Difference between revisions of "Anti-Medic strategy"

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(Crusader's Crossbow)
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*The Crusader's Crossbow deals damage based on how far away the target is. Closing the distance will make it deal less damage.
 
*The Crusader's Crossbow deals damage based on how far away the target is. Closing the distance will make it deal less damage.
 
*The Crusader's Crossbow has a slow firing rate. Take advantage of this by countering between shots.
 
*The Crusader's Crossbow has a slow firing rate. Take advantage of this by countering between shots.
*The bolts fired from this crossbow heal the Medic's allies. Consider taking a shot if it means denying someone a quick heal.
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*The bolts fired from this crossbow heal the Medic's allies, and a long-range hit can fully heal most classes. Consider taking a shot if it means denying someone a quick heal.
  
 
===[[Bonesaw]]===
 
===[[Bonesaw]]===

Revision as of 17:24, 29 December 2010

MedicHumiliation.png

The Medic moves quickly and has a decent amount of health, but is poor at self-defense, requiring the protection of his healing partner and team to survive.

General

  • The Medic should always be top priority when considering whom to kill. A team without their Medic is at a severe disadvantage.
  • Medics should be isolated from their team or healing partner, where they are easily killed.
  • Medics should be the preferred target when attacking a Medic combo. The healing partner will shrug off most of your damage.
  • The healing connection a Medic has to his partner can be broken using Knockback.

Weapon Specific

A list of useful tidbits about the Medic's tools, and how to best counter them.

Syringe Gun

Item icon Syringe Gun.png

Blutsauger

Item icon Blutsauger.png

Crusader's Crossbow

Item icon Crusader's Crossbow.png

  • The Crusader's Crossbow deals damage based on how far away the target is. Closing the distance will make it deal less damage.
  • The Crusader's Crossbow has a slow firing rate. Take advantage of this by countering between shots.
  • The bolts fired from this crossbow heal the Medic's allies, and a long-range hit can fully heal most classes. Consider taking a shot if it means denying someone a quick heal.

Bonesaw

Item icon Bonesaw.png

Übersaw

Item icon Ubersaw.png

  • Meleeing a Medic with the Übersaw should be a last resort; any hit he lands on you gives him 25% of his ÜberCharge.

Vita-Saw

Item icon Vita-Saw.png

Amputator

Item icon Amputator.png

  • The Amputator requires the Medic to taunt to heal his allies. This makes him an easy target, especially for enemy Snipers and Spies.

The Medieval Medic

The Medieval Medic

ÜberCharge

Item icon Medi Gun.png Item icon Kritzkrieg.png

See also