Difference between revisions of "User:Darkid/Sandbox2"

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(Replaced content with "{{subst:User:Darkid/Sandbox}}")
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{| class="wikitable grid"
 
{| class="wikitable grid"
! class="header" | {{Navbar float|Class health pack and overheal table}} {{Common string|class}}
+
! class="header" | <span style="float:left;margin-left:4px;">{{navbar|Class health pack and overheal table|mini=1}}</span> {{dictionary/common_strings/{{lc:class}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}}
{{#ifeq:{{{1}}}|overheal|
+
<!-- if {{subst:{1}}} is not overheal -->
! class="header" {{!}} {{Common string|health}}
+
! class="header" | [[File:Smallhealth.png|50x40px]]<br><small>{{#switch:{{SUBPAGENAME}}
! class="header" {{!}} {{Common string|Overheal}}
+
| ar = Small
! class="header" {{!}} {{Item link|Quick-Fix}} {{common string|Overheal}}
+
| cs = Small
|<!-- if {{{1}}} is not overheal -->
+
| da = Lille
! class="header" {{!}} [[File:Smallhealth.png|50x40px]]<br><small>{{lang
+
| de = Klein
| en = Small
+
| es = Pequeño
| da = Lille
+
| fi = Pieni
| de = Klein
+
| fr = Petit
| es = Pequeño
+
| hu = Kicsi
| fi = Pieni
+
| it = Small
| fr = Petit
+
| ja = 小
| hu = Kicsi
+
| ko = 소형
| ja = 小
+
| nl = Klein
| ko = 소형
+
| no = Small
| nl = Klein
+
| pl = Mała
| pl = Mała
+
| pt = Small
| pt-br = Pequeno
+
| pt-br = Pequeno
| ru = Маленькая
+
| ro = Small
}}</small>
+
| ru = Маленькая
! class="header" {{!}} [[File:Mediumhealth.png|50x40px]]<br><small>{{lang
+
| sv = Small
| en = Medium
+
| tr = Small
| da = Medium
+
| zh-hans = Small
| de = Mittel
+
| zh-hant = Small
| es = Medio
+
| #default = Small
| fi = Keskikokoinen
+
}}</small>
| fr = Moyen
+
! class="header" | [[File:Mediumhealth.png|50x40px]]<br><small>{{#switch:{{SUBPAGENAME}}
| hu = Közepes
+
| ar = Medium
| ja = 中
+
| cs = Medium
| ko = 중형
+
| da = Medium
| nl = Gemiddeld
+
| de = Mittel
| pl = Średnia
+
| es = Medio
| pt-br = Médio
+
| fi = Keskikokoinen
| ru = Средняя
+
| fr = Moyen
}}</small>
+
| hu = Közepes
! class="header" {{!}} [[File:Largehealth.png|50x40px]]<br><small>{{lang
+
| it = Medium
| en = Large
+
| ja = 中
| da = Stor
+
| ko = 중형
| de = Groß
+
| nl = Gemiddeld
| es = Grande
+
| no = Medium
| fi = Suuri
+
| pl = Średnia
| fr = Grand
+
| pt = Medium
| hu = Nagy
+
| pt-br = Médio
| ja = 大
+
| ro = Medium
| ko = 대형
+
| ru = Средняя
| nl = Groot
+
| sv = Medium
| pl = Duża
+
| tr = Medium
| pt-br = Grande
+
| zh-hans = Medium
| ru = Большая
+
| zh-hant = Medium
}}</small>
+
| #default = Medium
}}<!-- End header -->
+
}}</small>
{{#if:{{#if:||true}}|
+
! class="header" | [[File:Largehealth.png|50x40px]]<br><small>{{#switch:{{SUBPAGENAME}}
{{!-}}
+
| ar = Large
{{!}} style="border-bottom:0" {{!}} {{Class link|Scout}}
+
| cs = Large
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Scout}}
+
| da = Stor
{{#ifeq:{{{1}}}|overheal||
+
| de = Groß
{{!-}}
+
| es = Grande
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| fi = Suuri
| en = {{Item link|Shortstop}} deployed
+
| fr = Grand
| da = {{Item link|Shortstop}} fremme
+
| hu = Nagy
| de ={{Item link|Shortstop}} einsetzen
+
| it = Large
| es = {{Item link|Shortstop}} desplegado
+
| ja = 大
| fi = {{Item link|Shortstop}} käyttöön
+
| ko = 대형
| fr = Déployé du {{Item link|Shortstop}}
+
| nl = Groot
| hu = {{Item link|Shortstop}} tárgy-szettet viselve
+
| no = Large
| ja = {{Item link|Shortstop}}を構えているとき
+
| pl = Duża
| ko = {{Item link|Shortstop}}를 들고 있을 때
+
| pt = Large
| nl = Met de {{Item link|Shortstop}}
+
| pt-br = Grande
| pl = Po wyciągnięciu {{Item link|Shortstop}}
+
| ro = Large
| pt-br = {{Item link|Shortstop}} equipado
+
| ru = Большая
| ru = Если используется {{Item link|Shortstop}}
+
| sv = Large
}}</small>
+
| tr = Large
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop}}
+
| zh-hans = Large
 +
| zh-hant = Large
 +
| #default = Large
 +
}}</small><!-- End header -->
 +
|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Scout|size=20px|link=Scout{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Scout{{if lang}}|{{Class name|Scout}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 
}}
 
}}
{{!-}}
+
}}
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
|-
  | en = With the {{Item link|Pretty Boy's Pocket Pistol}} equipped
+
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
  | cs = Při vybavení: {{Item link|Pretty Boy's Pocket Pistol}}
+
| ar = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | da = Udstyret med {{Item link|Pretty Boy's Pocket Pistol}}  
+
| cs = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | de = Mit der {{Item link|Pretty Boy's Pocket Pistol}} ausgerüstet
+
| da = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] fremme
  | es = Con la {{Item link|Pretty Boy's Pocket Pistol}} equipada
+
| de = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] einsetzen
  | fr = Avec le {{Item link|Pretty Boy's Pocket Pistol}} équippé
+
| es = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] desplegado
  | hu = A {{Item link|Pretty Boy's Pocket Pistol}}t viselve
+
| fi = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] käyttöön
  | ja = {{Item link|Pretty Boy's Pocket Pistol}}装備時
+
| fr = Déployé du [[Shortstop{{if lang}}|{{Item name|Shortstop}}]]
  | ko = {{Item link|Pretty Boy's Pocket Pistol}}을 장착한 채
+
| hu = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] tárgy-szettet viselve
  | no = Med {{Item link|Pretty Boy's Pocket Pistol}}
+
| it = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | pt = Com a {{Item link|Pretty Boy's Pocket Pistol}}
+
| ja = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]]を構えているとき
  | ru = Если взят {{Item link|Pretty Boy's Pocket Pistol}}
+
| ko = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]]를 들고 있을 때
  | tr = {{item link|Pretty Boy's Pocket Pistol}} kuşanıldığında
+
| nl = Met de [[Shortstop{{if lang}}|{{Item name|Shortstop}}]]
  | zh-hans = 装备着{{Item link|Pretty Boy's Pocket Pistol}}
+
| no = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | zh-hant = 裝備{{Item link|Pretty Boy's Pocket Pistol}}
+
| pl = Po wyciągnięciu [[Shortstop{{if lang}}|{{Item name|Shortstop}}]]
}}</small>
+
| pt = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|S=Pretty Boy's Pocket Pistol}}
+
| pt-br = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] equipado
{{!-}}
+
| ro = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ru = Если используется [[Shortstop{{if lang}}|{{Item name|Shortstop}}]]
  | en = With the {{Item link|Sandman}} equipped
+
| sv = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | cs = Při vybavení: {{Item link|Sandman}}
+
| tr = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | da = Udstyret med {{Item link|Sandman}}
+
| zh-hans = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | de = Mit dem {{Item link|Sandman}} ausgerüstet
+
| zh-hant = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | es = Con el {{Item link|Sandman}} equipado
+
| #default = [[Shortstop{{if lang}}|{{Item name|Shortstop}}]] deployed
  | fr = Avec le {{Item link|Sandman}} équippé
 
  | hu = A {{Item link|Sandman}} viselve
 
  | it = {{Item link|Sandman}} equipaggiata
 
  | ja = {{Item link|Sandman}}装備時
 
  | ko = {{Item link|Sandman}}을 장착한 채
 
  | no = Med {{Item link|Sandman}}
 
  | pl = Z {{Item link|Sandman}}
 
  | pt = Com o {{Item link|Sandman}}
 
  | pt-br = Com o {{item link|Sandman}} equipado
 
  | ru = Если взята {{Item link|Sandman}}
 
  | tr = {{item link|Sandman}} kuşanıldığında
 
  | zh-hans = 装备着{{Item link|Sandman}}
 
  | zh-hant = 裝備{{Item link|Sandman}}
 
}}</small>
 
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|M=Sandman}}
 
{{#ifeq:{{{1}}}|overheal||
 
{{!-}}
 
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
 
  | en = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 
  | da = Med Håndbremsen aktiv og Pretty Boy's Pocket Pistol udstyret
 
  | ru = Если используется Прерыватель и взят Дамский пистолет Красавчика
 
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:Shortstop¬¬
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ShortstopFishcake¬ | ShortstopDalokohs Bar¬ =
  | en = With the Shortstop active and the Sandman equipped
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
  | ru = Если используется Прерыватель и взята Дрёма
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:Shortstop¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| Shortstop¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| cs = Při vybavení: [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]
 +
| da = Udstyret med [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]
 +
| de = Mit der [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] ausgerüstet
 +
| es = Con la [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipada
 +
| fi = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| fr = Avec le [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] équippé
 +
| hu = A [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]t viselve
 +
| it = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| ja = [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]装備時
 +
| ko = [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]을 장착한 채
 +
| nl = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| no = Med [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]
 +
| pl = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| pt = Com a [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]
 +
| pt-br = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| ro = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| ru = Если взят [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]
 +
| sv = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 +
| tr = [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] kuşanıldığında
 +
| zh-hans = 装备着[[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]时
 +
| zh-hant = 裝備[[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]]時
 +
| #default = With the [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|P=Shortstop|M=Sandman}}
+
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬Pretty Boy's Pocket Pistol¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬Pretty Boy's Pocket Pistol¬
 +
| ShortstopPretty Boy's Pocket Pistol¬ =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬Pretty Boy's Pocket PistolBack Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 
}}
 
}}
{{!-}}
+
|-
{{!}} style="{{#ifeq:{{{1}}}|overheal||border-bottom:0}}; border-top:0" {{!}} <small>{{lang
+
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
  | en = With the Pretty Boy's Pocket Pistol and the Sandman equipped
+
| ar = With the [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipped
  | cs = Při vybavení: Pretty Boy's Pocket Pistol a Sandman
+
| cs = Při vybavení: [[Sandman{{if lang}}|{{Item name|Sandman}}]]
  | da = Med Pretty Boy's Pocket Pistol og Ole Lukøje udstyret
+
| da = Udstyret med [[Sandman{{if lang}}|{{Item name|Sandman}}]]
  | de = Mit der Pretty Boys Taschenpistole und dem Sandman ausgerüstet
+
| de = Mit dem [[Sandman{{if lang}}|{{Item name|Sandman}}]] ausgerüstet
  | es = Con la Pistola de Bolsillo del Guaperas y el Somnífero equipados
+
| es = Con el [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipado
  | fr = Avec le Pistole de Poche du Beau Gosse et le Marchand de Sable équipés
+
| fi = With the [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipped
  | hu = A Szépfiús Zsebpisztolyt és a Testápolót viselve
+
| fr = Avec le [[Sandman{{if lang}}|{{Item name|Sandman}}]] équippé
  | ja = {{Item name|Pretty Boy's Pocket Pistol}}+{{Item name|Sandman}}装備時
+
| hu = A [[Sandman{{if lang}}|{{Item name|Sandman}}]] viselve
  | ko = 계집애같은 사내의 소형 권총과 샌드맨을 장착한 채
+
| it = [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipaggiata
  | no = Med Pretty Boy's Pocket Pistol og Sandman
+
| ja = [[Sandman{{if lang}}|{{Item name|Sandman}}]]装備時
  | pt = Com a {{Item link|Pretty Boy's Pocket Pistol}} e o {{Item link|Sandman}}
+
| ko = [[Sandman{{if lang}}|{{Item name|Sandman}}]]을 장착한 채
  | ru = Если взяты Дамский пистолет Красавчика и Дрёма
+
| nl = With the [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipped
  | tr = {{item name|Pretty Boy's Pocket Pistol}} ve {{item name|Sandman}} kuşanıldığında
+
| no = Med [[Sandman{{if lang}}|{{Item name|Sandman}}]]
  | zh-hans = 同时装备帅气男孩的袖珍手枪和睡魔
+
| pl = Z [[Sandman{{if lang}}|{{Item name|Sandman}}]]
  | zh-hant = 同時裝備{{Item name|Pretty Boy's Pocket Pistol}}{{Item name|Sandman}}
+
| pt = Com o [[Sandman{{if lang}}|{{Item name|Sandman}}]]
}}</small>
+
| pt-br = Com o [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipado
{{Class health pack and overheal table/core|style={{#ifeq:{{{1}}}|overheal||border-bottom:0;}} border-top:0|{{{1}}}|C=Scout|S=Pretty Boy's Pocket Pistol|M=Sandman}}
+
| ro = With the [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipped
{{#ifeq:{{{1}}}|overheal||
+
| ru = Если взята [[Sandman{{if lang}}|{{Item name|Sandman}}]]
{{!-}}
+
| sv = With the [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipped
{{!}} style="border-top:0" {{!}} <small>{{lang
+
| tr = [[Sandman{{if lang}}|{{Item name|Sandman}}]] kuşanıldığında
  | en = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
+
| zh-hans = 装备着[[Sandman{{if lang}}|{{Item name|Sandman}}]]时
  | da = Med Håndbremsen aktiv, Pretty Boy's Pocket Pistol og Ole Lukøje udstyret
+
| zh-hant = 裝備[[Sandman{{if lang}}|{{Item name|Sandman}}]]時
  | ru = Если используется Прерыватель и взяты Дамский пистолет Красавчика и Дрёма
+
| #default = With the [[Sandman{{if lang}}|{{Item name|Sandman}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman}}
+
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬Sandman
 +
| ¬FishcakeSandman | ¬Dalokohs BarSandman =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬Sandman
 +
| Shortstop¬Sandman =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P={{{P}}}|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 
}}
 
}}
}}{{#if:{{#if:||true}}|
+
}}
{{!-}}
+
|-
{{!}} style="border-bottom:0" {{!}} {{Class link|Soldier}}
+
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Soldier}}
+
| ar = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
{{!-}}
+
| cs = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
{{!}} style="border-top:0" {{!}} <small>{{lang
+
| da = Med Håndbremsen aktiv og Pretty Boy's Pocket Pistol udstyret
  | en = With the {{Item link|Battalion's Backup}} equipped
+
| de = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | da = Udstyret med {{Item link|Battalion's Backup}}
+
| es = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | de = Mit dem {{Item link|Battalion's Backup}} ausgerüstet
+
| fi = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | es = Con el {{Item link|Battalion's Backup}} equipado
+
| fr = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | fr = En portant le {{Item link|Battalion's Backup}}
+
| hu = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | ja = {{Item link|Battalion's Backup}}装備時
+
| it = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | ko = {{Item link|Battalion's Backup}}을 착용한 채
+
| ja = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | ru = Если взята {{Item link|Battalion's Backup}}
+
| ko = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
  | tr = {{item link|Battalion's Backup}} kuşanıldığında
+
| nl = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| no = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| pl = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| pt = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| pt-br = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| ro = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| ru = Если используется Прерыватель и взят Дамский пистолет Красавчика
 +
| sv = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| tr = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| zh-hans = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| zh-hant = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 +
| #default = With the Shortstop active and the Pretty Boy's Pocket Pistol equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Soldier|S=Battalion's Backup}}
+
{{#ifeq:{{subst:{1}}}|overheal|
}}{{#if:{{#if:||true}}|
+
{{#switch:ShortstopPretty Boy's Pocket Pistol¬
{{!-}}
+
| ShortstopFishcake¬ | ShortstopDalokohs Bar¬ =
{{!}} style="{{#ifeq:{{{1}}}|overheal||border-bottom:0}}" {{!}} {{Class link|Pyro}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}
{{Class health pack and overheal table/core|style={{#ifeq:{{{1}}}|overheal||border-bottom:0}}|{{{1}}}|C=Pyro}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
{{#ifeq:{{{1}}}|overheal||
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
{{!-}}
+
| ¬¬Conniver's Kunai Overheal =
{{!}} style="border-top:0" {{!}} <small>{{lang
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
| en = {{Item link|Back Scratcher}} equipped
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
| da = Udstyret med {{Item link|Back Scratcher}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
| de = {{Item link|Back Scratcher}} ausgerüstet
+
| #default =
| es = {{Item link|Back Scratcher}} equipado
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}
| fi = {{Item link|Back Scratcher}} käytössä
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}}}
| fr = Équipé du {{item link|Back Scratcher}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
| hu = {{Item link|Back Scratcher}}t viselve
 
| ja = {{Item link|Back Scratcher}}装備時
 
| ko = {{Item link|Back Scratcher}} 장착 시
 
| nl = Met de {{Item link|Back Scratcher}}
 
| pl = Po wyposażeniu się w {{Item link|Back Scratcher}}
 
| ru = Если используется {{Item link|Back Scratcher}}
 
}}</small>
 
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Pyro|M=Back Scratcher}}
 
 
}}
 
}}
}}{{#if:{{#if:||true}}|
+
|<!-- If {{{1}} is not overheal -->
{{!-}}
+
{{#switch:ShortstopPretty Boy's Pocket Pistol¬
{{!}} style="border-bottom:0" {{!}} {{Class link|Demoman}}
+
| ShortstopPretty Boy's Pocket Pistol¬ =
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Demoman}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
{{!-}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
  | en = With ''[[Ali Baba's Wee Booties|{{tooltip|weapon slot boots|Ali Baba's Wee Booties or the Bootlegger}}]]'' equipped
+
| ShortstopPretty Boy's Pocket PistolBack Scratcher =
  | cs = Při vybavení {{Item link|Ali Baba's Wee Booties}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
  | da = Udstyret med {{Item link|Ali Baba's Wee Booties}}
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
  | de = Mit {{Item link|Ali Baba's Wee Booties}} oder dem {{Item link|Bootlegger}} ausgerüstet
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
  | es = Con las {{Item link|Ali Baba's Wee Booties}} o el {{Item link|Bootlegger}} equipado
+
| #default =  
  | fr = Avec les {{item link|Ali Baba's Wee Booties}} ou le {{item link|Bootlegger}} équipé
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
  | hu = {{Item link|Ali Baba's Wee Booties}} vagy a {{Item link|Bootlegger}} viselve
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
  | it = {{Item link|Ali Baba's Wee Booties}} equipaggiate
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M={{{M}}}|H={{{H}}}}} round 0}}
  | ja = {{Item link|Ali Baba's Wee Booties}}{{Item link|Bootlegger}}いずれか装備時
+
}}
  | ko = {{Item link|Ali Baba's Wee Booties}}를 신었을 때
+
}}
  | nl = Uitgerust met {{Item link|Ali Baba's Wee Booties}} of de {{Item link|Bootlegger}}
+
|-
  | pl = Z nałożonymi {{Item link|Ali Baba's Wee Booties}} lub {{Item link|Bootlegger}}
+
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
  | ru = Если используются ''{{Item link|Ali Baba's Wee Booties}}''
+
| ar = With the Shortstop active and the Sandman equipped
  | tr = Bir ''[[Ali Baba's Wee Booties/tr|{{tooltip|silah yuvası botu|Ali Baba'nın Minik Galoşları veya Kaçakçı}}]]'' kuşanıldığında
+
| cs = With the Shortstop active and the Sandman equipped
  | zh-hant = 裝備{{Item link|Ali Baba's Wee Booties}}或{{Item link|Bootlegger}}時
+
| da = With the Shortstop active and the Sandman equipped
 +
| de = With the Shortstop active and the Sandman equipped
 +
| es = With the Shortstop active and the Sandman equipped
 +
| fi = With the Shortstop active and the Sandman equipped
 +
| fr = With the Shortstop active and the Sandman equipped
 +
| hu = With the Shortstop active and the Sandman equipped
 +
| it = With the Shortstop active and the Sandman equipped
 +
| ja = With the Shortstop active and the Sandman equipped
 +
| ko = With the Shortstop active and the Sandman equipped
 +
| nl = With the Shortstop active and the Sandman equipped
 +
| no = With the Shortstop active and the Sandman equipped
 +
| pl = With the Shortstop active and the Sandman equipped
 +
| pt = With the Shortstop active and the Sandman equipped
 +
| pt-br = With the Shortstop active and the Sandman equipped
 +
| ro = With the Shortstop active and the Sandman equipped
 +
| ru = Если используется Прерыватель и взята Дрёма
 +
| sv = With the Shortstop active and the Sandman equipped
 +
| tr = With the Shortstop active and the Sandman equipped
 +
| zh-hans = With the Shortstop active and the Sandman equipped
 +
| zh-hant = With the Shortstop active and the Sandman equipped
 +
| #default = With the Shortstop active and the Sandman equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|P=Bootlegger}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:Shortstop¬Sandman
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ShortstopFishcakeSandman | ShortstopDalokohs BarSandman =
  | en = With a ''[[Eyelander|{{tooltip|head-taking melee weapon|The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron}}]]'' equipped with 0 heads
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}}
  | cs = Nesený {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} nebo {{Item link|Nessie's Nine Iron}} bez hlav
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
  | da = Udstyret med {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} eller {{Item link|Nessie's Nine Iron}} (Ingen hoveder)
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
  | de = Mit dem {{item link|Eyelander}}, dem {{Item link|Horseless Headless Horsemann's Headtaker}} oder dem {{Item link|Nessie's Nine Iron}} (mit 0 Köpfen) ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con un [[Eyelander/es|{{tooltip|arma cuerpo a cuerpo que robe cabezas|El Intuertal, el Decapitador del Jinete Decapitado sin Montura, o el Hierro del Nueve de Nessie}}]] equipado con 0 cabezas
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec [[Eyelander/fr|{{tooltip|une arme capable de collecter les têtes|L'{{item name|Eyelander}}, la {{item name|Horseless Headless Horsemann's Headtaker}}, ou le {{item name|Nessie's Nine Iron}}}}]] équipée ayant 0 tête
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
  | hu = Az {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} vagy a {{Item link|Nessie's Nine Iron}} viselve, 0 levágott fejjel
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
  | it = {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} o {{Item link|Nessie's Nine Iron}} equipaggiato, 0 teste
+
| #default =
  | ja = {{Item link|Eyelander}}{{Item link|Horseless Headless Horsemann's Headtaker}}{{Item link|Nessie's Nine Iron}}いずれか装備かつ0ヘッド
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}}
  | ko = ''{{Item link|Eyelander}}''''{{Item link|Horseless Headless Horsemann's Headtaker}}''를 장착하고 머리를 0개 소지할 때
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}}}}
  | nl = Uitgerust met een {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} of een {{Item link|Nessie's Nine Iron}} met 0 koppen
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}}|factor=1.25}}
  | pl = Z {{Item link|Eyelander}}, {{Item link|Horseless Headless Horsemann's Headtaker}} lub {{Item link|Nessie's Nine Iron}} i 0 ściętych głów
+
}}
  | pt-br = Com o {{item link|Eyelander}} ou {{item link|Horseless Headless Horsemann's Headtaker}} equipado
+
|<!-- If {{{1}} is not overheal -->
  | ru = Если используется ''[[Eyelander/ru|{{tooltip|срубающее головы оружие ближнего боя|Одноглазый горец, Секира Пешего всадника без головы или Железная девятка Несси}}]]'' (0 срубленных голов)
+
{{#switch:Shortstop¬Sandman
  | tr = Bir ''[[Eyelander/tr|{{tooltip|kelle koparıcı yakın dövüş silahıyla|Göz Parlatan, Horseless Headless Horsemann'in Kelle Alıcısı veya Nessie'nin Dokuz Numarası}}]]'' 0 kelle koparıldığında
+
| Shortstop¬Sandman =
  | zh-hant = 裝備{{Item link|Eyelander}}{{Item link|Horseless Headless Horsemann's Headtaker}}(斬首斧)或{{Item link|Nessie's Nine Iron}},斬首數 0
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| Shortstop¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P=Shortstop|S={{{S}}}|M=Sandman|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| cs = Při vybavení: Pretty Boy's Pocket Pistol a Sandman
 +
| da = Med Pretty Boy's Pocket Pistol og Ole Lukøje udstyret
 +
| de = Mit der Pretty Boys Taschenpistole und dem Sandman ausgerüstet
 +
| es = Con la Pistola de Bolsillo del Guaperas y el Somnífero equipados
 +
| fi = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| fr = Avec le Pistole de Poche du Beau Gosse et le Marchand de Sable équipés
 +
| hu = A Szépfiús Zsebpisztolyt és a Testápolót viselve
 +
| it = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| ja = {{dictionary/items/{{lc:Pretty Boy's Pocket Pistol}}|{{#if:|lang|null}}=}}+{{dictionary/items/{{lc:Sandman}}|{{#if:|lang|null}}=}}装備時
 +
| ko = 계집애같은 사내의 소형 권총과 샌드맨을 장착한 채
 +
| nl = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| no = Med Pretty Boy's Pocket Pistol og Sandman
 +
| pl = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| pt = Com a [[Pretty Boy's Pocket Pistol{{if lang}}|{{Item name|Pretty Boy's Pocket Pistol}}]] e o [[Sandman{{if lang}}|{{Item name|Sandman}}]]
 +
| pt-br = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| ro = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| ru = Если взяты Дамский пистолет Красавчика и Дрёма
 +
| sv = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 +
| tr = {{dictionary/items/{{lc:Pretty Boy's Pocket Pistol}}|{{#if:|lang|null}}=}} ve {{dictionary/items/{{lc:Sandman}}|{{#if:|lang|null}}=}} kuşanıldığında
 +
| zh-hans = 同时装备帅气男孩的袖珍手枪和睡魔
 +
| zh-hant = 同時裝備{{dictionary/items/{{lc:Pretty Boy's Pocket Pistol}}|{{#if:|lang|null}}=}}和{{dictionary/items/{{lc:Sandman}}|{{#if:|lang|null}}=}}時
 +
| #default = With the Pretty Boy's Pocket Pistol and the Sandman equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|M=Eyelander|H=0}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬Pretty Boy's Pocket PistolSandman
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeSandman | ¬Dalokohs BarSandman =
  | en = With a ''head-taking melee weapon'' equipped with 1 head
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}
  | cs = Eyelander, HHHH nebo Nessie's Nine Iron, jedna hlava
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 hoved
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
  | de = Mit einer kopfabreißenden Waffe mit 1 Kopf ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 1 cabeza
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec une arme capable de collecter les têtes équipée ayant 1 tête
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 1 levágott fejjel
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 1 testa
+
| #default =
  | ja = {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか装備かつ1ヘッド
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}
  | ko = ''목따개'' 무기로 머리를 1개 소지할 때
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}}}
  | nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 1 kop
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}|factor=1.25}}
  | pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 1 ściętą głową
+
}}
  | pt-br = Após uma decapitação
+
|<!-- If {{{1}} is not overheal -->
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (1 срубленная голова)
+
{{#switch:¬Pretty Boy's Pocket PistolSandman
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 1 kelle koparıldığında
+
| ShortstopPretty Boy's Pocket PistolSandman =
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 1 時
+
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬Pretty Boy's Pocket PistolBack Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P={{{P}}}|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| cs = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| da = Med Håndbremsen aktiv, Pretty Boy's Pocket Pistol og Ole Lukøje udstyret
 +
| de = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| es = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| fi = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| fr = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| hu = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| it = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| ja = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| ko = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| nl = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| no = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| pl = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| pt = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| pt-br = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| ro = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| ru = Если используется Прерыватель и взяты Дамский пистолет Красавчика и Дрёма
 +
| sv = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| tr = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| zh-hans = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| zh-hant = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 +
| #default = With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|M=Eyelander|H=1}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:ShortstopPretty Boy's Pocket PistolSandman
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ShortstopFishcakeSandman | ShortstopDalokohs BarSandman =
  | en = With a ''head-taking melee weapon'' equipped with 2 heads
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}
  | cs = Eyelander, HHHH nebo Nessie's Nine Iron, dvě hlavy
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}}}
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 hoved
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout}}|factor=1.42}}
  | de = Mit einer kopfabreißenden Waffe mit 2 Köpfen ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 2 cabezas
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec une arme capable de collecter les têtes équipée ayant 2 têtes
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|M=Conniver's Kunai}}|factor=3}}
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 2 levágott fejjel
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 2 teste
+
| #default =
  | ja = {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか装備かつ2ヘッド
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}
  | ko = ''목따개'' 무기로 머리를 2개 소지할 때
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}}}
  | nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 2 koppen
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}}|factor=1.25}}
  | pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 2 ściętymi głowami
+
}}
  | pt-br = Após duas decapitações
+
|<!-- If {{{1}} is not overheal -->
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (2 срубленных головы)
+
{{#switch:ShortstopPretty Boy's Pocket PistolSandman
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 2 kelle koparıldığında
+
| ShortstopPretty Boy's Pocket PistolSandman =
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 2 時
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ShortstopPretty Boy's Pocket PistolBack Scratcher =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Scout|P=Shortstop|S=Pretty Boy's Pocket Pistol|M=Sandman|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Soldier|size=20px|link=Soldier{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Soldier{{if lang}}|{{Class name|Soldier}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Soldier|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| cs = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| da = Udstyret med [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]]
 +
| de = Mit dem [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] ausgerüstet
 +
| es = Con el [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipado
 +
| fi = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| fr = En portant le [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]]
 +
| hu = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| it = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| ja = [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]]装備時
 +
| ko = [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]]을 착용한 채
 +
| nl = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| no = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| pl = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| pt = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| pt-br = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| ro = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| ru = Если взята [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]]
 +
| sv = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| tr = [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] kuşanıldığında
 +
| zh-hans = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| zh-hant = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 +
| #default = With the [[Battalion's Backup{{if lang}}|{{Item name|Battalion's Backup}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|M=Eyelander|H=2}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬Battalion's Backup¬
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
  | en = With a ''head-taking melee weapon'' equipped with 3 heads
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}}
  | cs = Eyelander, HHHH nebo Nessie's Nine Iron, tři hlavy
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier}}}}
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 hoved
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier}}|factor=1.42}}
  | de = Mit einer kopfabreißenden Waffe mit 3 Köpfen ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 3 cabezas
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec une arme capable de collecter les têtes équipée ayant 3 têtes
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier|M=Conniver's Kunai}}|factor=3}}
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 3 levágott fejjel
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 3 teste
+
| #default =
  | ja = {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか装備かつ3ヘッド
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}}
  | ko = ''목따개'' 무기로 머리를 3개 소지할 때
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}}}}
  | nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 3 koppen
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
  | pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 3 ściętymi głowami
+
}}
  | pt-br = Após três decapitações
+
|<!-- If {{{1}} is not overheal -->
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (3 срубленных головы)
+
{{#switch:¬Battalion's Backup¬
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 3 kelle koparıldığında
+
| ShortstopBattalion's Backup¬ =
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 3 時
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬Battalion's BackupBack Scratcher =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Soldier|P={{{P}}}|S=Battalion's Backup|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Pyro|size=20px|link=Pyro{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Pyro{{if lang}}|{{Class name|Pyro}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| cs = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| da = Udstyret med [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]]
 +
| de = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] ausgerüstet
 +
| es = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipado
 +
| fi = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] käytössä
 +
| fr = Équipé du [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]]
 +
| hu = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]]t viselve
 +
| it = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| ja = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]]装備時
 +
| ko = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] 장착 시
 +
| nl = Met de [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]]
 +
| no = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| pl = Po wyposażeniu się w [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]]
 +
| pt = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| pt-br = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| ro = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| ru = Если используется [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]]
 +
| sv = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| tr = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| zh-hans = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| zh-hant = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 +
| #default = [[Back Scratcher{{if lang}}|{{Item name|Back Scratcher}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|M=Eyelander|H=3}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬¬Back Scratcher
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeBack Scratcher | ¬Dalokohs BarBack Scratcher =
  | en = With a ''head-taking melee weapon'' with 4 or more heads
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}}
  | cs = Eyelander, HHHH nebo Nessie's Nine Iron, čtyři a více hlav
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro}}}}
  | da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder)
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro}}|factor=1.42}}
  | de = Mit einer kopfabreißenden Waffe mit 4 Köpfen ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 4 o más cabezas
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec une arme capable de collecter les têtes équipée ayant 4 têtes
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro|M=Conniver's Kunai}}|factor=3}}
  | hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 4 és több levágott fejjel
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 4 teste
+
| #default =
  | ja = {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか装備かつ4ヘッド以上
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}}
  | ko = ''목따개'' 무기로 머리를 4개 소지할
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}}}}
  | nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 4 koppen
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}}|factor=1.25}}
  | pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 4 (lub więcej) ściętymi głowami
+
}}
  | pt-br = Após quatro decapitações
+
|<!-- If {{{1}} is not overheal -->
  | ru = Если используется ''срубающее головы оружие ближнего боя'' (4 и более срубленных голов)
+
{{#switch:¬¬Back Scratcher
  | tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 4 veya daha fazla kelle koparıldığında
+
| Shortstop¬Back Scratcher =
  | zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 4 以上時
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Pyro|P={{{P}}}|S={{{S}}}|M=Back Scratcher|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Demoman|size=20px|link=Demoman{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Demoman{{if lang}}|{{Class name|Demoman}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| cs = Při vybavení [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]]
 +
| da = Udstyret med [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]]
 +
| de = Mit [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]] oder dem [[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]] ausgerüstet
 +
| es = Con las [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]] o el [[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]] equipado
 +
| fi = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| fr = Avec les [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]] ou le [[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]] équipé
 +
| hu = [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]] vagy a [[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]] viselve
 +
| it = [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]] equipaggiate
 +
| ja = [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]]、[[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]]いずれか装備時
 +
| ko = [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]]를 신었을
 +
| nl = Uitgerust met [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]] of de [[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]]
 +
| no = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| pl = Z nałożonymi [[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]] lub [[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]]
 +
| pt = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| pt-br = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| ro = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| ru = Если используются ''[[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]]''
 +
| sv = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| tr = Bir ''[[Ali Baba's Wee Booties/tr|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba'nın Minik Galoşları veya Kaçakçı">silah yuvası botu</span>]]'' kuşanıldığında
 +
| zh-hans = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 +
| zh-hant = 裝備[[Ali Baba's Wee Booties{{if lang}}|{{Item name|Ali Baba's Wee Booties}}]]或[[Bootlegger{{if lang}}|{{Item name|Bootlegger}}]]時
 +
| #default = With ''[[Ali Baba's Wee Booties|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Ali Baba's Wee Booties or the Bootlegger">weapon slot boots</span>]]'' equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|M=Eyelander|H=4}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:Bootlegger¬¬
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| BootleggerFishcake¬ | BootleggerDalokohs Bar¬ =
  | en = With the {{Item link|Claidheamh Mòr}} equipped
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
  | cs = Nesený {{Item link|Claidheamh Mòr}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | da = Udstyret med {{Item link|Claidheamh Mòr}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | de = Mit dem {{Item link|Claidheamh Mòr}} ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con la {{Item link|Claidheamh Mòr}} equipada
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec la {{item link|Claidheamh Mòr}} équipée
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | hu = A {{Item link|Claidheamh Mòr}} viselve
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | it = Claidheamh Mòr equipaggiata
+
| #default =
  | ja = {{Item link|Claidheamh Mòr}}装備時
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
  | ko = {{Item link|Claidheamh Mòr}}를 착용했을
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
  | nl = Uitgerust met de {{Item link|Claidheamh Mòr}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
  | pl = Z nałożonym {{Item link|Claidheamh Mòr}}
+
}}
  | pt-br = Com o {{item link|Claidheamh Mòr}} equipado
+
|<!-- If {{{1}} is not overheal -->
  | ru = Если используется {{Item link|Claidheamh Mòr}}
+
{{#switch:Bootlegger¬¬
  | tr = {{item link|Claidheamh Mòr}} kuşanıldığında
+
| Shortstop¬¬ =
  | zh-hant = 裝備{{Item link|Claidheamh Mòr}}時
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| Bootlegger¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 +
| cs = Nesený [[Eyelander{{if lang}}|{{Item name|Eyelander}}]], [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] nebo [[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]] bez hlav
 +
| da = Udstyret med [[Eyelander{{if lang}}|{{Item name|Eyelander}}]], [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] eller [[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]]  (Ingen hoveder)
 +
| de = Mit dem [[Eyelander{{if lang}}|{{Item name|Eyelander}}]], dem [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] oder dem [[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]] (mit 0 Köpfen) ausgerüstet
 +
| es = Con un [[Eyelander/es|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="El Intuertal, el Decapitador del Jinete Decapitado sin Montura, o el Hierro del Nueve de Nessie">arma cuerpo a cuerpo que robe cabezas</span>]] equipado con 0 cabezas
 +
| fi = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 +
| fr = Avec [[Eyelander/fr|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="L'{{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}, la {{dictionary/items/{{lc:Horseless Headless Horsemann's Headtaker}}|{{#if:|lang|null}}=}}, ou le {{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}">une arme capable de collecter les têtes</span>]] équipée ayant 0 tête
 +
| hu = Az [[Eyelander{{if lang}}|{{Item name|Eyelander}}]], [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] vagy a [[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]] viselve, 0 levágott fejjel
 +
| it = [[Eyelander{{if lang}}|{{Item name|Eyelander}}]], [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] o [[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]] equipaggiato, 0 teste
 +
| ja = [[Eyelander{{if lang}}|{{Item name|Eyelander}}]]、[[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]]、[[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]]いずれか装備かつ0ヘッド
 +
| ko = ''[[Eyelander{{if lang}}|{{Item name|Eyelander}}]]''나 ''[[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]]''장착하고 머리를 0개 소지할
 +
| nl = Uitgerust met een [[Eyelander{{if lang}}|{{Item name|Eyelander}}]], [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] of een [[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]] met 0 koppen
 +
| no = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 +
| pl = Z [[Eyelander{{if lang}}|{{Item name|Eyelander}}]], [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] lub [[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]] i 0 ściętych głów
 +
| pt = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 +
| pt-br = Com o [[Eyelander{{if lang}}|{{Item name|Eyelander}}]] ou [[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]] equipado
 +
| ro = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 +
| ru = Если используется ''[[Eyelander/ru|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Одноглазый горец, Секира Пешего всадника без головы или Железная девятка Несси">срубающее головы оружие ближнего боя</span>]]'' (0 срубленных голов)
 +
| sv = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 +
| tr = Bir ''[[Eyelander/tr|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="Göz Parlatan, Horseless Headless Horsemann'in Kelle Alıcısı veya Nessie'nin Dokuz Numarası">kelle koparıcı yakın dövüş silahıyla</span>]]'' 0 kelle koparıldığında
 +
| zh-hans = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 +
| zh-hant = 裝備[[Eyelander{{if lang}}|{{Item name|Eyelander}}]]、[[Horseless Headless Horsemann's Headtaker{{if lang}}|{{Item name|Horseless Headless Horsemann's Headtaker}}]](斬首斧)或[[Nessie's Nine Iron{{if lang}}|{{Item name|Nessie's Nine Iron}}]],斬首數 0
 +
| #default = With a ''[[Eyelander|<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="The Eyelander, the Horseless Headless Horsemann's Headtaker, or Nessie's Nine Iron">head-taking melee weapon</span>]]'' equipped with 0 heads
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|M=Claidheamh Mòr}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬¬Eyelander
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeEyelander | ¬Dalokohs BarEyelander =
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}}
  | da = Udstyret med Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron (ingen hoveder)
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 0 Köpfen ausgerüstet
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 0 cabezas
+
| ¬¬Conniver's Kunai Overheal =
  | fr = Avec les {{item name|Ali Baba's Wee Booties}} ou le {{item name|Bootlegger}} et une arme capable de collecter les têtes équipée ayant 0 tête
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 0 levágott fejjel
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 0 teste
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | ja = {{Item name|Ali Baba's Wee Booties}}{{Item name|Bootlegger}}いずれか + {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか + 0ヘッド
+
| #default =
  | ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 0개 소지할 때
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}}
  | nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 0 koppen
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}}}}
  | pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 0 ściętych głów
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}}|factor=1.25}}
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (0 срубленных голов)
+
}}
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 0 kelle koparıldığında
+
|<!-- If {{{1}} is not overheal -->
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 0
+
{{#switch:¬¬Eyelander
 +
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With a ''head-taking melee weapon'' equipped with 1 head
 +
| cs = Eyelander, HHHH nebo Nessie's Nine Iron, jedna hlava
 +
| da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 hoved
 +
| de = Mit einer kopfabreißenden Waffe mit 1 Kopf ausgerüstet
 +
| es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 1 cabeza
 +
| fi = With a ''head-taking melee weapon'' equipped with 1 head
 +
| fr = Avec une arme capable de collecter les têtes équipée ayant 1 tête
 +
| hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 1 levágott fejjel
 +
| it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 1 testa
 +
| ja = {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか装備かつ1ヘッド
 +
| ko = ''목따개'' 무기로 머리를 1개 소지할 때
 +
| nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 1 kop
 +
| no = With a ''head-taking melee weapon'' equipped with 1 head
 +
| pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 1 ściętą głową
 +
| pt = With a ''head-taking melee weapon'' equipped with 1 head
 +
| pt-br = Após uma decapitação
 +
| ro = With a ''head-taking melee weapon'' equipped with 1 head
 +
| ru = Если используется ''срубающее головы оружие ближнего боя'' (1 срубленная голова)
 +
| sv = With a ''head-taking melee weapon'' equipped with 1 head
 +
| tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 1 kelle koparıldığında
 +
| zh-hans = With a ''head-taking melee weapon'' equipped with 1 head
 +
| zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 1
 +
| #default = With a ''head-taking melee weapon'' equipped with 1 head
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|P=Bootlegger|M=Eyelander|H=0}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬¬Eyelander
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeEyelander | ¬Dalokohs BarEyelander =
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}}
  | cs = Ali Baba's Wee Booties a Eyelander, HHHH nebo Nessie's Nine Iron, jedna hlava
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 head taken
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 1 Kopf ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 1 cabeza
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec les {{item name|Ali Baba's Wee Booties}} ou le {{item name|Bootlegger}} et une arme capable de collecter les têtes équipée ayant 1 tête
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 1 levágott fejjel
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 1 testa
+
| #default =
  | ja = {{Item name|Ali Baba's Wee Booties}}{{Item name|Bootlegger}}いずれか + {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか + 1ヘッド
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}}
  | ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 1개 소지할 때
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}}}}
  | nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 1 kop
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}}|factor=1.25}}
  | pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 1 ściętą głową
+
}}
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (1 срубленная голова)
+
|<!-- If {{{1}} is not overheal -->
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 1 kelle koparıldığında
+
{{#switch:¬¬Eyelander
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 1
+
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With a ''head-taking melee weapon'' equipped with 2 heads
 +
| cs = Eyelander, HHHH nebo Nessie's Nine Iron, dvě hlavy
 +
| da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 hoved
 +
| de = Mit einer kopfabreißenden Waffe mit 2 Köpfen ausgerüstet
 +
| es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 2 cabezas
 +
| fi = With a ''head-taking melee weapon'' equipped with 2 heads
 +
| fr = Avec une arme capable de collecter les têtes équipée ayant 2 têtes
 +
| hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 2 levágott fejjel
 +
| it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 2 teste
 +
| ja = {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか装備かつ2ヘッド
 +
| ko = ''목따개'' 무기로 머리를 2개 소지할 때
 +
| nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 2 koppen
 +
| no = With a ''head-taking melee weapon'' equipped with 2 heads
 +
| pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 2 ściętymi głowami
 +
| pt = With a ''head-taking melee weapon'' equipped with 2 heads
 +
| pt-br = Após duas decapitações
 +
| ro = With a ''head-taking melee weapon'' equipped with 2 heads
 +
| ru = Если используется ''срубающее головы оружие ближнего боя'' (2 срубленных головы)
 +
| sv = With a ''head-taking melee weapon'' equipped with 2 heads
 +
| tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 2 kelle koparıldığında
 +
| zh-hans = With a ''head-taking melee weapon'' equipped with 2 heads
 +
| zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 2
 +
| #default = With a ''head-taking melee weapon'' equipped with 2 heads
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|P=Bootlegger|M=Eyelander|H=1}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬¬Eyelander
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeEyelander | ¬Dalokohs BarEyelander =
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}}
  | cs = Ali Baba's Wee Booties a Eyelander, HHHH nebo Nessie's Nine Iron, dvě hlavy
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 head taken
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 2 Köpfen ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 2 cabezas
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec les {{item name|Ali Baba's Wee Booties}} ou le {{item name|Bootlegger}} et une arme capable de collecter les têtes équipée ayant 2 têtes
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 2 levágott fejjel
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 2 teste
+
| #default =
  | ja = {{Item name|Ali Baba's Wee Booties}}{{Item name|Bootlegger}}いずれか + {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか + 2ヘッド
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}}
  | ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 2개 소지할 때
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}}}}
  | nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 2 koppen
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}}|factor=1.25}}
  | pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 2 ściętymi głowami
+
}}
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (2 срубленных головы)
+
|<!-- If {{{1}} is not overheal -->
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 2 kelle koparıldığında
+
{{#switch:¬¬Eyelander
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 2
+
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With a ''head-taking melee weapon'' equipped with 3 heads
 +
| cs = Eyelander, HHHH nebo Nessie's Nine Iron, tři hlavy
 +
| da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 hoved
 +
| de = Mit einer kopfabreißenden Waffe mit 3 Köpfen ausgerüstet
 +
| es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 3 cabezas
 +
| fi = With a ''head-taking melee weapon'' equipped with 3 heads
 +
| fr = Avec une arme capable de collecter les têtes équipée ayant 3 têtes
 +
| hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 3 levágott fejjel
 +
| it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 3 teste
 +
| ja = {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか装備かつ3ヘッド
 +
| ko = ''목따개'' 무기로 머리를 3개 소지할 때
 +
| nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 3 koppen
 +
| no = With a ''head-taking melee weapon'' equipped with 3 heads
 +
| pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 3 ściętymi głowami
 +
| pt = With a ''head-taking melee weapon'' equipped with 3 heads
 +
| pt-br = Após três decapitações
 +
| ro = With a ''head-taking melee weapon'' equipped with 3 heads
 +
| ru = Если используется ''срубающее головы оружие ближнего боя'' (3 срубленных головы)
 +
| sv = With a ''head-taking melee weapon'' equipped with 3 heads
 +
| tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 3 kelle koparıldığında
 +
| zh-hans = With a ''head-taking melee weapon'' equipped with 3 heads
 +
| zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 3
 +
| #default = With a ''head-taking melee weapon'' equipped with 3 heads
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|P=Bootlegger|M=Eyelander|H=2}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬¬Eyelander
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeEyelander | ¬Dalokohs BarEyelander =
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}}
  | cs = Ali Baba's Wee Booties a Eyelander, HHHH nebo Nessie's Nine Iron, tři hlavy
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 head taken
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 3 Köpfen ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 3 cabezas
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec les {{item name|Ali Baba's Wee Booties}} ou le {{item name|Bootlegger}} et une arme capable de collecter les têtes équipée ayant 3 têtes
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 3 levágott fejjel
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 3 teste
+
| #default =
  | ja = {{Item name|Ali Baba's Wee Booties}}{{Item name|Bootlegger}}いずれか + {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか + 3ヘッド
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}}
  | ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 3개 소지할 때
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}}}}
  | nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 3 koppen
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}}|factor=1.25}}
  | pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 3 ściętymi głowami
+
}}
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (3 срубленных головы)
+
|<!-- If {{{1}} is not overheal -->
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 3 kelle koparıldığında
+
{{#switch:¬¬Eyelander
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 3 時
+
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With a ''head-taking melee weapon'' with 4 or more heads
 +
| cs = Eyelander, HHHH nebo Nessie's Nine Iron, čtyři a více hlav
 +
| da = Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder)
 +
| de = Mit einer kopfabreißenden Waffe mit 4 Köpfen ausgerüstet
 +
| es = Con un arma cuerpo a cuerpo que robe cabezas equipado con 4 o más cabezas
 +
| fi = With a ''head-taking melee weapon'' with 4 or more heads
 +
| fr = Avec une arme capable de collecter les têtes équipée ayant 4 têtes
 +
| hu = Az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 4 és több levágott fejjel
 +
| it = Eyelander, HHHH o Ferro Nove di Nessie equipaggiato, 4 teste
 +
| ja = {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか装備かつ4ヘッド以上
 +
| ko = ''목따개'' 무기로 머리를 4개 소지할 때
 +
| nl = Uitgerust met een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 4 koppen
 +
| no = With a ''head-taking melee weapon'' with 4 or more heads
 +
| pl = Z Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 4 (lub więcej) ściętymi głowami
 +
| pt = With a ''head-taking melee weapon'' with 4 or more heads
 +
| pt-br = Após quatro decapitações
 +
| ro = With a ''head-taking melee weapon'' with 4 or more heads
 +
| ru = Если используется ''срубающее головы оружие ближнего боя'' (4 и более срубленных голов)
 +
| sv = With a ''head-taking melee weapon'' with 4 or more heads
 +
| tr = Bir ''kelle koparıcı yakın dövüş silahıyla'' 4 veya daha fazla kelle koparıldığında
 +
| zh-hans = With a ''head-taking melee weapon'' with 4 or more heads
 +
| zh-hant = 裝備魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 4 以上時
 +
| #default = With a ''head-taking melee weapon'' with 4 or more heads
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|P=Bootlegger|M=Eyelander|H=3}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬¬Eyelander
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeEyelander | ¬Dalokohs BarEyelander =
  | en = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}}
  | da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder)
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 4 Köpfen ausgerüstet
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 4 o más cabezas
+
| ¬¬Conniver's Kunai Overheal =
  | fr = Avec les {{item name|Ali Baba's Wee Booties}} ou le {{item name|Bootlegger}} et une arme capable de collecter les têtes  équipée ayant 4 têtes
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 4 levágott fejjel
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 4 teste
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | ja = {{Item name|Ali Baba's Wee Booties}}{{Item name|Bootlegger}}いずれか + {{Item name|Eyelander}}、HHHH、{{Item name|Nessie's Nine Iron}}いずれか + 4ヘッド以上
+
| #default =
  | ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 4개 소지할 때
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}}
  | nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 4 koppen
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}}}}
  | pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 4 (lub więcej) ściętymi głowami
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}}|factor=1.25}}
  | ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (4 и более срубленных голов)
+
}}
  | tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 4 veya daha fazla kelle koparıldığında
+
|<!-- If {{{1}} is not overheal -->
  | zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 4 以上時
+
{{#switch:¬¬Eyelander
 +
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 +
| cs = Nesený [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]
 +
| da = Udstyret med [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]
 +
| de = Mit dem [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] ausgerüstet
 +
| es = Con la [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipada
 +
| fi = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 +
| fr = Avec la [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] équipée
 +
| hu = A [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] viselve
 +
| it = Claidheamh Mòr equipaggiata
 +
| ja = [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]装備時
 +
| ko = [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]를 착용했을 때
 +
| nl = Uitgerust met de [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]
 +
| no = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 +
| pl = Z nałożonym [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]
 +
| pt = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 +
| pt-br = Com o [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipado
 +
| ro = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 +
| ru = Если используется [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]
 +
| sv = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 +
| tr = [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] kuşanıldığında
 +
| zh-hans = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 +
| zh-hant = 裝備[[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]]時
 +
| #default = With the [[Claidheamh Mòr{{if lang}}|{{Item name|Claidheamh Mòr}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0;border-top:0|{{{1}}}|C=Demoman|P=Bootlegger|M=Eyelander|H=4}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬¬Claidheamh Mòr
{{!}} style="border-top:0" {{!}} <small>{{lang
+
| ¬FishcakeClaidheamh Mòr | ¬Dalokohs BarClaidheamh Mòr =
  | en = With ''weapon slot boots'' and the Claidheamh Mòr equipped
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}
  | cs = Ali Baba's Wee Booties a Claidheamh Mor
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | da = Udstyret med Ali Baba's Wee Booties og Claidheamh Mòr
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und dem Claidheamh Mòr ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con las Babuchas de Alí Babá o el Patapalo y la Claidheamh Mór equipada
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec les {{item name|Ali Baba's Wee Booties}} ou le {{item name|Bootlegger}} et la {{item name|Claidheamh Mòr}} équipée
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | hu = Ali Baba Mesés Csizmáit vagy a Félfalábat és Claidheamh Mórt viselve
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | it = Babbucce Piccine di Alì Babà e Claidheamh Mòr equipaggiate
+
| #default =
  | ja = {{Item name|Ali Baba's Wee Booties}}、{{Item name|Bootlegger}}いずれか + {{Item name|Claidheamh Mòr}}装備時
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}
  | ko = ''무기 슬롯 장화''를 장착한 채로 클레이브 모어를 착용할
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}}}
  | nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en de Claidheamh Mòr
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}|factor=1.25}}
  | pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Claidheamh Mòr
+
}}
  | ru = Если используется ''особая обувь'' и Клеймор
+
|<!-- If {{{1}} is not overheal -->
  | tr = Bir ''silah yuvası botu'' ve {{item name|Claidheamh Mòr}} kuşanıldığında
+
{{#switch:¬¬Claidheamh Mòr
  | zh-hant = 裝備尖頭靴或海盜靴,配上蓋爾巨劍時
+
| Shortstop¬Claidheamh Mòr =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P={{{P}}}|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| cs = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| da = Udstyret med Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron (ingen hoveder)
 +
| de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 0 Köpfen ausgerüstet
 +
| es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 0 cabezas
 +
| fi = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| fr = Avec les {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}} ou le {{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}} et une arme capable de collecter les têtes équipée ayant 0 tête
 +
| hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 0 levágott fejjel
 +
| it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 0 teste
 +
| ja = {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}}、{{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}}いずれか + {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか + 0ヘッド
 +
| ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 0개 소지할
 +
| nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 0 koppen
 +
| no = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 0 ściętych głów
 +
| pt = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| pt-br = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| ro = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (0 срубленных голов)
 +
| sv = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 0 kelle koparıldığında
 +
| zh-hans = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 +
| zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 0 時
 +
| #default = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Demoman|P=Bootlegger|M=Claidheamh Mòr}}
+
{{#ifeq:{{subst:{1}}}|overheal|
}}{{#if:{{#if:||true}}|
+
{{#switch:Bootlegger¬Eyelander
{{!-}}
+
| BootleggerFishcakeEyelander | BootleggerDalokohs BarEyelander =
{{!}} style="border-bottom:0" {{!}} {{Class link|Heavy}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}}
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Heavy}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
{{!-}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| ¬¬Conniver's Kunai Overheal =
  | en = Under the effects of the {{Item link|Dalokohs Bar}} or {{Item link|Fishcake}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | cs = Po snědení {{Item link|Dalokohs Bar}} nebo {{Item link|Fishcake}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | da = Under effekten af {{Item link|Dalokohs Bar}} eller {{Item link|Fishcake}}  
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | de = Mit Effekten des {{Item link|Dalokohs Bar}} oder dem {{Item link|Fishcake}}
+
| #default =
  | es = Bajo los efectos de la {{Item link|Dalokohs Bar}} o la {{Item link|Fishcake}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}}
  | fr = Sous les effets de la {{Item link|Dalokohs Bar}} ou du {{Item link|Fishcake}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}}}}
  | hu = A {{Item link|Dalokohs Bar}} vagy {{Item link|Fishcake}} hatása alatt
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}}|factor=1.25}}
  | it = Dopo aver consumato la {{Item link|Dalokohs Bar}} o il {{Item link|Fishcake}}
+
}}
  | ja = {{Item link|Dalokohs Bar}}{{Item link|Fishcake}}摂取効果中
+
|<!-- If {{{1}} is not overheal -->
  | ko = {{Item link|Dalokohs Bar}}{{Item link|Fishcake}}의 효과를 받고 있을 때
+
{{#switch:Bootlegger¬Eyelander
  | pl = Po zjedzeniu {{Item link|Dalokohs Bar}}
+
| Shortstop¬Eyelander =
  | pt-br = Após consumir a {{item link|Dalokohs Bar}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}
  | ru = Под действием эффекта {{Item link|Dalokohs Bar}} или {{Item link|Fishcake}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}
  | tr = {{item link|Dalokohs Bar}} veya {{item link|Fishcake}} etkisi altında iken
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}<sup>†</sup>
  | zh-hant = 處於{{Item link|Dalokohs Bar}}{{Item link|Fishcake}}的效果下
+
| Bootlegger¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=0}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| cs = Ali Baba's Wee Booties a Eyelander, HHHH nebo Nessie's Nine Iron, jedna hlava
 +
| da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 head taken
 +
| de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 1 Kopf ausgerüstet
 +
| es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 1 cabeza
 +
| fi = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| fr = Avec les {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}} ou le {{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}} et une arme capable de collecter les têtes équipée ayant 1 tête
 +
| hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 1 levágott fejjel
 +
| it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 1 testa
 +
| ja = {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}}、{{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}}いずれか + {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか + 1ヘッド
 +
| ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 1개 소지할 때
 +
| nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 1 kop
 +
| no = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 1 ściętą głową
 +
| pt = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| pt-br = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| ro = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (1 срубленная голова)
 +
| sv = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 1 kelle koparıldığında
 +
| zh-hans = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
| zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 1 時
 +
| #default = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
 +
}}</small>
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:Bootlegger¬Eyelander
 +
| BootleggerFishcakeEyelander | BootleggerDalokohs BarEyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}}}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:Bootlegger¬Eyelander
 +
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}<sup>†</sup>
 +
| Bootlegger¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=1}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| cs = Ali Baba's Wee Booties a Eyelander, HHHH nebo Nessie's Nine Iron, dvě hlavy
 +
| da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 head taken
 +
| de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 2 Köpfen ausgerüstet
 +
| es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 2 cabezas
 +
| fi = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| fr = Avec les {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}} ou le {{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}} et une arme capable de collecter les têtes équipée ayant 2 têtes
 +
| hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 2 levágott fejjel
 +
| it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 2 teste
 +
| ja = {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}}、{{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}}いずれか + {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか + 2ヘッド
 +
| ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 2개 소지할 때
 +
| nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 2 koppen
 +
| no = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 2 ściętymi głowami
 +
| pt = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| pt-br = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| ro = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (2 срубленных головы)
 +
| sv = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 2 kelle koparıldığında
 +
| zh-hans = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 +
| zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 2 時
 +
| #default = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Heavy|S=Fishcake}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:Bootlegger¬Eyelander
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang
+
| BootleggerFishcakeEyelander | BootleggerDalokohs BarEyelander =
  | en = With the {{Item link|Warrior's Spirit}} equipped
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}}
  | cs = Pokud nese {{Item link|Warrior's Spirit}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
  | da = Udstyret med {{Item link|Warrior's Spirit}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
  | de = Mit dem {{Item link|Warrior's Spirit}} ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con el {{Item link|Warrior's Spirit}} equipado
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec {{Item link|Warrior's Spirit}} équipé
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | hu = A {{Item link|Warrior's Spirit}}et viselve
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | it = {{Item link|Warrior's Spirit}} equipaggiato
+
| #default =
  | ja = {{Item link|Warrior's Spirit}}装備時
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}}
  | ko = {{Item link|Warrior's Spirit}}을 착용중일 때
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}}}}
  | pl = Z {{Item link|Warrior's Spirit}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}}|factor=1.25}}
  | pt-br = Com o {{item link|Warrior's Spirit}} equipado
+
}}
  | ru = Если используется {{Item link|Warrior's Spirit}}
+
|<!-- If {{{1}} is not overheal -->
  | tr = {{item link|Warrior's Spirit}} kuşanıldığında
+
{{#switch:Bootlegger¬Eyelander
  | zh-hant = 裝備{{Item link|Warrior's Spirit}}
+
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}<sup>†</sup>
 +
| Bootlegger¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=2}} round 0}}
 +
}}
 
}}
 
}}
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Heavy|M=Warrior's Spirit}}
+
|-
{{!-}}
+
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
{{!}} style="border-top:0" {{!}} <small>{{lang
+
| ar = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
  | en = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
+
| cs = Ali Baba's Wee Booties a Eyelander, HHHH nebo Nessie's Nine Iron, tři hlavy
  | cs = S Warrior's Spirit po snědení Dalokohs Baru nebo Fishcaku
+
| da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 head taken
  | da = Udstyret med Krigerens Ånd og under effekten af Dalokohs Chokoladebar eller Fiskekagen
+
| de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 3 Köpfen ausgerüstet
  | de = Mit ausgerüstetem Des Kriegers Geist und unter den Effekten des Dalokohs-Riegels oder dem Fischkuchen
+
| es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 3 cabezas
  | es = Con el Espíritu del Guerrero equipado y bajo los efectos de la Chocolatina Dalokohs o la Barrita de Pescado
+
| fi = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
  | fr = Avec L'Esprit du Guerrier équipé et sous les effets de la Barre de Dalokohs et du Bâtonnet de Poisson
+
| fr = Avec les {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}} ou le {{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}} et une arme capable de collecter les têtes équipée ayant 3 têtes
  | hu = A Harci Szellemet viselve és egyidejűleg a Dalokohs Szelet vagy Halpogácsa hatása alatt
+
| hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 3 levágott fejjel
  | it = Dopo aver consumato la Barretta Dalokohs o il Tortino di Pesce con lo Spirito del Guerriero equipaggiato
+
| it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 3 teste
  | ja = {{Item name|Warrior's Spirit}}装備 + {{Item link|Dalokohs Bar}}{{Item link|Fishcake}}効果
+
| ja = {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}}、{{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}}いずれか + {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか + 3ヘッド
  | ko = 전사의 혼과 달코로스 바나 어육완자의 효과를 동시에 받고 있을
+
| ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 3개 소지할
  | pl = Po zjedzeniu Tabliczki Ladyczeko z Duszą Wojownika
+
| nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 3 koppen
  | pt-br = Após consumir a Dalokohs Bar com o Warrior's Spirit
+
| no = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
  | ru = Если используется Воинский дух, находясь под действием эффекта Плитки «Далокош» или Рыбного батончика
+
| pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 3 ściętymi głowami
  | tr = {{item name|Warrior's Spirit}} kuşanıldığında ve {{item name|Dalokohs Bar}} veya {{item name|Fishcake}} etkisi altında iken
+
| pt = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
  | zh-hant = 裝備{{Item link|Warrior's Spirit}}且處於{{Item link|Dalokohs Bar}}或{{Item link|Fishcake}}的效果下
+
| pt-br = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
 +
| ro = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
 +
| ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (3 срубленных головы)
 +
| sv = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
 +
| tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 3 kelle koparıldığında
 +
| zh-hans = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
 +
| zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 3 時
 +
| #default = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Heavy|S=Dalokohs Bar|M=Warrior's Spirit}}
+
{{#ifeq:{{subst:{1}}}|overheal|
}}{{#if:{{#if:||true}}|
+
{{#switch:Bootlegger¬Eyelander
{{!-}}
+
| BootleggerFishcakeEyelander | BootleggerDalokohs BarEyelander =
{{!}} style="border-bottom:0" {{!}} {{Class link|Engineer}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}}
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Engineer}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
{{!-}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
{{!}} style="border-top:0" {{!}} <small>{{lang
+
| ¬¬Conniver's Kunai Overheal =
  | en = With the {{Item link|Gunslinger}} equipped
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | cs = Nasazený {{Item link|Gunslinger}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
  | da = Udstyret med {{Item link|Gunslinger}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
  | de = Mit dem {{Item link|Gunslinger}} ausgerüstet
+
| #default =
  | es = Con el {{Item link|Gunslinger}} equipado
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}}
  | hu = A {{Item link|Gunslinger}} viselve
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}}}}
  | it = {{Item link|Gunslinger}} equipaggiato
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}}|factor=1.25}}
  | ja = {{Item link|Gunslinger}}装備時
+
}}
  | ko = {{Item link|Gunslinger}}를 착용한 채
+
|<!-- If {{{1}} is not overheal -->
  | pl = Z {{Item link|Gunslinger}}
+
{{#switch:Bootlegger¬Eyelander
  | pt-br = Com o {{item link|Gunslinger}} equipado
+
| Shortstop¬Eyelander =
  | ru = Если взят {{Item link|Gunslinger}}
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}
  | tr = {{item link|Gunslinger}} kuşanıldığında
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}
  | zh-hant = 裝備{{Item link|Gunslinger}}時
+
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}<sup>†</sup>
 +
| Bootlegger¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=3}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| cs = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| da = Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder)
 +
| de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und einer kopfabreißenden Waffe mit 4 Köpfen ausgerüstet
 +
| es = Con las Babuchas de Alí Babá o el Patapalo y un arma cuerpo a cuerpo equipada con 4 o más cabezas
 +
| fi = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| fr = Avec les {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}} ou le {{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}} et une arme capable de collecter les têtes  équipée ayant 4 têtes
 +
| hu = Ali Baba Mesés Csizmáit vagy a Félfalábat - és az Egyetlent, A Lovatlan Fejetlen Lovas Fejvevőjét vagy a A Küklopsz Kilences Vasát viselve, 4 levágott fejjel
 +
| it = Babbucce Piccine di Alì Babà e Eyelander, HHHH o Ferro Nove di Nessie equipaggiati, 4 teste
 +
| ja = {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}}、{{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}}いずれか + {{dictionary/items/{{lc:Eyelander}}|{{#if:|lang|null}}=}}、HHHH、{{dictionary/items/{{lc:Nessie's Nine Iron}}|{{#if:|lang|null}}=}}いずれか + 4ヘッド以上
 +
| ko = ''무기 슬롯 장화''를 장착한 채로 ''목따개'' 무기로 머리를 4개 소지할 때
 +
| nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en een Ooglander, Paardloze Hoofdloze Paardmanns Hoofdnemer of een Nessie's Negen IJzer met 4 koppen
 +
| no = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Wyszczerbcem, Ścinaczem Głów Bezgłowego Bezkonnego Jeźdźca lub Żelazną Nessie i 4 (lub więcej) ściętymi głowami
 +
| pt = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| pt-br = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| ro = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| ru = Если используется ''особая обувь'' и ''срубающее головы оружие ближнего боя'' (4 и более срубленных голов)
 +
| sv = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| tr = Bir ''silah yuvası botu'' ve ''kelle koparıcı yakın dövüş silahı'' kuşanılmışken 4 veya daha fazla kelle koparıldığında
 +
| zh-hans = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
| zh-hant = 裝備尖頭靴或海盜靴,配上魔眼闊劍、斬首斧或尼斯九號鐵桿,斬首數 4 以上時
 +
| #default = With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
 +
}}</small>
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:Bootlegger¬Eyelander
 +
| BootleggerFishcakeEyelander | BootleggerDalokohs BarEyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}}}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:Bootlegger¬Eyelander
 +
| Shortstop¬Eyelander =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}<sup>†</sup>
 +
| Bootlegger¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Eyelander|H=4}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| cs = Ali Baba's Wee Booties a Claidheamh Mor
 +
| da = Udstyret med Ali Baba's Wee Booties og Claidheamh Mòr
 +
| de = Mit Ali Baba's Schühchen oder dem Schwarzhändler und dem Claidheamh Mòr ausgerüstet
 +
| es = Con las Babuchas de Alí Babá o el Patapalo y la Claidheamh Mór equipada
 +
| fi = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| fr = Avec les {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}} ou le {{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}} et la {{dictionary/items/{{lc:Claidheamh Mòr}}|{{#if:|lang|null}}=}} équipée
 +
| hu = Ali Baba Mesés Csizmáit vagy a Félfalábat és Claidheamh Mórt viselve
 +
| it = Babbucce Piccine di Alì Babà e Claidheamh Mòr equipaggiate
 +
| ja = {{dictionary/items/{{lc:Ali Baba's Wee Booties}}|{{#if:|lang|null}}=}}、{{dictionary/items/{{lc:Bootlegger}}|{{#if:|lang|null}}=}}いずれか + {{dictionary/items/{{lc:Claidheamh Mòr}}|{{#if:|lang|null}}=}}装備時
 +
| ko = ''무기 슬롯 장화''를 장착한 채로 클레이브 모어를 착용할 때
 +
| nl = Uitgerust met Ali Baba's Kleine Schoentjes of de Smokkelaar en de Claidheamh Mòr
 +
| no = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| pl = Z nałożonymi Malutkimi Butkami Ali Baby lub Kuternogą i Claidheamh Mòr
 +
| pt = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| pt-br = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| ro = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| ru = Если используется ''особая обувь'' и Клеймор
 +
| sv = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| tr = Bir ''silah yuvası botu'' ve {{dictionary/items/{{lc:Claidheamh Mòr}}|{{#if:|lang|null}}=}} kuşanıldığında
 +
| zh-hans = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
| zh-hant = 裝備尖頭靴或海盜靴,配上蓋爾巨劍時
 +
| #default = With ''weapon slot boots'' and the Claidheamh Mòr equipped
 +
}}</small>
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:Bootlegger¬Claidheamh Mòr
 +
| BootleggerFishcakeClaidheamh Mòr | BootleggerDalokohs BarClaidheamh Mòr =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:Bootlegger¬Claidheamh Mòr
 +
| Shortstop¬Claidheamh Mòr =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| Bootlegger¬Back Scratcher =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Demoman|P=Bootlegger|S={{{S}}}|M=Claidheamh Mòr|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Heavy|size=20px|link=Heavy{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Heavy{{if lang}}|{{Class name|Heavy}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| cs = Po snědení [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] nebo [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| da = Under effekten af [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] eller [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| de = Mit Effekten des [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] oder dem [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| es = Bajo los efectos de la [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] o la [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| fi = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| fr = Sous les effets de la [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] ou du [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| hu = A [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] vagy [[Fishcake{{if lang}}|{{Item name|Fishcake}}]] hatása alatt
 +
| it = Dopo aver consumato la [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] o il [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| ja = [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]]、[[Fishcake{{if lang}}|{{Item name|Fishcake}}]]摂取効果中
 +
| ko = [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]]나 [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]의 효과를 받고 있을 때
 +
| nl = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| no = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| pl = Po zjedzeniu [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]]
 +
| pt = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| pt-br = Após consumir a [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]]
 +
| ro = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| ru = Под действием эффекта [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] или [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| sv = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| tr = [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] veya [[Fishcake{{if lang}}|{{Item name|Fishcake}}]] etkisi altında iken
 +
| zh-hans = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
| zh-hant = 處於[[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]]或[[Fishcake{{if lang}}|{{Item name|Fishcake}}]]的效果下
 +
| #default = Under the effects of the [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]] or [[Fishcake{{if lang}}|{{Item name|Fishcake}}]]
 +
}}</small>
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬Fishcake¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬Fishcake¬
 +
| ShortstopFishcake¬ =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬FishcakeBack Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Fishcake|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-bottom:0; border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| cs = Pokud nese [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]
 +
| da = Udstyret med [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]
 +
| de = Mit dem [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] ausgerüstet
 +
| es = Con el [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipado
 +
| fi = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| fr = Avec [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] équipé
 +
| hu = A [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]et viselve
 +
| it = [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipaggiato
 +
| ja = [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]装備時
 +
| ko = [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]을 착용중일 때
 +
| nl = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| no = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| pl = Z [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]
 +
| pt = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| pt-br = Com o [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipado
 +
| ro = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| ru = Если используется [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]
 +
| sv = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| tr = [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] kuşanıldığında
 +
| zh-hans = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
| zh-hant = 裝備[[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]
 +
| #default = With the [[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]] equipped
 +
}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬Warrior's Spirit
 +
| ¬FishcakeWarrior's Spirit | ¬Dalokohs BarWarrior's Spirit =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬Warrior's Spirit
 +
| Shortstop¬Warrior's Spirit =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0; border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Heavy|P={{{P}}}|S={{{S}}}|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| cs = S Warrior's Spirit po snědení Dalokohs Baru nebo Fishcaku
 +
| da = Udstyret med Krigerens Ånd og under effekten af Dalokohs Chokoladebar eller Fiskekagen
 +
| de = Mit ausgerüstetem Des Kriegers Geist und unter den Effekten des Dalokohs-Riegels oder dem Fischkuchen
 +
| es = Con el Espíritu del Guerrero equipado y bajo los efectos de la Chocolatina Dalokohs o la Barrita de Pescado
 +
| fi = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| fr = Avec L'Esprit du Guerrier équipé et sous les effets de la Barre de Dalokohs et du Bâtonnet de Poisson
 +
| hu = A Harci Szellemet viselve és egyidejűleg a Dalokohs Szelet vagy Halpogácsa hatása alatt
 +
| it = Dopo aver consumato la Barretta Dalokohs o il Tortino di Pesce con lo Spirito del Guerriero equipaggiato
 +
| ja = {{dictionary/items/{{lc:Warrior's Spirit}}|{{#if:|lang|null}}=}}装備 + [[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]]、[[Fishcake{{if lang}}|{{Item name|Fishcake}}]]効果
 +
| ko = 전사의 혼과 달코로스 바나 어육완자의 효과를 동시에 받고 있을 때
 +
| nl = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| no = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| pl = Po zjedzeniu Tabliczki Ladyczeko z Duszą Wojownika
 +
| pt = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| pt-br = Após consumir a Dalokohs Bar com o Warrior's Spirit
 +
| ro = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| ru = Если используется Воинский дух, находясь под действием эффекта Плитки «Далокош» или Рыбного батончика
 +
| sv = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| tr = {{dictionary/items/{{lc:Warrior's Spirit}}|{{#if:|lang|null}}=}} kuşanıldığında ve {{dictionary/items/{{lc:Dalokohs Bar}}|{{#if:|lang|null}}=}} veya {{dictionary/items/{{lc:Fishcake}}|{{#if:|lang|null}}=}} etkisi altında iken
 +
| zh-hans = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 +
| zh-hant = 裝備[[Warrior's Spirit{{if lang}}|{{Item name|Warrior's Spirit}}]]且處於[[Dalokohs Bar{{if lang}}|{{Item name|Dalokohs Bar}}]]或[[Fishcake{{if lang}}|{{Item name|Fishcake}}]]的效果下
 +
| #default = With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Engineer|M=Gunslinger}}
+
{{#ifeq:{{subst:{1}}}|overheal|
}}{{#if:{{#if:||true}}|
+
{{#switch:¬Dalokohs BarWarrior's Spirit
{{!-}}
+
| ¬FishcakeWarrior's Spirit | ¬Dalokohs BarWarrior's Spirit =
{{!}} style="border-bottom:0" {{!}} {{Class link|Medic}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}}
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Medic}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}}}
{{!-}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy}}|factor=1.42}}
{{!}} style="border-top:0" {{!}} <small>{{lang
+
| ¬¬Conniver's Kunai Overheal =
  | en = With the {{Item link|Vita-Saw}} equipped
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | cs = Při vybavení: {{Item link|Vita-Saw}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|M=Conniver's Kunai}}|factor=3}}
  | da = Udstyret med {{Item link|Vita-Saw}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | de = Mit der {{Item link|Vita-Saw}} ausgerüstet
+
| #default =
  | es = Con la {{Item link|Vita-Saw}} equipada
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}}
  | fr = Avec la {{Item link|Vita-Saw}} équippée
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}}}}
  | hu = Az {{Item link|Vita-Saw}}t viselve
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}}|factor=1.25}}
  | it = {{Item link|Vita-Saw}} equipaggiato
+
}}
  | ja = {{Item link|Vita-Saw}}装備時
+
|<!-- If {{{1}} is not overheal -->
  | ko = {{Item link|Vita-Saw}}를 착용한 채
+
{{#switch:¬Dalokohs BarWarrior's Spirit
  | pl = Z {{Item link|Vita-Saw}}
+
| ShortstopDalokohs BarWarrior's Spirit =
  | pt = Com a {{Item link|Vita-Saw}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}
  | pt-br = Com a {{item link|Vita-Saw}} equipada
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}
  | ru = Если взята {{Item link|Vita-Saw}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}<sup>†</sup>
  | tr = {{item link|Vita-Saw}} kuşanıldığında
+
| ¬Dalokohs BarBack Scratcher =
  | zh-hant = 裝備{{Item link|Vita-Saw}}時
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Heavy|P={{{P}}}|S=Dalokohs Bar|M=Warrior's Spirit|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Engineer|size=20px|link=Engineer{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Engineer{{if lang}}|{{Class name|Engineer}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| cs = Nasazený [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]]
 +
| da = Udstyret med [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]]
 +
| de = Mit dem [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] ausgerüstet
 +
| es = Con el [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipado
 +
| fi = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| fr = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| hu = A [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] viselve
 +
| it = [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipaggiato
 +
| ja = [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]]装備時
 +
| ko = [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]]를 착용한 채
 +
| nl = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| no = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| pl = Z [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]]
 +
| pt = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| pt-br = Com o [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipado
 +
| ro = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| ru = Если взят [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]]
 +
| sv = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| tr = [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] kuşanıldığında
 +
| zh-hans = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 +
| zh-hant = 裝備[[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]]
 +
| #default = With the [[Gunslinger{{if lang}}|{{Item name|Gunslinger}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Medic|M=Vita-Saw}}
+
{{#ifeq:{{subst:{1}}}|overheal|
}}{{#if:{{#if:||true}}|
+
{{#switch:¬¬Gunslinger
{{!-}}
+
| ¬FishcakeGunslinger | ¬Dalokohs BarGunslinger =
{{!}} style="border-bottom:0" {{!}} {{Class link|Sniper}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}}
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Sniper}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer}}}}
{{!-}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer}}|factor=1.42}}
{{!}} style="border-top:0" {{!}} <small>{{lang
+
| ¬¬Conniver's Kunai Overheal =
  | en = With {{Item link|Darwin's Danger Shield}} equipped
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | cs = Nasazený {{Item link|Darwin's Danger Shield}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer|M=Conniver's Kunai}}|factor=3}}
  | Udstyret med {{Item link|Darwin's Danger Shield}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | de = Mit {{Item link|Darwin's Danger Shield}} ausgerüstet
+
| #default =
  | es = Con el {{Item link|Darwin's Danger Shield}} equipado
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}}
  | fr = Avec le {{Item link|Darwin's Danger Shield}} équippé
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}}}}
  | hu = {{Item link|Darwin's Danger Shield}} viselve
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}}|factor=1.25}}
  | it = {{Item link|Darwin's Danger Shield}} equipaggiato
+
}}
  | ja = {{Item link|Darwin's Danger Shield}}装備時
+
|<!-- If {{{1}} is not overheal -->
  | ko = {{Item link|Darwin's Danger Shield}}착용한 채
+
{{#switch:¬¬Gunslinger
  | pl = Z {{Item link|Darwin's Danger Shield}}.
+
| Shortstop¬Gunslinger =
  | pt-br = Com {{Item link|Darwin's Danger Shield}} equipado
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}
  | ru = Если надет {{Item link|Darwin's Danger Shield}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}
  | tr = {{item link|Darwin's Danger Shield}} kuşanıldığında
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}<sup>†</sup>
  | zh-hant = 裝備{{Item link|Darwin's Danger Shield}}時
+
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Engineer|P={{{P}}}|S={{{S}}}|M=Gunslinger|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Medic|size=20px|link=Medic{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Medic{{if lang}}|{{Class name|Medic}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 +
| cs = Při vybavení: [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]
 +
| da = Udstyret med [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]
 +
| de = Mit der [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] ausgerüstet
 +
| es = Con la [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipada
 +
| fi = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 +
| fr = Avec la [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] équippée
 +
| hu = Az [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]t viselve
 +
| it = [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipaggiato
 +
| ja = [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]装備時
 +
| ko = [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]를 착용한 채
 +
| nl = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 +
| no = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 +
| pl = Z [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]
 +
| pt = Com a [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]
 +
| pt-br = Com a [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipada
 +
| ro = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 +
| ru = Если взята [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]
 +
| sv = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 +
| tr = [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] kuşanıldığında
 +
| zh-hans = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 +
| zh-hant = 裝備[[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]]
 +
| #default = With the [[Vita-Saw{{if lang}}|{{Item name|Vita-Saw}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Sniper|S=Darwin's Danger Shield}}
+
{{#ifeq:{{subst:{1}}}|overheal|
}}{{#if:{{#if:||true}}|
+
{{#switch:¬¬Vita-Saw
{{!-}}
+
| ¬FishcakeVita-Saw | ¬Dalokohs BarVita-Saw =
{{!}} style="border-bottom:0" {{!}} {{Class link|Spy}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}}
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Spy}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic}}}}
{{!-}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic}}|factor=1.42}}
{{!}} style="border-top:0; border-bottom:0" {{!}} <small>{{lang
+
| ¬¬Conniver's Kunai Overheal =
  | en = With the {{Item link|Big Earner}} equipped
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | cs = Nesený {{Item link|Big Earner}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic|M=Conniver's Kunai}}|factor=3}}
  | da = Udstyret med {{Item link|Big Earner}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | de = Mit dem {{Item link|Big Earner}} ausgerüstet
+
| #default =
  | es = Con el {{Item link|Big Earner}} equipado
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}}
  | fr = Avec le {{Item link|Big Earner}} équippé
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}}}}
  | hu = A {{Item link|Big Earner}}at viselve
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}}|factor=1.25}}
  | it = {{Item link|Big Earner}} equipaggiato
+
}}
  | ja = {{Item link|Big Earner}}装備時
+
|<!-- If {{{1}} is not overheal -->
  | ko = {{Item link|Big Earner}}착용한 채
+
{{#switch:¬¬Vita-Saw
  | ru = Если взят {{Item link|Big Earner}}
+
| Shortstop¬Vita-Saw =
  | tr = {{item link|Big Earner}} kuşanıldığında
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}
  | zh-hant = 裝備{{Item link|Big Earner}}時
+
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Medic|P={{{P}}}|S={{{S}}}|M=Vita-Saw|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Sniper|size=20px|link=Sniper{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Sniper{{if lang}}|{{Class name|Sniper}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Sniper|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| cs = Nasazený [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]]
 +
| da = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| de = Mit [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] ausgerüstet
 +
| es = Con el [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipado
 +
| fi = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| fr = Avec le [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] équippé
 +
| hu = [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] viselve
 +
| it = [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipaggiato
 +
| ja = [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]]装備時
 +
| ko = [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]]을 착용한 채
 +
| nl = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| no = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| pl = Z [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]].
 +
| pt = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| pt-br = Com [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipado
 +
| ro = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| ru = Если надет [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]]
 +
| sv = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| tr = [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] kuşanıldığında
 +
| zh-hans = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 +
| zh-hant = 裝備[[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]]
 +
| #default = With [[Darwin's Danger Shield{{if lang}}|{{Item name|Darwin's Danger Shield}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0; border-bottom:0|{{{1}}}|C=Spy|M=Big Earner}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{!-}}
+
{{#switch:¬Darwin's Danger Shield¬
{{!}} style="border-top:0;{{#ifeq:{{{1}}}|overheal|border-bottom:0}}" {{!}} <small>{{lang
+
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
  | en = With {{Item link|Conniver's Kunai}} equipped
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}}
  | cs = Nesený {{Item link|Conniver's Kunai}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper}}}}
  | da = Udstyret med {{Item link|Conniver's Kunai}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper}}|factor=1.42}}
  | de = Mit dem {{Item link|Conniver's Kunai}} ausgerüstet
+
| ¬¬Conniver's Kunai Overheal =
  | es = Con el {{Item link|Conniver's Kunai}} equipado
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | fr = Avec le {{Item link|Conniver's Kunai}} équippé
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper|M=Conniver's Kunai}}|factor=3}}
  | hu = A {{Item link|Conniver's Kunai}} viselése alatt
+
{{!}}style="text-align:center;border-top:0"{{!}}{{common string|n/a}}
  | it = {{Item link|Conniver's Kunai}} equipaggiato
+
| #default =
  | ja = {{Item link|Conniver's Kunai}}装備時
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}}
  | ko = {{Item link|Conniver's Kunai}}를 착용한 채
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}}}}
  | ru = Если взят {{Item link|Conniver's Kunai}}
+
{{!}}style="text-align:center;border-top:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
  | tr = {{item link|Conniver's Kunai}} kuşanıldığında
+
}}
  | zh-hant = 裝備{{Item link|Conniver's Kunai}}時
+
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬Darwin's Danger Shield¬
 +
| ShortstopDarwin's Danger Shield¬ =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬Darwin's Danger ShieldBack Scratcher =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0"{{!}}{{#expr:1*{{Metrics/Health|C=Sniper|P={{{P}}}|S=Darwin's Danger Shield|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}|-
 +
| style="border-bottom:0" | {{#if:|<div style="text-align:center;">}}{{#if:||{{Icon class|Spy|size=20px|link=Spy{{if lang}}}}}}{{#if:|<br/>|{{#if:||&nbsp;}}}}[[Spy{{if lang}}|{{Class name|Spy}}]]{{#if:|</div>}}
 +
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬¬
 +
| ¬Fishcake¬ | ¬Dalokohs Bar¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬¬
 +
| Shortstop¬¬ =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M={{{M}}}|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0; border-bottom:0" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| cs = Nesený [[Big Earner{{if lang}}|{{Item name|Big Earner}}]]
 +
| da = Udstyret med [[Big Earner{{if lang}}|{{Item name|Big Earner}}]]
 +
| de = Mit dem [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] ausgerüstet
 +
| es = Con el [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipado
 +
| fi = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| fr = Avec le [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] équippé
 +
| hu = A [[Big Earner{{if lang}}|{{Item name|Big Earner}}]]at viselve
 +
| it = [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipaggiato
 +
| ja = [[Big Earner{{if lang}}|{{Item name|Big Earner}}]]装備時
 +
| ko = [[Big Earner{{if lang}}|{{Item name|Big Earner}}]]를 착용한 채
 +
| nl = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| no = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| pl = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| pt = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| pt-br = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| ro = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| ru = Если взят [[Big Earner{{if lang}}|{{Item name|Big Earner}}]]
 +
| sv = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| tr = [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] kuşanıldığında
 +
| zh-hans = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 +
| zh-hant = 裝備[[Big Earner{{if lang}}|{{Item name|Big Earner}}]]
 +
| #default = With the [[Big Earner{{if lang}}|{{Item name|Big Earner}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0;{{#ifeq:{{{1}}}|overheal|border-bottom:0}}|{{{1}}}|C=Spy|M=Conniver's Kunai}}
+
{{#ifeq:{{subst:{1}}}|overheal|
{{#ifeq:{{{1}}}|overheal|
+
{{#switch:¬¬Big Earner
{{!-}}
+
| ¬FishcakeBig Earner | ¬Dalokohs BarBig Earner =
{{!}} style="border-top:0" {{!}} <small>{{lang
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}}
  | en = Maximum overheal from Conniver's Kunai [[Backstab]]s
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy}}}}
  | da = Maksimal overheling fra Kynikerens Kunai' [[backstab/da|rygstik]]
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy}}|factor=1.42}}
  | de = Mit maximaler Überheilung der [[Backstab/de|Rückenstiche]] des Verschwörer-Kunais
+
| ¬¬Conniver's Kunai Overheal =
  | es = Bonificación de salud máxima de apuñalamiento de Kunai del Conspirador
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{common string|n/a}}
  | fr = Bonus d'extra santé maximal de [[Backstab/fr|poignardages]] du Kunaï du Conspirateur
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|M=Conniver's Kunai}}|factor=3}}
  | hu = Maximum túlgyógyítás [[Backstab/hu|hátbadöfésnél]] a Kétszínű Kunai által 
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{common string|n/a}}
  | ja = コンナイバーズ・クナイの[[Backstab/ja|バックスタブ]]による自己オーバーヒール最大値
+
| #default =
  | ko = 묵인자의 쿠나이의 [[Backstab/ko|백스탭]]으로 얻는 최대 과치료 양
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}}
  | ru = Сверхлечение, которое можно получить с помощью Куная заговорщика
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}}}}
  | tr = {{item name|Conniver's Kunai}}'nin [[Backstab/tr|arkadan bıçaklamasıyla]] alınan azami ek sağlıkla
+
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}}|factor=1.25}}
  | zh-hant = 陰謀苦無背刺成功後的最大超量治療值
+
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬Big Earner
 +
| Shortstop¬Big Earner =
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:.205*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0; border-bottom:0"{{!}}{{#expr:1*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Big Earner|H={{{H}}}}} round 0}}
 +
}}
 +
}}
 +
|-
 +
| style="border-top:0;" | <small>{{#switch:{{SUBPAGENAME}}
 +
| ar = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| cs = Nesený [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]]
 +
| da = Udstyret med [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]]
 +
| de = Mit dem [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] ausgerüstet
 +
| es = Con el [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipado
 +
| fi = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| fr = Avec le [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] équippé
 +
| hu = A [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] viselése alatt
 +
| it = [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipaggiato
 +
| ja = [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]]装備時
 +
| ko = [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]]를 착용한 채
 +
| nl = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| no = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| pl = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| pt = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| pt-br = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| ro = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| ru = Если взят [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]]
 +
| sv = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| tr = [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] kuşanıldığında
 +
| zh-hans = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 +
| zh-hant = 裝備[[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]]時
 +
| #default = With [[Conniver's Kunai{{if lang}}|{{Item name|Conniver's Kunai}}]] equipped
 
}}</small>
 
}}</small>
{{Class health pack and overheal table/core|style=border-top:0|{{{1}}}|C=Spy|M=Conniver's Kunai Overheal}}
+
{{#ifeq:{{subst:{1}}}|overheal|
 +
{{#switch:¬¬Conniver's Kunai
 +
| ¬FishcakeConniver's Kunai | ¬Dalokohs BarConniver's Kunai =
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy}}}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy}}|factor=1.42}}
 +
| ¬¬Conniver's Kunai Overheal =
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{common string|n/a}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|M=Conniver's Kunai}}|factor=3}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{common string|n/a}}
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}}}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{Math/Overheal|{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}}|factor=1.25}}
 +
}}
 +
|<!-- If {{{1}} is not overheal -->
 +
{{#switch:¬¬Conniver's Kunai
 +
| Shortstop¬Conniver's Kunai =
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:.205*1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:.5*1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:1.2*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| ¬¬Back Scratcher =
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:.205*1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:.5*1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:1.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}<sup>†</sup>
 +
| #default =
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:.205*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:.5*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}
 +
{{!}}style="text-align:center;border-top:0;"{{!}}{{#expr:1*{{Metrics/Health|C=Spy|P={{{P}}}|S={{{S}}}|M=Conniver's Kunai|H={{{H}}}}} round 0}}
 
}}
 
}}
 
}}
 
}}
 
|}
 
|}
{{#if:{{#if:||true}}|{{#ifeq:{{{1}}}|overheal||<sup>†</sup>''{{lang
+
<sup>†</sup>''{{#switch:{{SUBPAGENAME}}
| en = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
+
| ar = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
| da = Teoretisk værdi. Heling modtaget fra helbredspakker overstiger ikke klassens maksimale helbred
+
| cs = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
| de = Theoretischer Wert. Durch Pickups erhaltene Gesundheit überschreitet die maximale Gesundheit der Klasse nicht.
+
| da = Teoretisk værdi. Heling modtaget fra helbredspakker overstiger ikke klassens maksimale helbred
| es = Valor teórico. La salud recibida de los recolectables no exceden la salud máxima de la clase.
+
| de = Theoretischer Wert. Durch Pickups erhaltene Gesundheit überschreitet die maximale Gesundheit der Klasse nicht.
| fi = Teoreettinen arvo. Poimittavista esineistä saatu parannus ei ylitä luokan maksimiterveyttä.
+
| es = Valor teórico. La salud recibida de los recolectables no exceden la salud máxima de la clase.
| fr = Valeur théorique. Les soins reçus grâce aux packs de soins ne peuvent excéder la santé maximale de la classe.
+
| fi = Teoreettinen arvo. Poimittavista esineistä saatu parannus ei ylitä luokan maksimiterveyttä.
| hu = Elméleti értékek. A felvett ládák nem gyógyítanak túl az adott osztály maximum lehetséges életerején.
+
| fr = Valeur théorique. Les soins reçus grâce aux packs de soins ne peuvent excéder la santé maximale de la classe.
| ja = 数値は理論上のものです。ピックアップアイテムによって得たヘルスによってクラスのヘルスの最大値を超えることはありません。
+
| hu = Elméleti értékek. A felvett ládák nem gyógyítanak túl az adott osztály maximum lehetséges életerején.
| ko = 모든 값은 이론치입니다. 습득물로 얻은 체력은 병과의 최대 체력을 초과할 수 없습니다.
+
| it = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
| nl = Theoretische waarde. Genezing van pickups overstijgt de maximumgezondheid van de klasse niet.
+
| ja = 数値は理論上のものです。ピックアップアイテムによって得たヘルスによってクラスのヘルスの最大値を超えることはありません。
| pl = Wartość teorytyczna. Ilość zdrowia otrzymywanego z apteczek nie może przekraczać maksymalnej żywotności danej klasy.
+
| ko = 모든 값은 이론치입니다. 습득물로 얻은 체력은 병과의 최대 체력을 초과할 수 없습니다.
| ru = Теоретический факт. Здоровье, получаемое от сбора аптечек, не увеличивает максимальное здоровье персонажа.
+
| nl = Theoretische waarde. Genezing van pickups overstijgt de maximumgezondheid van de klasse niet.
}}''}}}}
+
| no = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| pl = Wartość teorytyczna. Ilość zdrowia otrzymywanego z apteczek nie może przekraczać maksymalnej żywotności danej klasy.
 +
| pt = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| pt-br = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| ro = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| ru = Теоретический факт. Здоровье, получаемое от сбора аптечек, не увеличивает максимальное здоровье персонажа.
 +
| sv = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| tr = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| zh-hans = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| zh-hant = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
| #default = Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
 +
}}''

Revision as of 21:49, 23 April 2016

Class Smallhealth.png
Small
Mediumhealth.png
Medium
Largehealth.png
Large
Leaderboard class scout.png Scout 26 63 125
Shortstop deployed 31 75 150
With the Pretty Boy's Pocket Pistol equipped 26 63 125
With the Sandman equipped 23 55 110
With the Shortstop active and the Pretty Boy's Pocket Pistol equipped 31 75 150
With the Shortstop active and the Sandman equipped 27 66 132
With the Pretty Boy's Pocket Pistol and the Sandman equipped 23 55 110
With the Shortstop active, the Pretty Boy's Pocket Pistol and Sandman equipped 27 66 132|- Leaderboard class soldier.png Soldier 41 100 200
With the Battalion's Backup equipped 45 110 220|- Leaderboard class pyro.png Pyro 36 88 175
Back Scratcher equipped 54 131 263|- Leaderboard class demoman.png Demoman 36 88 175
With weapon slot boots equipped 41 100 200
With a head-taking melee weapon equipped with 0 heads 31 75 150
With a head-taking melee weapon equipped with 1 head 34 83 165
With a head-taking melee weapon equipped with 2 heads 37 90 180
With a head-taking melee weapon equipped with 3 heads 40 98 195
With a head-taking melee weapon with 4 or more heads 43 105 210
With the Claidheamh Mòr equipped 36 88 175
With weapon slot boots and a head-taking melee weapon equipped with 0 heads 36 88 175
With weapon slot boots and a head-taking melee weapon equipped with 1 head 39 95 190
With weapon slot boots and a head-taking melee weapon equipped with 2 heads 42 103 205
With weapon slot boots and a head-taking melee weapon equipped with 3 heads 45 110 220
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads 48 118 235
With weapon slot boots and the Claidheamh Mòr equipped 41 100 200|- Leaderboard class heavy.png Heavy 62 150 300
Under the effects of the Dalokohs Bar or Fishcake 72 175 350
With the Warrior's Spirit equipped 62 150 300
With the Warrior's Spirit equipped and under the effects of the Dalokohs Bar or Fishcake 72 175 350|- Leaderboard class engineer.png Engineer 26 63 125
With the Gunslinger equipped 31 75 150|- Leaderboard class medic.png Medic 31 75 150
With the Vita-Saw equipped 29 70 140|- Leaderboard class sniper.png Sniper 26 63 125
With Darwin's Danger Shield equipped 26 63 125|- Leaderboard class spy.png Spy 26 63 125
With the Big Earner equipped 21 50 100
With Conniver's Kunai equipped 14 35 70

Theoretical value. Heal received from pickups does not exceed the classes' maximum health.