Difference between revisions of "User:XLoveRemilia/Robot List"

From Team Fortress Wiki
Jump to: navigation, search
m (Extended Conch Pyro)
m (Added Heavy bots)
Line 1: Line 1:
 
==Normal Robot==
 
==Normal Robot==
==Scout==
+
===Scout===
===Crit-a-cola Soda Scout===
+
====Crit-a-cola Soda Scout====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 30: Line 30:
  
 
<b>Crit-a-cola Soda Scouts</b> are weak Scout bots and they always spawn in larger quantities or along another teammate of the same type. They are extremely weak when they attack players in a low count together.
 
<b>Crit-a-cola Soda Scouts</b> are weak Scout bots and they always spawn in larger quantities or along another teammate of the same type. They are extremely weak when they attack players in a low count together.
 +
<br>
 +
  
 
By default Soda Popper shoots bullets deal 6 base damage each and can deal around 24 - 67 at mid-range. With this bot's -70% damage penalty, it's Soda Popper bullets only deals 2 base damage and 7 - 20 damage at mid-range. If this bot has mini-crits, it deals 4 base damage and 16 - 44 damage at mid-range.
 
By default Soda Popper shoots bullets deal 6 base damage each and can deal around 24 - 67 at mid-range. With this bot's -70% damage penalty, it's Soda Popper bullets only deals 2 base damage and 7 - 20 damage at mid-range. If this bot has mini-crits, it deals 4 base damage and 16 - 44 damage at mid-range.
  
===Heal-on-Hit Winger Scout ===
+
==== Heal-on-Hit Winger Scout ====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 59: Line 61:
 
|}
 
|}
  
===Elite Heal-on-Hit Winger Scout===
+
==== Elite Heal-on-Hit Winger Scout ====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 85: Line 87:
 
|}
 
|}
  
==Soldier==
+
===Soldier===
===Private Crits===
+
====Private Crits====
 
{{Robot loadout|icon=soldier spammer|name=Private Crits|primary=Rocket Launcher|attribs={{info|1.5x larger in size}}<br>{{info|Head's Hitbox size remains unchanged}}<br>{{buff|900 Health}}{{buff|+60% faster firing rate}}{{buff|+20% faster reload speed}}{{buff|+3 rockets in clip}}{{buff|-20% smaller head size}}{{buff|100% crit chance}}{{buff|+50% airblast resistance}}{{buff|+25% vertical airblast resistance}}{{nerf|-60% slower projectile speed}}{{nerf|-20% smaller blast radius}}{{nerf|+4 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}{{nerf|-15% movement speed}}}}
 
{{Robot loadout|icon=soldier spammer|name=Private Crits|primary=Rocket Launcher|attribs={{info|1.5x larger in size}}<br>{{info|Head's Hitbox size remains unchanged}}<br>{{buff|900 Health}}{{buff|+60% faster firing rate}}{{buff|+20% faster reload speed}}{{buff|+3 rockets in clip}}{{buff|-20% smaller head size}}{{buff|100% crit chance}}{{buff|+50% airblast resistance}}{{buff|+25% vertical airblast resistance}}{{nerf|-60% slower projectile speed}}{{nerf|-20% smaller blast radius}}{{nerf|+4 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}{{nerf|-15% movement speed}}}}
  
An unused bot meant to appear at the old version of Mannstorm's wave 6. It is Major Crits but smaller, moves faster and is weaker.
+
<b>Private Crits</b> is an unused bot meant to appear at the old version of Mannstorm's wave 6. It is Major Crits but smaller, moves faster and is weaker.
  
==Pyro==
+
===Pyro===
=== Axtinguisher Pyro ===
+
==== Axtinguisher Pyro ====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 116: Line 118:
 
<b>Axtinguisher Pyro</b> are rare bots and only appear in very few missions. They are often seen with other bots that can deal fire when damaging red team players. Not much to say about these bots as they are only Pyros equipped with the Axtinguisher.
 
<b>Axtinguisher Pyro</b> are rare bots and only appear in very few missions. They are often seen with other bots that can deal fire when damaging red team players. Not much to say about these bots as they are only Pyros equipped with the Axtinguisher.
  
===Heal-on-Hit Dragon's Fury Pyro===
+
====Heal-on-Hit Dragon's Fury Pyro====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 140: Line 142:
 
<b>Heal-on-Hit Dragon's Fury Pyros</b> can heal 100 HP per hit at the cost of dealing less damage and firing slower. They aren't too much of a threat to players. Their health on hit buff no longer comes into play if it attempts to fight a red team player that has a good amount of cash.
 
<b>Heal-on-Hit Dragon's Fury Pyros</b> can heal 100 HP per hit at the cost of dealing less damage and firing slower. They aren't too much of a threat to players. Their health on hit buff no longer comes into play if it attempts to fight a red team player that has a good amount of cash.
  
===Extended Conch Pyro===
+
====Extended Conch Pyro====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 168: Line 170:
 
<b>Extended Conch Pyro</b> are rare bots and appear only in a few missions. They are Dragon Fury Pyros with a Concheror that lasts 90 seconds and can buff itself and it's surrounding teammates for its entire journey towards the defenders's hatch. The Concheror allows itself and the other bots to get to the defenders's hatch quicker and gain some health when they hit players, however these effects get weaker as the defenders progress waves with more cash in their inventory.
 
<b>Extended Conch Pyro</b> are rare bots and appear only in a few missions. They are Dragon Fury Pyros with a Concheror that lasts 90 seconds and can buff itself and it's surrounding teammates for its entire journey towards the defenders's hatch. The Concheror allows itself and the other bots to get to the defenders's hatch quicker and gain some health when they hit players, however these effects get weaker as the defenders progress waves with more cash in their inventory.
  
==Demo==
+
===Demo===
===Minefield Demoman===
+
====Minefield Demoman====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 193: Line 195:
 
<b>Minefield Demoman</b> although having a -50% clip size penalty, they spawn with 4 clips stored instead. These Demoman bots shouldn't be underestimated, especially when they are spawned in large quantities together. They do not suffer the increased reload time penalty Burst Fire Demoman bots have, so they will fire out their grenades faster than Burst Fire Demoman bots.
 
<b>Minefield Demoman</b> although having a -50% clip size penalty, they spawn with 4 clips stored instead. These Demoman bots shouldn't be underestimated, especially when they are spawned in large quantities together. They do not suffer the increased reload time penalty Burst Fire Demoman bots have, so they will fire out their grenades faster than Burst Fire Demoman bots.
  
==Medic==
+
===Heavy===
===Bleed-on-hit Crusader Medic===
+
 
 +
====Extended Buff Heater Heavy====
 +
{|class="wikitable grid" style="text-align:center"
 +
|-
 +
!class="wikitable header"|{{lang
 +
| de = Icon | en = Icon | es = Icono | fi = Kuvake | fr = Icône | it = Icona | ja = アイコン | pl = Ikona | pt-br = Ícone | ru = Иконка | zh-hant = 標誌 | zh-hans = 图标
 +
}}
 +
!class="wikitable header"|{{lang
 +
| de = Name | en = Name | es = Nombre | fi = Nimi | fr = Nom | it = Nome | ja = 英語表記 | pl = Nazwa | pt-br = Nome | ru = Название | zh-hant = 機器人名稱 | zh-hans = 名称
 +
}}
 +
!class="wikitable header"|{{lang
 +
| en = Primary | ar = برايمري | cs = Primární | da = Primære | de = Primär | es = Primario | fi = Ensisijainen | fr = Principale | hu = Elsődleges | it = Primario | ja = メイン武器 | ko = 주무기 | nl = Primair | no = Primært | pl = Podstawowe | pt = Primário | pt-br = Primário | ro = Primare | ru = Основное | sv = Primär | tr = Birincil | zh-hans = 主武器 | zh-hant = 主要武器
 +
}}
 +
!class="wikitable header"|{{lang
 +
| en = Secondary | ar = سكندري | cs = Sekundární | da = Sekundære | de = Sekundär | es = Secundario | fi = Toissijainen | fr = Secondaire | hu = Másodlagos | it = Secondario | ja = サブ武器 | ko =보조무기 | nl = Secundair | no = Sekundær | pl = Pomocnicze | pt = Secundário | pt-br = Secundário | ro = Secundare | ru = Дополнительное | sv = Sekundär | tr = İkincil | zh-hans = 副武器 | zh-hant = 次要武器
 +
}}
 +
!class="wikitable header"|{{lang
 +
| de = Attribute | en = Attributes | es = Atributos | fi = Ominaisuudet | fr = Attributs | it = Attributi | ja = 特殊能力 | pl = Atrybuty | pt-br = Atributos | ru = Способности | zh-hant = 特殊能力 | zh-hans = 属性
 +
}}
 +
|-
 +
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:User_MCandRBfan_leaderboard_class_heavy_heater_buff_v2.png|28px]]</div>
 +
|Extended Buff Heater Heavy
 +
|{{Item icon|Huo-Long Heater}}<br/>{{Item link|Huo-Long Heater}}
 +
|{{Item icon|Buff Banner}}<br/>{{Item link|Buff Banner}}
 +
|style="text-align:left"|{{info|Buff Banner has +34% switch speed penalty to prevent bot item switching loop bug}}<br>{{buff|Spawns with full charge}}{{buff|+800% longer buff duration}}{{buff|+10000% more rage received}}
 +
|}
 +
 
 +
<b>Extended Buff Heater Heavy</b> should not be underestimated. The Buff Banner allows them to not suffer from damage falloff, so ensure you have resistances or something that quickly kills these bots.
 +
 
 +
====Extended Conch Steel Gauntlet (Type 1) ====
 +
 
 +
{|class="wikitable grid" style="text-align:center"
 +
|-
 +
!class="wikitable header"|{{lang
 +
| de = Icon | en = Icon | es = Icono | fi = Kuvake | fr = Icône | it = Icona | ja = アイコン | pl = Ikona | pt-br = Ícone | ru = Иконка | zh-hant = 標誌 | zh-hans = 图标
 +
}}
 +
!class="wikitable header"|{{lang
 +
| de = Name | en = Name | es = Nombre | fi = Nimi | fr = Nom | it = Nome | ja = 英語表記 | pl = Nazwa | pt-br = Nome | ru = Название | zh-hant = 機器人名稱 | zh-hans = 名称
 +
}}
 +
!class="wikitable header"|{{lang
 +
| en = Secondary | ar = سكندري | cs = Sekundární | da = Sekundære | de = Sekundär | es = Secundario | fi = Toissijainen | fr = Secondaire | hu = Másodlagos | it = Secondario | ja = サブ武器 | ko =보조무기 | nl = Secundair | no = Sekundær | pl = Pomocnicze | pt = Secundário | pt-br = Secundário | ro = Secundare | ru = Дополнительное | sv = Sekundär | tr = İkincil | zh-hans = 副武器 | zh-hant = 次要武器
 +
}}
 +
!class="wikitable header"|{{lang
 +
| en = Melee | ar = ميلي | cs = Na blízko | da = Nærkamp | de = Nahkampf | es = Cuerpo a cuerpo | fi = Lähitaistelu | fr = Corps à corps | hu = Közelharc-fegyver | it = Mischia | ja = 近接 | ko = 근접무기 | nl = Slagwapen | no = Nærvåpen | pl = Do walki wręcz | pt = Corpo a corpo | pt-br =Corpo a corpo | ro = Melee | ru =  Ближний бой | sv =  Närstridsvapen | tr = Yakın Dövüş | zh-hans = 近战武器 | zh-hant = 近戰武器
 +
}}
 +
!class="wikitable header"|{{lang
 +
| de = Attribute | en = Attributes | es = Atributos | fi = Ominaisuudet | fr = Attributs | it = Attributi | ja = 特殊能力 | pl = Atrybuty | pt-br = Atributos | ru = Способности | zh-hant = 特殊能力 | zh-hans = 属性
 +
}}
 +
|-
 +
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:User_MCandRBfan_leaderboard_class_heavy_steelfist_conch_v2.png|28px]]</div>
 +
|Extended Conch Steel Gauntlet
 +
|{{Item icon|Concheror}}<br/>{{Item link|Concheror}}
 +
|{{Item icon|Fists of Steel}}<br/>{{Item link|Fists of Steel}}
 +
|style="text-align:left"|{{info|Concheror has +34% switch speed penalty to prevent bot switching item loop bug}}<br>{{buff|Spawns with full charge}}{{buff|+800% buff duration}}{{buff|+10000% rage received}}{{buff|+25% airblast resistance}}{{buff|+50% vertical airblast resistance}}
 +
|}
 +
 
 +
<b>Extended Conch Steel Gauntlet</b>'s Concheror lasts 90 seconds and can buff itself and it's teammates for almost all of its entire journey to the hatch. This bot is essentially a Steel Gauntlet that moves faster and is able to buff it's teammates with the Concheror buff.
 +
 
 +
====Extended Conch Steel Gauntlet (Type 2) ====
 +
 
 +
{|class="wikitable grid" style="text-align:center"
 +
|-
 +
!class="wikitable header"|{{lang
 +
| de = Icon | en = Icon | es = Icono | fi = Kuvake | fr = Icône | it = Icona | ja = アイコン | pl = Ikona | pt-br = Ícone | ru = Иконка | zh-hant = 標誌 | zh-hans = 图标
 +
}}
 +
!class="wikitable header"|{{lang
 +
| de = Name | en = Name | es = Nombre | fi = Nimi | fr = Nom | it = Nome | ja = 英語表記 | pl = Nazwa | pt-br = Nome | ru = Название | zh-hant = 機器人名稱 | zh-hans = 名称
 +
}}
 +
!class="wikitable header"|{{lang
 +
| en = Secondary | ar = سكندري | cs = Sekundární | da = Sekundære | de = Sekundär | es = Secundario | fi = Toissijainen | fr = Secondaire | hu = Másodlagos | it = Secondario | ja = サブ武器 | ko =보조무기 | nl = Secundair | no = Sekundær | pl = Pomocnicze | pt = Secundário | pt-br = Secundário | ro = Secundare | ru = Дополнительное | sv = Sekundär | tr = İkincil | zh-hans = 副武器 | zh-hant = 次要武器
 +
}}
 +
!class="wikitable header"|{{lang
 +
| en = Melee | ar = ميلي | cs = Na blízko | da = Nærkamp | de = Nahkampf | es = Cuerpo a cuerpo | fi = Lähitaistelu | fr = Corps à corps | hu = Közelharc-fegyver | it = Mischia | ja = 近接 | ko = 근접무기 | nl = Slagwapen | no = Nærvåpen | pl = Do walki wręcz | pt = Corpo a corpo | pt-br =Corpo a corpo | ro = Melee | ru =  Ближний бой | sv =  Närstridsvapen | tr = Yakın Dövüş | zh-hans = 近战武器 | zh-hant = 近戰武器
 +
}}
 +
!class="wikitable header"|{{lang
 +
| de = Attribute | en = Attributes | es = Atributos | fi = Ominaisuudet | fr = Attributs | it = Attributi | ja = 特殊能力 | pl = Atrybuty | pt-br = Atributos | ru = Способности | zh-hant = 特殊能力 | zh-hans = 属性
 +
}}
 +
|-
 +
|<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:User_MCandRBfan_leaderboard_class_heavy_steelfist_conch.png|28px]]</div>
 +
|Extended Conch Steel Gauntlet
 +
|{{Item icon|Concheror}}<br/>{{Item link|Concheror}}
 +
|{{Item icon|Fists of Steel}}<br/>{{Item link|Fists of Steel}}
 +
|style="text-align:left"|{{info|Concheror has +34% switch speed penalty to prevent bot switching item loop bug}}<br>{{buff|Spawns with full charge}}{{buff|+800% buff duration}}{{buff|+10000% rage received}}{{buff|+25% airblast resistance}}{{buff|+50% vertical airblast resistance}}
 +
|}
 +
 
 +
This bot functions the same as it's other type, the only difference is that it's icon is different from the other variant. This variant is only seen in Canteen Crasher servers.
 +
 
 +
===Medic===
 +
====Bleed-on-hit Crusader Medic====
  
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
Line 219: Line 309:
 
<b>Bleed-on-hit Crusader Medic</b> are able to hurt aim of the red team members, especially Snipers. However, Medics and Dispensers can reduce the duration of the bleed, countering one of this bot's purpose. Due to a bug, Arrows, Healing bolts and Repair bolts can't deal more damage using attributes, so the damage bonus does not come into play for the Bleed-on-hit Crusader Medic.
 
<b>Bleed-on-hit Crusader Medic</b> are able to hurt aim of the red team members, especially Snipers. However, Medics and Dispensers can reduce the duration of the bleed, countering one of this bot's purpose. Due to a bug, Arrows, Healing bolts and Repair bolts can't deal more damage using attributes, so the damage bonus does not come into play for the Bleed-on-hit Crusader Medic.
  
==Sniper==
+
===Sniper===
===Bleed-on-hit Bowman===
+
====Bleed-on-hit Bowman====
  
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
Line 246: Line 336:
  
 
==Giant Robots==
 
==Giant Robots==
==Scout==
+
===Scout===
===Heal-on-Hit Winger Super Scout (Type 1) ===
+
====Heal-on-Hit Winger Super Scout (Type 1) ====
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
 
|-
 
|-
Line 273: Line 363:
 
|}
 
|}
  
=== Heal-on-hit Winger Super Scout (Type 2) ===
+
==== Heal-on-hit Winger Super Scout (Type 2) ====
  
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
Line 300: Line 390:
 
|}
 
|}
  
=== Super Scout (Custom Type) ===
+
==== Super Scout (Custom Type) ====
  
 
{|class="wikitable grid" style="text-align:center"
 
{|class="wikitable grid" style="text-align:center"
Line 327: Line 417:
 
This bot is a variant of Valve's Super Scout. It's stats are identical to it's Valve variant with the only difference being that it only has +5% movement speed instead of +30%, meaning that this is a weaker variant of Valve's Super Scout. It only appears in Isolation (or Maelstrom), Mannstorm.
 
This bot is a variant of Valve's Super Scout. It's stats are identical to it's Valve variant with the only difference being that it only has +5% movement speed instead of +30%, meaning that this is a weaker variant of Valve's Super Scout. It only appears in Isolation (or Maelstrom), Mannstorm.
  
==Pyro==
+
===Pyro===
===Giant Heal-on-Hit Dragon's Fury Pyro===
+
====Giant Heal-on-Hit Dragon's Fury Pyro====
 
{{Robot loadout|icon=pyro|name=Giant Heal-on-Hit Dragon's Fury|primary=Dragon's Fury|hat= Pyromancer's Mask|attribs={{buff|3200 Health}}{{buff|Fire Balls heal 700 HP individually}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-33% damage penalty}}{{nerf|-75% afterburn damage}}}}
 
{{Robot loadout|icon=pyro|name=Giant Heal-on-Hit Dragon's Fury|primary=Dragon's Fury|hat= Pyromancer's Mask|attribs={{buff|3200 Health}}{{buff|Fire Balls heal 700 HP individually}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-33% damage penalty}}{{nerf|-75% afterburn damage}}}}
  
==Bosses==
+
==Boss Robots==
===Battalion Blasting Commander===
+
====Battalion Blasting Commander====

Revision as of 15:57, 9 October 2018

Normal Robot

Scout

Crit-a-cola Soda Scout

Icon Name Primary Secondary Misc Attributes
Leaderboard class scout cola.png
Crit-a-cola Soda Scout Soda Popper
Soda Popper
Crit-a-Cola
Crit-a-Cola
Caffeine Cooler
Caffeine Cooler
Pictogram plus.png Crit-a-cola recharges 50% faster
Pictogram minus.png +40% slower reload rate
Pictogram minus.png -70% damage dealt

Crit-a-cola Soda Scouts are weak Scout bots and they always spawn in larger quantities or along another teammate of the same type. They are extremely weak when they attack players in a low count together.


By default Soda Popper shoots bullets deal 6 base damage each and can deal around 24 - 67 at mid-range. With this bot's -70% damage penalty, it's Soda Popper bullets only deals 2 base damage and 7 - 20 damage at mid-range. If this bot has mini-crits, it deals 4 base damage and 16 - 44 damage at mid-range.

Heal-on-Hit Winger Scout

Icon Name Secondary Hat Attributes
Leaderboard class scout healw.png
Heal-on-hit Winger Scout Winger
Winger
Cross-Comm Express
Cross-Comm Express
Pictogram info.png 1.4x larger in size
Pictogram plus.png 325 Health
Pictogram plus.png +50% faster firing rate
Pictogram plus.png Bullets heal 35 HP individually
Pictogram plus.png +50% airblast resistance
Pictogram plus.png +25% vertical airblast resistance
Pictogram minus.png -70% slower reload speed

Elite Heal-on-Hit Winger Scout

Icon Name Secondary Hat Attributes
Leaderboard class scout healw.png
Elite Heal-on-hit Winger Scout Winger
Winger
Cross-Comm Express
Cross-Comm Express
Pictogram info.png 1.4x larger in size
Pictogram plus.png 725 Health
Pictogram plus.png +50% faster firing speed
Pictogram plus.png Bullets heal 95 HP individually
Pictogram plus.png +50% airblast resistance
Pictogram plus.png +25% vertical airblast resistance
Pictogram minus.png -70% slower reload rate

Soldier

Private Crits

Icon Name Primary Attributes
Soldier spammer
Private Crits Rocket Launcher
Rocket Launcher
Pictogram info.png 1.5x larger in size
Pictogram info.png Head's Hitbox size remains unchanged
Pictogram plus.png 900 Health
Pictogram plus.png +60% faster firing rate
Pictogram plus.png +20% faster reload speed
Pictogram plus.png +3 rockets in clip
Pictogram plus.png -20% smaller head size
Pictogram plus.png 100% crit chance
Pictogram plus.png +50% airblast resistance
Pictogram plus.png +25% vertical airblast resistance
Pictogram minus.png -60% slower projectile speed
Pictogram minus.png -20% smaller blast radius
Pictogram minus.png +4 degree rocket spread
Pictogram minus.png Does not fire until fully reloaded
Pictogram minus.png -15% movement speed


Private Crits is an unused bot meant to appear at the old version of Mannstorm's wave 6. It is Major Crits but smaller, moves faster and is weaker.

Pyro

Axtinguisher Pyro

Icon Name Melee Attributes
Leaderboard class pyro axtinguisher.png
Axtinguisher Pyro Axtinguisher
Axtinguisher

Axtinguisher Pyro are rare bots and only appear in very few missions. They are often seen with other bots that can deal fire when damaging red team players. Not much to say about these bots as they are only Pyros equipped with the Axtinguisher.

Heal-on-Hit Dragon's Fury Pyro

Icon Name Primary Attributes
Leaderboard class pyro dragon fury heal.png
Heal-on-hit Dragon's Fury Pyro Dragon's Fury
Dragon's Fury
Pictogram plus.png Fireballs heal 100 HP individually
Pictogram minus.png -66% damage dealt
Pictogram minus.png -75% afterburn damage
Pictogram minus.png +100% slower firing rate

Heal-on-Hit Dragon's Fury Pyros can heal 100 HP per hit at the cost of dealing less damage and firing slower. They aren't too much of a threat to players. Their health on hit buff no longer comes into play if it attempts to fight a red team player that has a good amount of cash.

Extended Conch Pyro

Icon Name Primary Secondary Attributes
Extended Conch Pyro Dragon's Fury
Dragon's Fury
Concheror
Concheror
Pictogram plus.png Spawns with full charge
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +10000% more rage received

Extended Conch Pyro are rare bots and appear only in a few missions. They are Dragon Fury Pyros with a Concheror that lasts 90 seconds and can buff itself and it's surrounding teammates for its entire journey towards the defenders's hatch. The Concheror allows itself and the other bots to get to the defenders's hatch quicker and gain some health when they hit players, however these effects get weaker as the defenders progress waves with more cash in their inventory.

Demo

Minefield Demoman

Icon Name Primary Attributes
Minefield Bomber Iron Bomber
Iron Bomber
Pictogram plus.png +90% faster firing rate
Pictogram minus.png -50% clip size
Pictogram minus.png Does not fire until fully reloaded
Pictogram minus.png +30% fuse time on grenades
Pictogram minus.png +1 degree grenade spread

Minefield Demoman although having a -50% clip size penalty, they spawn with 4 clips stored instead. These Demoman bots shouldn't be underestimated, especially when they are spawned in large quantities together. They do not suffer the increased reload time penalty Burst Fire Demoman bots have, so they will fire out their grenades faster than Burst Fire Demoman bots.

Heavy

Extended Buff Heater Heavy

Icon Name Primary Secondary Attributes
Leaderboard class heavy heater buff v2.png
Extended Buff Heater Heavy Huo-Long Heater
Huo-Long Heater
Buff Banner
Buff Banner
Pictogram info.png Buff Banner has +34% switch speed penalty to prevent bot item switching loop bug
Pictogram plus.png Spawns with full charge
Pictogram plus.png +800% longer buff duration
Pictogram plus.png +10000% more rage received

Extended Buff Heater Heavy should not be underestimated. The Buff Banner allows them to not suffer from damage falloff, so ensure you have resistances or something that quickly kills these bots.

Extended Conch Steel Gauntlet (Type 1)

Icon Name Secondary Melee Attributes
Extended Conch Steel Gauntlet Concheror
Concheror
Fists of Steel
Fists of Steel
Pictogram info.png Concheror has +34% switch speed penalty to prevent bot switching item loop bug
Pictogram plus.png Spawns with full charge
Pictogram plus.png +800% buff duration
Pictogram plus.png +10000% rage received
Pictogram plus.png +25% airblast resistance
Pictogram plus.png +50% vertical airblast resistance

Extended Conch Steel Gauntlet's Concheror lasts 90 seconds and can buff itself and it's teammates for almost all of its entire journey to the hatch. This bot is essentially a Steel Gauntlet that moves faster and is able to buff it's teammates with the Concheror buff.

Extended Conch Steel Gauntlet (Type 2)

Icon Name Secondary Melee Attributes
Leaderboard class heavy steelfist conch.png
Extended Conch Steel Gauntlet Concheror
Concheror
Fists of Steel
Fists of Steel
Pictogram info.png Concheror has +34% switch speed penalty to prevent bot switching item loop bug
Pictogram plus.png Spawns with full charge
Pictogram plus.png +800% buff duration
Pictogram plus.png +10000% rage received
Pictogram plus.png +25% airblast resistance
Pictogram plus.png +50% vertical airblast resistance

This bot functions the same as it's other type, the only difference is that it's icon is different from the other variant. This variant is only seen in Canteen Crasher servers.

Medic

Bleed-on-hit Crusader Medic

Icon Name Primary Attributes
Bleed-on-hit Crusader Medic Crusader's Crossbow
Crusader's Crossbow
Pictogram info.png 1.3x in size
Pictogram plus.png 725 HP
Pictogram plus.png Healing bolts causes victims to bleed for 10 seconds
Pictogram plus.png +30% damage dealt
Pictogram plus.png +50% airblast resistance
Pictogram plus.png +25% vertical airblast resistance
Pictogram minus.png +200% slower reload rate

Bleed-on-hit Crusader Medic are able to hurt aim of the red team members, especially Snipers. However, Medics and Dispensers can reduce the duration of the bleed, countering one of this bot's purpose. Due to a bug, Arrows, Healing bolts and Repair bolts can't deal more damage using attributes, so the damage bonus does not come into play for the Bleed-on-hit Crusader Medic.

Sniper

Bleed-on-hit Bowman

Icon Name Primary Attributes
Leaderboard class sniper huntsman bleed.png
Bleed-on-hit Bowman Huntsman
Huntsman
Pictogram plus.png Arrows causes victims to bleed for 7 seconds
Pictogram minus.png -70% damage dealt

Bleed-on-hit Bowmen's arrows only deal 36 damage, the bleed they inflict allows them to deal 64 damage intotal which deals only 4 more damage when compared to a Regular Bowman bot. These Bowmen are more suited for tampering the aim of the defenders, especially Snipers. However, Bleed-on-hit Bowmen become weaker when the victim is being healed by a Dispenser or a Medic as they reduce the duration of the Bleed greatly.

Giant Robots

Scout

Heal-on-Hit Winger Super Scout (Type 1)

Icon Name Secondary Hat Attributes
Leaderboard class scout healw.png
Heal-on-hit Winger Super Scout Winger
Winger
Cross-Comm Express
Cross-Comm Express
Pictogram plus.png 1800 Health
Pictogram plus.png +50% faster firing rate
Pictogram plus.png Bullets heal 150 HP individually
Pictogram plus.png +10% movement speed
Pictogram plus.png +80% knockback resistance
Pictogram plus.png +80% airblast resistance
Pictogram minus.png -100% slower reload speed
Pictogram minus.png Cannot see past 500 units

Heal-on-hit Winger Super Scout (Type 2)

Icon Name Secondary Hat Attributes
Leaderboard class scout healw.png
Heal-on-hit Winger Super Scout Winger
Winger
Cross-Comm Express
Cross-Comm Express
Pictogram plus.png 1800 Health
Pictogram plus.png +50% faster firing rate
Pictogram plus.png Bullets heal 150 HP individually
Pictogram plus.png +20% movement speed
Pictogram plus.png +30% knockback resistance
Pictogram minus.png -100% slower reload speed
Pictogram minus.png Cannot see past 1000 units

Super Scout (Custom Type)

Icon Name Melee Misc Attributes
Leaderboard class scout giant fast.png
Super Scout Holy Mackerel
Holy Mackerel
Bonk Boy
Bonk Boy
Pictogram plus.png 1200 Health
Pictogram plus.png +5% movement speed
Pictogram plus.png +30% knockback resistance
Pictogram plus.png +75% airblast resistance
Pictogram plus.png +25% vertical airblast resistance

This bot is a variant of Valve's Super Scout. It's stats are identical to it's Valve variant with the only difference being that it only has +5% movement speed instead of +30%, meaning that this is a weaker variant of Valve's Super Scout. It only appears in Isolation (or Maelstrom), Mannstorm.

Pyro

Giant Heal-on-Hit Dragon's Fury Pyro

Icon Name Primary Hat Attributes
Pyro
Giant Heal-on-Hit Dragon's Fury Dragon's Fury
Dragon's Fury
Pyromancer's Mask
Pyromancer's Mask
Pictogram plus.png 3200 Health
Pictogram plus.png Fire Balls heal 700 HP individually
Pictogram plus.png +40% knockback resistance
Pictogram minus.png -50% movement speed
Pictogram minus.png -33% damage penalty
Pictogram minus.png -75% afterburn damage


Boss Robots

Battalion Blasting Commander