Difference between revisions of "User:Darkid/Sandbox2"
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| #default = Shot type | | #default = Shot type | ||
}} | }} | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{type}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | [[Damage{{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | [[Damage{{#switch:{{SUBPAGENAME}} | ||
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| #default = Damage type | | #default = Damage type | ||
}}]] | }}]] | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{damagetype}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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| #default = Ranged or Melee damage? | | #default = Ranged or Melee damage? | ||
}} | }} | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{rangetype}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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| #default = Effect | | #default = Effect | ||
}} | }} | ||
− | | style="text-align:right;">{{ | + | | style="text-align:right;">{{{effect}}}<nowiki></nowiki> |
| colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
| ar = Effect range | | ar = Effect range | ||
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| #default = Effect range | | #default = Effect range | ||
}} | }} | ||
− | | style="text-align:right;">{{ | + | | style="text-align:right;">{{{effect range}}}<!-- |
// | // | ||
// Damage | // Damage | ||
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| #default = Maximum ramp-up | | #default = Maximum ramp-up | ||
}} | }} | ||
− | | style="background:#DEE8ED" | {{ | + | | style="background:#DEE8ED" | {{{ramp up %|150}}}% |
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{ramp up}}}<nowiki></nowiki> |
|- | |- | ||
| style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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}} | }} | ||
| style="background:#DEE8ED" | 100% | | style="background:#DEE8ED" | 100% | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{base}}}<nowiki></nowiki> |
|- | |- | ||
| style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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| #default = Maximum fall-off | | #default = Maximum fall-off | ||
}} | }} | ||
− | | style="background:#DEE8ED" | {{ | + | | style="background:#DEE8ED" | {{{fall off %|50}}}%</td> |
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{fall off}}}</td><nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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| #default = Bullet count per 1 ammo | | #default = Bullet count per 1 ammo | ||
}} | }} | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{bullet count}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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| #default = Pellet count | | #default = Pellet count | ||
}} | }} | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{pellet count}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{dictionary/common_strings/{{lc:point blank}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | | colspan="2" style="background:#FFDDAD;" | {{dictionary/common_strings/{{lc:point blank}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{point blank}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | ||
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}}"> {{dictionary/common_strings/{{lc:medium range}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | }}"> {{dictionary/common_strings/{{lc:medium range}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
</span> | </span> | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{medium range}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | ||
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}}"> {{dictionary/common_strings/{{lc:long range}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | }}"> {{dictionary/common_strings/{{lc:long range}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
</span> | </span> | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{long range}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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| zh-hant = Hammer Units away from target | | zh-hant = Hammer Units away from target | ||
| #default = Hammer Units away from target | | #default = Hammer Units away from target | ||
− | }}">{{ | + | }}">{{{pellet spread}}} |
</span>:<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="{{#switch:{{SUBPAGENAME}} | </span>:<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="{{#switch:{{SUBPAGENAME}} | ||
| ar = Hammer Units of spread on target | | ar = Hammer Units of spread on target | ||
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</span> | </span> | ||
| style="background:#DEE8ED" | 100% | | style="background:#DEE8ED" | 100% | ||
− | style="text-align:right;" | {{ | + | style="text-align:right;" | {{{flame close}}}<nowiki></nowiki> |
|- | |- | ||
| style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | | style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | ||
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}} | }} | ||
</span> | </span> | ||
− | | style="background:#DEE8ED" | {{ | + | | style="background:#DEE8ED" | {{{flame far %|60}}}% |
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{flame far}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{dictionary/common_strings/{{lc:backstab}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | | colspan="2" style="background:#FFDDAD;" | {{dictionary/common_strings/{{lc:backstab}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{backstab}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
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| #default = Bodyshot | | #default = Bodyshot | ||
}} | }} | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{bodyshot}}}<nowiki></nowiki> |
|- | |- | ||
| colspan="2" style="background:#FFDDAD;" | [[Critical hits{{#switch:{{SUBPAGENAME}} | | colspan="2" style="background:#FFDDAD;" | [[Critical hits{{#switch:{{SUBPAGENAME}} | ||
Line 561: | Line 561: | ||
| #default = | | #default = | ||
}}|{{dictionary/common_strings/{{lc:critical}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}}]] | }}|{{dictionary/common_strings/{{lc:critical}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}}]] | ||
− | | style="text-align:right;" | {{ | + | | style="text-align:right;" | {{{crit}}} |
|} | |} | ||
<noinclude> | <noinclude> | ||
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generates: | generates: | ||
− | { | + | |
− | | {{ | + | {| class="wikitable collapsible dmgtable" cellpadding="2" style="font-size:90%" |
− | | {{#if: | + | ! colspan="3" style="background:#F3A957;" | {{dictionary/common_strings/{{lc:Damage and Function times}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} |
− | + | <nowiki></nowiki> | |
− | + | |- | |
− | | {{ | + | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} |
− | + | | ar = نوع الطلقة | |
− | + | | cs = Typ střely | |
− | + | | da = Skudtype | |
− | + | | de = Schusstyp | |
− | + | | es = Tipo de Disparo | |
− | + | | fi = Ampumistapa | |
− | + | | fr = Type de Tir | |
− | + | | hu = Lövési típus | |
− | + | | it = Tipo di sparo | |
− | + | | ja = 弾丸タイプ | |
− | + | | ko = 발사 형태 | |
− | + | | nl = Type schot | |
− | + | | no = Shot type | |
− | + | | pl = Rodzaj strzału | |
− | + | | pt = Tipo de disparo | |
− | + | | pt-br = Tipo de disparo | |
− | + | | ro = Tip de împușcare | |
− | + | | ru = Тип выстрела | |
− | + | | sv = Skjut-typ | |
− | + | | tr = Atış türü | |
− | + | | zh-hans = 子弹类型 | |
− | + | | zh-hant = 子彈類型 | |
− | + | | #default = Shot type | |
− | |||
− | |||
}} | }} | ||
− | + | | style="text-align:right;" | {{subst:{type}}}<nowiki></nowiki> | |
− | + | |- | |
− | + | | colspan="2" style="background:#FFDDAD;" | [[Damage{{#switch:{{SUBPAGENAME}} | |
− | + | | ar|cs|da|de|es|fi|fr|hu|it|ja|ko|nl|no|pl|pt|pt-br|ro|ru|sv|tr|zh-hans|zh-hant = /{{SUBPAGENAME}} | |
− | + | | #default = | |
− | + | }}|{{#switch:{{SUBPAGENAME}} | |
− | + | | ar = Damage type | |
− | + | | cs = Typ poškození | |
− | + | | da = Skadetype | |
− | + | | de = Schadensart | |
− | + | | es = Tipo de daño | |
− | + | | fi = Damage type | |
− | + | | fr = Damage type | |
− | + | | hu = Sebzés típus | |
− | + | | it = Tipo di Danno | |
− | + | | ja = ダメージの種類 | |
− | + | | ko = 피해 형식 | |
− | + | | nl = Damage type | |
− | + | | no = Damage type | |
− | + | | pl = Typ obrażeń | |
− | + | | pt = Damage type | |
− | + | | pt-br = Tipo de dano | |
− | + | | ro = Tip de pagubă | |
− | + | | ru = Тип урона | |
− | + | | sv = Damage type | |
− | + | | tr = Hasar türü | |
− | + | | zh-hans = 伤害类型 | |
− | + | | zh-hant = 傷害類型 | |
− | + | | #default = Damage type | |
− | + | }}]] | |
− | + | | style="text-align:right;" | {{subst:{damagetype}}}<nowiki></nowiki> | |
− | + | |- | |
− | + | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | |
− | + | | ar = Ranged or Melee damage? | |
− | + | | cs = Poškození na blízko nebo na dálku? | |
− | + | | da = Afstands- eller Nærkampsskade? | |
− | + | | de = Nah- oder Fernkampfschaden? | |
− | + | | es = ¿Daño a distancia o cuerpo a cuerpo? | |
− | + | | fi = Ranged or Melee damage? | |
− | + | | fr = Ranged or Melee damage? | |
− | + | | hu = Távoli vagy vagy közelharci sebzés? | |
− | + | | it = A distanza o corpo a corpo? | |
− | + | | ja = 遠距離ダメージか近接ダメージか | |
− | + | | ko = 피해를 입히는 거리 | |
− | + | | nl = Ranged or Melee damage? | |
− | + | | no = Ranged or Melee damage? | |
− | + | | pl = Na odległość czy do walki wręcz? | |
− | + | | pt = Ranged or Melee damage? | |
− | + | | pt-br = A Distância ou dano corpo a corpo? | |
− | + | | ro = Pagubă la distanță sau apropiată? | |
− | + | | ru = Ближний или дальний бой? | |
− | + | | sv = Ranged or Melee damage? | |
− | + | | tr = Cephaneli mi yakın dövüş mü? | |
+ | | zh-hans = 距离伤害还是近战伤害 | ||
+ | | zh-hant = 遠程或近戰傷害 | ||
+ | | #default = Ranged or Melee damage? | ||
+ | }} | ||
+ | | style="text-align:right;" | {{subst:{rangetype}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = التأثير | ||
+ | | cs = Efekt | ||
+ | | da = Effekt | ||
+ | | de = Effekt | ||
+ | | es = Efecto | ||
+ | | fi = Vaikutus | ||
+ | | fr = Effet | ||
+ | | hu = Hatás | ||
+ | | it = Effetto | ||
+ | | ja = 効果 | ||
+ | | ko = 효과 | ||
+ | | nl = Effect | ||
+ | | no = Effect | ||
+ | | pl = Efekt | ||
+ | | pt = Efeito | ||
+ | | pt-br = Efeito | ||
+ | | ro = Efect | ||
+ | | ru = Эффект | ||
+ | | sv = Effekt | ||
+ | | tr = Etki | ||
+ | | zh-hans = 效果 | ||
+ | | zh-hant = 效果 | ||
+ | | #default = Effect | ||
+ | }} | ||
+ | | style="text-align:right;">{{subst:{effect}}}<nowiki></nowiki> | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = Effect range | ||
+ | | cs = Rozsah efektu | ||
+ | | da = Effekt-rækkevidde | ||
+ | | de = Effektreichweite | ||
+ | | es = Rango de alcance | ||
+ | | fi = Vaikutusalue | ||
+ | | fr = Portée de l'effet | ||
+ | | hu = Hatókör | ||
+ | | it = Raggio d’azione dell’effetto | ||
+ | | ja = 効果範囲 | ||
+ | | ko = 효과 범위 | ||
+ | | nl = Effectbereik | ||
+ | | no = Effect range | ||
+ | | pl = Zasięg efektu | ||
+ | | pt = Alcance do efeito | ||
+ | | pt-br = Alcance do efeito | ||
+ | | ro = Raza efectului | ||
+ | | ru = Радиус эффекта | ||
+ | | sv = Effekts-räckvidd | ||
+ | | tr = Etki alanı | ||
+ | | zh-hans = 作用范围 | ||
+ | | zh-hant = 效果範圍 | ||
+ | | #default = Effect range | ||
}} | }} | ||
− | + | | style="text-align:right;">{{subst:{effect range}}}<!-- | |
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− | }}<!-- | ||
// | // | ||
// Damage | // Damage | ||
// | // | ||
− | --> | + | --><nowiki></nowiki> |
− | + | |- | |
− | + | | colspan="3" style="background:#FFBD7E" | {{dictionary/common_strings/{{lc:damage}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | |
− | + | |- | |
− | + | | style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | |
− | + | | ar = ماكسمم رامب أب | |
− | + | | cs = Maximální navýšení poškození | |
− | + | | da = Maksimal skade | |
− | + | | de = Maximaler Schaden | |
− | + | | es = Aumento máximo | |
− | + | | fi = Suurin vahinko | |
− | + | | fr = Dégâts maximum | |
− | + | | hu = Maximális felgyülemlés | |
− | + | | it = Aumento massimo | |
− | + | | ja = 最大ダメージ | |
− | + | | ko = 최대 피해량 상승 | |
− | + | | nl = Maximale toename | |
− | + | | no = Maximum ramp-up | |
− | + | | pl = Maksymalny przyrost obrażeń | |
− | + | | pt = Ramp Up Máximo | |
− | + | | pt-br = Dano máximo | |
− | + | | ro = Accelerare maximă | |
− | + | | ru = Максимальный | |
− | + | | sv = Maximal skada möjligt | |
− | + | | tr = Azami sınır | |
− | + | | zh-hans = 最大伤害 | |
− | + | | zh-hant = 最大傷害 | |
− | + | | #default = Maximum ramp-up | |
− | + | }} | |
− | + | | style="background:#DEE8ED" | {{subst:{ramp up %|150}}}% | |
− | + | | style="text-align:right;" | {{subst:{ramp up}}}<nowiki></nowiki> | |
− | + | |- | |
− | + | | style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | |
− | + | | ar = الضرر قاعدي | |
− | + | | cs = Základní poškození | |
− | + | | da = Grundskade | |
− | + | | de = Basisschaden | |
− | + | | es = Daño base | |
− | + | | fi = Perusvahinko | |
− | + | | fr = Dégâts de base | |
− | + | | hu = Alapsebzés | |
− | + | | it = Danno base | |
− | + | | ja = 基本ダメージ | |
− | + | | ko = 기본 피해량 | |
− | + | | nl = Basisschade | |
− | + | | no = Base damage | |
− | + | | pl = Bazowe obrażenia | |
− | + | | pt = Base | |
− | + | | pt-br = Dano base | |
− | + | | ro = Pagubă de bază | |
− | + | | ru = Стандартный | |
− | + | | sv = Grundskada | |
− | + | | tr = Ana hasar | |
− | + | | zh-hans = 基本伤害 | |
− | + | | zh-hant = 基本傷害 | |
− | + | | #default = Base damage | |
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}} | }} | ||
+ | | style="background:#DEE8ED" | 100% | ||
+ | | style="text-align:right;" | {{subst:{base}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = ماكسمم فال أوف | ||
+ | | cs = Maximální opad poškození | ||
+ | | da = Minimum skade | ||
+ | | de = Minimaler Schaden | ||
+ | | es = Disminución máxima | ||
+ | | fi = Minimivahinko | ||
+ | | fr = Dégâts minimum | ||
+ | | hu = Maximum csökkenés | ||
+ | | it = Decadimento massimo | ||
+ | | ja = 最小ダメージ | ||
+ | | ko = 최대 피해량 감소 | ||
+ | | nl = Maximale afname | ||
+ | | no = Maximum fall-off | ||
+ | | pl = Maksymalny spadek obrażeń | ||
+ | | pt = Fall Off Máximo | ||
+ | | pt-br = Dano mínimo | ||
+ | | ro = Îndepărtare maximă | ||
+ | | ru = Минимальный | ||
+ | | sv = Minimal möjlig skada | ||
+ | | tr = Azami dağılım | ||
+ | | zh-hans = 最小伤害 | ||
+ | | zh-hant = 最小傷害 | ||
+ | | #default = Maximum fall-off | ||
+ | }} | ||
+ | | style="background:#DEE8ED" | {{subst:{fall off %|50}}}%</td> | ||
+ | | style="text-align:right;" | {{subst:{fall off}}}</td><nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = كل طلقة واحدة تحسب من الذخيرة الواحدة | ||
+ | | cs = Počet kulek za 1 jednotku munice | ||
+ | | da = Patroner for hver 1 ammunition | ||
+ | | de = Kugeln pro 1 Munitionseinheit | ||
+ | | es = Contador de balas por 1 munición | ||
+ | | fi = Luotien määrä ammusta kohden | ||
+ | | fr = Nombre de balles pour 1 munition | ||
+ | | hu = Golyók száma 1 lőszerenként | ||
+ | | it = Numero di proiettli per 1 munizione | ||
+ | | ja = 弾薬1ポイントあたりの弾丸数 | ||
+ | | ko = 탄약 하나의 탄환 개수 | ||
+ | | nl = Kogels per munitiepunt | ||
+ | | no = Bullet count per 1 ammo | ||
+ | | pl = Liczba nabojów na 1 szt. amunicji | ||
+ | | pt = Contagem de balas por 1 munição | ||
+ | | pt-br = Contagem de balas por 1 munição | ||
+ | | ro = Număr de gloanțe per muniție | ||
+ | | ru = Количество пуль за единицу боезапаса | ||
+ | | sv = Kulor per 1 ammunition | ||
+ | | tr = 1 cephane başına düşen mermi | ||
+ | | zh-hans = 子弹消耗1弹药 | ||
+ | | zh-hant = 子彈消耗1彈藥 | ||
+ | | #default = Bullet count per 1 ammo | ||
+ | }} | ||
+ | | style="text-align:right;" | {{subst:{bullet count}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = عدد الحبيبات | ||
+ | | cs = Počet broků | ||
+ | | da = Antal hagl | ||
+ | | de = Anzahl der Kugeln | ||
+ | | es = Cantidad de balas | ||
+ | | fi = Haulien määrä | ||
+ | | fr = Nombre de plombs | ||
+ | | hu = Sörétek száma | ||
+ | | it = Numero di pallettoni | ||
+ | | ja = 散弾数 | ||
+ | | ko = 탄환 개수 | ||
+ | | nl = Aantal hagelkorrels | ||
+ | | no = Pellet count | ||
+ | | pl = Ilość śrutu | ||
+ | | pt = Contagem de disparos | ||
+ | | pt-br = Contagem de disparos | ||
+ | | ro = Număr de alice | ||
+ | | ru = Количество дробинок | ||
+ | | sv = Antal Kulor | ||
+ | | tr = Tanecik sayısı | ||
+ | | zh-hans = 散弹发数 | ||
+ | | zh-hant = 散彈發數 | ||
+ | | #default = Pellet count | ||
+ | }} | ||
+ | | style="text-align:right;" | {{subst:{pellet count}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{dictionary/common_strings/{{lc:point blank}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
+ | | style="text-align:right;" | {{subst:{point blank}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = المدى من غرقة المؤونة إلى الجدار المعاكس في الطابق الأعلى داخل توفورت ماب | ||
+ | | cs = Vzdálenost od dveří hlavní doplňovací místnosti k protější zdi v horním patře mapy 2Fort | ||
+ | | da = Afstanden mellem det primære genforsyningsskab og den modsatte væg i 2Fort | ||
+ | | de = Entfernung vom Vorratsschrank bis zur gegenüberliegenden Wand des oberen Stockwerks auf 2Fort | ||
+ | | es = Distancia desde la puerta principal del gabinete de reabastecimiento la pared opuesta en el nivel superior de 2Fort | ||
+ | | fi = Etäisyys ensisijaisesta tiimin täydennyspaikasta vastakkaiseen seinään 2Fortin ylemmässä kerroksessa | ||
+ | | fr = Distance de la porte principale de ravitaillement sur le mur opposé à la paroi opposée de l'étage supérieur de 2Fort | ||
+ | | hu = A fő ellátmányszoba ajtaja és a szemközti fal távolsága a 2Fort-on | ||
+ | | it = Distanza dalla porta principale degli spogliatoi alla parete opposta al piano superiore in 2Fort | ||
+ | | ja = 中距離は、2Fortのメイン・リスポンシャッター前から反対側真正面2階の壁までの範囲。 | ||
+ | | ko = 2Fort 위층 보급 문에서 반대쪽 벽까지의 거리 | ||
+ | | nl = Afstand van de bevoorradingsdeur tot de overstaande muur op de tweede verdieping van 2Fort | ||
+ | | no = Distance from the main resupply door to the opposite wall on the upper level of 2Fort | ||
+ | | pl = Odległość między głównymi drzwiami od pokoju z zaopatrzeniem do przeciwległej ściany na górnym piętrze na mapie 2Fort | ||
+ | | pt = Distância da porta principal de reabastecimento para a parede oposta no piso de cima no 2Fort | ||
+ | | pt-br = Distância da porta principal de reabastecimento para a parede oposta no nível de cima de 2Fort | ||
+ | | ro = Distanța de la ușa principală de aprovizionare până la peretele opus de la nivelul superior în 2Fort | ||
+ | | ru = За среднюю дистанцию принято расстояние от выхода с главной комнаты возрождения до противоположной стены на втором этаже карты 2Fort | ||
+ | | sv = Avståndet mellan skåpet från startrummet i 2fort till den motsatta väggen på 2fort | ||
+ | | tr = Ana tedarik kapısından 2Fort'ta yüksek kattaki karşı duvara olan uzaklık | ||
+ | | zh-hans = 中距离的定义为2Fort上层的主要补给室大门到对面的墙壁。 | ||
+ | | zh-hant = 中距離的定義為2Fort上層的主要補給室大門到對面的牆壁。 | ||
+ | | #default = Distance from the main resupply door to the opposite wall on the upper level of 2Fort | ||
+ | }}"> {{dictionary/common_strings/{{lc:medium range}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
+ | </span> | ||
+ | | style="text-align:right;" | {{subst:{medium range}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = المسافة من صالة المعركة في توفورت | ||
+ | | cs = Vzdálenost od balkónu k balkónu na mapě 2Fort | ||
+ | | da = Afstanden mellem balkonerne i 2Fort | ||
+ | | de = Entfernung von Festungsmauer zu Festungsmauer auf 2Fort | ||
+ | | es = Distancia de almena a almena en 2Fort | ||
+ | | fi = Etäisyys 2Fortin linnoitusten välillä | ||
+ | | fr = Distance de rempart à rempart sur 2Fort | ||
+ | | hu = A két erőd távolsága a 2Fort-on | ||
+ | | it = Distanza da una base all’altra in 2Fort | ||
+ | | ja = 遠距離は、2Fortの水路と橋を挟んで、お互いに壁を背にした距離。 | ||
+ | | ko = 2Fort의 각 진영 사이의 거리 | ||
+ | | nl = Afstand van balkon tot balkon op 2Fort | ||
+ | | no = Distance from battlement to battlement on 2Fort | ||
+ | | pl = Odległość między balkonami snajperskimi na mapie 2Fort | ||
+ | | pt = Distância de varanda a varanda no 2Fort | ||
+ | | pt-br = Distância de balcão a balcão em 2Fort | ||
+ | | ro = Distanța dintre creneluri în 2Fort | ||
+ | | ru = За дальнюю дистанцию принято расстояние от балкона до балкона на карте 2Fort | ||
+ | | sv = Distans från balkong till balkong på 2fort | ||
+ | | tr = 2Fort'ta karşılıklı uzaklık | ||
+ | | zh-hans = 长距离的定义为2Fort的其中一边的城垛到另一边的城垛。 | ||
+ | | zh-hant = 長距離的定義為2Fort的其中一邊的城垛到另一邊的城垛。 | ||
+ | | #default = Distance from battlement to battlement on 2Fort | ||
+ | }}"> {{dictionary/common_strings/{{lc:long range}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
+ | </span> | ||
+ | | style="text-align:right;" | {{subst:{long range}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = Pellet Spread | ||
+ | | cs = Pellet Spread | ||
+ | | da = Kuglespredning | ||
+ | | de = Kugelstreuung | ||
+ | | es = Dispersión de ballas | ||
+ | | fi = Pellet Spread | ||
+ | | fr = Pellet Spread | ||
+ | | hu = Sörét szóródás | ||
+ | | it = Dispersione dei pallettoni | ||
+ | | ja = 散弾拡散率 | ||
+ | | ko = 집탄율 | ||
+ | | nl = Pellet Spread | ||
+ | | no = Pellet Spread | ||
+ | | pl = Pellet Spread | ||
+ | | pt = Pellet Spread | ||
+ | | pt-br = Pellet Spread | ||
+ | | ro = Împrăștiere alice | ||
+ | | ru = Разброс дробинок | ||
+ | | sv = Pellet Spread | ||
+ | | tr = Pellet Spread | ||
+ | | zh-hans = 散射度 | ||
+ | | zh-hant = Pellet Spread | ||
+ | | #default = Pellet Spread | ||
+ | }} | ||
+ | | style="text-align:right;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="{{#switch:{{SUBPAGENAME}} | ||
+ | | ar = Hammer Units away from target | ||
+ | | cs = Hammer Units away from target | ||
+ | | da = Hammerenheder væk fra målet | ||
+ | | de = Entfernung zum Ziel in Hammereinheiten | ||
+ | | es = Unidades Hammer lejos del objetivo | ||
+ | | fi = Hammer Units away from target | ||
+ | | fr = Hammer Units away from target | ||
+ | | hu = Célponttól való távolság Hammer Egységben | ||
+ | | it = Unità Hammer lontano dal bersaglio | ||
+ | | ja = 目標との距離(ハンマーユニット数) | ||
+ | | ko = 목표와의 Hammer 단위 거리 | ||
+ | | nl = Hammer Units away from target | ||
+ | | no = Hammer Units away from target | ||
+ | | pl = Hammer Units away from target | ||
+ | | pt = Hammer Units away from target | ||
+ | | pt-br = Hammer Units da distância do alvo | ||
+ | | ro = Distanța în unități Hammer față de țintă | ||
+ | | ru = Hammer-единиц от цели | ||
+ | | sv = Hammer Units away from target | ||
+ | | tr = Hammer Units away from target | ||
+ | | zh-hans = 距离目标多少HU | ||
+ | | zh-hant = Hammer Units away from target | ||
+ | | #default = Hammer Units away from target | ||
+ | }}">{{subst:{pellet spread}}} | ||
+ | </span>:<span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title="{{#switch:{{SUBPAGENAME}} | ||
+ | | ar = Hammer Units of spread on target | ||
+ | | cs = Hammer Units of spread on target | ||
+ | | da = Hammerenheder af spredning på målet | ||
+ | | de = Streuung beim Ziel in Hammereinheiten | ||
+ | | es = Unidades Hammers de dispersión sobre objetivo | ||
+ | | fi = Hammer Units of spread on target | ||
+ | | fr = Hammer Units of spread on target | ||
+ | | hu = Szóródás a célponton Hammer Egységben | ||
+ | | it = Unità Hammer di dispersione sul bersaglio | ||
+ | | ja = 目標に対する拡散率(ハンマーユニット数) | ||
+ | | ko = Hammer Units of spread on target | ||
+ | | nl = Hammer Units of spread on target | ||
+ | | no = Hammer Units of spread on target | ||
+ | | pl = Hammer Units of spread on target | ||
+ | | pt = Hammer Units of spread on target | ||
+ | | pt-br = Hammer Units da propagação no alvo | ||
+ | | ro = Împrăștierea alicelor spre țintă în unități Hammer | ||
+ | | ru = Hammer-единиц разброса по цели | ||
+ | | sv = Hammer Units of spread on target | ||
+ | | tr = Hammer Units of spread on target | ||
+ | | zh-hans = 距离目标多少HU的散射度 | ||
+ | | zh-hant = Hammer Units of spread on target | ||
+ | | #default = Hammer Units of spread on target | ||
+ | }}">1 | ||
+ | </span><nowiki></nowiki> | ||
+ | |- | ||
+ | | style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = من مسافة قريبة (0-200 وحدة) | ||
+ | | cs = Na nízkou vzdálenost (0-200 jednotek) | ||
+ | | da = På tæt hold (0-200 enheder) | ||
+ | | de = Auf kurze distanz (0-200 Einheiten) | ||
+ | | es = A corto alcance (0-200 unidades) | ||
+ | | fi = Läheltä (0-200 yksikköä) | ||
+ | | fr = À bout portant (0-200 unités) | ||
+ | | hu = Közelről (0-200 egység) | ||
+ | | it = A distanza ravvicinata (0-200 unità) | ||
+ | | ja = 最近距離(0~200ユニット) | ||
+ | | ko = 근접 범위 (0-200 단위) | ||
+ | | nl = Op korte afstand (0 - 200 eenheden) | ||
+ | | no = At close range (0-200 units) | ||
+ | | pl = Na krótkim dystansie (0-200 jednostek) | ||
+ | | pt = Num alcance perto (0-200 unidades) | ||
+ | | pt-br = Em alcance perto (0-200 unidades) | ||
+ | | ro = De apropiere (0-200 de unități) | ||
+ | | ru = На близком расстоянии (0-200 единиц) | ||
+ | | sv = Vid nära avstånd (0-200 enheter) | ||
+ | | tr = Yakın mesafe (0-200 birim) | ||
+ | | zh-hans = 最近距离(0-200 单位) | ||
+ | | zh-hant = 最近距離(0-200 單位) | ||
+ | | #default = At close range (0-200 units) | ||
+ | }}"> {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = ضرر النار من (القريب) | ||
+ | | cs = Poškození ohněm (zblízka) | ||
+ | | da = Ildskade (tæt) | ||
+ | | de = Flammenschaden (nah) | ||
+ | | es = Daño por fuego (cerca) | ||
+ | | fi = Liekkivahinko (läheltä) | ||
+ | | fr = Dégâts de feu (proche) | ||
+ | | hu = Lángsebzés (közeli) | ||
+ | | it = Danno da fuoco (ravvicinato) | ||
+ | | ja = 炎のダメージ | ||
+ | | ko = 화염 피해량 (근접) | ||
+ | | nl = Vuurschade (dichtbij) | ||
+ | | no = Flame damage (close) | ||
+ | | pl = Obrażenia od płomienii (bliskie) | ||
+ | | pt = Dano de fogo (perto) | ||
+ | | pt-br = Dano de fogo (perto) | ||
+ | | ro = Paguba flăcărilor | ||
+ | | ru = Урон от пламени (вплотную) | ||
+ | | sv = Eldskada (nära) | ||
+ | | tr = Alev hasarı (yakın) | ||
+ | | zh-hans = 火焰伤害(近距离) | ||
+ | | zh-hant = 火焰傷害(近距離) | ||
+ | | #default = Flame damage (close) | ||
+ | }} | ||
+ | </span> | ||
+ | | style="background:#DEE8ED" | 100% | ||
+ | style="text-align:right;" | {{subst:{flame close}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | style="background:#FFDDAD;" | <span id="tooltip" style="cursor:help; border-bottom:1px dotted; {{#if:|cursor:auto; border:none;}}" title=" {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = على مدى الأقرب (330 وحدة) | ||
+ | | cs = Na maximální vzdálenost (330 jednotek) | ||
+ | | da = Ved maximal afstand (330 enheder) | ||
+ | | de = Auf maximale Distanz (330 Einheiten) | ||
+ | | es = A máximo alcance (330 unidades) | ||
+ | | fi = Maksimietäisyydeltä (330 yksikköä) | ||
+ | | fr = À distance maximale (330 unités) | ||
+ | | hu = Maximális távolságról (330 egység) | ||
+ | | it = A distanza massima (330 unità) | ||
+ | | ja = 最大距離(330ユニット) | ||
+ | | ko = 최대 거리 (330 단위) | ||
+ | | nl = Op maximale afstand (330 eenheden) | ||
+ | | no = At maximum range (330 units) | ||
+ | | pl = Na maksymalnym dystansie (330 jednostek) | ||
+ | | pt = Num alcance máximo (330 unidades) | ||
+ | | pt-br = Em alcance máximo (330 unidades) | ||
+ | | ro = La raza maximă (300 de unități) | ||
+ | | ru = При максимальной дальности (330 единиц) | ||
+ | | sv = Vid max avstånd (330 enheter) | ||
+ | | tr = Azami mesafe (330 birim) | ||
+ | | zh-hans = 最大距离(330 单位) | ||
+ | | zh-hant = 最大距離(330 單位) | ||
+ | | #default = At maximum range (330 units) | ||
+ | }}"> {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = ضرر النار من بعيد | ||
+ | | cs = Poškození ohněm (zdálky) | ||
+ | | da = Ildskade (langt fra) | ||
+ | | de = Flammenschaden (fern) | ||
+ | | es = Daño por fuego (lejos) | ||
+ | | fi = Liekkivahinko (kaukaa) | ||
+ | | fr = Dégâts de feu (lointain) | ||
+ | | hu = Lángsebzés (távoli) | ||
+ | | it = Danno da fuoco (lontano) | ||
+ | | ja = 火のダメージ(遠距離) | ||
+ | | ko = 화염 피해량 (장거리) | ||
+ | | nl = Vuurschade (ver) | ||
+ | | no = Flame damage (far) | ||
+ | | pl = Obrażenia od płomieni (dalekie) | ||
+ | | pt = Dano de fogo (longe) | ||
+ | | pt-br = Dano de fogo (longe) | ||
+ | | ro = Paguba flăcărilor (la distanță) | ||
+ | | ru = Урон от пламени (далеко) | ||
+ | | sv = Eldskada (långt bort) | ||
+ | | tr = Alev hasarı (uzak) | ||
+ | | zh-hans = 火焰伤害(远距离) | ||
+ | | zh-hant = 火焰傷害(遠距離) | ||
+ | | #default = Flame damage (far) | ||
+ | }} | ||
+ | </span> | ||
+ | | style="background:#DEE8ED" | {{subst:{flame far %|60}}}% | ||
+ | | style="text-align:right;" | {{subst:{flame far}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{dictionary/common_strings/{{lc:backstab}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}} | ||
+ | | style="text-align:right;" | {{subst:{backstab}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | {{#switch:{{SUBPAGENAME}} | ||
+ | | ar = البوديشوت | ||
+ | | cs = Zásah do těla | ||
+ | | da = Kropsskud | ||
+ | | de = Körpertreffer | ||
+ | | es = Pechazo | ||
+ | | fi = Osuma kehoon | ||
+ | | fr = Tir dans le corps | ||
+ | | hu = Testlövés | ||
+ | | it = Colpo al corpo | ||
+ | | ja = ヘッドショット以外 | ||
+ | | ko = 신체 피격 | ||
+ | | nl = Lichaamsschot | ||
+ | | no = Bodyshot | ||
+ | | pl = Strzał w ciało | ||
+ | | pt = Tiro no corpo | ||
+ | | pt-br = Tiro corporal | ||
+ | | ro = Lovitură la corp | ||
+ | | ru = Выстрел в тело | ||
+ | | sv = Kroppsträff | ||
+ | | tr = Vücuttan vuruş | ||
+ | | zh-hans = 命中身体 | ||
+ | | zh-hant = 命中身體 | ||
+ | | #default = Bodyshot | ||
+ | }} | ||
+ | | style="text-align:right;" | {{subst:{bodyshot}}}<nowiki></nowiki> | ||
+ | |- | ||
+ | | colspan="2" style="background:#FFDDAD;" | [[Critical hits{{#switch:{{SUBPAGENAME}} | ||
+ | | ar|cs|da|de|es|fi|fr|hu|it|ja|ko|nl|no|pl|pt|pt-br|ro|ru|sv|tr|zh-hans|zh-hant = /{{SUBPAGENAME}} | ||
+ | | #default = | ||
+ | }}|{{dictionary/common_strings/{{lc:critical}}|{{#if:|lang|null}}=|2=|3=|4=|5=|6=}}]] | ||
+ | | style="text-align:right;" | {{subst:{crit}}} | ||
|} | |} | ||
</noinclude> | </noinclude> |
Revision as of 18:20, 20 February 2017
Damage and function times
| |||||
---|---|---|---|---|---|
Shot type | {{{type}}} | ||||
Damage type | {{{damagetype}}} | ||||
Ranged or Melee damage? | {{{rangetype}}} | ||||
Effect | style="text-align:right;">{{{effect}}} | Effect range | style="text-align:right;">{{{effect range}}} | ||
Damage | |||||
Maximum ramp-up | 150% | {{{ramp up}}} | |||
Base damage | 100% | {{{base}}} | |||
Maximum fall-off | 50% | {{{fall off}}} | |||
Bullet count per 1 ammo | {{{bullet count}}} | ||||
Pellet count | {{{pellet count}}} | ||||
Point blank | {{{point blank}}} | ||||
Medium range
|
{{{medium range}}} | ||||
Long range
|
{{{long range}}} | ||||
Pellet Spread | {{{pellet spread}}}
:1
| ||||
Flame damage (close)
|
100%
style="text-align:right;" | {{{flame close}}} | ||||
Flame damage (far)
|
60% | {{{flame far}}} | |||
Backstab | {{{backstab}}} | ||||
Bodyshot | {{{bodyshot}}} | ||||
Critical | {{{crit}}} |
{{subst:Damage table | type = [[Hitscan]] | damagetype = Bullet | rangetype = Ranged | damage = yes | ramp up = {{subst:tooltip|10.5|Point blank}} / pellet | base = 6 / pellet | fall off = {{subst:tooltip|3|Long range}} / pellet | pellet count = 10 | pellet spread = 30 | ramp up % = 175 | point blank = 90-105 | medium range = 10-40 | long range = 3-10 | crit = 18 / pellet | minicrit = {{subst:tooltip|8.1|Long range}} - {{subst:tooltip|14.2|Point blank}} / pellet | function times = yes | attack interval = 0.625 s | reload first = 0.76 s | reload more = 0.56 s }}
generates:
Damage and function times
| |||||
---|---|---|---|---|---|
Shot type | {{subst:{type}}} | ||||
Damage type | {{subst:{damagetype}}} | ||||
Ranged or Melee damage? | {{subst:{rangetype}}} | ||||
Effect | style="text-align:right;">{{subst:{effect}}} | Effect range | style="text-align:right;">{{subst:{effect range}}} | ||
Damage | |||||
Maximum ramp-up | {{subst:{ramp up %|150}}}% | {{subst:{ramp up}}} | |||
Base damage | 100% | {{subst:{base}}} | |||
Maximum fall-off | {{subst:{fall off %|50}}}% | {{subst:{fall off}}} | |||
Bullet count per 1 ammo | {{subst:{bullet count}}} | ||||
Pellet count | {{subst:{pellet count}}} | ||||
Point blank | {{subst:{point blank}}} | ||||
Medium range
|
{{subst:{medium range}}} | ||||
Long range
|
{{subst:{long range}}} | ||||
Pellet Spread | {{subst:{pellet spread}}}
:1
| ||||
Flame damage (close)
|
100%
style="text-align:right;" | {{subst:{flame close}}} | ||||
Flame damage (far)
|
{{subst:{flame far %|60}}}% | {{subst:{flame far}}} | |||
Backstab | {{subst:{backstab}}} | ||||
Bodyshot | {{subst:{bodyshot}}} | ||||
Critical | {{subst:{crit}}} |