Difference between revisions of "Anti-Sniper strategy"

From Team Fortress Wiki
Jump to: navigation, search
m (Applied filters to Anti Sniper Strategy (Review RC#277268))
m (fixed the image size)
Line 3: Line 3:
 
{{Quotation|'''The Spy'''|(mocking Sniper) No worries mate! (laughs)|sound=Spy_DominationSniper03.wav}}
 
{{Quotation|'''The Spy'''|(mocking Sniper) No worries mate! (laughs)|sound=Spy_DominationSniper03.wav}}
  
[[Image:SniperHumiliation.png|right]]
+
[[Image:SniperHumiliation.png|250px|right]]
  
 
The Sniper spends most of his time at long range to make up for his lack of a close-range means of self-defense.
 
The Sniper spends most of his time at long range to make up for his lack of a close-range means of self-defense.

Revision as of 06:14, 27 December 2010

(mocking Sniper) No worries mate! (laughs)
The Spy
SniperHumiliation.png

The Sniper spends most of his time at long range to make up for his lack of a close-range means of self-defense.

General

  • Staying at range, especially in the open, is a death wish against Snipers. Close the distance!
  • Use Sticky Jumping and Rocket Jumps to quickly close the distance.

Weapon Specific Tips

A list of useful tidbits about the Sniper's tools, and how to best counter them.

Primary Rifles

  • Shooting the Sniper with hitscan weapons while he is scoped in will disrupt his aim.
  • Firing projectiles from range will intimidate the Sniper into dodging, denying him the time to take a clean shot.
  • Snipers will have a hard time keeping on target if twitching from fire. Use your Flare Gun to keep the Sniper's aim off.

Sniper Rifle

Item icon Sniper Rifle.png

Sydney Sleeper

Item icon Sydney Sleeper.png

  • The Sydney Sleeper requires the Sniper be scoped in for some time before able to do significant damage. This makes him an easier target.
  • If a Sniper with the Sydney Sleeper jarates you, keep your distance, as he will be likely to follow up with a melee attack with the Bushwacka or Kukri.

Huntsman

Item icon Huntsman.png

  • Huntsman arrows are difficult to see, and as a result, difficult to airblast. Be sure to constantly strafe to get a glimpse of the arrow's flight path.
  • Snipers can not fire arrows while airborne. Take advantage of this fact by using the Pyro's airblast or juggling the Sniper.

Submachine Gun

Item icon Submachine Gun.png

Razorback

Item icon Razorback.png

  • If you're quick enough, you can stab the Razorback off the Sniper's back and Cloak away without being seen before coming back to finish him off.
  • Stabbing the Razorback may be unnecessary. You can usually finish Snipers off with the Revolver or Ambassador before they have time to react.
  • Quickly get rid of Razorback Snipers by headshotting them once with the Ambassador then following up with a quick bodyshot.

Darwin's Danger Shield

Item icon Darwin's Danger Shield.png

  • With this Shield equipped without the set bonus, the Sniper has enough health to survive most quick headshots. If you can, allow your gun to charge some before firing to ensure the kill.
  • Unlike the Razorback, this shield does not protect the Sniper from backstabs.

Jarate

Item icon Jarate.png

  • As a Pyro, airblast the Jarate back at the Sniper for an easy follow-up kill.

Kukri

Item icon Kukri.png

Tribalman's Shiv

Item icon Tribalman's Shiv.png

Bushwacka

Item icon Bushwacka.png

  • If you are covered in Jarate, keep your distance from a Sniper using the Bushwacka.
  • The Bushwacka makes the Sniper 20% more vulnerable to fire. Use the flaregun to harass him from range.

The Croc-o-style Kit

The Croc-o-style Kit

  • Headshotting enemy Snipers with this set on will not kill them, but it will bring them down to one health. A quick follow-up shot is more than enough to finish them off.

See also