Difference between revisions of "Template:Class health pack and overheal table"
m |
|||
Line 66: | Line 66: | ||
{{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Scout}} | {{Class health pack and overheal table/core|style=border-bottom:0|{{{1}}}|C=Scout}} | ||
{{#ifeq:{{{1}}}|overheal|| | {{#ifeq:{{{1}}}|overheal|| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{!-}} | {{!-}} | ||
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang | {{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang | ||
Line 114: | Line 93: | ||
{{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|M=Sandman}} | {{Class health pack and overheal table/core|style=border-bottom:0; border-top:0|{{{1}}}|C=Scout|M=Sandman}} | ||
{{#ifeq:{{{1}}}|overheal|| | {{#ifeq:{{{1}}}|overheal|| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{!-}} | {{!-}} | ||
}}{{#if:{{{soldier|}}}{{#if:{{{scout|}}}{{{pyro|}}}{{{demoman|}}}{{{heavy|}}}{{{engineer|}}}{{{medic|}}}{{{sniper|}}}{{{spy|}}}||true}}|<nowiki></nowiki> | }}{{#if:{{{soldier|}}}{{#if:{{{scout|}}}{{{pyro|}}}{{{demoman|}}}{{{heavy|}}}{{{engineer|}}}{{{medic|}}}{{{sniper|}}}{{{spy|}}}||true}}|<nowiki></nowiki> | ||
Line 182: | Line 148: | ||
{{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang | {{!}} style="border-bottom:0; border-top:0" {{!}} <small>{{lang | ||
| en = With ''[[Ali Baba's Wee Booties|{{tooltip|weapon slot boots|Ali Baba's Wee Booties or the Bootlegger}}]]'' equipped | | en = With ''[[Ali Baba's Wee Booties|{{tooltip|weapon slot boots|Ali Baba's Wee Booties or the Bootlegger}}]]'' equipped | ||
− | | | + | | ar = مع استعمال ''[[Ali Baba's Wee Booties|{{tooltip|الاحذية|حذاء علي بابا او حذاء البووتليغر}}]]'' |
| cs = Při vybavení {{Item link|Ali Baba's Wee Booties}} | | cs = Při vybavení {{Item link|Ali Baba's Wee Booties}} | ||
| da = Udstyret med {{Item link|Ali Baba's Wee Booties}} | | da = Udstyret med {{Item link|Ali Baba's Wee Booties}} | ||
Line 550: | Line 516: | ||
{{!}} style="border-top:0; border-bottom:0" {{!}} <small>{{lang | {{!}} style="border-top:0; border-bottom:0" {{!}} <small>{{lang | ||
| en = With the {{Item link|Big Earner}} equipped | | en = With the {{Item link|Big Earner}} equipped | ||
− | | | + | | ar = مع استعمال {{Item link|Big Earner|البيغ ايرنر}} |
| cs = Nesený {{Item link|Big Earner}} | | cs = Nesený {{Item link|Big Earner}} | ||
| da = Udstyret med {{Item link|Big Earner}} | | da = Udstyret med {{Item link|Big Earner}} |
Revision as of 11:29, 2 October 2018
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class health pack and overheal table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, de, ko, pl, ru, zh-hant, zh-hans, ar (add) |
Documentation for Class health pack and overheal table
Usage
Parameter 1 can be set to overheal
to switch from the health pack table to the overheal table.
The parameters scout, soldier, pyro, demoman, heavy, engineer, medic, sniper, spy
can be set to select which classes' info to display. Defining none of these parameters will default to displaying all classes.
Formatting is done per-row, with the use of border-top:0 and border-bottom:0. These values are also passed into the core template.
Some exceptions (Shortstop, Back Scratcher, Dalokohs Bar, Conniver's Kunai) had to be hard-coded into the core template.
Some rows are only relevant to overheal or only relevant to health packs. These rows are wrapped in {{#ifeq:{{{1}}}|overheal|true|false}}
.
Examples
{{Class health pack and overheal table|scout=yes|soldier=yes|demoman=yes|medic=yes}}
Class | Small |
Medium |
Large |
---|---|---|---|
Scout | 26 | 63 | 125 |
With the Sandman equipped | 23 | 55 | 110 |
Soldier | 41 | 100 | 200 |
With the Battalion's Backup equipped | 45 | 110 | 220 |
Demoman | 36 | 88 | 175 |
With weapon slot boots equipped | 41 | 100 | 200 |
With a head-taking melee weapon equipped with 0 heads | 31 | 75 | 150 |
With a head-taking melee weapon equipped with 1 head | 34 | 83 | 165 |
With a head-taking melee weapon equipped with 2 heads | 37 | 90 | 180 |
With a head-taking melee weapon equipped with 3 heads | 40 | 98 | 195 |
With a head-taking melee weapon with 4 or more heads | 43 | 105 | 210 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 36 | 88 | 175 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 39 | 95 | 190 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 42 | 103 | 205 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 45 | 110 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 48 | 118 | 235 |
Medic | 31 | 75 | 150 |
With the Vita-Saw equipped | 29 | 70 | 140 |
{{Class health pack and overheal table|overheal|scout=yes|soldier=yes|demoman=yes|medic=yes}}
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
{{Class health pack and overheal table}}
Class | Small |
Medium |
Large |
---|---|---|---|
Scout | 26 | 63 | 125 |
With the Sandman equipped | 23 | 55 | 110 |
Soldier | 41 | 100 | 200 |
With the Battalion's Backup equipped | 45 | 110 | 220 |
Pyro | 36 | 88 | 175 |
With the Back Scratcher equipped | 54 | 131 | 263† |
Demoman | 36 | 88 | 175 |
With weapon slot boots equipped | 41 | 100 | 200 |
With a head-taking melee weapon equipped with 0 heads | 31 | 75 | 150 |
With a head-taking melee weapon equipped with 1 head | 34 | 83 | 165 |
With a head-taking melee weapon equipped with 2 heads | 37 | 90 | 180 |
With a head-taking melee weapon equipped with 3 heads | 40 | 98 | 195 |
With a head-taking melee weapon with 4 or more heads | 43 | 105 | 210 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 36 | 88 | 175 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 39 | 95 | 190 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 42 | 103 | 205 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 45 | 110 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 48 | 118 | 235 |
Heavy | 62 | 150 | 300 |
Under the effects of the Dalokohs Bar or Fishcake | 72 | 175 | 350 |
With the Fists of Steel equipped | 62 | 150 | 300 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 72 | 175 | 350 |
Engineer | 26 | 63 | 125 |
With the Gunslinger equipped | 31 | 75 | 150 |
Medic | 31 | 75 | 150 |
With the Vita-Saw equipped | 29 | 70 | 140 |
Sniper | 26 | 63 | 125 |
Spy | 26 | 63 | 125 |
With the Big Earner equipped | 21 | 50 | 100 |
With Conniver's Kunai equipped | 14 | 35 | 70 |
{{Class health pack and overheal table|overheal}}
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Pyro | 175 | 260 | 220 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Heavy | 300 | 450 | 376 |
Under the effects of the Dalokohs Bar or Fishcake | 350 | 500† | 426 |
With the Fists of Steel equipped | 300 | 390 | 346 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 350 | 440 | 396 |
Engineer | 125 | 185 | 158 |
With the Gunslinger equipped | 150 | 225 | 189 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
Sniper | 125 | 185 | 158 |
Spy | 125 | 185 | 158 |
With the Big Earner equipped | 100 | 150 | 126 |
With Conniver's Kunai equipped | 70 | 105 | 89 |
Maximum overheal from Conniver's Kunai backstabs | N/A | 210 | N/A |