Difference between revisions of "Soldier (Classic)"

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The '''Soldier''' is a playable class in the classic [[Team Fortress]] games. He possesses the highest health and has access to the most powerful armor. His [[Rocket Launcher (Classic)|Rocket Launcher]] is a very powerful and versatile weapon. With his health, damage output potential, and rocket jumping ability, he is well suited for most roles on a team.
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The '''Soldier''' is a playable class in [[Team Fortress Classic]]. He possesses the highest health and has access to the most powerful armor. His [[Rocket Launcher (Classic)|Rocket Launcher]] is a very powerful and versatile weapon. With his health, damage output potential, and rocket jumping ability, he is well-suited for most roles on a team.
  
  
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* Rocket Jump.
 
* Rocket Jump.
  
* Ensure that your Rocket Launcher is reloaded.
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* Ensure that your Rocket Launcher is always fully loaded.
  
 
* Use your Nail Grenade to pin enemies down.
 
* Use your Nail Grenade to pin enemies down.
  
* Aim for your opponent's feet to cause reduced ability to retaliate.
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* Aim for your opponent's feet in order to reduce their ability to retaliate.
  
* Use splash damage to hit enemies outside of your visible range.
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* Use splash damage to hit enemies outside your visible range.
  
 
==Special Abilities==
 
==Special Abilities==

Revision as of 03:27, 17 January 2011

Soldier (Classic)
Soldier (Classic)
Basic Information
Type: Offensive
Health: 100
(150 when overhealed by a Medic
Armor: 200
Armor type: Heavy
Speed: Slow

The Soldier is a playable class in Team Fortress Classic. He possesses the highest health and has access to the most powerful armor. His Rocket Launcher is a very powerful and versatile weapon. With his health, damage output potential, and rocket jumping ability, he is well-suited for most roles on a team.


Basic Strategy

  • Rocket Jump.
  • Ensure that your Rocket Launcher is always fully loaded.
  • Use your Nail Grenade to pin enemies down.
  • Aim for your opponent's feet in order to reduce their ability to retaliate.
  • Use splash damage to hit enemies outside your visible range.

Special Abilities

Class Skill: Reload.

Abilities:

  • Rocket Jump

Weapons

Weapon Ammo Damage
per hit
Notes / Special Abilities
Type Loaded Carried
HUD crowbar TFC.png
Weapon 1
Crowbar N/A N/A N/A
HUD single shotgun TFC.png
Weapon 2
Single-Barrel Shotgun Shells 8 100
HUD double shotgun TFC.png
Weapon 3
Double-Barrel Shotgun Shells 16 100
HUD rocket launcher TFC.png
Weapon 4
Rocket Launcher Rockets 4 50 Damage splash can be utilized to cause damage around corners. Can be used to rocket jump to reach higher areas.

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Frag tfc.png
Primary
Hand Grenade 4 High
Nail Grenade TFC.png
Secondary
Nail Grenade 2

Gallery


See Also