Difference between revisions of "Hunted (Classic)"
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'''Hunted''' is a game mode that features the [[Civilian (Classic)|Civilian]], a single player who must be escorted out of danger's way by a team of Bodyguards. The opposing Assassin team must try to kill the Civilian before he reaches his getaway truck. | '''Hunted''' is a game mode that features the [[Civilian (Classic)|Civilian]], a single player who must be escorted out of danger's way by a team of Bodyguards. The opposing Assassin team must try to kill the Civilian before he reaches his getaway truck. | ||
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* Acording to Valve, the [[Payload]] mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode. | * Acording to Valve, the [[Payload]] mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode. | ||
* This map is remake of the original [http://half-life.wikia.com/wiki/Half-Life Half-Life] map c2a5e. | * This map is remake of the original [http://half-life.wikia.com/wiki/Half-Life Half-Life] map c2a5e. | ||
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+ | [[Image:Tfccivilian.png|right|thumb|100px|The Hunted, also known as the Civilian]] | ||
{{TFC maps nav}} | {{TFC maps nav}} |
Revision as of 22:23, 2 December 2010
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Hunted (Classic) | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Hunted is a game mode that features the Civilian, a single player who must be escorted out of danger's way by a team of Bodyguards. The opposing Assassin team must try to kill the Civilian before he reaches his getaway truck.
Scoring
- If the Hunted dies, the Assassins get 25 points.
- If the Hunted reaches the truck, he and the Bodyguards get 50 points.
Notes
- Whenever the Hunted dies or makes it to the truck, all players are moved back to their starting positions.
Trivia
- Some people theorize that the Hunted was going to be put in Team Fortress 2 because of the Civilian class's inclusion, but the class was ultimately unused.
- Acording to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode.
- This map is remake of the original Half-Life map c2a5e.
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