Difference between revisions of "User:Bubbyboytoo/Custom Weapons"
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This is a list of the custom weapons I have on my private server! You can't play on it though because I don't know how to port forward. <br> | This is a list of the custom weapons I have on my private server! You can't play on it though because I don't know how to port forward. <br> | ||
− | Images of the custom models are coming soon. Probably. | + | Images of the custom models are coming soon. Probably.<br> |
+ | Also yes, the terminology is inconsistent. That's what happens when you write this stuff by hand. | ||
{| class="wikitable grid collapsible" width="100%" | {| class="wikitable grid collapsible" width="100%" | ||
! colspan="5" class="header" | Active Weapons (HEAVY WIP) | ! colspan="5" class="header" | Active Weapons (HEAVY WIP) | ||
Line 237: | Line 238: | ||
|- | |- | ||
<!-- Pyro ---> | <!-- Pyro ---> | ||
− | + | | align="center" rowspan="13" | {{Icon class|class=Pyro|link=Pyro}}<br>[[Pyro]] | |
− | + | | align="center" | [[File:RED_Degreaser.png|100px]]<br> | |
+ | <small>[[Primary]]</small><br> | ||
+ | '''Afterburner''' | ||
+ | | align="center" | | ||
+ | '''NeoDement''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Looking down and firing will launch you into the air<br> | ||
+ | {{Pro}}50% airblast cost<br> | ||
+ | {{Pro}}+100% airblast firing speed<br> | ||
+ | {{Con}}+100% flamethrower ammo consumed per second<br> | ||
+ | {{Con}}No afterburn<br> | ||
+ | |- | ||
+ | | align="center" | [[File:RedFlamethrowerTilt.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Compact Combuster''' | ||
+ | | align="center" | | ||
+ | '''CoreVixen''' and '''DatGmann''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}-25% flamethrower ammo consumed per second<br> | ||
+ | {{Pro}}+30% airblast push force<br> | ||
+ | {{Con}}20% explosive damage vulnerability on wearer<br> | ||
+ | {{Con}}-35% airblast firing speed<br> | ||
+ | {{Con}}+50% airblast cost<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Nostromo_Napalmer.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Makeshift Mutilator''' | ||
+ | | align="center" | | ||
+ | '''SedimentarySocks''', '''Colteh''' and '''Metabolic''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}Causes bleed instead of afterburn<br> | ||
+ | {{Pro}}On Kill: Gain a speed boost for 4 seconds<br> | ||
+ | {{Con}}-50% afterburn duration<br> | ||
+ | {{Con}}-50% max primary ammo on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:RED_Phlogistinator.png|100px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Solar Scorcher''' | ||
+ | | align="center" | | ||
+ | '''Corvalho''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Build 'Mmmph' by dealing damage<br> | ||
+ | {{Pro}}Alt-Fire on full Mmmph: Taunt to grant you and nearby teammates a speed boost and return damage done as healing for several seconds<br> | ||
+ | {{Pro}}Invulnerable while 'Mmmph' taunting<br> | ||
+ | {{Pro}}+100% afterburn damage bonus<br> | ||
+ | {{Con}}No airblast<br> | ||
+ | {{Con}}40% less flame distance<br> | ||
+ | |- | ||
+ | | align="center" | [[File:RedBackburnerTilt.png|80px]]<br> | ||
+ | <small>[[Primary]]</small><br> | ||
+ | '''Wrath of Wan Hu''' | ||
+ | | align="center" | | ||
+ | '''Jormungandrson''', '''Seegson Working Joe''' and '''Nidhogg''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Alt-Fire: Leak oil that can be ignited, damaging and igniting enemies that walk through it<br> | ||
+ | {{Pro}}20% faster weapon switch<br> | ||
+ | {{Con}}50% damage penalty<br> | ||
+ | {{Con}}No airblast<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Scorchshot.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Blaze Blast''' | ||
+ | | align="center" | | ||
+ | '''perryz''' and '''CoBalt''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Flare knocks back target on hit and explodes when it hits the ground<br> | ||
+ | {{Pro}}Increased knockback on burning players<br> | ||
+ | {{Pro}}+100% self damage push force<br> | ||
+ | {{Pro}}+30% explosion radius<br> | ||
+ | {{Con}}+100% damage to self<br> | ||
+ | {{Con}}-60% projectile speed<br> | ||
+ | {{Con}}Does not crit burning players<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Reserve_Shooter.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Calefactor''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''Iamgoofball''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Hit: Target is engulfed in flames<br> | ||
+ | {{Pro}}+300% afterburn damage bonus<br> | ||
+ | {{Con}}-50% afterburn duration<br> | ||
+ | {{Con}}30% slower reload time<br> | ||
+ | {{Con}}-50% damage penalty<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Shotgun_IMG.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Shaolin Scorcher''' | ||
+ | | align="center" | | ||
+ | '''Jormungandrson''', '''Seegson Working Joe''' and '''Nidhogg''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}100% mini-crits vs burning players<br> | ||
+ | {{Con}}-66% clip size<br> | ||
+ | {{Con}}-20% damage vs non-burning players<br> | ||
+ | {{Con}}No random critical hits<br> | ||
+ | |- | ||
+ | | align="center" | [[File:RedFlaregun.png|100px]]<br> | ||
+ | <small>[[Secondary]]</small><br> | ||
+ | '''Spitfire''' | ||
+ | | align="center" | | ||
+ | '''NeoDement''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}Mini-crits players launched airborne by explosions, grapple hooks or enemy attacks<br> | ||
+ | {{Pro}}+100% projectile speed<br> | ||
+ | {{Pro}}This weapon deploys 30% faster<br> | ||
+ | {{Con}}Does not crit burning players<br> | ||
+ | |- | ||
+ | | align="center" | [[File:RED_Necro_Smasher.png|50px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Barbarian Basher''' | ||
+ | | align="center" | | ||
+ | '''bloodfart''', '''Constructor''' and '''DatGmann''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Neutral}}When weapon is active:<br> | ||
+ | {{Pro}}+20% bullet damage resistance on wearer<br> | ||
+ | {{Pro}}+20% explosive damage resistance on wearer<br> | ||
+ | {{Con}}+30% damage from melee sources while active<br> | ||
+ | {{Con}}-20% firing speed<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Sharpenedvolcanofragment.png|50px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Guan Dao''' | ||
+ | | align="center" | | ||
+ | '''Jormungandrson''' and '''Nidhogg''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}On Kill: Gain a speed boost for 5 seconds<br> | ||
+ | {{Con}}-20% firing speed<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Paintrain.png|80px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''[[Pain Train]]''' | ||
+ | | align="center" | | ||
+ | '''Swizzle''' (Model)<br> | ||
+ | '''Valve''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+1 capture rate on wearer<br> | ||
+ | {{Con}}10% bullet damage vulnerability on wearer<br> | ||
+ | |- | ||
+ | | align="center" | [[File:Axe_IMG.png|80px]]<br> | ||
+ | <small>[[Melee]]</small><br> | ||
+ | '''Sealbreaker''' | ||
+ | | align="center" | | ||
+ | '''Svdl''' (Model)<br> | ||
+ | '''bubbyboytoo''' (Stats) | ||
+ | | | ||
+ | {{Pro}}+50% melee range<br> | ||
+ | {{Pro}}Deals extra damage based on the enemy's missing health<br> | ||
+ | {{Con}}40% damage penalty<br> | ||
+ | {{Con}}-30% firing speed<br> | ||
+ | |- | ||
<!-- Demoman ---> | <!-- Demoman ---> | ||
<!-- | align="center" rowspan="8" | {{Icon class|class=Demoman|link=Demoman}}<br>[[Demoman]] | <!-- | align="center" rowspan="8" | {{Icon class|class=Demoman|link=Demoman}}<br>[[Demoman]] | ||
Line 264: | Line 425: | ||
<!-- Soldier, Pyro and Engineer ---> | <!-- Soldier, Pyro and Engineer ---> | ||
− | <!-- | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}[[Soldier]], {{Icon class|class=Pyro|link=Pyro}}[[Pyro] and {{Icon class|class=Engineer|link=Engineer}}[[Engineer]] | + | <!-- | align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}[[Soldier]], {{Icon class|class=Pyro|link=Pyro}}[[Pyro]] and {{Icon class|class=Engineer|link=Engineer}}[[Engineer]] |
<!-- Soldier, Pyro, Heavy and Engineer ---> | <!-- Soldier, Pyro, Heavy and Engineer ---> |
Revision as of 02:02, 28 March 2016
This is a list of the custom weapons I have on my private server! You can't play on it though because I don't know how to port forward.
Images of the custom models are coming soon. Probably.
Also yes, the terminology is inconsistent. That's what happens when you write this stuff by hand.
Active Weapons (HEAVY WIP) | ||||
---|---|---|---|---|
Class | Weapon | Authors | Attributes/Notes | |
Scout |
Primary |
Rotzloffel (Model) |
On Hit: Enemy is engulfed in flames | |
Primary |
Quinnjdq and Kibble (Model) |
+20% damage bonus | ||
Primary |
Svdl (Model) |
+34% clip size | ||
Primary |
ZombiePlasticClock (Model) |
+1000% damage bonus | ||
Secondary |
RetroMike (Model) |
Throw at your enemies to inflict damage | ||
Secondary |
ColonelBD (Model) |
While under the effects, you shrink down to 20% of your original size and take mini-crits from fire and explosive damage | ||
Secondary |
ZombiePlasticClock (Model) |
Drink to become invisible for 10 seconds | ||
Secondary |
ZombiePlasticClock (Model) |
+60% damage bonus | ||
Melee |
NeoDement and Rez (Model) |
Mini-crits players being healed | ||
Melee |
RetroMike (Model) |
+10 max health on wearer | ||
Soldier |
Primary |
Ertz and Dusty Showbiz (Model) |
Rockets will bounce twice before exploding | |
Primary |
Communist Cake and Pie_Tony (Model) |
Launches cannonballs that have a fuse time of 1 second; fuses can be primed to explode earlier by holding the fire key | ||
Primary |
Gadget (Model) |
+50% clip size | ||
Primary |
Svdl (Model) |
Does not require ammo | ||
Primary |
Svdl and Greg (Model) |
On Hit: Marks up to 4 victims at a time, allowing both teams to see them through walls for 8 seconds | ||
Secondary |
Becomeimp (Model) |
User falls slowly while weapon is active | ||
Secondary |
NeoDement (Model) |
Does not require ammo | ||
Melee |
BADGERPIG, Skeletor and Orko (Model) |
On hit: +20 health | ||
Pyro |
Primary |
NeoDement (Model) |
Looking down and firing will launch you into the air | |
Primary |
CoreVixen and DatGmann (Model) |
-25% flamethrower ammo consumed per second | ||
Primary |
SedimentarySocks, Colteh and Metabolic (Model) |
Causes bleed instead of afterburn | ||
Primary |
Corvalho (Model) |
Build 'Mmmph' by dealing damage | ||
Primary |
Jormungandrson, Seegson Working Joe and Nidhogg (Model) |
Alt-Fire: Leak oil that can be ignited, damaging and igniting enemies that walk through it | ||
Secondary |
perryz and CoBalt (Model) |
Flare knocks back target on hit and explodes when it hits the ground | ||
Secondary |
Svdl (Model) |
On Hit: Target is engulfed in flames | ||
Secondary |
Jormungandrson, Seegson Working Joe and Nidhogg (Model) |
100% mini-crits vs burning players | ||
Secondary |
NeoDement (Model) |
Mini-crits players launched airborne by explosions, grapple hooks or enemy attacks | ||
Melee |
bloodfart, Constructor and DatGmann (Model) |
When weapon is active: | ||
Melee |
Jormungandrson and Nidhogg (Model) |
On Kill: Gain a speed boost for 5 seconds | ||
Swizzle (Model) |
+1 capture rate on wearer | |||
Melee |
Svdl (Model) |
+50% melee range |