Difference between revisions of "Medieval Mode"
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[[File:Medieval mode tf2.png|thumb|right|475px|Promotional for Medieval Gamemode]] | [[File:Medieval mode tf2.png|thumb|right|475px|Promotional for Medieval Gamemode]] | ||
{{Quotation|'''The Demoman'''|Welcome...to the Dominatening!|sound=Demoman_dominationdemoman04.wav}} | {{Quotation|'''The Demoman'''|Welcome...to the Dominatening!|sound=Demoman_dominationdemoman04.wav}} | ||
− | '''Medieval Mode''' is a mode added to TF2 during the [[Australian Christmas]] event with the [[December 17, 2010 Patch|December 17, 2010 update]]. | + | '''Medieval Mode''' is a [[List of game modes|game mode]] added to TF2 during the [[Australian Christmas]] event with the [[December 17, 2010 Patch|December 17, 2010 update]]. |
== Gameplay Mechanics == | == Gameplay Mechanics == | ||
Line 9: | Line 9: | ||
* Generally, only non-ranged weapons and items or bows may be used. | * Generally, only non-ranged weapons and items or bows may be used. | ||
* Snipers may set their arrows on fire and have them deal additional fire damage by touching the braziers positioned near the bases. | * Snipers may set their arrows on fire and have them deal additional fire damage by touching the braziers positioned near the bases. | ||
− | * Third person mode can be enabled without sv_cheats | + | * Third-person mode can be enabled without [[cheats|sv_cheats]] by using the command {{code|tf_medieval_thirdperson 1}}. |
== Allowed Weapons == | == Allowed Weapons == | ||
Line 21: | Line 21: | ||
* Sniper: [[Huntsman]], [[Razorback]], and [[Darwin's Danger Shield]] | * Sniper: [[Huntsman]], [[Razorback]], and [[Darwin's Danger Shield]] | ||
* Spy: [[Disguise Kit]], [[Invisibility Watch]], [[Cloak and Dagger]], [[Dead Ringer]], and [[Enthusiast's Timepiece]] | * Spy: [[Disguise Kit]], [[Invisibility Watch]], [[Cloak and Dagger]], [[Dead Ringer]], and [[Enthusiast's Timepiece]] | ||
− | * Any taunt kills associated with permitted weapons. | + | * Any [[taunt kills]] associated with permitted weapons. |
== Maps == | == Maps == | ||
− | The Medieval Mode is currently only available by default on the map cp_degrootkeep. It can be enabled on any other map with the server variable | + | The Medieval Mode is currently only available by default on the map [[cp_degrootkeep]]. It can be enabled on any other map with the server variable {{code|tf_medieval}} set to {{code|1}}. |
{| class="wikitable grid" | {| class="wikitable grid" | ||
Line 34: | Line 34: | ||
| '''[[Degroot Keep]]''' | | '''[[Degroot Keep]]''' | ||
| cp_degrootkeep | | cp_degrootkeep | ||
− | |||
− | |||
|} | |} | ||
==Strategy== | ==Strategy== | ||
+ | {{main|Medieval Mode strategy}} | ||
− | == | + | == Ye Olde English Chat Parser == |
− | + | [[Image:Gette it Onne!.png|thumb|right|200px|Promotional Logo For the Medieval Gamemode]] | |
− | + | When playing on Medieval maps, a {{w|Parsing|parser}} modifies all text chat between players to look like [[wikipedia:Ye Olde|Ye Olde English]] by randomly applying the following rules. | |
− | + | === Replacement === | |
− | + | {| class="wikitable grid" | |
− | + | |- | |
− | + | ! class="header" | Original Text | |
− | + | ! class="header" | Modification | |
− | + | |- | |
− | + | | are | |
+ | | rowspan="2" | be | ||
+ | |- | ||
+ | | is | ||
+ | |- | ||
+ | | my | ||
+ | | mine | ||
+ | |- | ||
+ | | over there | ||
+ | | yonder | ||
+ | |- | ||
+ | | thank you | ||
+ | | grammercy | ||
+ | |- | ||
+ | | the | ||
+ | | ye | ||
+ | |- | ||
+ | | you | ||
+ | | rowspan="2" | thou | ||
+ | |- | ||
+ | | u | ||
+ | |- | ||
+ | | rowspan="2" | buy | ||
+ | | obtain | ||
+ | |- | ||
+ | | purchase | ||
+ | |- | ||
+ | | away | ||
+ | | aroint | ||
+ | |} | ||
− | === | + | ==== Class-related ==== |
− | + | {| class="wikitable grid" | |
− | + | |- | |
− | + | ! class="header" | Original Text | |
+ | ! class="header" | Modification | ||
+ | |- | ||
+ | | rowspan="5" | demoman | ||
+ | |blademaster | ||
+ | |- | ||
+ | |knight | ||
+ | |- | ||
+ | |paladin | ||
+ | |- | ||
+ | |drunkard | ||
+ | |- | ||
+ | |swordsman | ||
+ | |- | ||
+ | | rowspan="6" | engineer | ||
+ | |blacksmith | ||
+ | |- | ||
+ | |craftsman | ||
+ | |- | ||
+ | |ironsmith | ||
+ | |- | ||
+ | |smithy | ||
+ | |- | ||
+ | |golemist | ||
+ | |- | ||
+ | |machinist | ||
+ | |- | ||
+ | | rowspan="4" |heavy | ||
+ | | bouncer | ||
+ | |- | ||
+ | |boxer | ||
+ | |- | ||
+ | |brawler | ||
+ | |- | ||
+ | |bruiser | ||
+ | |- | ||
+ | |rowspan="9" |medic | ||
+ | |apothecary | ||
+ | |- | ||
+ | |bonesetter | ||
+ | |- | ||
+ | |leech | ||
+ | |- | ||
+ | |medicine man | ||
+ | |- | ||
+ | |healer | ||
+ | |- | ||
+ | |nursemaid | ||
+ | |- | ||
+ | |priest | ||
+ | |- | ||
+ | |cleric | ||
+ | |- | ||
+ | |witchdoctor | ||
+ | |- | ||
+ | |rowspan="6" |pyro | ||
+ | | firebrand | ||
+ | |- | ||
+ | |fire mage | ||
+ | |- | ||
+ | |fire magus | ||
+ | |- | ||
+ | |flamewielder | ||
+ | |- | ||
+ | |masked salamander | ||
+ | |- | ||
+ | |pyromaniac | ||
+ | |- | ||
+ | |rowspan="5" |scout | ||
+ | |advance guard | ||
+ | |- | ||
+ | |explorer | ||
+ | |- | ||
+ | |runner | ||
+ | |- | ||
+ | |scouteth | ||
+ | |- | ||
+ | |spotter | ||
+ | |- | ||
+ | |rowspan="4" |soldier | ||
+ | |champion | ||
+ | |- | ||
+ | |mercenary | ||
+ | |- | ||
+ | |shovelman | ||
+ | |- | ||
+ | |warrior | ||
+ | |- | ||
+ | |rowspan="5" |sniper | ||
+ | |australian | ||
+ | |- | ||
+ | |bowman | ||
+ | |- | ||
+ | |fletcher | ||
+ | |- | ||
+ | |hunter | ||
+ | |- | ||
+ | |ranger | ||
+ | |- | ||
+ | |rowspan="9" |spy | ||
+ | |backstabber | ||
+ | |- | ||
+ | |blackguard | ||
+ | |- | ||
+ | |haunt | ||
+ | |- | ||
+ | |pickpocket | ||
+ | |- | ||
+ | |pilferer | ||
+ | |- | ||
+ | |rogue | ||
+ | |- | ||
+ | |thief | ||
+ | |- | ||
+ | |cutpurse | ||
+ | |- | ||
+ | |vagabond | ||
+ | |} | ||
− | === | + | ==== Gameplay-related ==== |
− | + | {| class="wikitable grid" | |
− | + | |- | |
− | + | ! class="header" | Original Text | |
− | + | ! class="header" | Modification | |
− | + | |- | |
− | == | + | |server |
− | + | |sirver | |
− | + | |- | |
− | + | |flag | |
− | + | |colors | |
− | + | |- | |
− | + | |rowspan="2"|lol | |
− | + | |lollery | |
− | + | |- | |
− | + | |lolleth | |
− | + | |- | |
− | === | + | |rowspan="4"|heh |
− | + | |cahinnate! | |
− | + | |- | |
− | + | |and there was much guffawing! | |
− | + | |- | |
− | + | |and there was much snickering! | |
− | + | |- | |
− | + | |Forsooth, say I, there was much tittering!" | |
− | + | |- | |
− | + | |rofl | |
− | + | |rofleth | |
− | + | |- | |
− | + | |rowspan="4"|afk | |
+ | |aft, frisking knickers | ||
+ | |- | ||
+ | |away, fruity knights | ||
+ | |- | ||
+ | |away, fighting kobolds | ||
+ | |- | ||
+ | |abaft, flailing knouts | ||
+ | |- | ||
+ | |rowspan="7"|kill | ||
+ | |best | ||
+ | |- | ||
+ | |bring low | ||
+ | |- | ||
+ | |conquer | ||
+ | |- | ||
+ | |fleece | ||
+ | |- | ||
+ | |foil | ||
+ | |- | ||
+ | |humble | ||
+ | |- | ||
+ | |vanquish | ||
+ | |- | ||
+ | |map | ||
+ | |chart | ||
+ | |- | ||
+ | |shit | ||
+ | |nightsoil | ||
+ | |- | ||
+ | |mic | ||
+ | |voice | ||
+ | |- | ||
+ | |rowspan="2"|thx | ||
+ | |thankee | ||
+ | |- | ||
+ | |kindly thank | ||
+ | |- | ||
+ | |rowspan="11"|noob | ||
+ | |pupil | ||
+ | |- | ||
+ | |youngster | ||
+ | |- | ||
+ | |serf | ||
+ | |- | ||
+ | |pleb | ||
+ | |- | ||
+ | |initiate | ||
+ | |- | ||
+ | |apprentice | ||
+ | |- | ||
+ | |fledgling | ||
+ | |- | ||
+ | |greenhorn | ||
+ | |- | ||
+ | |neophyte | ||
+ | |- | ||
+ | |journeyman | ||
+ | |- | ||
+ | |acolyte | ||
+ | |} | ||
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=== Modification === | === Modification === | ||
* "a-" is prepended to verbs | * "a-" is prepended to verbs | ||
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* words ending in ''ng'' have it replaced with ''n''' | * words ending in ''ng'' have it replaced with ''n''' | ||
− | = | + | ==== Added to Beginning of Sentences ==== |
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− | === Added to Beginning of Sentences === | ||
* Alas, | * Alas, | ||
* By my faith, | * By my faith, | ||
Line 172: | Line 311: | ||
* Surely | * Surely | ||
− | ''Invocations of Deities:'' | + | '''''Invocations of Deities:''''' |
* By Allfather Odin, | * By Allfather Odin, | ||
* By Mad Poet Navarth's Fertile Heel, | * By Mad Poet Navarth's Fertile Heel, | ||
Line 182: | Line 321: | ||
* By Omnipotent Persephone's Unknowable Eye, | * By Omnipotent Persephone's Unknowable Eye, | ||
− | === Added to End of Sentences === | + | ==== Added to End of Sentences ==== |
* Anon! | * Anon! | ||
* Good sire! | * Good sire! | ||
Line 191: | Line 330: | ||
* Milady. | * Milady. | ||
* My liege! | * My liege! | ||
− | * | + | * What sayeth thou? |
+ | |||
+ | ==== Other ==== | ||
+ | * "Dammit ''<name>''!" becomes "I damn thee, ''<name>''!" | ||
− | === | + | === Notes === |
− | * | + | * Server operators can disable this behavior by setting {{code|tf_medieval_autorp}} to {{code|0}}. |
+ | * Text beginning with '!' or '/' is ignored, so that [[SourceMod]] commands aren't modified. This was added in the [[December 22, 2010 Patch]]. | ||
+ | * The rules for chat modification are defined in [[File:Autorp.txt]] ([http://wiki.tf2.com/w/images/7/7d/Autorp.txt direct link]). | ||
+ | * Unlike most of the text in Team Fortress 2, the chat parser has not been translated into languages other than English. | ||
{{AustralianChristmasNav}} | {{AustralianChristmasNav}} | ||
[[Category:Game modes]] | [[Category:Game modes]] |
Revision as of 11:25, 27 December 2010
“ | Welcome...to the Dominatening!
Click to listen
— The Demoman
|
” |
Medieval Mode is a game mode added to TF2 during the Australian Christmas event with the December 17, 2010 update.
Contents
Gameplay Mechanics
- Players drop small medkits instead of weapons upon death.
- Using the Übersaw does not build the Medic's ÜberCharge meter.
- Generally, only non-ranged weapons and items or bows may be used.
- Snipers may set their arrows on fire and have them deal additional fire damage by touching the braziers positioned near the bases.
- Third-person mode can be enabled without sv_cheats by using the command
tf_medieval_thirdperson 1
.
Allowed Weapons
See also: Category:Medieval weapons
- All Melee weapons.
- Scout: Bonk! Atomic Punch, Crit-a-Cola, and Mad Milk
- Soldier: Buff Banner and Battalion's Backup
- Demoman: Chargin' Targe
- Heavy: Sandvich, Dalokohs Bar, and Buffalo Steak Sandvich
- Medic: Crusader's Crossbow
- Sniper: Huntsman, Razorback, and Darwin's Danger Shield
- Spy: Disguise Kit, Invisibility Watch, Cloak and Dagger, Dead Ringer, and Enthusiast's Timepiece
- Any taunt kills associated with permitted weapons.
Maps
The Medieval Mode is currently only available by default on the map cp_degrootkeep. It can be enabled on any other map with the server variable tf_medieval
set to 1
.
Map | File Name | |
---|---|---|
100px | Degroot Keep | cp_degrootkeep |
Strategy
Main article: Medieval Mode strategy
Ye Olde English Chat Parser
When playing on Medieval maps, a Template:W modifies all text chat between players to look like Ye Olde English by randomly applying the following rules.
Replacement
Original Text | Modification |
---|---|
are | be |
is | |
my | mine |
over there | yonder |
thank you | grammercy |
the | ye |
you | thou |
u | |
buy | obtain |
purchase | |
away | aroint |
Original Text | Modification |
---|---|
demoman | blademaster |
knight | |
paladin | |
drunkard | |
swordsman | |
engineer | blacksmith |
craftsman | |
ironsmith | |
smithy | |
golemist | |
machinist | |
heavy | bouncer |
boxer | |
brawler | |
bruiser | |
medic | apothecary |
bonesetter | |
leech | |
medicine man | |
healer | |
nursemaid | |
priest | |
cleric | |
witchdoctor | |
pyro | firebrand |
fire mage | |
fire magus | |
flamewielder | |
masked salamander | |
pyromaniac | |
scout | advance guard |
explorer | |
runner | |
scouteth | |
spotter | |
soldier | champion |
mercenary | |
shovelman | |
warrior | |
sniper | australian |
bowman | |
fletcher | |
hunter | |
ranger | |
spy | backstabber |
blackguard | |
haunt | |
pickpocket | |
pilferer | |
rogue | |
thief | |
cutpurse | |
vagabond |
Original Text | Modification |
---|---|
server | sirver |
flag | colors |
lol | lollery |
lolleth | |
heh | cahinnate! |
and there was much guffawing! | |
and there was much snickering! | |
Forsooth, say I, there was much tittering!" | |
rofl | rofleth |
afk | aft, frisking knickers |
away, fruity knights | |
away, fighting kobolds | |
abaft, flailing knouts | |
kill | best |
bring low | |
conquer | |
fleece | |
foil | |
humble | |
vanquish | |
map | chart |
shit | nightsoil |
mic | voice |
thx | thankee |
kindly thank | |
noob | pupil |
youngster | |
serf | |
pleb | |
initiate | |
apprentice | |
fledgling | |
greenhorn | |
neophyte | |
journeyman | |
acolyte |
Modification
- "a-" is prepended to verbs
- "eth" is appended to verbs
- words beginning with the letter h have it replaced by an apostrophe
- words ending in the letter n have it replaced by an apostrophe
- words ending in ng have it replaced with n'
Added to Beginning of Sentences
- Alas,
- By my faith,
- Hark!
- In truth,
- Perchance,
- Pray,
- Pray tell,
- Surely
Invocations of Deities:
- By Allfather Odin,
- By Mad Poet Navarth's Fertile Heel,
- By Scandalous Imhotep's Incessant Gall,
- By the Misbegotten Thigh of the Forgotten Minerva,
- By the Profound Gaze of the Licentious Eros,
- By the Will of Adulterous Venus,
- By the Will of Forgotten Nebuchadnezzar,
- By Omnipotent Persephone's Unknowable Eye,
Added to End of Sentences
- Anon!
- Good sire!
- Guvnor!
- Hear hear!
- Ho!
- I say!
- Milady.
- My liege!
- What sayeth thou?
Other
- "Dammit <name>!" becomes "I damn thee, <name>!"
Notes
- Server operators can disable this behavior by setting
tf_medieval_autorp
to0
. - Text beginning with '!' or '/' is ignored, so that SourceMod commands aren't modified. This was added in the December 22, 2010 Patch.
- The rules for chat modification are defined in File:Autorp.txt (direct link).
- Unlike most of the text in Team Fortress 2, the chat parser has not been translated into languages other than English.