Difference between revisions of "User:Joeun/Sandbox/3/ko"

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Badlands (깃발점령전) was the version of [[Badlands (Control Point)|Badlands]] which was being developed before both the release of Team Fortress 2 and Badlands from 2006 <ref>[https://www.behance.net/gallery/894384/Valve-Software-Sr-Environment-Artist-2005-2011 Gallery] showing various Valve games, TF2 is second.</ref>. It eventually became the Badlands that is currently in the game.
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Badlands (깃발점령전)은 기본 Badlands의 다른 버전인 맵이며, 팀 포트리스 2가 출시되기 전인 2006년에 제작된 [[Badlands (Control Point)/ko|Badlands]]보다 먼저 만들어졌습니다.<ref>Valve에서 제작한 여러 게임을 다룬 [https://www.behance.net/gallery/894384/Valve-Software-Sr-Environment-Artist-2005-2011 갤러리], TF2가 두번째로 다뤄진다.</ref> 이 맵은 최종적으로 우리가 게임에서 접하는 지금의 Badlands 맵이 됩니다.
  
In 2016 former Valve employee Stéphane Gaudette would go on to publicly release screenshots he had taken of the map during his time at Valve.<ref>[https://www.artstation.com/artwork/KzvBB Gallery] of artwork.</ref>  
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2016년, 전 Valve 직원 Stéphane Gaudette가 Valve에서 근무할 당시 본인이 찍었던 Badlands의 스크린샷을 대중에 공개했습니다.<ref>아트워크 [https://www.artstation.com/artwork/KzvBB 갤러리].</ref>  
Besides the screenshots taken by Gaudette, there remained some textures relating to the map included in the game files and some of the models inside a build of [[Source Filmmaker|Source Filmmaker]]. These models are misplaced, so they spawn at their original positions on the map. With this method, the geometry of the map can be roughly recreated.<ref>[http://www.404unf.ca/scc/badlands.php Compilation] of props.</ref>
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there remained some textures relating to the map included in the game files and some of the models inside a build of [[Source Filmmaker/ko|Source Filmmaker]]. These models are misplaced, so they spawn at their original positions on the map. 이러한 과정을 통해, 맵의 여러 부분이 대략적으로 다시 제작되었습니다.<ref>[http://www.404unf.ca/scc/badlands.php 편집된] 오브젝트.</ref>
  
 
== 갤러리 ==
 
== 갤러리 ==
 
<gallery>
 
<gallery>
File:Stephane-gaudette-ctf-badlands-bluebase010031.jpg|Blu front
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File:Stephane-gaudette-ctf-badlands-bluebase010031.jpg|블루 팀 기지 정면
File:Stephane-gaudette-ctf-badlands-redbase010088.jpg|Overview of Red base's front 
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File:Stephane-gaudette-ctf-badlands-redbase010088.jpg|레드 팀 기지 정면
File:Stephane-gaudette-ctf-badlands-redbase010001.jpg|Red spire
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File:Stephane-gaudette-ctf-badlands-redbase010001.jpg|레드 팀 나선형 절벽
File:Stephane-gaudette-ctf-badlands-bluebase010035.jpg|Blu spire
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File:Stephane-gaudette-ctf-badlands-bluebase010035.jpg|블루 팀 나선형 절벽
File:Stephane-gaudette-ctf-badlands-bluebase010002.jpg|View of Blu base from outside the map
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File:Stephane-gaudette-ctf-badlands-bluebase010002.jpg|맵 밖에서 본 블루 팀 기지
File:Stephane-gaudette-ctf-badlands-redbase010033.jpg|View of Red base from outside the map
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File:Stephane-gaudette-ctf-badlands-redbase010033.jpg|맵 밖에서 본 레드 팀 기지
File:Stephane-gaudette-ctf-badlands-redbase010002.jpg|Section of the ravine near Red base
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File:Stephane-gaudette-ctf-badlands-redbase010002.jpg|레드 팀 기지 옆 협곡
File:Badlands recreation.jpg|ctf_badlands recreation.
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File:Badlands recreation.jpg|ctf_badlands
 
</gallery>
 
</gallery>
  
 
== 참고 ==
 
== 참고 ==
 
<references/>
 
<references/>

Revision as of 21:25, 4 August 2020

Joeun/Sandbox/3
Stephane-gaudette-ctf-badlands-bluebase010002.jpg
기본 정보
제작: 알 수 없음
맵 정보
환경: 사막
설정: 낮, 맑음

Badlands (깃발점령전)은 기본 Badlands의 다른 버전인 맵이며, 팀 포트리스 2가 출시되기 전인 2006년에 제작된 Badlands보다 먼저 만들어졌습니다.[1] 이 맵은 최종적으로 우리가 게임에서 접하는 지금의 Badlands 맵이 됩니다.

2016년, 전 Valve 직원 Stéphane Gaudette가 Valve에서 근무할 당시 본인이 찍었던 Badlands의 스크린샷을 대중에 공개했습니다.[2] there remained some textures relating to the map included in the game files and some of the models inside a build of Source Filmmaker. These models are misplaced, so they spawn at their original positions on the map. 이러한 과정을 통해, 맵의 여러 부분이 대략적으로 다시 제작되었습니다.[3]

갤러리

참고

  1. Valve에서 제작한 여러 게임을 다룬 갤러리, TF2가 두번째로 다뤄진다.
  2. 아트워크 갤러리.
  3. 편집된 오브젝트.