Difference between revisions of "July 28, 2016 Patch"
Djblade057 (talk | contribs) |
|||
Line 49: | Line 49: | ||
=== Undocumented changes === | === Undocumented changes === | ||
* Fixed [[Rocket Jumper]] viewmodel not being affected by [[Multiplayer options#Advanced multiplayer options|Use minimized viewmodels]] option | * Fixed [[Rocket Jumper]] viewmodel not being affected by [[Multiplayer options#Advanced multiplayer options|Use minimized viewmodels]] option | ||
+ | * Updated the [[Localization files|localization files]]. | ||
}} | }} |
Revision as of 08:15, 29 July 2016
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Matchmaking
- Competitive Mode
- Abandon penalty times are now longer for first-time abandoners with a low number of games played
- Abandoning a game now results in significant rank loss. This loss is always greater than losing a given match.
- Fixed an issue where players could drop and reconnect too many times before triggering an abandon
- Casual Mode
- Matches can now start with fewer than 24 players when there are not enough compatible players in queue
- The match will still add additional players (up to 24) as they become available
- This should improve queue times for low-population regions and game modes
- Added maps
cp_gullywash
,cp_snakewater
, andkoth_probed
- Fixed not being able to cycle between spectator modes
- Matches can now start with fewer than 24 players when there are not enough compatible players in queue
- Competitive Mode
- Weapon viewmodels
- The field-of-view slider has been re-added to Adv. Options menu (range: 54 to 70 degrees)
- This feature is now allowed in Competitive Mode
- Improved and fixed many animations when using a higher viewmodel field-of-view
- Removed custom animations from the
sv_pure
whitelist because it was being exploited - Adjusted The Cow Mangler and Black Box reload animations to be slightly faster (they now match the default rocket launcher)
- The field-of-view slider has been re-added to Adv. Options menu (range: 54 to 70 degrees)
- Your class portrait will now always be the innermost in the match status HUD (top center) and will have a slightly brighter background
- Added the Prinny promo items to the Mann Co. Store
- Added the Florida LAN 2016 community medal
- PASS Time update
- Fixed achievement items (e.g. Civilian Grade JACK Hat) not cloaking with the Spy
- Tweaks and fixes for all maps
- Fix pack speed not being updated sometimes
- Aiming players will no longer receive pack speed bonus
- Some adjustments to reduce average round length
- Overtime will end immediately if the winning team touches the ball
- Overtime won't happen if it's impossible for the losing team to win
- Fixed players being able to avoid a vote-kick by reconnecting to the server at the right time
- Fixed the
pd_watergate
HUD not drawing - Fixed Engineer teleporter exits sometimes detonating when used due to invisible geometry
- Fixed getting a black screen if the chat window was open when the match stats were being shown
- Fixed weapons not being hidden during some taunts for the Engineer, Medic, and Soldier
- Fixed Spy cloak causing the HUD 3D Character to cloak for the player the Spy is disguised as
- Fixed a client crash related to the animation system
- Fixed a bug where players in looping taunts could sometimes cause other clients to drop from the server
- Fixed not seeing particle effects for Unusual versions of Baseball Bill's Sports Shine, Ritzy Rick's Hair Fixative, and Texas Slim's Dome Shine
- Fixed hearing the "team wipe" Announcer audio at the incorrect times
Undocumented changes
- Fixed Rocket Jumper viewmodel not being affected by Use minimized viewmodels option
- Updated the localization files.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: hl2/resource/gameui_bulgarian.txt
Modified: hl2/resource/gameui_czech.txt
Modified: hl2/resource/gameui_danish.txt
Modified: hl2/resource/gameui_dutch.txt
Modified: hl2/resource/gameui_finnish.txt
Modified: hl2/resource/gameui_french.txt
Modified: hl2/resource/gameui_german.txt
Modified: hl2/resource/gameui_greek.txt
Modified: hl2/resource/gameui_japanese.txt
Modified: hl2/resource/gameui_polish.txt
Modified: hl2/resource/gameui_russian.txt
Modified: hl2/resource/gameui_schinese.txt
Modified: hl2/resource/gameui_spanish.txt
Modified: hl2/resource/gameui_swedish.txt
Modified: hl2/resource/gameui_tchinese.txt
Modified: hl2/resource/gameui_ukrainian.txt
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_quests_danish.txt
Modified: tf/resource/tf_quests_dutch.txt
Modified: tf/resource/tf_quests_spanish.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: [[Template:PatchDiff/July 28, 2016 Patch/tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx|tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx -> tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.sw.vtx]]
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pass_brickyard.bsp
Modified: tf/maps/pass_district.bsp
Modified: tf/maps/pass_timbertown.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/engineer/engineer_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/scout/scout_nohat.vvd
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.mdl
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/player/items/sniper/sniper_nohat.vvd
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_scout_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_sniper_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_arms.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_ttg_watch_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_leather_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_pocket_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/v_models/v_watch_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/florida_lan/florida_lan_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.phy
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver.vvd
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_basket.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_ball_endzone.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_enemy_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_friendly_score.res
Deleted: tf/tf2_misc_dir.vpk/resource/ui/notifications/notify_passtime_score.res
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/florida_lan/florida_lan_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/florida_lan/florida_lan_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_lochnload/c_lochnload.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_bronze_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_gold_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop_partner/player/items/all_class/passtime_badge_season1/passtime_badge_season1_silver_red.vtf