Difference between revisions of "December 10, 2003 Patch (Classic)"
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− | | before = [[November 26, 2003 Patch (Classic)]] | + | | before = [[November 26, 2003 Patch (Classic)]] |
− | | after = [[January 15, 2004 Patch (Classic)]] | + | | after = [[January 15, 2004 Patch (Classic)]] |
| source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html. | | source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html. |
Revision as of 22:01, 25 December 2010
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Patch notes
Changes/Additions
- Optimized some of the particle drawing code.
- For mod makers - debugging mods no longer requires the steam.dll to be copied into the game directory.
Bug Fixes
- Fixed problem in Direct3D mode where the game would be unavailable for some users. Direct3D mode should work now, but note that OpenGL will provide a better play experience if your video card is capable.
- Fixed regression that was causing the 'load failed' crash to happen on level change.
- Fixed icon for ALT-TAB menu and window title bar not being displayed properly.
- Moved flaginfo to the chat text area so it will work properly.