Difference between revisions of "Template:Class health pack and overheal table"
m (Added /fi from Classes/fi) |
(A few odds and ends. Once I'm done copying strings, I'll replace the [[]] with {{}}.) |
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Line 398: | Line 398: | ||
| ja = {{Item link|Dalokohs Bar}}、{{Item link|Fishcake}}摂取効果中 | | ja = {{Item link|Dalokohs Bar}}、{{Item link|Fishcake}}摂取効果中 | ||
| ko = {{Item link|Dalokohs Bar}}나 {{Item link|Fishcake}}의 효과를 받고 있을 때 | | ko = {{Item link|Dalokohs Bar}}나 {{Item link|Fishcake}}의 효과를 받고 있을 때 | ||
+ | | nl = Binnen 30 seconden na het consumeren van de [[Dalokohs Bar]] | ||
| pl = Po zjedzeniu {{Item link|Dalokohs Bar}} | | pl = Po zjedzeniu {{Item link|Dalokohs Bar}} | ||
| pt-br = Após consumir a {{item link|Dalokohs Bar}} | | pt-br = Após consumir a {{item link|Dalokohs Bar}} | ||
Line 422: | Line 423: | ||
| ja = {{Item link|Gunslinger}}装備時 | | ja = {{Item link|Gunslinger}}装備時 | ||
| ko = {{Item link|Gunslinger}}를 장착했을 때 | | ko = {{Item link|Gunslinger}}를 장착했을 때 | ||
+ | | nl = Met de [[Gunslinger]] uitgerust | ||
| pl = Z {{Item link|Gunslinger}} | | pl = Z {{Item link|Gunslinger}} | ||
| pt-br = Com o {{item link|Gunslinger}} equipado | | pt-br = Com o {{item link|Gunslinger}} equipado | ||
Line 446: | Line 448: | ||
| ja = {{Item link|Vita-Saw}}装備時 | | ja = {{Item link|Vita-Saw}}装備時 | ||
| ko = {{Item link|Vita-Saw}}을 장착했을 때 | | ko = {{Item link|Vita-Saw}}을 장착했을 때 | ||
+ | | nl = Met de [[Vita-Saw]] uitgerust | ||
| pl = Z {{Item link|Vita-Saw}} | | pl = Z {{Item link|Vita-Saw}} | ||
| pt = Com a {{Item link|Vita-Saw}} | | pt = Com a {{Item link|Vita-Saw}} | ||
Line 471: | Line 474: | ||
| ja = {{Item link|Darwin's Danger Shield}}装備時 | | ja = {{Item link|Darwin's Danger Shield}}装備時 | ||
| ko = {{Item link|Darwin's Danger Shield}}을 장착했을 때 | | ko = {{Item link|Darwin's Danger Shield}}을 장착했을 때 | ||
+ | | nl = Met de [[Darwin's Danger Shield]] uitgerust | ||
| pl = Z {{Item link|Darwin's Danger Shield}}. | | pl = Z {{Item link|Darwin's Danger Shield}}. | ||
| pt-br = Com {{Item link|Darwin's Danger Shield}} equipado | | pt-br = Com {{Item link|Darwin's Danger Shield}} equipado | ||
Line 528: | Line 532: | ||
| fr = Bonus d'extra santé maximal de [[Backstab/fr|poignardages]] du Kunaï du Conspirateur | | fr = Bonus d'extra santé maximal de [[Backstab/fr|poignardages]] du Kunaï du Conspirateur | ||
| hu = Maximum túlgyógyítás [[Backstab/hu|hátbadöfésnél]] a Kétszínű Kunai által | | hu = Maximum túlgyógyítás [[Backstab/hu|hátbadöfésnél]] a Kétszínű Kunai által | ||
+ | | it = Limite massimo con il Kunai del Congiuratore | ||
| ja = コンナイバーズ・クナイの[[Backstab/ja|バックスタブ]]による自己オーバーヒール最大値 | | ja = コンナイバーズ・クナイの[[Backstab/ja|バックスタブ]]による自己オーバーヒール最大値 | ||
| ko = {{Item name|Conniver's Kunai}}의 [[Backstab/ko|백스탭]]으로 얻는 최대 과치료 양 | | ko = {{Item name|Conniver's Kunai}}의 [[Backstab/ko|백스탭]]으로 얻는 최대 과치료 양 |
Revision as of 20:48, 20 October 2016
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class health pack and overheal table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ko, ru, zh-hant (add) |
Documentation for Class health pack and overheal table
Usage
Parameter 1 can be set to overheal
to switch from the health pack table to the overheal table.
The parameters scout, soldier, pyro, demoman, heavy, engineer, medic, sniper, spy
can be set to select which classes' info to display. Defining none of these parameters will default to displaying all classes.
Formatting is done per-row, with the use of border-top:0 and border-bottom:0. These values are also passed into the core template.
Some exceptions (Shortstop, Back Scratcher, Dalokohs Bar, Conniver's Kunai) had to be hard-coded into the core template.
Some rows are only relevant to overheal or only relevant to health packs. These rows are wrapped in {{#ifeq:{{{1}}}|overheal|true|false}}
.
Examples
{{Class health pack and overheal table|scout=yes|soldier=yes|demoman=yes|medic=yes}}
Class | Small |
Medium |
Large |
---|---|---|---|
Scout | 26 | 63 | 125 |
With the Sandman equipped | 23 | 55 | 110 |
Soldier | 41 | 100 | 200 |
With the Battalion's Backup equipped | 45 | 110 | 220 |
Demoman | 36 | 88 | 175 |
With weapon slot boots equipped | 41 | 100 | 200 |
With a head-taking melee weapon equipped with 0 heads | 31 | 75 | 150 |
With a head-taking melee weapon equipped with 1 head | 34 | 83 | 165 |
With a head-taking melee weapon equipped with 2 heads | 37 | 90 | 180 |
With a head-taking melee weapon equipped with 3 heads | 40 | 98 | 195 |
With a head-taking melee weapon with 4 or more heads | 43 | 105 | 210 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 36 | 88 | 175 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 39 | 95 | 190 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 42 | 103 | 205 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 45 | 110 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 48 | 118 | 235 |
Medic | 31 | 75 | 150 |
With the Vita-Saw equipped | 29 | 70 | 140 |
{{Class health pack and overheal table|overheal|scout=yes|soldier=yes|demoman=yes|medic=yes}}
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
{{Class health pack and overheal table}}
Class | Small |
Medium |
Large |
---|---|---|---|
Scout | 26 | 63 | 125 |
With the Sandman equipped | 23 | 55 | 110 |
Soldier | 41 | 100 | 200 |
With the Battalion's Backup equipped | 45 | 110 | 220 |
Pyro | 36 | 88 | 175 |
With the Back Scratcher equipped | 54 | 131 | 263† |
Demoman | 36 | 88 | 175 |
With weapon slot boots equipped | 41 | 100 | 200 |
With a head-taking melee weapon equipped with 0 heads | 31 | 75 | 150 |
With a head-taking melee weapon equipped with 1 head | 34 | 83 | 165 |
With a head-taking melee weapon equipped with 2 heads | 37 | 90 | 180 |
With a head-taking melee weapon equipped with 3 heads | 40 | 98 | 195 |
With a head-taking melee weapon with 4 or more heads | 43 | 105 | 210 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 36 | 88 | 175 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 39 | 95 | 190 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 42 | 103 | 205 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 45 | 110 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 48 | 118 | 235 |
Heavy | 62 | 150 | 300 |
Under the effects of the Dalokohs Bar or Fishcake | 72 | 175 | 350 |
With the Fists of Steel equipped | 62 | 150 | 300 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 72 | 175 | 350 |
Engineer | 26 | 63 | 125 |
With the Gunslinger equipped | 31 | 75 | 150 |
Medic | 31 | 75 | 150 |
With the Vita-Saw equipped | 29 | 70 | 140 |
Sniper | 26 | 63 | 125 |
Spy | 26 | 63 | 125 |
With the Big Earner equipped | 21 | 50 | 100 |
With Conniver's Kunai equipped | 14 | 35 | 70 |
{{Class health pack and overheal table|overheal}}
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Pyro | 175 | 260 | 220 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Heavy | 300 | 450 | 376 |
Under the effects of the Dalokohs Bar or Fishcake | 350 | 500† | 426 |
With the Fists of Steel equipped | 300 | 390 | 346 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 350 | 440 | 396 |
Engineer | 125 | 185 | 158 |
With the Gunslinger equipped | 150 | 225 | 189 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
Sniper | 125 | 185 | 158 |
Spy | 125 | 185 | 158 |
With the Big Earner equipped | 100 | 150 | 126 |
With Conniver's Kunai equipped | 70 | 105 | 89 |
Maximum overheal from Conniver's Kunai backstabs | N/A | 210 | N/A |