}
  
 +
=== {{botignore|Pyro}} ===
 +
{| class="wikitable grid collapsible" width="62%"
 +
! class="header" style="text-align: center;" width="10%" | Slot
 +
! class="header" style="text-align: center;" width="25%" | Items
 +
! class="header" style="text-align: center;" width="55%" | Attributes
 
|-
 
|-
! {{item icon|Shotgun|100px}}<br/>Prize Shotgun
+
! rowspan="3" |Hat
 +
! {{item icon|Respectless Rubber Glove|100px}}<br/>Respectless Rubber Glove
 
|  
 
|  
 
+
{{buff|On taunt: Gain crits for a short duration }}
 
|-
 
|-
! {{item icon|Mantreads|100px}}<br/>Mantreads
+
! {{item icon|Brigade Helm|100px}}<br/>Brigade Helm
 
|  
 
|  
  
 
|-
 
|-
! {{item icon|Disciplinary Action|100px}}<br/>Disciplinary Action
+
! {{item icon|Attendant|100px}}<br/>Attendant
 
|  
 
|  
{{buff|Hitting an ally gives them a movement speed buff}}
+
{{buff|All afterburn damage heals you}}
|-
 
! rowspan="4" | [[File:Item_icon_The_Gas_Jockey's_Gear.png|300px]] <br/><br/> Fireman
 
! {{item icon|Brigade Helm|100px}}<br/>Brigade Helm
 
|
 
{{buff|Increased weapon switch speed}}
 
 
|-
 
|-
 +
! rowspan="3" |Primary
 
! {{item icon|Flamethrower|100px}}<br/>Air Cannon
 
! {{item icon|Flamethrower|100px}}<br/>Air Cannon
 
|  
 
|  
Line 84: Line 94:
 
{{buff|Airblast ignites enemies}}
 
{{buff|Airblast ignites enemies}}
 
{{buff|Airblast ignites projectiles}}
 
{{buff|Airblast ignites projectiles}}
|-
+
{{buff|Increased weapon switch speed}}
! {{item icon|Flare Gun|100px}}<br/>Flare Gun
 
|
 
{{buff|Ignites enemies on hit}}
 
{{buff|Crits burning enemies}}
 
{{buff|Alt-fire: Detonate flare}}
 
|-
 
! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher
 
|
 
{{buff|Crits burning enemies}}
 
{{nerf|Cannot be switched from until you get a kill or complete a taunt}}
 
|-
 
! rowspan="4" | [[File:Item_icon_The_Gas_Jockey's_Gear.png|300px]] <br/><br/> Gas Jockey
 
! {{item icon|Attendant|100px}}<br/>Attendant
 
|
 
{{buff|All afterburn damage heals you}}
 
 
|-
 
|-
 
! {{item icon|Degreaser|100px}}<br/>Degreaser
 
! {{item icon|Degreaser|100px}}<br/>Degreaser
Line 107: Line 102:
 
{{nerf|If you die, all burning targets get extinguished}}  
 
{{nerf|If you die, all burning targets get extinguished}}  
 
|-
 
|-
! {{item icon|Jarate|100px}}<br/>Pyroleum
+
! {{item icon|Backburner|100px}}<br/>Backburner
 
|  
 
|  
{{buff|Prevents healing}}
+
{{buff|Crits from behind}}
 +
{{nerf|Does not apply afterburn}}
 +
{{note|Airblast knocks back user}}
 
|-
 
|-
! {{item icon|Powerjack|100px}}<br/>Powerjack
+
! rowspan="3" |Secondary
 +
! {{item icon|Flare Gun|100px}}<br/>Flare Gun
 
|  
 
|  
{{buff|On hit: Heal some health}}
+
{{buff|Ignites enemies on hit}}
 +
{{buff|Crits burning enemies}}
 +
{{buff|Alt-fire: Detonate flare}}
 
|-
 
|-
! rowspan="4" | [[File:Item_icon_Pyro_Starter_Pack.png|200px]] <br/><br/> Makeshift
+
! {{item icon|Jarate|100px}}<br/>Pyroleum
! {{item icon|Respectless Rubber Glove|100px}}<br/>Respectless Rubber Glove
 
 
|  
 
|  
{{buff|On taunt: Gain minicrits for a short duration }}
+
{{buff|Prevents healing}}
|-
 
! {{item icon|Backburner|100px}}<br/>Backburner
 
|
 
{{buff|Crits from behind}}
 
{{nerf|Does not apply afterburn}}
 
{{note|Airblast knocks back user}}
 
 
|-
 
|-
 
! {{item icon|Buff Banner|100px}}<br/>Flaming Flag
 
! {{item icon|Buff Banner|100px}}<br/>Flaming Flag
Line 130: Line 123:
 
{{buff|Grants a temporary aura that causes all allied attacks to ignite the enemy}}
 
{{buff|Grants a temporary aura that causes all allied attacks to ignite the enemy}}
 
{{nerf|Requires Mmph to use}}
 
{{nerf|Requires Mmph to use}}
 +
|-
 +
! rowspan="3" |Melee
 +
! {{item icon|Powerjack|100px}}<br/>Powerjack
 +
|
 +
{{buff|On hit: Heal some health}}
 
|-
 
|-
 
! {{item icon|Fire Axe|100px}}<br/>Fire Axe
 
! {{item icon|Fire Axe|100px}}<br/>Fire Axe
 
|  
 
|  
 +
|-
 +
! {{item icon|Axtinguisher|100px}}<br/>Axtinguisher
 +
|
 +
{{buff|Crits burning enemies}}
 +
{{nerf|Cannot be switched from until you get a kill or complete a taunt}}
 
|-
 
|-
 
|}
 
|}

Revision as of 01:54, 2 February 2016


I use this page for things.

[YF] Humbug's Fortress

Base Changes

  • Everything is slower.
  • Clip sizes reduced.
  • Max ammo greatly reduced.
  • No random crits.
  • Every class has a "hat" weapon slot.

Soldier

Slot Items Attributes
Hat Jumper's Jeepcap
Jumper's Jeepcap

Pictogram plus.png Alt-fire when airborne to increase falling speed
Pictogram plus.png Taking fall damage creates an explosion

Soldier's Stash
Soldier's Stash

Pictogram plus.png On kill: Refill the clips of all your weapons

Armored Authority
Armored Authority
Primary Liberty Launcher
Liberty Launcher

Pictogram plus.png When rocket-jumping: Use reserve ammo instead of clip
Pictogram plus.png Increased knockback

Direct Hit
Direct Hit

Pictogram plus.png Increased rocket speed
Pictogram minus.png Rockets only explode if they hit a player

Secondary Reserve Shooter
Reserve Shooter

Pictogram plus.png Minicrits enemies launched into the air by explosions

Buff Banner
Buff Banner

Pictogram plus.png Provides a temporary aura that grants minicrits to all allies in the surrounding area
Pictogram minus.png Requires Rage to use

Melee Ullapool Caber
Ullapool Caber

Pictogram plus.png On hit: Explodes

Escape Plan
Escape Plan

Pictogram plus.png When active: Movement speed increases as health decreases
Pictogram minus.png Can only be switched from at full health

Disciplinary Action
Disciplinary Action

Pictogram plus.png Hitting an ally gives them a movement speed buff

Pyro

Slot Items Attributes
Hat Respectless Rubber Glove
Respectless Rubber Glove

Pictogram plus.png On taunt: Gain crits for a short duration

Brigade Helm
Brigade Helm
Attendant
Attendant

Pictogram plus.png All afterburn damage heals you

Primary Flamethrower
Air Cannon

Pictogram minus.png Cannot shoot flames
Pictogram plus.png Airblast ignites enemies
Pictogram plus.png Airblast ignites projectiles
Pictogram plus.png Increased weapon switch speed

Degreaser
Degreaser

Pictogram plus.png Afterburn lasts forever if not manually put out
Pictogram minus.png Deals no direct damage
Pictogram minus.png If you die, all burning targets get extinguished

Backburner
Backburner

Pictogram plus.png Crits from behind
Pictogram minus.png Does not apply afterburn
Pictogram comment.png Airblast knocks back user

Secondary Flare Gun
Flare Gun

Pictogram plus.png Ignites enemies on hit
Pictogram plus.png Crits burning enemies
Pictogram plus.png Alt-fire: Detonate flare

Jarate
Pyroleum

Pictogram plus.png Prevents healing

Buff Banner
Flaming Flag

Pictogram plus.png Grants a temporary aura that causes all allied attacks to ignite the enemy
Pictogram minus.png Requires Mmph to use

Melee Powerjack
Powerjack

Pictogram plus.png On hit: Heal some health

Fire Axe
Fire Axe
Axtinguisher
Axtinguisher

Pictogram plus.png Crits burning enemies
Pictogram minus.png Cannot be switched from until you get a kill or complete a taunt