Difference between revisions of "Template:Class weapons table scout primary"
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{{Pro}}탄환 당 피해량이 100% 많습니다.<br/> | {{Pro}}탄환 당 피해량이 100% 많습니다.<br/> | ||
{{Pro}}탄창을 한꺼번에 재장전합니다.<br/> | {{Pro}}탄창을 한꺼번에 재장전합니다.<br/> | ||
− | {{Pro}} | + | {{Pro}}보조기능: 적을 밀쳐낼 수 있습니다.<br/> |
{{Con}}발사되는 탄환 수가 60% 적습니다.<br/> | {{Con}}발사되는 탄환 수가 60% 적습니다.<br/> | ||
{{Con}}장탄수가 33% 적습니다.<br/> | {{Con}}장탄수가 33% 적습니다.<br/> | ||
− | {{Con}}들고 있을 때 피해와 압축 공기 분사로 받는 밀어내기 위력이 | + | {{Con}}들고 있을 때 피해와 압축 공기 분사로 받는 밀어내기 위력이 20% 증가합니다.<br/> |
| nl = | | nl = | ||
{{Pro}}Schiet 78% sneller. | {{Pro}}Schiet 78% sneller. | ||
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{{Con}}-34% clip size.<br/> | {{Con}}-34% clip size.<br/> | ||
{{Con}}No random critical hits.<br/> | {{Con}}No random critical hits.<br/> | ||
− | {{Con}} | + | {{Con}}-20% bullet spread.<br/> |
| de = | | de = | ||
{{Pro}}Trifft Gegner von hinten aus kurzer Entfernung mini-kritisch<br/> | {{Pro}}Trifft Gegner von hinten aus kurzer Entfernung mini-kritisch<br/> | ||
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{{Con}}장탄수가 -34% 적습니다.<br/> | {{Con}}장탄수가 -34% 적습니다.<br/> | ||
{{Con}}무작위 치명타가 발생하지 않습니다.<br/> | {{Con}}무작위 치명타가 발생하지 않습니다.<br/> | ||
− | {{Con}}집탄도가 | + | {{Con}}집탄도가 -20% 감소합니다.<br/> |
| pl = | | pl = | ||
{{Pro}}Trafianie na bezpośrednim dystansie wrogów w plecy powoduje zadawanie obrażeń minikrytycznych<br/> | {{Pro}}Trafianie na bezpośrednim dystansie wrogów w plecy powoduje zadawanie obrażeń minikrytycznych<br/> |
Revision as of 02:31, 20 August 2016
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Scattergun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
||
Unlock Force-A-Nature |
2 | 32 | Base: 65 Crit: 194 [5.4 damage × 12 pellets] |
On hit: applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a Force Jump and to horizontally prolong any other jumping technique. Has 50% faster firing speed. | |
Craft Shortstop |
4 | 32 | Base: 48 Crit: 144 [12 damage × 4 pellets] |
Has 42% faster firing speed. Deals 100% more damage per pellet. | |
Craft Soda Popper |
2 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
A hype meter is placed on the HUD when the Soda Popper is equipped. On hit with the Soda Popper out will build up 'hype'; other weapons out will not build hype. After dealing 480 of damage, the player can activate Hype mode for 8 seconds, allowing for 5 additional air jumps. Has 25% faster reload speed. | |
Craft Baby Face's Blaster |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 120% of normal speed. A boost meter is placed on the HUD when the Baby Face's Blaster is equipped. Dealing damage regardless of weapon used while equipping the Baby Face's Blaster builds up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt. -34% clip size. | |
Craft Back Scatter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
Minicrits targets when fired at their back and at close range -34% clip size. |
This template is meant to be used in localized versions of the Scout article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table scout primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, es, fr, ja, ko, pl, pt-br, ro, ru (add) |