Difference between revisions of "Talk:Gunslinger"

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m (Common sense, I suppose?)
(Common sense, I suppose?)
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Whoever that was, was stupid, or really gory/SAW-ish. [[User:Yourdeadthatsgoodamen|Yourdeadthatsgoodamen]] 18:51, 23 November 2010 (UTC)
 
Whoever that was, was stupid, or really gory/SAW-ish. [[User:Yourdeadthatsgoodamen|Yourdeadthatsgoodamen]] 18:51, 23 November 2010 (UTC)
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It may not be a bug (perhaps it's intentional), but considering how the Heavy always drops his primary when his fists/golves are out, it's an inconsistency that can affect gameplay. You can't assume common sense anyway; this is after all a game where picking up a scrumpy bottle gives you custom-tooled boolets. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 19:32, 23 November 2010 (UTC)

Revision as of 19:32, 23 November 2010

Killtaunt

From my guessing, the Gunslinger has a killtaunt--DCybertron 01:18, 9 July 2010 (UTC)

Ooh, i see. Drop a Combat Mini-Sentry Gun which deals half damage, and use the Wrangler which doubles fire rate. So it becomes a normal Sentry Gun, only cheap, quick and disposable. :D Anonynja 01:31, 9 July 2010 (UTC)

Nothing about my find of a possible 2nd killtaunt?--DCybertron 01:50, 9 July 2010 (UTC)
Nevermind....--DCybertron 01:51, 9 July 2010 (UTC)

Anyone know where the file for this thing is located? Shine 02:43, 9 July 2010 (UTC)

Likely part of the Engineer's model. Haven't check though. -- Smashman... (ts) 02:44, 9 July 2010 (UTC)
Yeah, it is. Thanks. Shine 02:48, 9 July 2010 (UTC)

Three Kill icons

There are three kill icons for this weapon. One is the normal punch, one is the taunt kill and there is an additional one for a triple punch. Has anyone seen the triple punch kill icon in-game? -- Pilk (talk) 05:51, 9 July 2010 (UTC)

Scratch that I just saw it. -- Pilk (talk) 06:49, 9 July 2010 (UTC)

RED and BLU

There are RED and BLU colour schemes for the Gunslinger. Only a picture the BLU version is up, so can anyone get their hands on a RED picture? Siphidatalk 09:35, 9 July 2010 (UTC)

Kill taunt?

Why is there no mention of the kill taunt for it? It's awesome! Or does that not have a place on a weapons page? (example http://www.youtube.com/watch?v=GPVSak_LJwg&hd=1) Curryyeahs 20:18, 9 July 2010 (UTC)

Organ Grinder --Vi3trice 20:20, 9 July 2010 (UTC)
Oh thanks, I feel stupid now. :D Nevermind me. Curryyeahs 20:24, 9 July 2010 (UTC)

Triple Punch Combo

Does it actually do the tri-punch-combo? Because I went into tr_walkway and tried it on bots and it never did a third Crit punche or have the unique kill icon. --The preceding unsigned comment was added by Sinic (talk) • contribs)

Try holding down the mouse button instead --Firestorm 22:37, 9 July 2010 (UTC)

Glove

I looked at the Engineer model in the SDK, and I saw that the Gunslinger is too big to be hidden under the glove. I don't know how significant this is, but I just though I'd let you know.Gametheorist 22:51, 9 July 2010 (UTC)

That's the point. The Engineer had to... sacrifice a little something to use the Gunslinger. The Neotank 23:22, 9 July 2010 (UTC)
I believe he's pointing out evidence that contradicts the rumor that the Engy always had a robotic hand. --Firestorm 23:27, 9 July 2010 (UTC)
Who said anything about always having a robotic hand? :O The Neotank 00:09, 10 July 2010 (UTC)

Mini-Sentry deploy time

I see that the initial build time is there, but what about the deploy time? It's at 1.2 second. 1.333 on a frame-per-frame basis, but yeah... --Vi3trice 01:08, 10 July 2010 (UTC)

Trivia

-- This is tenuous at best. If anything it's more of a reference to Anakin Skywalker, not Luke, since his prosthesis more closely resembles a robot hand whereas Luke's is made to appear organic. If this is a reference to Star Wars, then it could also be referencing any work of fiction where a main character has a prosthetic hand -- like say, Captain Hook. I removed this line of trivia for this reason. --Aranarth 05:07, 10 July 2010 (UTC) Could be a reference to the Fallout 3 Power Fist.But more resembling to the Fallout or Fallout 2 Fist. http://fallout.wikia.com/wiki/Power_Fist_(Fallout_3) CANPoo 03:00, 21 July 2010 (UTC)CANPoo

Tis annoying how everything is seen as a reference to something..BUT..there are plenty of similarities between luke replacing the hand cut off by his father, and the Engineer replacing his hand using his granfathers design. i still dont think this references anything, it is just TF2 and TF2 makes what it feels like making :D Anonynja 22:09, 21 July 2010 (UTC)

Fawlcon PAUNCH!

Is it worth mentioning the ridiculous distances the Crit-punch launches ragdolls? -- MistahFixIt 21:13, 10 July 2010 (UTC)

Upgrade and repair

Should it really have costs listed when it can not be upgraded, repaired, or have rockets? E rac 19:58, 11 July 2010 (UTC)

I only removed the rocket part, as it still upgrades and repairs Dispensers and Teleports --Firestorm 20:02, 11 July 2010 (UTC)
Ah, but I now realize it could be used on regular sentrys of other players, making rockets replenishable. E rac 20:05, 11 July 2010 (UTC)
Very true. I'm glad we had this talk, the wiki will thank us for our comprehensive and groundbreaking changes. --Firestorm 20:10, 11 July 2010 (UTC)

Mini-Sentry Rate of Fire

Referring to this video that I've posted on the Sentry Gun's talk page:

Should we put it on the article? Seems like people aren't convinced about the rate of fire (yet, it's so obvious...) If there's a better video, tell me. -- Vi3trice (talk) 23:40, 12 July 2010 (UTC)

You'll hear no objection from me, it's well done :3 — Wind 23:50, 12 July 2010 (UTC)
Thanks, but that still doesn't tell me if we should put it on the page. I'd rather have the opinions of other people than just my own. And please be honest. Bad experience from DeviantArt. -- Vi3trice (talk) 00:51, 13 July 2010 (UTC)
Never mind that, I started working on a new version. Depending on how it turns out, I might do other game mechanics as well. -- Vi3trice (talk) 20:36, 13 July 2010 (UTC)

Bug!

The bug allowing the succession Crit to be built up on allies was patched, I'm pretty sure. I moved the line about the bug to trivia and put it in the past tense. --Aranarth 01:43, 28 July 2010 (UTC)

Southern Hospitality with Gunslinger

I was playing Koth_pacman today, when the Gunslinger and Southern Hospitality glitch happened to me. I attempted to upload a photo to the wiki, but couldn't figure out how. I uploaded it to imageshack instead, so could one of yall's upload it to the Gunslinger page for me? Thanks

http://img815.imageshack.us/f/smithandwrench.jpg/

--Dalekdude101 21:14, 1 August 2010 (UTC)

http://wiki.teamfortress.com/wiki/Special:Upload. Also, which article were you thinking of putting the image on? -- En Ex (talk) 21:22, 1 August 2010 (UTC)

The Gunslinger Page --Dalekdude101 01:57, 2 August 2010 (UTC)

Any reason this was removed?

From trivia...

    • In addition, the Gunslinger boosts the Engineer's max health to that of the Medic's, just like how the Constructor has the same health as the Healer.

I challenge someone to give me one good reason how it was not relevant in the context of the trivia that preceded it. If anyone is interested, the preceding trivia pointed out how the Combat Mini-sentry and Autogun have identical stats in every single way. How does it not make sense to point out the Stat change granted to the Engineer is identical to the statistics of the Constructor from Gang Garrison 2? And yes, I'm calling you out Focusknock. Psychopath 00:33, 14 November 2010 (UTC)

There's no need to get confrontational, we can discuss this. Personally, I'm on the fence, it's both useless and yet somewhat interesting. I think either both should stay or both should go. --User Firestorm Flame.png Firestorm 01:02, 14 November 2010 (UTC)
The Autgon trivia was fine; it was short and gave rise to an interesting point. This trivia, however, is ridiculous. It attempts to link two unrelated facts, the Gunslinger's health boost and the similarity between the Constructor and Healer. It is irrelevant and so poorly done, I saw no reason for its continued existance. --Focusknock s 21:19, 14 November 2010 (UTC)
While it may be a lost cause to try to convince you otherwise, I can give my reasoning for bringing this up. The lowest "tier" of health in TF2 is 125 (shared by the Engineer, Scout, Sniper, and Spy). The lowest tier of health in GG2 is 100 (shared by the Runner and Infiltrator). The second tier of health in TF2 is that of the Medic: 150 (shared by Medic, eyelander Demo, special delivery scout, darwin danger shield sniper, and gunslinger Engineer). The 2nd tier of health in GG2 is that of the healer: 120. The connection doesn't seem that far-fetched to me because I am the one putting 2 and 2 together, hopefully this gave you a little insight as to how I viewed it. Psychopath 21:35, 14 November 2010 (UTC)
I agree with FocusKnock. This is the Team Fortress Wiki, not the Gang Garrison 2 Wiki. I admit that GG2 has gained quite a lot of popularity and the fact that certain TF2 items released after GG2 are similar to the ones in GG2 might be a somewhat interesting, this one is a stretch. You're trying to find links where there are none. Also, it is very poorly written. Until I read your comment here, I had no clue what the "Constructor" and and "Healer" were. Again, GG2 has gained some popularity, but it isn't exactly a world-famous household name. You can't assume people are going to have the same familiarity with it that they have with TF2. Without any context, that item looks like complete nonsense to me. As for the other one trivia items mentioning GG2, I'm not sure they should be there either. Like I said, it's kind of interesting, but the only real relationship between TF2 and GG2 is that the latter is a demake of the former. Unless there is some confirmation somewhere that anything in TF2 was inspired by GG2 then all these trivia items are doing is point out a coincidence. It's kind of neat, but not really relevant. If the other one is to be removed then I would argue that all GG2 trivia be removed. -- Alex2539 - (talk | contribs) -- 21:37, 14 November 2010 (UTC)
If it's any more enlightening to you Psycho, *I* wanted to remove it because I found it astoundingly uninteresting. It boils down to "When X uses Y, it has the same attributes as Z." It's observational trivia that most people wouldn't care about, and really doesn't have much of a place here. Even if GG2 was a "household name." FlotsamX 21:40, 14 November 2010 (UTC)
If it's any consolation, I sent Robin a message the other day inquiring if any similarities between the two games were intentional or came to be through sheer coincidence. We'll have to wait and see until at least Monday because I highly doubt he'll be on the clock on a weekend. Psychopath 21:48, 14 November 2010 (UTC)
Actually, I personally would get rid of the Gang Garrison Autogun trivia too, but eh. Wait and see it is. -The Neotank ( | Talk) User The Neotank Signeotank.gif 21:54, 14 November 2010 (UTC)

Glitched Glove

From the bug section, i actually have a picture of the glitch in action


35bfhjt.png


EDIT: forgot to put my sign....again....


Gamecrazy009 22:50, 15 November 2010 (UTC)

Common sense, I suppose?

Someone said that this is a bug: "If an Engineer dies while the Gunslinger is his active weapon, he will not drop a recoverable weapon pickup."

Well, wouldn't that be just common sense? It's not like you would take off his hand. Unless he actually used to drop something else when the Gunslinger was his active weapon. AbeX300 18:42, 23 November 2010 (UTC)

Whoever that was, was stupid, or really gory/SAW-ish. Yourdeadthatsgoodamen 18:51, 23 November 2010 (UTC)

It may not be a bug (perhaps it's intentional), but considering how the Heavy always drops his primary when his fists/golves are out, it's an inconsistency that can affect gameplay. You can't assume common sense anyway; this is after all a game where picking up a scrumpy bottle gives you custom-tooled boolets. Toomai Glittershine 19:32, 23 November 2010 (UTC)