Difference between revisions of "Zombie Escape"

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(Actually made this into a basic article.)
(Some changes to wording and grammar. Doesn't have enough content to really merit having an article of its own, but hopefully the creator of the page will continue adding to it)
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Zombie Escape, not to be confused with [[Zombie Survival]] and [[Zombie Fortress]] is a gameplay modification of [[Zombie Mod]].
 
Zombie Escape, not to be confused with [[Zombie Survival]] and [[Zombie Fortress]] is a gameplay modification of [[Zombie Mod]].
  
Zombie Escape, as the name implies, is a mod where you escape from zombies. The mod is currently run by Wonderland.tf, Otaku Gaming, and Skial.
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Zombie Escape, as the name implies, is a mod where you escape from zombies.
  
 
==Gameplay==
 
==Gameplay==
The gameplay is a simple start-to-finish race between spawn and the final holdout, usually where either an escape vehicle is called or map makes up a reason to kill players (as most maps have a simple story). After setup (the survivor's headstart) two players are chosen as the Alpha zombies, incredibly resilient players with huge health pools (often referred to as simply Alphas). The goal of an Alpla is to kill all the runners without getting killed themselves. Runners, when infected, will turn into zombies; zombies, like alphas, have an enormous health pool compared to their living counterpart, they only receive half health, however, as they are expendable and can respawn for a limited amount of times.
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The gameplay is a simple start-to-finish race between spawn and the final holdout, usually where either an escape vehicle is called or where the map makes up a reason to kill players (as most maps have a simple story). After setup (the survivors' headstart), two players are chosen as the Alpha zombies, incredibly resilient players with huge health pools (often referred to as simply Alphas). The goal of an Alpha is to kill all the runners without getting killed themselves. Runners, when infected, will turn into zombies. Zombies, similarly to alphas, have an enormous health pool compared to their living counterpart. They only receive half health, however, as they are expendable and can respawn for a limited amount of times.
  
There are two ways to finish the round: One, get through the race, holding out at places that require you to wait (mostly doors opening and vehicles waiting to move), or two, kill the Alphas. Two is much harder due to the ridiculous amount of health alphas have, and as such should be only focused on as a secondary goal.
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There are two ways to finish the round: One is to get through the race, holding out at places that require you to wait (mostly doors opening and vehicles waiting to move), and the second is to kill the Alphas. The latter is much harder due to the large amount of health alphas have, and as such should be only focused on as a secondary goal.

Revision as of 07:53, 10 November 2019

Move, move, move!
The Engineer, urging his teammates to run away from zombies.

Zombie Escape, not to be confused with Zombie Survival and Zombie Fortress is a gameplay modification of Zombie Mod.

Zombie Escape, as the name implies, is a mod where you escape from zombies.

Gameplay

The gameplay is a simple start-to-finish race between spawn and the final holdout, usually where either an escape vehicle is called or where the map makes up a reason to kill players (as most maps have a simple story). After setup (the survivors' headstart), two players are chosen as the Alpha zombies, incredibly resilient players with huge health pools (often referred to as simply Alphas). The goal of an Alpha is to kill all the runners without getting killed themselves. Runners, when infected, will turn into zombies. Zombies, similarly to alphas, have an enormous health pool compared to their living counterpart. They only receive half health, however, as they are expendable and can respawn for a limited amount of times.

There are two ways to finish the round: One is to get through the race, holding out at places that require you to wait (mostly doors opening and vehicles waiting to move), and the second is to kill the Alphas. The latter is much harder due to the large amount of health alphas have, and as such should be only focused on as a secondary goal.