Difference between revisions of "Hammer unit"
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'''Hammer units''', also known as '''HU''', are a unit of measurement used by [[Source Engine]] games. It is also used to judge the [[Projectiles|speed of objects]] and players in-game, mostly for [[Competitive play]]. | '''Hammer units''', also known as '''HU''', are a unit of measurement used by [[Source Engine]] games. It is also used to judge the [[Projectiles|speed of objects]] and players in-game, mostly for [[Competitive play]]. | ||
− | * For character models 1 Hammer unit corresponds to 1/12th of a foot | + | * For character models 1 Hammer unit corresponds to 1/12th of a foot (~ 25mm) |
− | * For maps 1 Hammer unit corresponds to 1/16th of a foot | + | * For maps 1 Hammer unit corresponds to 1/16th of a foot (~ 19mm) |
* Hammer units are also used for finding the range of a [[weapon]] | * Hammer units are also used for finding the range of a [[weapon]] | ||
Revision as of 14:36, 25 November 2010
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Hammer units, also known as HU, are a unit of measurement used by Source Engine games. It is also used to judge the speed of objects and players in-game, mostly for Competitive play.
- For character models 1 Hammer unit corresponds to 1/12th of a foot (~ 25mm)
- For maps 1 Hammer unit corresponds to 1/16th of a foot (~ 19mm)
- Hammer units are also used for finding the range of a weapon