Difference between revisions of "Heavy Weapons Guy (Classic)"

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==Weapons==
 
==Weapons==
{| class="wikitable grid" width="100%"
+
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" width="10%" |  
+
! class="header" width="10%" rowspan=2 |  
! class="header" width="15%" | Weapon
+
! class="header" width="15%" rowspan=2 | Weapon
! class="header" width="7%"  | Clip<br/>Size
+
! class="header" width="7%"  colspan=3 | Ammo
! class="header" width="7%" | Ammo<br/>Carried
+
! class="header" width="9%" rowspan=2 | Damage<br/>per hit
! class="header" width="16%" | Ammo<br/>Type
+
! class="header" width="44%" rowspan=2 | Notes / Special Abilities
! class="header" width="45%" | Notes / Special Abilities
+
|-
 +
! class="header" | Type
 +
! class="header" | Loaded
 +
! class="header" | Carried
 
|-
 
|-
! Weapon 1
+
! [[File:HUD_crowbar_TFC.png|100px]]<br>Weapon 1
 
| '''[[Crowbar (Classic)|Crowbar]]'''
 
| '''[[Crowbar (Classic)|Crowbar]]'''
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 
| N/A
 +
|
 
|
 
|
 
|-
 
|-
! Weapon 2
+
! [[File:HUD_single_shotgun_TFC.png|100px]]<br>Weapon 2
 
| '''[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]'''
 
| '''[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]'''
 +
| [[Ammo (Classic)#Shells|Shells]]
 
| 8
 
| 8
 
| 200
 
| 200
| [[Ammo (Classic)#Shells|Shells]]
+
|  
 
|
 
|
 
|-
 
|-
! Weapon 3
+
! [[File:HUD_double_shotgun_TFC.png|100px]]<br>Weapon 3
 
| '''[[Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]'''
 
| '''[[Double-Barrel Shotgun (Classic)|Double-Barrel Shotgun]]'''
 +
| [[Ammo (Classic)#Shells|Shells]]
 
| 16
 
| 16
 
| 200
 
| 200
| [[Ammo (Classic)#Shells|Shells]]
+
|  
 
|
 
|
 
|-
 
|-
! Weapon 4
+
! [[File:HUD_assault_cannon_TFC.png|100px]]<br>Weapon 4
 
| '''[[Assault Cannon (Classic)|Assault Cannon]]'''
 
| '''[[Assault Cannon (Classic)|Assault Cannon]]'''
 +
| [[Ammo (Classic)#Shells|Shells]]
 
| 200
 
| 200
 
| N/A
 
| N/A
| [[Ammo (Classic)#Shells|Shells]]
+
|
 
|
 
|
 
|}
 
|}
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! class="header" width="52%" | Notes / Special Abilities
 
! class="header" width="52%" | Notes / Special Abilities
 
|-
 
|-
! Primary
+
! [[File:frag_tfc.png|40px]]<br>Primary
 
| '''[[Hand Grenade (Classic)|Hand Grenade]]'''
 
| '''[[Hand Grenade (Classic)|Hand Grenade]]'''
 
| 4
 
| 4
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|  
 
|  
 
|-
 
|-
! Secondary
+
! [[File:Mirv_tfc.png|40px]]<br>Secondary
 
| '''[[MIRV Grenade (Classic)|MIRV Grenade]]'''
 
| '''[[MIRV Grenade (Classic)|MIRV Grenade]]'''
 
| 2
 
| 2

Revision as of 08:00, 17 December 2010

Heavy Weapons Guy (Classic)
Heavy Weapons Guy (Classic)
Basic Information
Type: Defensive
Health: 100
(150 when overhealed by a Medic)
Armor: 300
Armor type: Heavy
Speed: Very Slow

The Heavy Weapons Guy is a playable class in Team Fortress Classic. He is a large man outfitted with Heavy Armor, both shotguns, two powerful grenade types and a Assault Cannon. However, all of this comes with a price; he is the slowest class in the game. This makes him a great defending class, as he can take many hits before dying and has enough firepower to quickly inflict major damage on weak offense enemies.


Basic Strategy

  • Go on offense if you have a Medic with you, otherwise stay on defense.
  • Remain in closed or partially open areas as Snipers will find you an exceptionally easy target due to your very slow movement speed and size.
  • Use your size to block doorways and other passages.
  • Improve your lifespan by partnering with Medics and Engineers.
  • Keep your Assault Cannon spinning if you are lying in ambush.

Special Abilities

Class Skill:Selects Minigun.

Abilities:

  • Heavy, isn't pushed by explosions.

Weapons

Weapon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
HUD crowbar TFC.png
Weapon 1
Crowbar N/A N/A N/A
HUD single shotgun TFC.png
Weapon 2
Single-Barrel Shotgun Shells 8 200
HUD double shotgun TFC.png
Weapon 3
Double-Barrel Shotgun Shells 16 200
HUD assault cannon TFC.png
Weapon 4
Assault Cannon Shells 200 N/A

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Frag tfc.png
Primary
Hand Grenade 4 High
Mirv tfc.png
Secondary
MIRV Grenade 2 Medium-Instakill (depending on radius) Grenade splits into several miniature bombs upon detonation. These bombs detonate after a few seconds.

Quake Team Fortress

In Quake Team Fortress, the Assault Cannon will not fire while the user is walking with its barrel spinning.

Trivia

  • The Heavy Duty Rag from Team Fortress 2 resembles the do-rag worn by the new Heavy Weapons Guy model.

Gallery

See Also