This page is protected from editing.
Difference between revisions of "Dave Riller"
m (Protected "Dave Riller" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
m ('an' → 'a') |
||
Line 6: | Line 6: | ||
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Dave Riller''' is | + | '''Dave Riller''' is a video game designer noted for being the team-lead level designer for Valve's early ''Team Fortress 2'' maps. |
== ''Team Fortress'' works == | == ''Team Fortress'' works == |
Revision as of 20:27, 5 February 2021
This notable person page is subject to project policy.
This topic is covered better by other wikis or sites. Please see the following links instead:
|
Dave Riller is a video game designer noted for being the team-lead level designer for Valve's early Team Fortress 2 maps.
Team Fortress works
- Team Fortress 2, Level designer (e.g., Dustbowl, Granary, Gravel Pit, Well, 2Fort, Hydro)[1]
- Developer commentary, ("Gravel Pit Scout Map Design" and "Sniper Map Design")
Content tributes
References
- ↑ The Orange Box Full Cast & Crew, "level designer", IMDb.
|