Difference between revisions of "User:RotatcepS/table/Sapper stats"
< User:RotatcepS | table
(include building destruction times) |
m (match format of other weapon times) |
||
Line 8: | Line 8: | ||
|| {{tooltip|{{User:RotatcepS/tests/Ammo weapon|Sapper|type=loaded}}|Places one every {{User:RotatcepS/tests/Ammo weapon|Sapper|type=first}} seconds}} || {{User:RotatcepS/tests/Ammo weapon|Sapper|type=carried}} | || {{tooltip|{{User:RotatcepS/tests/Ammo weapon|Sapper|type=loaded}}|Places one every {{User:RotatcepS/tests/Ammo weapon|Sapper|type=first}} seconds}} || {{User:RotatcepS/tests/Ammo weapon|Sapper|type=carried}} | ||
|| {{User:RotatcepS/tests/Damage weapon|Sapper|type=interval}} seconds<br/> | || {{User:RotatcepS/tests/Damage weapon|Sapper|type=interval}} seconds<br/> | ||
− | + | {{tooltip|{{#expr:150/{{User:RotatcepS/tests/Damage weapon|Sapper|type=dps}}}} seconds|{{User:RotatcepS/tests/Damage weapon|Sapper|type=dps}} dps}} for {{tooltip|Level 1|150 HP Buildings}}<br/> | |
− | {{tooltip| | + | {{tooltip|{{#expr:180/{{User:RotatcepS/tests/Damage weapon|Sapper|type=dps}}}} seconds|{{User:RotatcepS/tests/Damage weapon|Sapper|type=dps}} dps}} for {{tooltip|Level 2|180 HP Buildings}}<br/> |
− | {{tooltip| | + | {{tooltip|{{#expr:216/{{User:RotatcepS/tests/Damage weapon|Sapper|type=dps}}}} seconds|{{User:RotatcepS/tests/Damage weapon|Sapper|type=dps}} dps}} for {{tooltip|Level 3|216 HP Buildings}} |
|colspan=3| {{tooltip|{{User:RotatcepS/tests/Damage weapon|Sapper|type=base}}|Only damages buildings}} | |colspan=3| {{tooltip|{{User:RotatcepS/tests/Damage weapon|Sapper|type=base}}|Only damages buildings}} | ||
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| |
Revision as of 17:23, 10 September 2021
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Stock Sapper |
1 | ∞ | 0.1 seconds 6 seconds for Level 1 |
2.5 | 25 | melee-like placement can be removed by taking 100 damage |