Difference between revisions of "User:XLoveRemilia/Robot List"
MCandRBfan (talk | contribs) m (→Extended Conch Pyro) |
MCandRBfan (talk | contribs) m (Added Heavy bots) |
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==Normal Robot== | ==Normal Robot== | ||
− | ==Scout== | + | ===Scout=== |
− | ===Crit-a-cola Soda Scout=== | + | ====Crit-a-cola Soda Scout==== |
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|- | |- | ||
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<b>Crit-a-cola Soda Scouts</b> are weak Scout bots and they always spawn in larger quantities or along another teammate of the same type. They are extremely weak when they attack players in a low count together. | <b>Crit-a-cola Soda Scouts</b> are weak Scout bots and they always spawn in larger quantities or along another teammate of the same type. They are extremely weak when they attack players in a low count together. | ||
+ | <br> | ||
+ | |||
By default Soda Popper shoots bullets deal 6 base damage each and can deal around 24 - 67 at mid-range. With this bot's -70% damage penalty, it's Soda Popper bullets only deals 2 base damage and 7 - 20 damage at mid-range. If this bot has mini-crits, it deals 4 base damage and 16 - 44 damage at mid-range. | By default Soda Popper shoots bullets deal 6 base damage each and can deal around 24 - 67 at mid-range. With this bot's -70% damage penalty, it's Soda Popper bullets only deals 2 base damage and 7 - 20 damage at mid-range. If this bot has mini-crits, it deals 4 base damage and 16 - 44 damage at mid-range. | ||
− | ===Heal-on-Hit Winger Scout === | + | ==== Heal-on-Hit Winger Scout ==== |
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|- | |- | ||
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|} | |} | ||
− | ===Elite Heal-on-Hit Winger Scout=== | + | ==== Elite Heal-on-Hit Winger Scout ==== |
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|- | |- | ||
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|} | |} | ||
− | ==Soldier== | + | ===Soldier=== |
− | ===Private Crits=== | + | ====Private Crits==== |
{{Robot loadout|icon=soldier spammer|name=Private Crits|primary=Rocket Launcher|attribs={{info|1.5x larger in size}}<br>{{info|Head's Hitbox size remains unchanged}}<br>{{buff|900 Health}}{{buff|+60% faster firing rate}}{{buff|+20% faster reload speed}}{{buff|+3 rockets in clip}}{{buff|-20% smaller head size}}{{buff|100% crit chance}}{{buff|+50% airblast resistance}}{{buff|+25% vertical airblast resistance}}{{nerf|-60% slower projectile speed}}{{nerf|-20% smaller blast radius}}{{nerf|+4 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}{{nerf|-15% movement speed}}}} | {{Robot loadout|icon=soldier spammer|name=Private Crits|primary=Rocket Launcher|attribs={{info|1.5x larger in size}}<br>{{info|Head's Hitbox size remains unchanged}}<br>{{buff|900 Health}}{{buff|+60% faster firing rate}}{{buff|+20% faster reload speed}}{{buff|+3 rockets in clip}}{{buff|-20% smaller head size}}{{buff|100% crit chance}}{{buff|+50% airblast resistance}}{{buff|+25% vertical airblast resistance}}{{nerf|-60% slower projectile speed}}{{nerf|-20% smaller blast radius}}{{nerf|+4 degree rocket spread}}{{nerf|Does not fire until fully reloaded}}{{nerf|-15% movement speed}}}} | ||
− | + | <b>Private Crits</b> is an unused bot meant to appear at the old version of Mannstorm's wave 6. It is Major Crits but smaller, moves faster and is weaker. | |
− | ==Pyro== | + | ===Pyro=== |
− | === Axtinguisher Pyro === | + | ==== Axtinguisher Pyro ==== |
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|- | |- | ||
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<b>Axtinguisher Pyro</b> are rare bots and only appear in very few missions. They are often seen with other bots that can deal fire when damaging red team players. Not much to say about these bots as they are only Pyros equipped with the Axtinguisher. | <b>Axtinguisher Pyro</b> are rare bots and only appear in very few missions. They are often seen with other bots that can deal fire when damaging red team players. Not much to say about these bots as they are only Pyros equipped with the Axtinguisher. | ||
− | ===Heal-on-Hit Dragon's Fury Pyro=== | + | ====Heal-on-Hit Dragon's Fury Pyro==== |
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|- | |- | ||
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<b>Heal-on-Hit Dragon's Fury Pyros</b> can heal 100 HP per hit at the cost of dealing less damage and firing slower. They aren't too much of a threat to players. Their health on hit buff no longer comes into play if it attempts to fight a red team player that has a good amount of cash. | <b>Heal-on-Hit Dragon's Fury Pyros</b> can heal 100 HP per hit at the cost of dealing less damage and firing slower. They aren't too much of a threat to players. Their health on hit buff no longer comes into play if it attempts to fight a red team player that has a good amount of cash. | ||
− | ===Extended Conch Pyro=== | + | ====Extended Conch Pyro==== |
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|- | |- | ||
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<b>Extended Conch Pyro</b> are rare bots and appear only in a few missions. They are Dragon Fury Pyros with a Concheror that lasts 90 seconds and can buff itself and it's surrounding teammates for its entire journey towards the defenders's hatch. The Concheror allows itself and the other bots to get to the defenders's hatch quicker and gain some health when they hit players, however these effects get weaker as the defenders progress waves with more cash in their inventory. | <b>Extended Conch Pyro</b> are rare bots and appear only in a few missions. They are Dragon Fury Pyros with a Concheror that lasts 90 seconds and can buff itself and it's surrounding teammates for its entire journey towards the defenders's hatch. The Concheror allows itself and the other bots to get to the defenders's hatch quicker and gain some health when they hit players, however these effects get weaker as the defenders progress waves with more cash in their inventory. | ||
− | ==Demo== | + | ===Demo=== |
− | ===Minefield Demoman=== | + | ====Minefield Demoman==== |
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|- | |- | ||
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<b>Minefield Demoman</b> although having a -50% clip size penalty, they spawn with 4 clips stored instead. These Demoman bots shouldn't be underestimated, especially when they are spawned in large quantities together. They do not suffer the increased reload time penalty Burst Fire Demoman bots have, so they will fire out their grenades faster than Burst Fire Demoman bots. | <b>Minefield Demoman</b> although having a -50% clip size penalty, they spawn with 4 clips stored instead. These Demoman bots shouldn't be underestimated, especially when they are spawned in large quantities together. They do not suffer the increased reload time penalty Burst Fire Demoman bots have, so they will fire out their grenades faster than Burst Fire Demoman bots. | ||
− | ==Medic== | + | ===Heavy=== |
− | ===Bleed-on-hit Crusader Medic=== | + | |
+ | ====Extended Buff Heater Heavy==== | ||
+ | {|class="wikitable grid" style="text-align:center" | ||
+ | |- | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Icon | en = Icon | es = Icono | fi = Kuvake | fr = Icône | it = Icona | ja = アイコン | pl = Ikona | pt-br = Ícone | ru = Иконка | zh-hant = 標誌 | zh-hans = 图标 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Name | en = Name | es = Nombre | fi = Nimi | fr = Nom | it = Nome | ja = 英語表記 | pl = Nazwa | pt-br = Nome | ru = Название | zh-hant = 機器人名稱 | zh-hans = 名称 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | en = Primary | ar = برايمري | cs = Primární | da = Primære | de = Primär | es = Primario | fi = Ensisijainen | fr = Principale | hu = Elsődleges | it = Primario | ja = メイン武器 | ko = 주무기 | nl = Primair | no = Primært | pl = Podstawowe | pt = Primário | pt-br = Primário | ro = Primare | ru = Основное | sv = Primär | tr = Birincil | zh-hans = 主武器 | zh-hant = 主要武器 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | en = Secondary | ar = سكندري | cs = Sekundární | da = Sekundære | de = Sekundär | es = Secundario | fi = Toissijainen | fr = Secondaire | hu = Másodlagos | it = Secondario | ja = サブ武器 | ko =보조무기 | nl = Secundair | no = Sekundær | pl = Pomocnicze | pt = Secundário | pt-br = Secundário | ro = Secundare | ru = Дополнительное | sv = Sekundär | tr = İkincil | zh-hans = 副武器 | zh-hant = 次要武器 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Attribute | en = Attributes | es = Atributos | fi = Ominaisuudet | fr = Attributs | it = Attributi | ja = 特殊能力 | pl = Atrybuty | pt-br = Atributos | ru = Способности | zh-hant = 特殊能力 | zh-hans = 属性 | ||
+ | }} | ||
+ | |- | ||
+ | |<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:User_MCandRBfan_leaderboard_class_heavy_heater_buff_v2.png|28px]]</div> | ||
+ | |Extended Buff Heater Heavy | ||
+ | |{{Item icon|Huo-Long Heater}}<br/>{{Item link|Huo-Long Heater}} | ||
+ | |{{Item icon|Buff Banner}}<br/>{{Item link|Buff Banner}} | ||
+ | |style="text-align:left"|{{info|Buff Banner has +34% switch speed penalty to prevent bot item switching loop bug}}<br>{{buff|Spawns with full charge}}{{buff|+800% longer buff duration}}{{buff|+10000% more rage received}} | ||
+ | |} | ||
+ | |||
+ | <b>Extended Buff Heater Heavy</b> should not be underestimated. The Buff Banner allows them to not suffer from damage falloff, so ensure you have resistances or something that quickly kills these bots. | ||
+ | |||
+ | ====Extended Conch Steel Gauntlet (Type 1) ==== | ||
+ | |||
+ | {|class="wikitable grid" style="text-align:center" | ||
+ | |- | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Icon | en = Icon | es = Icono | fi = Kuvake | fr = Icône | it = Icona | ja = アイコン | pl = Ikona | pt-br = Ícone | ru = Иконка | zh-hant = 標誌 | zh-hans = 图标 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Name | en = Name | es = Nombre | fi = Nimi | fr = Nom | it = Nome | ja = 英語表記 | pl = Nazwa | pt-br = Nome | ru = Название | zh-hant = 機器人名稱 | zh-hans = 名称 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | en = Secondary | ar = سكندري | cs = Sekundární | da = Sekundære | de = Sekundär | es = Secundario | fi = Toissijainen | fr = Secondaire | hu = Másodlagos | it = Secondario | ja = サブ武器 | ko =보조무기 | nl = Secundair | no = Sekundær | pl = Pomocnicze | pt = Secundário | pt-br = Secundário | ro = Secundare | ru = Дополнительное | sv = Sekundär | tr = İkincil | zh-hans = 副武器 | zh-hant = 次要武器 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | en = Melee | ar = ميلي | cs = Na blízko | da = Nærkamp | de = Nahkampf | es = Cuerpo a cuerpo | fi = Lähitaistelu | fr = Corps à corps | hu = Közelharc-fegyver | it = Mischia | ja = 近接 | ko = 근접무기 | nl = Slagwapen | no = Nærvåpen | pl = Do walki wręcz | pt = Corpo a corpo | pt-br =Corpo a corpo | ro = Melee | ru = Ближний бой | sv = Närstridsvapen | tr = Yakın Dövüş | zh-hans = 近战武器 | zh-hant = 近戰武器 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Attribute | en = Attributes | es = Atributos | fi = Ominaisuudet | fr = Attributs | it = Attributi | ja = 特殊能力 | pl = Atrybuty | pt-br = Atributos | ru = Способности | zh-hant = 特殊能力 | zh-hans = 属性 | ||
+ | }} | ||
+ | |- | ||
+ | |<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:User_MCandRBfan_leaderboard_class_heavy_steelfist_conch_v2.png|28px]]</div> | ||
+ | |Extended Conch Steel Gauntlet | ||
+ | |{{Item icon|Concheror}}<br/>{{Item link|Concheror}} | ||
+ | |{{Item icon|Fists of Steel}}<br/>{{Item link|Fists of Steel}} | ||
+ | |style="text-align:left"|{{info|Concheror has +34% switch speed penalty to prevent bot switching item loop bug}}<br>{{buff|Spawns with full charge}}{{buff|+800% buff duration}}{{buff|+10000% rage received}}{{buff|+25% airblast resistance}}{{buff|+50% vertical airblast resistance}} | ||
+ | |} | ||
+ | |||
+ | <b>Extended Conch Steel Gauntlet</b>'s Concheror lasts 90 seconds and can buff itself and it's teammates for almost all of its entire journey to the hatch. This bot is essentially a Steel Gauntlet that moves faster and is able to buff it's teammates with the Concheror buff. | ||
+ | |||
+ | ====Extended Conch Steel Gauntlet (Type 2) ==== | ||
+ | |||
+ | {|class="wikitable grid" style="text-align:center" | ||
+ | |- | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Icon | en = Icon | es = Icono | fi = Kuvake | fr = Icône | it = Icona | ja = アイコン | pl = Ikona | pt-br = Ícone | ru = Иконка | zh-hant = 標誌 | zh-hans = 图标 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Name | en = Name | es = Nombre | fi = Nimi | fr = Nom | it = Nome | ja = 英語表記 | pl = Nazwa | pt-br = Nome | ru = Название | zh-hant = 機器人名稱 | zh-hans = 名称 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | en = Secondary | ar = سكندري | cs = Sekundární | da = Sekundære | de = Sekundär | es = Secundario | fi = Toissijainen | fr = Secondaire | hu = Másodlagos | it = Secondario | ja = サブ武器 | ko =보조무기 | nl = Secundair | no = Sekundær | pl = Pomocnicze | pt = Secundário | pt-br = Secundário | ro = Secundare | ru = Дополнительное | sv = Sekundär | tr = İkincil | zh-hans = 副武器 | zh-hant = 次要武器 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | en = Melee | ar = ميلي | cs = Na blízko | da = Nærkamp | de = Nahkampf | es = Cuerpo a cuerpo | fi = Lähitaistelu | fr = Corps à corps | hu = Közelharc-fegyver | it = Mischia | ja = 近接 | ko = 근접무기 | nl = Slagwapen | no = Nærvåpen | pl = Do walki wręcz | pt = Corpo a corpo | pt-br =Corpo a corpo | ro = Melee | ru = Ближний бой | sv = Närstridsvapen | tr = Yakın Dövüş | zh-hans = 近战武器 | zh-hant = 近戰武器 | ||
+ | }} | ||
+ | !class="wikitable header"|{{lang | ||
+ | | de = Attribute | en = Attributes | es = Atributos | fi = Ominaisuudet | fr = Attributs | it = Attributi | ja = 特殊能力 | pl = Atrybuty | pt-br = Atributos | ru = Способности | zh-hant = 特殊能力 | zh-hans = 属性 | ||
+ | }} | ||
+ | |- | ||
+ | |<div style="display:inline-block;padding:3px 3px;margin-right:4px;border-radius:4px;background:#ebe4ca;">[[File:User_MCandRBfan_leaderboard_class_heavy_steelfist_conch.png|28px]]</div> | ||
+ | |Extended Conch Steel Gauntlet | ||
+ | |{{Item icon|Concheror}}<br/>{{Item link|Concheror}} | ||
+ | |{{Item icon|Fists of Steel}}<br/>{{Item link|Fists of Steel}} | ||
+ | |style="text-align:left"|{{info|Concheror has +34% switch speed penalty to prevent bot switching item loop bug}}<br>{{buff|Spawns with full charge}}{{buff|+800% buff duration}}{{buff|+10000% rage received}}{{buff|+25% airblast resistance}}{{buff|+50% vertical airblast resistance}} | ||
+ | |} | ||
+ | |||
+ | This bot functions the same as it's other type, the only difference is that it's icon is different from the other variant. This variant is only seen in Canteen Crasher servers. | ||
+ | |||
+ | ===Medic=== | ||
+ | ====Bleed-on-hit Crusader Medic==== | ||
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<b>Bleed-on-hit Crusader Medic</b> are able to hurt aim of the red team members, especially Snipers. However, Medics and Dispensers can reduce the duration of the bleed, countering one of this bot's purpose. Due to a bug, Arrows, Healing bolts and Repair bolts can't deal more damage using attributes, so the damage bonus does not come into play for the Bleed-on-hit Crusader Medic. | <b>Bleed-on-hit Crusader Medic</b> are able to hurt aim of the red team members, especially Snipers. However, Medics and Dispensers can reduce the duration of the bleed, countering one of this bot's purpose. Due to a bug, Arrows, Healing bolts and Repair bolts can't deal more damage using attributes, so the damage bonus does not come into play for the Bleed-on-hit Crusader Medic. | ||
− | ==Sniper== | + | ===Sniper=== |
− | ===Bleed-on-hit Bowman=== | + | ====Bleed-on-hit Bowman==== |
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==Giant Robots== | ==Giant Robots== | ||
− | ==Scout== | + | ===Scout=== |
− | ===Heal-on-Hit Winger Super Scout (Type 1) === | + | ====Heal-on-Hit Winger Super Scout (Type 1) ==== |
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|- | |- | ||
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|} | |} | ||
− | === Heal-on-hit Winger Super Scout (Type 2) === | + | ==== Heal-on-hit Winger Super Scout (Type 2) ==== |
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|} | |} | ||
− | === Super Scout (Custom Type) === | + | ==== Super Scout (Custom Type) ==== |
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This bot is a variant of Valve's Super Scout. It's stats are identical to it's Valve variant with the only difference being that it only has +5% movement speed instead of +30%, meaning that this is a weaker variant of Valve's Super Scout. It only appears in Isolation (or Maelstrom), Mannstorm. | This bot is a variant of Valve's Super Scout. It's stats are identical to it's Valve variant with the only difference being that it only has +5% movement speed instead of +30%, meaning that this is a weaker variant of Valve's Super Scout. It only appears in Isolation (or Maelstrom), Mannstorm. | ||
− | ==Pyro== | + | ===Pyro=== |
− | ===Giant Heal-on-Hit Dragon's Fury Pyro=== | + | ====Giant Heal-on-Hit Dragon's Fury Pyro==== |
{{Robot loadout|icon=pyro|name=Giant Heal-on-Hit Dragon's Fury|primary=Dragon's Fury|hat= Pyromancer's Mask|attribs={{buff|3200 Health}}{{buff|Fire Balls heal 700 HP individually}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-33% damage penalty}}{{nerf|-75% afterburn damage}}}} | {{Robot loadout|icon=pyro|name=Giant Heal-on-Hit Dragon's Fury|primary=Dragon's Fury|hat= Pyromancer's Mask|attribs={{buff|3200 Health}}{{buff|Fire Balls heal 700 HP individually}}{{buff|+40% knockback resistance}}{{nerf|-50% movement speed}}{{nerf|-33% damage penalty}}{{nerf|-75% afterburn damage}}}} | ||
− | == | + | ==Boss Robots== |
− | ===Battalion Blasting Commander=== | + | ====Battalion Blasting Commander==== |
Revision as of 15:57, 9 October 2018
Contents
Normal Robot
Scout
Crit-a-cola Soda Scout
Icon | Name | Primary | Secondary | Misc | Attributes |
---|---|---|---|---|---|
Crit-a-cola Soda Scout | Soda Popper |
Crit-a-Cola |
Caffeine Cooler |
Crit-a-cola recharges 50% faster +40% slower reload rate -70% damage dealt |
Crit-a-cola Soda Scouts are weak Scout bots and they always spawn in larger quantities or along another teammate of the same type. They are extremely weak when they attack players in a low count together.
By default Soda Popper shoots bullets deal 6 base damage each and can deal around 24 - 67 at mid-range. With this bot's -70% damage penalty, it's Soda Popper bullets only deals 2 base damage and 7 - 20 damage at mid-range. If this bot has mini-crits, it deals 4 base damage and 16 - 44 damage at mid-range.
Heal-on-Hit Winger Scout
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Heal-on-hit Winger Scout | Winger |
Cross-Comm Express |
1.4x larger in size 325 Health +50% faster firing rate Bullets heal 35 HP individually +50% airblast resistance +25% vertical airblast resistance -70% slower reload speed |
Elite Heal-on-Hit Winger Scout
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Elite Heal-on-hit Winger Scout | Winger |
Cross-Comm Express |
1.4x larger in size 725 Health +50% faster firing speed Bullets heal 95 HP individually +50% airblast resistance +25% vertical airblast resistance -70% slower reload rate |
Soldier
Private Crits
Icon | Name | Primary | Attributes |
---|---|---|---|
Private Crits | Rocket Launcher |
1.5x larger in size Head's Hitbox size remains unchanged 900 Health +60% faster firing rate +20% faster reload speed +3 rockets in clip -20% smaller head size 100% crit chance +50% airblast resistance +25% vertical airblast resistance -60% slower projectile speed -20% smaller blast radius +4 degree rocket spread Does not fire until fully reloaded -15% movement speed |
Private Crits is an unused bot meant to appear at the old version of Mannstorm's wave 6. It is Major Crits but smaller, moves faster and is weaker.
Pyro
Axtinguisher Pyro
Icon | Name | Melee | Attributes |
---|---|---|---|
Axtinguisher Pyro | Axtinguisher |
— |
Axtinguisher Pyro are rare bots and only appear in very few missions. They are often seen with other bots that can deal fire when damaging red team players. Not much to say about these bots as they are only Pyros equipped with the Axtinguisher.
Heal-on-Hit Dragon's Fury Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Heal-on-hit Dragon's Fury Pyro | Dragon's Fury |
Fireballs heal 100 HP individually -66% damage dealt -75% afterburn damage +100% slower firing rate |
Heal-on-Hit Dragon's Fury Pyros can heal 100 HP per hit at the cost of dealing less damage and firing slower. They aren't too much of a threat to players. Their health on hit buff no longer comes into play if it attempts to fight a red team player that has a good amount of cash.
Extended Conch Pyro
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Extended Conch Pyro | Dragon's Fury |
Concheror |
Spawns with full charge +800% longer buff duration +10000% more rage received |
Extended Conch Pyro are rare bots and appear only in a few missions. They are Dragon Fury Pyros with a Concheror that lasts 90 seconds and can buff itself and it's surrounding teammates for its entire journey towards the defenders's hatch. The Concheror allows itself and the other bots to get to the defenders's hatch quicker and gain some health when they hit players, however these effects get weaker as the defenders progress waves with more cash in their inventory.
Demo
Minefield Demoman
Icon | Name | Primary | Attributes |
---|---|---|---|
Minefield Bomber | Iron Bomber |
+90% faster firing rate -50% clip size Does not fire until fully reloaded +30% fuse time on grenades +1 degree grenade spread |
Minefield Demoman although having a -50% clip size penalty, they spawn with 4 clips stored instead. These Demoman bots shouldn't be underestimated, especially when they are spawned in large quantities together. They do not suffer the increased reload time penalty Burst Fire Demoman bots have, so they will fire out their grenades faster than Burst Fire Demoman bots.
Heavy
Extended Buff Heater Heavy
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Extended Buff Heater Heavy | Huo-Long Heater |
Buff Banner |
Buff Banner has +34% switch speed penalty to prevent bot item switching loop bug Spawns with full charge +800% longer buff duration +10000% more rage received |
Extended Buff Heater Heavy should not be underestimated. The Buff Banner allows them to not suffer from damage falloff, so ensure you have resistances or something that quickly kills these bots.
Extended Conch Steel Gauntlet (Type 1)
Icon | Name | Secondary | Melee | Attributes |
---|---|---|---|---|
Extended Conch Steel Gauntlet | Concheror |
Fists of Steel |
Concheror has +34% switch speed penalty to prevent bot switching item loop bug Spawns with full charge +800% buff duration +10000% rage received +25% airblast resistance +50% vertical airblast resistance |
Extended Conch Steel Gauntlet's Concheror lasts 90 seconds and can buff itself and it's teammates for almost all of its entire journey to the hatch. This bot is essentially a Steel Gauntlet that moves faster and is able to buff it's teammates with the Concheror buff.
Extended Conch Steel Gauntlet (Type 2)
Icon | Name | Secondary | Melee | Attributes |
---|---|---|---|---|
Extended Conch Steel Gauntlet | Concheror |
Fists of Steel |
Concheror has +34% switch speed penalty to prevent bot switching item loop bug Spawns with full charge +800% buff duration +10000% rage received +25% airblast resistance +50% vertical airblast resistance |
This bot functions the same as it's other type, the only difference is that it's icon is different from the other variant. This variant is only seen in Canteen Crasher servers.
Medic
Bleed-on-hit Crusader Medic
Icon | Name | Primary | Attributes |
---|---|---|---|
Bleed-on-hit Crusader Medic | Crusader's Crossbow |
1.3x in size 725 HP Healing bolts causes victims to bleed for 10 seconds +30% damage dealt +50% airblast resistance +25% vertical airblast resistance +200% slower reload rate |
Bleed-on-hit Crusader Medic are able to hurt aim of the red team members, especially Snipers. However, Medics and Dispensers can reduce the duration of the bleed, countering one of this bot's purpose. Due to a bug, Arrows, Healing bolts and Repair bolts can't deal more damage using attributes, so the damage bonus does not come into play for the Bleed-on-hit Crusader Medic.
Sniper
Bleed-on-hit Bowman
Icon | Name | Primary | Attributes |
---|---|---|---|
Bleed-on-hit Bowman | Huntsman |
Arrows causes victims to bleed for 7 seconds -70% damage dealt |
Bleed-on-hit Bowmen's arrows only deal 36 damage, the bleed they inflict allows them to deal 64 damage intotal which deals only 4 more damage when compared to a Regular Bowman bot. These Bowmen are more suited for tampering the aim of the defenders, especially Snipers. However, Bleed-on-hit Bowmen become weaker when the victim is being healed by a Dispenser or a Medic as they reduce the duration of the Bleed greatly.
Giant Robots
Scout
Heal-on-Hit Winger Super Scout (Type 1)
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Heal-on-hit Winger Super Scout | Winger |
Cross-Comm Express |
1800 Health +50% faster firing rate Bullets heal 150 HP individually +10% movement speed +80% knockback resistance +80% airblast resistance -100% slower reload speed Cannot see past 500 units |
Heal-on-hit Winger Super Scout (Type 2)
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Heal-on-hit Winger Super Scout | Winger |
Cross-Comm Express |
1800 Health +50% faster firing rate Bullets heal 150 HP individually +20% movement speed +30% knockback resistance -100% slower reload speed Cannot see past 1000 units |
Super Scout (Custom Type)
Icon | Name | Melee | Misc | Attributes |
---|---|---|---|---|
Super Scout | Holy Mackerel |
Bonk Boy |
1200 Health +5% movement speed +30% knockback resistance +75% airblast resistance +25% vertical airblast resistance |
This bot is a variant of Valve's Super Scout. It's stats are identical to it's Valve variant with the only difference being that it only has +5% movement speed instead of +30%, meaning that this is a weaker variant of Valve's Super Scout. It only appears in Isolation (or Maelstrom), Mannstorm.
Pyro
Giant Heal-on-Hit Dragon's Fury Pyro
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Giant Heal-on-Hit Dragon's Fury | Dragon's Fury |
Pyromancer's Mask |
3200 Health Fire Balls heal 700 HP individually +40% knockback resistance -50% movement speed -33% damage penalty -75% afterburn damage |