Difference between revisions of "August 3, 2016 Patch"
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| source = http://store.steampowered.com/news/23303 | | source = http://store.steampowered.com/news/23303 | ||
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Fixed map objectives (e.g. flags, capture points, carts) sometimes becoming unresponsive in Casual Mode games | + | * Fixed [[Maps|map]] objectives (e.g. [[Capture_the_Flag#Intelligence|flags]], [[Control point (objective)|capture points]], [[Payload#Cart_mechanics|carts]]) sometimes becoming unresponsive in [[Casual Mode]] games |
* Fixed a case where players could be late-joined into games playing a map that they didn't have selected | * Fixed a case where players could be late-joined into games playing a map that they didn't have selected | ||
− | * Updated the tooltips for the Sticky and Rocket Jumper to include the PASS Time JACK in the list of items that can't be picked up while they are equipped | + | * Updated the tooltips for the [[Sticky Jumper|Sticky]] and [[Rocket Jumper|Rocket Jumper]] to include the [[PASS Time]] [[PASS_Time#Jack|JACK]] in the list of items that can't be picked up while they are equipped |
− | * More fixes and improvements to weapon viewmodels when using wider/larger weapon field-of-view settings | + | * More fixes and improvements to [[Weapons|weapon]] viewmodels when using wider/larger weapon [[Multiplayer_options#Advanced_multiplayer_options|field-of-view settings]] |
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Revision as of 01:13, 4 August 2016
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed map objectives (e.g. flags, capture points, carts) sometimes becoming unresponsive in Casual Mode games
- Fixed a case where players could be late-joined into games playing a map that they didn't have selected
- Updated the tooltips for the Sticky and Rocket Jumper to include the PASS Time JACK in the list of items that can't be picked up while they are equipped
- More fixes and improvements to weapon viewmodels when using wider/larger weapon field-of-view settings
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_misc_dir.vpk/models/player/demo_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/engineer_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/pyro_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_heavy_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_soldier_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_spy_animations.mdl