Difference between revisions of "Talk:Dragon's Fury"
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:: Does this article, [[Item levels]], answer any concerns? Does that article need more clarity on all the ways players can see different levels on the same items? [[User:Mikado282|<span style="font-family: Impact"><font color="70B04A">'''M I K A D O 282'''</font></span><span style="font-family: Arial "><font color="70B04A">''' oOOOOo oo oo '''</font></span>]] ([[User_talk:Mikado282|'''''talk''''']]) ([[User:Mikado282/Help Wanted!|'''''Help Wanted!''''']]) 01:52, 3 August 2019 (UTC) | :: Does this article, [[Item levels]], answer any concerns? Does that article need more clarity on all the ways players can see different levels on the same items? [[User:Mikado282|<span style="font-family: Impact"><font color="70B04A">'''M I K A D O 282'''</font></span><span style="font-family: Arial "><font color="70B04A">''' oOOOOo oo oo '''</font></span>]] ([[User_talk:Mikado282|'''''talk''''']]) ([[User:Mikado282/Help Wanted!|'''''Help Wanted!''''']]) 01:52, 3 August 2019 (UTC) | ||
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+ | == So what's the *real* base damage of this? == | ||
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+ | Given that the Dragon's Fury deals 75 damage to anything not a player; Tanks, Buildings, Robot destruction robots (But not MvM robots, obviously), is it not safe to say that the base damage of this weapon is really 75 and gets a 2/3 damage penalty for hitting a player that's not on fire? I appreciate it's nice to give the narrative that it gives a bonus damage since that matches the description given in game, but it seems clear the code works differently to me. |
Revision as of 14:16, 12 September 2019
Tradeable
Why is the Dragon's Fury listed as Tradeable? I've yet to see a tradeable or dropped Dragon's Fury. Joqmos (talk) 08:58, 22 October 2017 (PDT)
- It's a contract weapon and is tradable. See e.g. Steam Community Market. — shots fired by: Nikno {Talk | Contribs} 00:55, 23 October 2017 (PDT)
Range?
Isn't the range longer than the Stock Flamethrower? About 25% longer? Mikado282 (talk) 22:37, 17 March 2018 (UTC)
Yes, the range is significantly longer than a stock. As a pyro main who uses the Dragon, this is quite useful.
JayPlaysBeamNG (talk) 13:37, 2 August 2019 (UTC)
- Haven't noticed anything of the sort, but it does feel longer. Maybe try it out with a bot and specific coordinates? GrampaSwood (talk) 13:45, 2 August 2019 (UTC)
Level
Why does the Dragon vary in level? I have a level 65, but I saw someone with a level 15. Does this affect performance? Or is it useless? How do I “uplevel” it, if possible?
JayPlaysBeamNG (talk) 13:35, 2 August 2019 (UTC)
- Doesn't affect anything, not even the worth of the item. However, this page is not for this kind of discussion. GrampaSwood (talk) 13:45, 2 August 2019 (UTC)
- Does this article, Item levels, answer any concerns? Does that article need more clarity on all the ways players can see different levels on the same items? M I K A D O 282 oOOOOo oo oo (talk) (Help Wanted!) 01:52, 3 August 2019 (UTC)
So what's the *real* base damage of this?
Given that the Dragon's Fury deals 75 damage to anything not a player; Tanks, Buildings, Robot destruction robots (But not MvM robots, obviously), is it not safe to say that the base damage of this weapon is really 75 and gets a 2/3 damage penalty for hitting a player that's not on fire? I appreciate it's nice to give the narrative that it gives a bonus damage since that matches the description given in game, but it seems clear the code works differently to me.