Difference between revisions of "User:ShadowMan44/Sandbox"

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(Created page with "{{DISPLAYTITLE:Npire}} {{Map infobox | game-type = Capture the Flag | file-name = ctf_npire_v3 | developer = [https://steamcommunity.com/id/moerrrb mr...")
 
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{{custom map}}
 
{{custom map}}
  
'''Npire''' is a vertically-reflected symmetrical community-made [[Capture the Flag]] map with a unique take on the game mode. Instead of teams infiltrating each other's bases to steal their intelligence, there is one briefcase tucked at the opposite side of the map that players must race to get to and capture at their own base. This game mode bears a resemblance to an early version of [[Special Delivery]] with it's single intel. Both spawn rooms contain teleporters that warp players to the opposite side of the map, where they can find their capture points. The entire map has corridors on opposite sides for RED and BLU colored accordingly, with RED being on the left, and BLU being on the right.
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'''Npire''' is a vertically-reflected symmetrical community-made [[Capture the Flag]] map with a unique take on the game mode. Instead of teams infiltrating each other's bases to steal their intelligence, there is one briefcase tucked at the opposite side of the map that players must race to and capture at their own base. This game mode bears a resemblance to an early version of [[Special Delivery]] with it's single intel. Both spawn rooms contain teleporters that warp players to the opposite side of the map, where they can find their capture points. The entire map has corridors on opposite sides for RED and BLU colored accordingly, with RED being on the left, and BLU being on the right.
  
 
== Locations ==
 
== Locations ==
*'''The Bridge```:  
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* '''The Bridge''':  
[[Image:Npire_Bridge.png]]
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[[Image:Npire_Bridge.png|thumb|200px|left]]
Outside of the capture point area features a bridge that players can make a quick surprise attack from. On both sides across the bridge has Sniper sightlines that lead directly to the capture points, allowing for easy kills on enemies exiting the resupply room
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Outside of the capture point area features a bridge that players can make a quick surprise attack from. From there it connects to the upper path into the midpoint. Both sides across the bridge have Sniper sightlines that lead directly to the capture points, allowing for easy kills on enemies exiting the resupply room.
  
*```The Pipe Room```:  
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* '''The Pipe Room''':  
[[Image:Npire_Pipe_Room.png]]
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[[Image:Npire_Pipe_Room.png|thumb|200px|left]]
The midpoint of the map features an indoor area with piping. The lower part has an ankle-length pool of water, which can be a useful spot for Engineer teleporters. There is a high platform that a [[Scout]] or rocket-jumping [[Soldier]] can reach.
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The midpoint of the map features an indoor area with piping. The lower part has an ankle-length pool of water, which can be a useful spot for Engineer teleporters. The upper entryway has a path that a [[Scout]] or rocket-jumping [[Soldier]] can get across for easier infiltration.
  
*```The Intel Area```:  
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* '''The Intel Area''':  
[[Image:Npire_Intel.png]]
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[[Image:Npire_Intel_Room.png|thumb|200px|left]]
The intelligence is in the middle of 2 hexagon shaped corners which both house 2 large ammo packs. There are 2 medium health packs hidden in the water right behind the wall. Players can view the spawn rooms of each team through the windows.
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The intelligence is in between 2 hexagon shaped corners which both house 2 large ammo packs. There are 2 medium health packs hidden in the water right behind the wall. Players can view the spawn rooms of each team through the windows.
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{{needimage|Map overview}}
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
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Npire_Red_Spawn_Teleporters.png|RED's spawn teleporters.
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Npire_Blu_Spawn_Teleporters.png|BLU's spawn teleporters.
 
Npire_Red_Cap.png|RED Base capture point.
 
Npire_Red_Cap.png|RED Base capture point.
 
Npire_Blu_Cap.png|BLU Base capture point.
 
Npire_Blu_Cap.png|BLU Base capture point.
 
Npire_Red_Sniper_Sightline.png|RED Base sniper sightline.
 
Npire_Red_Sniper_Sightline.png|RED Base sniper sightline.
Npire_Blue_Sniper_Sightline.png|BLU Base sniper sightline.
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Npire_Blu_Sniper_Sightline.png|BLU Base sniper sightline.
Npire_Blu_logo.png|BLU's custom logo.
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Npire_Sewer.png|The sewer below the pipe room.
NPire_Red_logo.png|RED's custom logo.
 
 
npire_sketch.jpg|Sketches of the map.
 
npire_sketch.jpg|Sketches of the map.
 
</gallery>
 
</gallery>
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 +
{{needimage|Textures of the custom logos}}
  
 
== Additional Screenshots ==
 
== Additional Screenshots ==
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Npire_misc_1.png|Graffiti art of a duck near the pipe room.
 
Npire_misc_1.png|Graffiti art of a duck near the pipe room.
 
Npire_misc_2.png|"That's right, I'm god" graffiti'd in the sewer of the pipe room.
 
Npire_misc_2.png|"That's right, I'm god" graffiti'd in the sewer of the pipe room.
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NPire_misc_3.png|RED's custom logo.
 +
Npire_misc_4.png|BLU's custom logo.
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Npire_misc_5.png|RED's propaganda graffiti.
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Npire_misc_6.png|BLU's propaganda graffiti.
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Npire_misc_7.png|The health packs hidden in the intel room.
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Npire_skybox.png|The skybox.
 
</gallery>
 
</gallery>
  
 
== Trivia ==
 
== Trivia ==
The map features custom logos for both RED and BLU teams.
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*The map features custom logos for both RED and BLU teams.
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*The download page mentions a bug that breaks the arrow that is supposed to point where the intel is. Since then, the bug has likely been fixed.
 +
*This is map is one of the earliest made custom maps in TF2's lifespan.
  
 
{{CustomMapNav}}
 
{{CustomMapNav}}

Revision as of 08:02, 17 March 2021


ShadowMan44
Npirethumbnail.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Industrial
Setting: Daytime



Npire is a vertically-reflected symmetrical community-made Capture the Flag map with a unique take on the game mode. Instead of teams infiltrating each other's bases to steal their intelligence, there is one briefcase tucked at the opposite side of the map that players must race to and capture at their own base. This game mode bears a resemblance to an early version of Special Delivery with it's single intel. Both spawn rooms contain teleporters that warp players to the opposite side of the map, where they can find their capture points. The entire map has corridors on opposite sides for RED and BLU colored accordingly, with RED being on the left, and BLU being on the right.

Locations

  • The Bridge:
Npire Bridge.png

Outside of the capture point area features a bridge that players can make a quick surprise attack from. From there it connects to the upper path into the midpoint. Both sides across the bridge have Sniper sightlines that lead directly to the capture points, allowing for easy kills on enemies exiting the resupply room.

  • The Pipe Room:
Npire Pipe Room.png

The midpoint of the map features an indoor area with piping. The lower part has an ankle-length pool of water, which can be a useful spot for Engineer teleporters. The upper entryway has a path that a Scout or rocket-jumping Soldier can get across for easier infiltration.

  • The Intel Area:
Npire Intel Room.png

The intelligence is in between 2 hexagon shaped corners which both house 2 large ammo packs. There are 2 medium health packs hidden in the water right behind the wall. Players can view the spawn rooms of each team through the windows.

Gallery

Additional Screenshots

Trivia

  • The map features custom logos for both RED and BLU teams.
  • The download page mentions a bug that breaks the arrow that is supposed to point where the intel is. Since then, the bug has likely been fixed.
  • This is map is one of the earliest made custom maps in TF2's lifespan.