Difference between revisions of "Talk:Loch-n-Load"

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(New Kill Icon)
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Today most of the new weapons got their own kill icons. I saw in the history that someone reverted the change to the old grenade launcher kill icon , however i changed it back because on this page, http://wiki.teamfortress.com/wiki/Weapons, it says that the loch n load uses the new icon. Did the person mean that its a bug and its not actually used in game?  
 
Today most of the new weapons got their own kill icons. I saw in the history that someone reverted the change to the old grenade launcher kill icon , however i changed it back because on this page, http://wiki.teamfortress.com/wiki/Weapons, it says that the loch n load uses the new icon. Did the person mean that its a bug and its not actually used in game?  
 
[[User:Mgrandi|Mgrandi]] 07:54, 8 January 2011 (UTC)
 
[[User:Mgrandi|Mgrandi]] 07:54, 8 January 2011 (UTC)
 +
: It's in the game files, but in game it does not use the kill icon, no one knows why, more than likely a bug. Until it actually changes that way in the game, it should be left as the grenade launcher icon [[User:MogDog66|<span style="font-family:TF2 Build; color:light green">MogDog66</span>]] [[file:User MogDog66 Service Metal No WhiteSpace.png|22px|link=http://wiki.teamfortress.com/wiki/User:MogDog66]] <sub>[[User talk:MogDog66|t]]</sub> <sub>[[Special:Contributions/MogDog66|c]]</sub> <sub><span class="plainlinks">[http://steamcommunity.com/id/mogdog66 p]</span></sub> || 07:55, 8 January 2011 (UTC)

Revision as of 07:55, 8 January 2011

Power of Weapon

Anyone else finding that the weapon isn't ANY more powerful than the normal pipe launcher? In fact in my testing it seems to be a lot weaker. --André the Accelerator 01:31, 20 December 2010 (UTC)

This page is for discussing the article, not the weapon itself. For discussing the weapon, please use the TF2 forums Natemckn 01:33, 20 December 2010 (UTC)
I think it's in need of a buff, too. Just make it like the direct hit and give it reduced splash damage, or remove the damage to self. Anonynja 22:40, 21 December 2010 (UTC)
Talk to these guys. User Moussekateer signature sprite.pngMoussekateer·talk 22:43, 21 December 2010 (UTC)

'Not what it looks like in game'

I beg to differ, because it does look like that in game: Source AbeX300 16:07, 20 December 2010 (UTC)

Actually nevermind, it does say that in TF2Items...why do I even have it layed out like that? AbeX300 16:09, 20 December 2010 (UTC)

Clip size inconsistency

Description says "-60% clip size" but the LnL has 2 ammo per clip whereas the GL has 4. Now, I know that GL's original ammo clip counted 6 grenades, but it should be "-66% ammo clip" then. Should be worth mentioning?--Kid Of The Century 10:39, 27 December 2010 (UTC)

I believe it's just Valve re-using some of the attributes in the schema but forgetting to change the numeric values. -- Psychopath User Psychopath avatar.png 10:42, 27 December 2010 (UTC)


New Kill Icon

Today most of the new weapons got their own kill icons. I saw in the history that someone reverted the change to the old grenade launcher kill icon , however i changed it back because on this page, http://wiki.teamfortress.com/wiki/Weapons, it says that the loch n load uses the new icon. Did the person mean that its a bug and its not actually used in game? Mgrandi 07:54, 8 January 2011 (UTC)

It's in the game files, but in game it does not use the kill icon, no one knows why, more than likely a bug. Until it actually changes that way in the game, it should be left as the grenade launcher icon MogDog66 User MogDog66 Service Metal No WhiteSpace.png t c p || 07:55, 8 January 2011 (UTC)