Difference between revisions of "Template:List of covered-associated weapons"

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("but" doesn't seem to suit in that sentence)
(Scales from 2 to 5 because of update; also someone change the other parts of that Sydney Sleeper row)
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| class="gold" colspan=2 | {{icon item|Sydney Sleeper|63px}}
 
| class="gold" colspan=2 | {{icon item|Sydney Sleeper|63px}}
 
| colspan=4 rowspan=2 style="text-align:left" | {{lang
 
| colspan=4 rowspan=2 style="text-align:left" | {{lang
  | en = * If a Sniper is zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 8 seconds depend on the charge.
+
  | en = * If a Sniper is zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 5 seconds depend on the charge.
* A fully charged shot or headshot will apply a Jarate effect to multiple enemy targets in a radius, scaled up from 2 to 8 seconds depend on the charge.
+
* A fully charged shot or headshot will apply a Jarate effect to multiple enemy targets in a radius, scaled up from 2 to 5 seconds depend on the charge.
 
* The Jarate effect can extinguish allies in the same fashion that the Jarate can.
 
* The Jarate effect can extinguish allies in the same fashion that the Jarate can.
  | da = * Hvis en Sniper har zoomet ind, vil skudet anvende en Jarate-effekt på det fjendtlige mål, som er skaleret op fra 2 til 8 sekunder afhængigt af ladningen.  
+
  | da = * Hvis en Sniper har zoomet ind, vil skudet anvende en Jarate-effekt på det fjendtlige mål, som er skaleret op fra 2 til 5 sekunder afhængigt af ladningen.  
 
* Jarate-effekten kan kun blive anvendt på fjender, og vil ikke slukke allierede på den samme måde som Jarate kan.
 
* Jarate-effekten kan kun blive anvendt på fjender, og vil ikke slukke allierede på den samme måde som Jarate kan.
  | de = * Wenn ein Sniper einen gezoomten Treffer landet, wird das Opfer mit {{item name|Jarate}} durchtränkt. Der Effekt hält 2-8 Sekunden lang an, abhängig von der Aufladedauer des Schusses.
+
  | de = * Wenn ein Sniper einen gezoomten Treffer landet, wird das Opfer mit {{item name|Jarate}} durchtränkt. Der Effekt hält 2-5 Sekunden lang an, abhängig von der Aufladedauer des Schusses.
 
* Der Effekt kann nur auf Gegner angewendet werden und im Gegensatz zur {{item name|Jarate}} keine brennenden Teammitglieder löschen.
 
* Der Effekt kann nur auf Gegner angewendet werden und im Gegensatz zur {{item name|Jarate}} keine brennenden Teammitglieder löschen.
 
  | fr = * Bien que votre puissance de feu soit réduite, un ennemi affaibli et couvert de {{item link|Jarate}} est une proie facile pour vos coéquipiers ou vous-même, avec un second tir rapide.
 
  | fr = * Bien que votre puissance de feu soit réduite, un ennemi affaibli et couvert de {{item link|Jarate}} est une proie facile pour vos coéquipiers ou vous-même, avec un second tir rapide.

Revision as of 22:46, 17 January 2020

List of covered-associated weapons
Secondary Mad Milk Mutated Milk
  • Mad Milk is a thrown weapon. Covering foes with Mad Milk inflicts a debuff, allowing any member on your team to heal by damaging an opponent under its effects.
  • The only ways to prematurely remove the effects of Mad Milk is by visiting a Resupply locker, by being submerged in water, or by being healed for an extended period of time.
  • Additionally, Mad Milk can be used to extinguish burning allies, including yourself, and easily nullify a Spy's Cloak and disguise.
Mad Milk Mutated Milk
Secondary Gas Passer
  • Gas Passer is a thrown weapon. Covering foes with Gas Passer inflicts a debuff, allowing any member on your team to light any opponents under its effects on fire with damage.
  • The only ways to prematurely remove the effects of Gas Passer is by visiting a Resupply locker, by being submerged in water, or by being healed for an extended period of time.
  • Unlike the other soaked effects, the enemies soaked with the Gas Passer are not considered wet by the Neon Annihilator.
Gas Passer
Melee Neon Annihilator
  • The Neon Annihilator deals guaranteed critical hits on wet targets, including those covered in Jarate, Mad Milk, swimming, or simply standing in water of any depth.
  • It is primarily an effective method for dealing with enemies in water, though players are also considered wet for five seconds after leaving a water source.
Neon Annihilator
Primary Sydney Sleeper
  • If a Sniper is zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 5 seconds depend on the charge.
  • A fully charged shot or headshot will apply a Jarate effect to multiple enemy targets in a radius, scaled up from 2 to 5 seconds depend on the charge.
  • The Jarate effect can extinguish allies in the same fashion that the Jarate can.
Sydney Sleeper
Secondary Jarate Self-Aware Beauty Mark
  • As well as Mad Milk, Jarate is a thrown weapon. It inflicts a temporary debuff upon its victims, causing all soaked enemies to take Mini-crit damage for 10 seconds.
  • The only ways to prematurely remove the effects of Jarate is by visiting a Resupply locker, by being submerged in water, or by being healed for an extended period of time.
  • Jarate also can be used to extinguish burning allies and nullify a Spy's Cloak and disguise.
Jarate Self-Aware Beauty Mark