Difference between revisions of "January 7, 2011 Patch"
(BUGS) |
|||
Line 27: | Line 27: | ||
* Added client model animations.<ref>The spin-up and spin-down animations of the Heavies' miniguns were changed.</ref> | * Added client model animations.<ref>The spin-up and spin-down animations of the Heavies' miniguns were changed.</ref> | ||
* Fixed [[Degreaser]] not using the native icon when killing enemy players. | * Fixed [[Degreaser]] not using the native icon when killing enemy players. | ||
+ | |||
+ | === Bugs === | ||
+ | *When someone ubers with the [[Kritzkrieg]], the critboost noise plays indefinitely. | ||
}} | }} | ||
== Notes == | == Notes == | ||
− | |||
− | |||
− | |||
<references /> | <references /> |
Revision as of 02:50, 8 January 2011
|
Contents
Patch notes
Follow us on
Bluesky for live update coverage!

Source Engine Changes
- Added the "Server can execute" flag to the “r_cleardecals” command.
- Fixed a problem where the microphone transmit volume sometimes had no associated control and was disabled in the Audio options dialog.
- Fixed a crash on exit for Mac clients.[1]
Team Fortress 2
- Added community submitted kill icons.
- Fixed enemies seeing death notices when you backstab their team mates with Your Eternal Reward.
- Fixed the attack animation not always playing correctly for Your Eternal Reward.
- Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.
- Fixed a broken texture on the Flipped Trilby.
- Updated the material for the Jag.
- Community Request
- Fixed spawn points associated with a control point not being enabled/disabled correctly when the control point owner is set using the SetOwner input.
- Added the "Server can execute" flag to the “firstperson” and “thirdperson” commands.
Undocumented changes
- Added client model animations.[2]
- Fixed Degreaser not using the native icon when killing enemy players.
Bugs
- When someone ubers with the Kritzkrieg, the critboost noise plays indefinitely.