Difference between revisions of "December 10, 2003 Patch (Classic)"

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| before = [[November 26, 2003 Patch (Classic)]].
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| before = [[November 26, 2003 Patch (Classic)]]
| after = [[January 15, 2004 Patch (Classic)]].
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| after = [[January 15, 2004 Patch (Classic)]]
  
 
| source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html.
 
| source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html.

Revision as of 22:01, 25 December 2010

Patch notes

Changes/Additions

  • Optimized some of the particle drawing code.
  • For mod makers - debugging mods no longer requires the steam.dll to be copied into the game directory.

Bug Fixes

  • Fixed problem in Direct3D mode where the game would be unavailable for some users. Direct3D mode should work now, but note that OpenGL will provide a better play experience if your video card is capable.
  • Fixed regression that was causing the 'load failed' crash to happen on level change.
  • Fixed icon for ALT-TAB menu and window title bar not being displayed properly.
  • Moved flaginfo to the chat text area so it will work properly.