Difference between revisions of "Template:Class weapons table demoman primary"

From Team Fortress Wiki
Jump to: navigation, search
m
Line 250: Line 250:
 
{{Info}}榴弹直接命中敌人时[[Damage/zh-hans|无视距离衰减]]。<br />
 
{{Info}}榴弹直接命中敌人时[[Damage/zh-hans|无视距离衰减]]。<br />
 
{{Info}}榴弹只有在接触敌人或敌人的建筑时才会爆炸。<br />
 
{{Info}}榴弹只有在接触敌人或敌人的建筑时才会爆炸。<br />
 +
{{Info}}榴弹发射时不会翻滚。<br />
 
{{Pro}}对建筑物的伤害增加 20%。<br />
 
{{Pro}}对建筑物的伤害增加 20%。<br />
 
{{Pro}}榴弹飞行速度增快 25%。<br />
 
{{Pro}}榴弹飞行速度增快 25%。<br />
Line 472: Line 473:
 
   | zh-hans =
 
   | zh-hans =
 
{{Info}}炮弹的爆炸引信为 1 秒,按下开火键不放,可以缩短引信时间。<br />
 
{{Info}}炮弹的爆炸引信为 1 秒,按下开火键不放,可以缩短引信时间。<br />
 +
{{Info}}如果按住太长时间将导致炮弹无法打出。<br />
 
{{Pro}}炮弹具有击退作用。<br />
 
{{Pro}}炮弹具有击退作用。<br />
 
{{Pro}}炮弹飞行速度加快 20%。<br />
 
{{Pro}}炮弹飞行速度加快 20%。<br />
 
{{Pro}}双重打击:炮弹在爆炸对此炮弹击中的目标造成[[Critical hits/zh-hans#.E8.BF.B7.E4.BD.A0.E7.88.86.E5.87.BB|迷你爆击]]。<br />
 
{{Pro}}双重打击:炮弹在爆炸对此炮弹击中的目标造成[[Critical hits/zh-hans#.E8.BF.B7.E4.BD.A0.E7.88.86.E5.87.BB|迷你爆击]]。<br />
 
{{Con}}炮弹接触固体表面时不会引爆。<br />
 
{{Con}}炮弹接触固体表面时不会引爆。<br />
 +
{{Con}}炮弹至少需要充能0.10秒才能打出双重打击。<br />
 
}}
 
}}
 
|-
 
|-

Revision as of 12:41, 19 January 2020

Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Grenade Launcher
Stock
Grenade Launcher
Killicon grenade launcher.png 4 / 6 16 / 30 On direct hit:

Base: 100
Crit: 300


After bounce:

Base: 22–64
Crit: 190

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.

Loch-n-Load
Craft
Loch-n-Load
Killicon loch-n-load.png 3 16 On direct hit:

Base: 100
Crit: 300


Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode only on contact with an enemy player or building.
Pictogram plus.png Deals 20% more damage vs buildings.
Pictogram plus.png Has 25% faster grenade travel speed.
Pictogram plus.png Grenades do not tumble when fired.
Pictogram minus.png -25% less clip size.
Pictogram minus.png -25% less explosion radius.
Pictogram minus.png Launched bombs shatter on surfaces.

Ali Baba's Wee Booties
Craft
Ali Baba's Wee Booties
N/A N/A N/A N/A Pictogram plus.png Increases maximum health by 25.

Pictogram plus.png Increases turning speed while charging by 200%.
Pictogram plus.png Melee kills refill 25% of your charge meter.
Pictogram plus.png +10% faster move speed on wearer with Chargin Targe, Tide Turner or Splendid Screen.
Pictogram info.png Grants its abilities passively, does not need to be selected.

Bootlegger
Craft
Bootlegger
Loose Cannon
Craft
Loose Cannon
Killicon loose cannon.png 4 16 On direct hit:

Base: 30-50
Crit: 150


After bounce:

Base: 29-47
Crit: 90-140

Pictogram info.png Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.

Pictogram info.png Holding down the fire key for too long will cause a misfire.
Pictogram plus.png Cannonballs push players back on impact.
Pictogram plus.png +20% faster projectile speed.
Pictogram plus.png Double-Donk: If a cannonball deals both impact and explosive damage to an enemy within half a second, explosive damage will be a mini-crit.
Pictogram minus.png Cannonballs do not explode on impact.

Pictogram minus.png Cannonballs must be charged for atleast 0.10 seconds for Double-Donks.

Killicon loose cannon pushed.png
B.A.S.E. Jumper
Craft
B.A.S.E. Jumper
N/A N/A N/A N/A Pictogram info.png Allows player to activate a parachute whilst midair, slowing their descent.
Iron Bomber
Craft
Iron Bomber
Killicon iron bomber.png 4 16 On direct hit:

Base: 100
Crit: 300


After bounce:

Base: 29-47
Crit: 90-140

Pictogram info.png Grenades have zero range falloff on a direct hit.

Pictogram info.png Grenades explode on contact with an enemy player or building, provided they have not bounced first.
Pictogram plus.png Grenades have very little bounce and roll.
Pictogram plus.png Grenades explode 30% faster.
Pictogram minus.png -15% explosion radius.

This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.

Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.