Difference between revisions of "Achievement Idle"
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{{custom map}} | {{custom map}} | ||
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== Gameplay == | == Gameplay == | ||
{{main|Idling}} | {{main|Idling}} | ||
− | Basically, the map was made for idling and getting [[achievements]]. | + | Basically, the map was made for idling and getting [[achievements]]. The uncapturable control point makes the round infinite, so players can be idle without interruption (actually, the version, which link is presented in the infobox, has a capturable point). As the map was the first of its kind, it became popular and you can still find a lot of servers with the map and its modifications. |
− | + | The item drop system had several changes after map release, so the map's useless for idling now, but you can still get achievements on it. | |
== Gallery == | == Gallery == |
Revision as of 14:25, 17 June 2017
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
Achievement Idle | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Industrial |
Setting: | Day, sunny |
Achievement Idle is a King of the Hill map. It consists of two spawns, where players slowly lose health, and room with control point.
The map was a part of unofficial community-made Mechanical Engineer Update.
Gameplay
Main article: Idling
Basically, the map was made for idling and getting achievements. The uncapturable control point makes the round infinite, so players can be idle without interruption (actually, the version, which link is presented in the infobox, has a capturable point). As the map was the first of its kind, it became popular and you can still find a lot of servers with the map and its modifications.
The item drop system had several changes after map release, so the map's useless for idling now, but you can still get achievements on it.
Gallery
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