Difference between revisions of "Custom maps"
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**[http://forums.tf2maps.net/showpost.php?p=170104&postcount=10 http://forums.tf2maps.net] - Single Stage Payload Contest. | **[http://forums.tf2maps.net/showpost.php?p=170104&postcount=10 http://forums.tf2maps.net] - Single Stage Payload Contest. | ||
*[http://www.gamebanana.com/maps/games/297 http://www.gamebanana.com] - A place to download and submit maps popular among the community. | *[http://www.gamebanana.com/maps/games/297 http://www.gamebanana.com] - A place to download and submit maps popular among the community. | ||
+ | *[http://steamcommunity.com/workshop/browse/?appid=440&browsesort=trend§ion=readytouseitems Steam Community Workshop] - The [[Valve]] Official destination for custom maps. | ||
== See also == | == See also == |
Revision as of 21:25, 23 October 2016
“ | I built that.
Click to listen
— The Engineer showing off his custom map
|
” |
A custom map is a map created by third-party map makers for use in Team Fortress 2. Each map can vary in ideas and scale; some are incredibly simplistic, being modifications of official maps that fix minor issues such as map geometry, add additional pickups and flank routes, or simply include a weather or time shift to make the ambience different. Others are built from scratch and introduce completely new gamemodes, arenas, items or functions that spice up gameplay in a way that standard maps are unable to. While majority of custom maps are only available to the server or players who download them directly, certain custom maps that have proven popular with the community and Valve-team alike may be directly added to the official Team Fortress 2 map cycle in major updates.
Upon joining a server currently playing a custom map, you will automatically begin to download the map file if you don't already have it. You have the option to disable custom content downloads in the options menu; however, with this feature enabled, you will be unable to download custom maps from servers.
Contents
Arena
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Backlot | arena_backlot_rc2 | Release Candidate 2 | Construction | |
Hardhat | arena_hardhat | Beta 2 | Construction |
Capture the Flag
Standard Capture the Flag
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Atrophy | ctf_atrophy_b4 | Beta 4 | Alpine | |
Cloudburst | ctf_cloudburst_b4 | Beta 4 | Arctic | |
Converge | ctf_converge_b2 | Beta 2 | Alpine | |
Convoy | ctf_convoy_v2 | Version 2 | Desert | |
Deliverance | ctf_deliverance_b3 | Beta 3 | Alpine | |
Fusion | ctf_fusion_b2 | Beta 2 | Arctic | |
Mercy | ctf_mercy | Final | Industrial | |
Overlook | ctf_overlook_b1 | Beta 1 | Desert | |
Stockpile | ctf_stockpile_b2 | Beta 2 | Farm | |
Wildfire | ctf_wildfire_b1 | Release Candidate | Industrial | |
Wiretap | ctf_wiretap_b1 | Beta 1 | Industrial |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
HAARP | ctf_haarp | Final | Arctic | |
Premuda | ctf_premuda_b1b | Beta 1 | Desert | |
Slate (Capture The Flag) | ctf_slate_b2 | Beta 2 | Alpine | |
Vector | ctf_vector_v1 | Version 1 | Spytech |
Control Point
Standard Control Point
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Antiquity | cp_antiquity_rc1 | Release Candidate | Cambodian (modified Egypt) | |
Croissant | cp_croissant_final | Final | Alpine/Spytech | |
Glassworks | cp_glassworks_rc6a | Release Candidate | Alpine, industrial | |
Obscure | cp_obscure_final | Final | Arctic | |
Orange X | cp_orange_x | Final | Devtextures |
Attack/Defend
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Ferrum | cp_ferrum_rc1 | Release Candidate | Industrial | |
Furnace Creek | cp_furnace_creak_rs | Release Candidate | Desert | |
Glacier | cp_glacier_rc7 | Release Candidate 7 | Arctic | |
Stoneyridge | cp_stoneyridge_rc2 | Release Candidate 2 | Alpine Night/Construction | |
Treehouse | cp_treehouse_b4 | Beta 4 | Canopy | |
Upland | cp_upland_rc4 | Release Candidate 4 | Desert |
King of the Hill
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Anthem | koth_anthem_b3 | Beta 3 | Nighttime/Park |
Arctic | koth_arctic_b3 | Beta 3 | Arctic | |
Autumn Twilight | koth_autumn_twilight_rc2 | Release Candidate 2 | Nighttime/Swamp | |
Basalt | koth_basalt_rc2 | Release Candidate 2 | Desert | |
Coalplant | koth_coalplant_b7 | Beta 7 | Industrial | |
Dropdown | koth_dropdown_rc1 | Release Candidate | Forest | |
Moonshine | koth_moonshine_rc | Release Candidate | Swamp | |
Sollytude | koth_sollytude | Final | Medieval | |
Traingrid | koth_traingrid | Beta | Underground culvert | |
Trainsawlaser | koth_trainsawlaser_rc2 | Release Candidate 2 | Devtextures | |
Wubwubwub | koth_wubwubwub_remix_vip | Final | Industrial/random |
Mann vs Machine
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
100px | Isolation | mvm_isolation_b5 | Beta 5 | Arctic |
Other
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Final Destination 2015 | coop_finaldestination_2015 | Release Candidate | Other |
Payload
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Alpen | pl_alpen_rc1 | Release Candidate | Alpine | |
Cashworks | pl_cashworks_final1 | Final | Alpine | |
Cranetop | pl_cranetop_b8 | Beta 8 | Industrial | |
100px | Curve | pl_5curve | Final | Alpine |
Eclipse | pl_eclipse_rc2 | Release Candidate 2 | Desert/Canyon/Industrial | |
Manngrove | pl_manngrove_rc5 | Release Candidate 5 | Industrial | |
Millstone | pl_millstone | Final | Alpine/snow | |
Morrigan Alley | pl_morrigan_alley_b3 | Beta 3 | Medieval | |
100px | Pier | pl_pier_b20 | Beta 20 | Nighttime/Island Town |
100px | Volcanic | pl_volcanic_a25 | Alpha 25 | Volcano/Industrial |
Waste | pl_waste_v2 | Version 2 | Industrial |
Payload Race
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Animus | plr_animus_a8 | Alpha 8 | Harvest | |
Cornfield | pl_cornfield_s1_a1 | Alpha 1 | Industrial | |
Highwind | plr_highwind | Alpha 5 | Village | |
Panic | plr_panic_b2 | Beta 2 | Industrial | |
Scoville | plr_scoville_c2 | Alpha 7 | Industrial | |
Solitude | plr_solitude | Beta 1 | Desert |
Special Delivery
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Congo | sd_congo_a4 | Alpha 4 | Tropical |
Territorial Control
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Meridian | tc_meridian_rc3 | Release Candidate | Tropical Island | |
100px | Spectre | tc_spectre_b5 | Beta 5 | Military island base |
Strata | tc_strata_b1c | Beta 1c | Paleontological dig/desert |
Training
Map | File Name | Development Status | Setting(s) | |
---|---|---|---|---|
Walkway | tr_walkway_rc2 | Release Candidate | Industrial |
Official maps
Collections
There are many custom map collections on the Internet. These include:
- www.tf2maps.net - A forum and community dedicated to the creation of custom maps for TF2.
- http://artpass.tf2maps.net - Artpass Contest.
- http://compctf.tf2maps.net - Competitive CTF Contest.
- http://plrctf.tf2maps.net - Payload Race and Attack/Defend CTF Contest.
- http://forums.tf2maps.net - Single Stage Payload Contest.
- http://www.gamebanana.com - A place to download and submit maps popular among the community.
- Steam Community Workshop - The Valve Official destination for custom maps.
See also
External links
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