Difference between revisions of "Template:Mvm mission Metro Malice"

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m (Undo edit by MCandRBfan (Talk) (2319786))
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|- {{Mvm mission header}}
 
|- {{Mvm mission header}}
 
|-
 
|-
!colspan="10" style="background:#f9d483"|{{common string|wave}} 1
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 1 (950 {{common string|mt credits}})
 
|-
 
|-
 
!rowspan="2" style="background:#fef5e0"|1A
 
!rowspan="2" style="background:#fef5e0"|1A
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|100
 
|100
 
|-
 
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 2
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 2 (1000 {{common string|mt credits}})
 
|-
 
|-
 
!rowspan="2" style="background:#fef5e0"|2A-1
 
!rowspan="2" style="background:#fef5e0"|2A-1
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|100
 
|100
 
|-
 
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 3
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 3 (1000 {{common string|mt credits}})
 
|-
 
|-
 
!rowspan="1" style="background:#fef5e0"|3A-1
 
!rowspan="1" style="background:#fef5e0"|3A-1
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|50
 
|50
 
|-
 
|-
!colspan="10" style="background:#f9d483"|{{common string|wave}} 4
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 4 (850 {{common string|mt credits}})
 
|-
 
|-
 
!rowspan="1" style="background:#fef5e0"|4A-1
 
!rowspan="1" style="background:#fef5e0"|4A-1
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|50
 
|50
 
|-
 
|-
!colspan="10" style="background:#f9d483"|{{common string|wave}} 5
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 5 (850 {{common string|mt credits}})
 
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!rowspan="1" style="background:#fef5e0"|5A
 
!rowspan="1" style="background:#fef5e0"|5A
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|50
 
|50
 
|-
 
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 6
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!colspan="10" style="background:#f9d483"|{{common string|wave}} 6 (985 {{common string|mt credits}})
 
|-
 
|-
 
!rowspan="2" style="background:#fef5e0"|6A-1
 
!rowspan="2" style="background:#fef5e0"|6A-1

Revision as of 02:08, 28 June 2019

Sub-wave Class Count Delay(s) Credits
Wave 1 (950 Credits)
1A
Scout
Normal Gatebot 1 8 16 0 0.5 50
Scout
Easy 1 8 16 0 0.5 50
1B
Demo samurai

Type 1
Expert 2 2 2 0 0 100
Demo samurai

Type 1
Expert 2 2 2 0 8 100
1C
Soldier spammer

Type 1
Expert Gatebot 4 8 8 0 14 75
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Demo samurai

Type 1
Expert 3 3 3 10 0 25
1D-1
Soldier
Hard 10 10 10 10 0 100
1D-2
Soldier spammer

Type 1
Expert Gatebot 1 2 2 30 17 50
1E
Soldier spammer

Type 1
Expert Pictogram plus.png 100% crit chance
13 13 26 15 0 300
Medic uber
Medic uber
Medic uber
Medic uber
Medic uber
Medic uber

Medic uber
Medic uber
Medic uber
Medic uber
Medic uber
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +400% ÜberCharge rate
Pictogram minus.png -90% heal rate
Pictogram minus.png -3 seconds Über duration
Support
Sniper
Expert Vision range 4000 2 30 100
Scout
Easy Begins after 1D-1 has finished spawning
Melee only
2 2 15 8
Spy
Normal Begins after 1E has finished spawning 4 4 30 3 0 100
Wave 2 (1000 Credits)
2A-1
Heavy steelfist
Hard Pictogram plus.png 100% crit chance
1 1 1 0 0 50
Demoman
Hard Gatebot 5 5 15 35 0 100
2A-2
Demoman
Normal 5 10 15 22 12 100
2B
Scout fan
Expert 1 3 3 10 7 25
2C
Heavy steelfist
Hard Gatebot
Pictogram plus.png 100% crit chance
1 8 8 0 2 100
Pyro
Normal 1 6 12 0 1 75
2D
Soldier backup
Hard Gatebot
Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
10 10 20 2 0 100
2E
Soldier backup
Hard Gatebot
Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
1 18 18 5 1 100
2F
Pyro
Expert Fires continuously
Pictogram plus.png 100% crit chance
1 5 5 10 8 200
Support
Spy
Easy 1 8 8 7 2
Sniper
Expert 2 100 100
Scout
Easy Melee only 1 1 20 100 20 100
Scout
Easy Begins after 2E is all dead
Melee only
2 10 30 15 1 100
Wave 3 (1000 Credits)
3A-1
Scout giant fast
Easy 1 5 5 12 5 150
3A-2
Heavy
Hard Gatebot 1 16 16 12 0.5 50
3B-1
Scout jumping
Expert Pictogram plus.png 100% crit chance
1 1 2 0 0 150
Soldier conch
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4 8 8 12 5 50
Scout fan

Type 2
Expert Gatebot 1 1 1 18 5 100
3B-2
Heavy
Hard Gatebot 2 8 16 0 2 100
3C-1
Demo burst
Expert Gatebot 1 3 3 8 26 50
3C-2
Heavy champ
Easy 2 18 36 10 2 50
3D
Heavy
Heavy
Normal Gatebot
Pictogram plus.png 100% crit chance
10 10 10 2 6 100
Soldier conch
Soldier conch
Soldier conch
Normal Gatebot
Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
3E
Scout jumping
Expert Pictogram plus.png 100% crit chance
1 4 4 20 20 50
Support
Sniper
Expert Vision range 4000 2 40 35
Scout
Easy Melee only 1 1 30 100 15 100
Soldier
Normal Begins after 3D is all dead 2 10 30 4 1 50
Wave 4 (850 Credits)
4A-1
Soldier barrage

Major Crits (Type 2)
32,000 HP
Expert Gatebot 1 1 1 0 0 150
4A-2
Scout fan
Expert 1 4 4 37 3 50
4B
Pyro
Hard Gatebot 6 12 30 8 6 100
Medic

Quick-Fix Medic
Easy
Soldier conch
Normal Gatebot
Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4C
Scout fan
Hard Pictogram plus.png 100% crit chance

Vision range 1600
18 18 36 3 0 50
4D
Heavy heater
Expert Gatebot 5 10 10 5 18 200
Medic

Type 2
Expert
Soldier backup
Soldier backup
Soldier backup
Expert Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
4E
Soldier barrage
Expert Pictogram plus.png 100% crit chance
1 3 3 5 35 100
Support
Engineer
Expert Does not teleport in
Does not build teleporters
1 1 20 20 20 50
Scout fan
Expert 1 1 20 70 15 100
Scout fan
Expert Begins after 4D is all dead 2 10 20 0 1 50
Wave 5 (850 Credits)
5A
Soldier libertylauncher

Chief Blast Soldier
58,000 HP
Expert 1 1 1 0 2 250
5B
Soldier conch
Normal Gatebot
Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
Pictogram plus.png 100% crit chance
3 18 36 0 2.5 100
Soldier
Soldier
Normal Gatebot
Heavy steelfist
Hard Gatebot
Pictogram plus.png 100% crit chance
2 8 8 0 6 50
5C
Demo burst
Expert 1 1 1 4 0 50
Heavy
Hard 1 16 16 10 0.5 50
5D
Heavy
Hard Pictogram plus.png 100% crit chance
8 16 16 0 0 50
Demo burst
Expert Gatebot
Pictogram plus.png 100% crit chance
1 2 2 3 15 50
5E
Demo burst
Expert Pictogram plus.png 100% crit chance
4 8 12 15 50 100
Medic

Type 2
Expert
Soldier conch
Soldier conch
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
Pictogram plus.png 100% crit chance
Support
Sniper
Expert Vision range 4000 2 200 25
Scout fan
Expert 1 1 200 6
Demoman
Easy Begins after 5D is all dead 1 5 50 0 1 50
Heavy
Normal Begins after 5D is all dead 1 4 50 0 1 50
Engineer
Expert Begins after 5D is all dead
Does not teleport in
Does not build teleporters
1 4 50 10 1 50
Wave 6 (985 Credits)
6A-1
Soldier infinite
Expert Gatebot
Pictogram plus.png 100% crit chance
1 2 4 0 12 50
Pyro
Expert 1 2 2 18 16 50
6A-2
Heavy steelfist

Steel Gauntlet Pusher
Expert Gatebot 1 4 8 5 1.5 160
Heavy steelfist

Steel Gauntlet Pusher
Expert Gatebot 1 2 8 5 1.5 150
6B-1
Heavy steelfist

Steel Gauntlet Pusher
Expert 2 4 6 0 10 50
Scout fan

Type 2
Expert Gatebot 5 10 30 4 6 50
6B-2
Soldier backup
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png +800%
1 4 12 4 3 50
6C
Soldier infinite
Expert Gatebot
Pictogram plus.png 100% crit chance
1 4 4 10 8 50
6D
Soldier blackbox
Expert Pictogram comment.png Heals 1000 health on hit 2 6 6 0 40 50
Medic

Type 2
Expert
Support
Spy
Expert 2 25 40
Scout fan
Expert 1 3 30 70 10 75
Bowman
Easy Begins after 6B-1 is all dead
Pictogram plus.png 100% crit chance
1 2 20 0 7 50
Demoknight
Hard Begins after 6B-1 is all dead
Pictogram plus.png 100% crit chance
2 8 50 0 3 200