Difference between revisions of "Anti-Scout strategy"
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{{Quotation|'''The Soldier'''|Never send a boy to fight a man's war.|sound=Soldier_DominationScout10.wav}} | {{Quotation|'''The Soldier'''|Never send a boy to fight a man's war.|sound=Soldier_DominationScout10.wav}} | ||
− | [[Image:Scouthumiliation.png|right| | + | [[Image:Scouthumiliation.png|right|100px]] |
The Scout is a fast, jumping recon who can deal fast, powerful hits and run away, but he has a poor amount of health and can easily be separated from his teammates. | The Scout is a fast, jumping recon who can deal fast, powerful hits and run away, but he has a poor amount of health and can easily be separated from his teammates. | ||
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==General== | ==General== | ||
− | + | {| class="wikitable grid" cellpadding="0" cellspacing="0" | |
− | *When a Scout | + | ! class="header" colspan="1" width="200"| Attributes |
− | * | + | ! class="header" colspan="1" width="800"| Anti Scout Strategy |
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Scout_badge_RED.png|40px]] [[Classes|Role]] | ||
+ | | | ||
+ | *When you spot a Scout trying to get across a battlefield to reach an objective or cart, always keep an eye out for him until you have time to hunt him down. | ||
+ | *If a Scout is trying to ambush an unsuspecting ally, always direct the ally to stop and scourge the place in order to scare away or capture this Scout | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_medic.png|40px]] [[Health]] | ||
+ | | | ||
+ | *His tiny amount of health can be easily taken down with a hit of a rocket or grenade. | ||
*If a Scout has been severely injured, switching to a hitscan weapon may help you finish him off and/or conserve ammunition. | *If a Scout has been severely injured, switching to a hitscan weapon may help you finish him off and/or conserve ammunition. | ||
− | + | |- | |
+ | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_scout.png|40px]] [[Speed]] | ||
+ | | | ||
+ | *Always think one step ahead of the Scout before attacking. His speed is much more faster than the other classes. | ||
+ | *Try to predict where the Scout will land when using projectiles. | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_soldier.png|40px]] [[Weapons|Power]] | ||
+ | | | ||
+ | *The Scout is quite devastating with his meatshot, so preferably add distance between you and the Scout to ensure the least amount of damage he can deal. | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_heavy.png|40px]] [[Classes#Size|Size]] | ||
+ | | | ||
+ | *Always try to aim for his torso since his whole body frame is quite small. That is the point of gravity, and as such, is the best place to get a hit. | ||
+ | |} | ||
==Weapon Specific== | ==Weapon Specific== | ||
A list of useful tidbits about the Scout's tools, and how to counter them. | A list of useful tidbits about the Scout's tools, and how to counter them. | ||
− | === | + | ===Primary Weapons=== |
− | {{Icon weapon|weapon=Scattergun|icon-size=100x100px}} | + | |
+ | {| class="wikitable grid" cellpadding="0" cellspacing="0" | ||
+ | ! class="header" colspan="1" width="200"| Weapon | ||
+ | ! class="header" colspan="1" width="800"| Anti Scout Strategy | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Scattergun|icon-size=100x100px}}<br>[[Scattergun]] | ||
+ | | | ||
*The Scattergun has more damage ramp-up at close range than other weapons, so it may be best to keep Scouts at mid range. | *The Scattergun has more damage ramp-up at close range than other weapons, so it may be best to keep Scouts at mid range. | ||
*The Scattergun is much less effective if few pellets hit its target. If a Scout is attacking you, jump around and move erratically to minimize the damage that you take. | *The Scattergun is much less effective if few pellets hit its target. If a Scout is attacking you, jump around and move erratically to minimize the damage that you take. | ||
− | + | |- | |
− | === | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Force-A-Nature|icon-size=100x100px}}<br>[[Force-A-Nature]] |
− | {{Icon weapon|weapon=Force-A-Nature|icon-size=100x100px}} | + | | |
*The Force-A-Nature has only two shots to a clip and takes a while to reload. Take advantage of this and attack the Scout between reloads. | *The Force-A-Nature has only two shots to a clip and takes a while to reload. Take advantage of this and attack the Scout between reloads. | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Shortstop|icon-size=100x100px}}<br>[[The Shortstop]] | ||
+ | | | ||
+ | *The Shortstop has a tight spread suited to medium range. If you close the distance, the Scout may find it more difficult to hit you. | ||
+ | |} | ||
− | === | + | ===Secondary Weapons=== |
− | |||
− | |||
− | === | + | {| class="wikitable grid" cellpadding="0" cellspacing="0" |
− | {{Icon weapon|weapon=Pistol|icon-size=100x100px}}{{Icon weapon|weapon=Lugermorph|icon-size=100x100px}} | + | ! class="header" colspan="1" width="200"| Weapon |
+ | ! class="header" colspan="1" width="800"| Anti Scout Strategy | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Pistol|icon-size=100x100px}}{{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br>[[Pistol]] / [[Lugermorph]] | ||
+ | | | ||
*When a Scout uses his Pistol, his primary weapon may be out of ammo. Move in and attack, as the Pistol is less effective at close range. | *When a Scout uses his Pistol, his primary weapon may be out of ammo. Move in and attack, as the Pistol is less effective at close range. | ||
− | + | |- | |
− | === | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Bonk! Atomic Punch|icon-size=100x100px}} |
− | {{Icon weapon|weapon=Bonk! Atomic Punch|icon-size=100x100px}} | + | <br>[[Bonk! Atomic Punch]] |
+ | | | ||
* Bonk! is designed to get a Scout past choke points. Impede his movement until the effect runs out by using [[Knockback]], [[Stun]], or [[Slowdown]]. | * Bonk! is designed to get a Scout past choke points. Impede his movement until the effect runs out by using [[Knockback]], [[Stun]], or [[Slowdown]]. | ||
− | + | |- | |
− | === | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Crit-a-Cola|icon-size=100x100px}} |
− | {{Icon weapon|weapon=Crit-a-Cola|icon-size=100x100px}} | + | <br>[[Crit-a-Cola]] |
+ | | | ||
*Crit-a-Cola is excellent for ambushing; however, if you are watchful, the attacking Scout's advantage will disappear. | *Crit-a-Cola is excellent for ambushing; however, if you are watchful, the attacking Scout's advantage will disappear. | ||
− | + | |- | |
− | === | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Mad Milk|icon-size=100x100px}} |
− | {{Icon weapon|weapon=Mad Milk|icon-size=100x100px}} | + | <br>[[Mad Milk]] |
+ | | | ||
*If you get hit by Mad Milk, try to retreat or deal with your assailant quickly, as he will have the advantage in a protracted battle. | *If you get hit by Mad Milk, try to retreat or deal with your assailant quickly, as he will have the advantage in a protracted battle. | ||
+ | |} | ||
− | === | + | ===Melee Weapons=== |
− | |||
− | === [[ | + | {| class="wikitable grid" cellpadding="0" cellspacing="0" |
− | {{Icon weapon|weapon=Sandman|icon-size=100x100px}} | + | ! class="header" colspan="1" width="200"| Weapon |
+ | ! class="header" colspan="1" width="800"| Anti Scout Strategy | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Bat|icon-size=100x100px}}{{Icon weapon|weapon=Holy Mackerel|icon-size=100x100px}} | ||
+ | <br>[[Bat]] / [[Holy Mackerel]] | ||
+ | | | ||
+ | *The Bat deals less damage than most other melee weapons. Just be careful and watch for Scouts who may try to circle-strafe you while attacking with the Bat. | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Sandman|icon-size=100x100px}} | ||
+ | <br>[[Sandman]] | ||
+ | | | ||
*While stunned, try to stay alive and keep your aim on the Scout so that you can immediately counter-attack once the effect wears off. | *While stunned, try to stay alive and keep your aim on the Scout so that you can immediately counter-attack once the effect wears off. | ||
*You can still attempt a [[Taunts#Special Taunts|Taunt Kill]] if stunned; this can kill a Scout rushing towards you. | *You can still attempt a [[Taunts#Special Taunts|Taunt Kill]] if stunned; this can kill a Scout rushing towards you. | ||
− | + | |- | |
− | === | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Candy Cane|icon-size=100x100px}} |
− | {{Icon weapon|weapon=Candy Cane|icon-size=100x100px}} | + | <br>[[Candy Cane]] |
+ | | | ||
*When equipped with this weapon, the Scout has a 25% explosion damage vulnerability. Switch to an explosive weapon for additional damage. | *When equipped with this weapon, the Scout has a 25% explosion damage vulnerability. Switch to an explosive weapon for additional damage. | ||
*With this weapon equipped, enemies killed or assisted in being killed by the Scout will drop small Health kits. Try to steal them before the Scout can heal. | *With this weapon equipped, enemies killed or assisted in being killed by the Scout will drop small Health kits. Try to steal them before the Scout can heal. | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Boston Basher|icon-size=100x100px}} | ||
+ | <br>[[Boston Basher]] | ||
+ | | | ||
+ | *Jump away from Scouts rushing forward with the Boston Basher. If you're lucky, the Scout will miss his swing, take damage from the miss, and be distracted by the bleeding effect. | ||
+ | |} | ||
− | === | + | ===Item Set=== |
− | |||
− | |||
− | === | + | {| class="wikitable grid" cellpadding="0" cellspacing="0" |
− | [[File:Backpack Scout Bundle.png|100px|The Special Delivery]] | + | ! class="header" colspan="1" width="200"| Set |
+ | ! class="header" colspan="1" width="800"| Anti Scout Strategy | ||
+ | |- | ||
+ | | class="small" align="center" valign="center" style="padding:0.5em" | [[File:Backpack Scout Bundle.png|100px|The Special Delivery]] | ||
+ | <br>[[Item sets#Scout|The Special Delivery]] | ||
+ | | | ||
*Be aware of the extra 25 health granted by the item set, and fight accordingly. The Mad Milk increases the Scout's chances for survival even further, so attack him with as much firepower as you can muster. | *Be aware of the extra 25 health granted by the item set, and fight accordingly. The Mad Milk increases the Scout's chances for survival even further, so attack him with as much firepower as you can muster. | ||
+ | |} | ||
== See also== | == See also== |
Revision as of 02:01, 31 December 2010
Notice: Please take a moment to read the Anti-Class Strategy Standard before editing this page. |
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“ | Never send a boy to fight a man's war.
Click to listen
— The Soldier
|
” |
The Scout is a fast, jumping recon who can deal fast, powerful hits and run away, but he has a poor amount of health and can easily be separated from his teammates.
Contents
General
Attributes | Anti Scout Strategy |
---|---|
Role |
|
Health |
|
Speed |
|
Power |
|
Size |
|
Weapon Specific
A list of useful tidbits about the Scout's tools, and how to counter them.
Primary Weapons
Weapon | Anti Scout Strategy |
---|---|
Scattergun |
|
Force-A-Nature |
|
The Shortstop |
|
Secondary Weapons
Weapon | Anti Scout Strategy |
---|---|
Pistol / Lugermorph |
|
| |
|
Melee Weapons
Weapon | Anti Scout Strategy |
---|---|
| |
| |
| |
|
Item Set
See also
|