Difference between revisions of "December 22, 2009 Patch"
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* Fixed the TFBots not reacting correctly to stun effects | * Fixed the TFBots not reacting correctly to stun effects | ||
* Fixed the [[Heavy]] picking up his own thrown Sandvich if it was thrown while running forward | * Fixed the [[Heavy]] picking up his own thrown Sandvich if it was thrown while running forward | ||
− | * Fixed [[ | + | * Fixed [[Pyro]]s not getting the proper kill icon for kills with deflected [[Direct Hit]] rockets |
* Fixed the player keeping their rage setting when the Buff Banner isn't equipped | * Fixed the player keeping their rage setting when the Buff Banner isn't equipped | ||
* Fixed resupply cabinet not clearing the rage and the buff status effect | * Fixed resupply cabinet not clearing the rage and the buff status effect | ||
* Fixed the Buff Banner not working when +reload has been forced in console | * Fixed the Buff Banner not working when +reload has been forced in console | ||
− | * Fixed the motion blur on charging [[ | + | * Fixed the motion blur on charging [[Demoman]] not always drawing |
− | * Fixed the Direct Hit [[ | + | * Fixed the Direct Hit [[Critical hits#Mini-Crits|Mini-Critting]] enemies submerged in water |
* Fixed the [[Chargin' Targe|Chargin' Targe's]] Crit not working on servers with tf_weapon_criticals 0 | * Fixed the [[Chargin' Targe|Chargin' Targe's]] Crit not working on servers with tf_weapon_criticals 0 | ||
* Capped the amount of overhealing from taking heads to the player's max buffed health | * Capped the amount of overhealing from taking heads to the player's max buffed health |
Revision as of 01:40, 29 January 2011
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Patch notes
Team Fortress 2
- Fixed inconsistent Rage generation with the Buff Banner
- Added an "equipped" tag to currently equipped items in the Backpack and Crafting screens
- Fixed the TFBots not reacting correctly to stun effects
- Fixed the Heavy picking up his own thrown Sandvich if it was thrown while running forward
- Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets
- Fixed the player keeping their rage setting when the Buff Banner isn't equipped
- Fixed resupply cabinet not clearing the rage and the buff status effect
- Fixed the Buff Banner not working when +reload has been forced in console
- Fixed the motion blur on charging Demoman not always drawing
- Fixed the Direct Hit Mini-Critting enemies submerged in water
- Fixed the Chargin' Targe's Crit not working on servers with tf_weapon_criticals 0
- Capped the amount of overhealing from taking heads to the player's max buffed health
- Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player
- Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon
- Updated the Baseball and Jarate HUD indicators to stay on screen when full
Crafting improvements
- Spy's Camera Beard can now be smelted into scrap metal
- Recipes can no longer produce items matching any of the items used in the crafting
- Added some new recipes
Achievement fixes
- Fixed the "Ride of the Valkartie" Soldier achievement being earned by Soldiers on the defending team
- Fixed the "Gorky Parked" Heavy achievement being incremented by committing suicide on a control point
- Fixed several Scout achievements that were broken by the new type of bat stun
- Fixed the "Ghastly Gibus Grab" achievement not awarding the hat correctly
- Updated the "Big Pharma" (Medic) and "Division of Labor" (Heavy) achievements to be 10 kills in a single life
- Updated the "Ubi concordia, ibi victoria" Medic achievement to only be 3 assists
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