Difference between revisions of "User:RotatcepS/table/Huntsman stats"
< User:RotatcepS | table
m (support accuracy arg) |
m (label additional damage rows) |
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{{#ifeq:{{{nointerval|}}}|yes|| | {{#ifeq:{{{nointerval|}}}|yes|| | ||
{{!!}} (fully charged)<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=time}} seconds|{{User:RotatcepS/tests/Damage weapon|Huntsman|type=time}} seconds + 1 second full charge}} }} | {{!!}} (fully charged)<br/>{{tooltip|{{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=time}} seconds|{{User:RotatcepS/tests/Damage weapon|Huntsman|type=time}} seconds + 1 second full charge}} }} | ||
− | |colspan=3| {{User:RotatcepS/tests/Damage weapon|Huntsman charged}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=crit}}}} | + | |colspan=3| charged: {{User:RotatcepS/tests/Damage weapon|Huntsman charged}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=crit}}}} |
{{#ifeq:{{{dps|yes}}}|yes| | {{#ifeq:{{{dps|yes}}}|yes| | ||
{{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Huntsman charged}}}}{{tooltip|{{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=dps}}|{{#expr:3*{{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=dps}}}} for headshots}} }} | {{!!}} {{#ifeq:{{{nocrits|}}}|yes||{{User:RotatcepS/tests/DpsGraph|Huntsman charged}}}}{{tooltip|{{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=dps}}|{{#expr:3*{{User:RotatcepS/tests/Damage weapon|Huntsman charged|type=dps}}}} for headshots}} }} |
Revision as of 02:13, 9 December 2021
Weapon | Kill Icon | Ammo | Attack interval | Damage | Accurate Range | ||||
---|---|---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range (Base) | Long range | DPS | ||||
Unlock Huntsman |
(headshot) |
1 |
12 | 1.94 seconds | 50 mini-crit: 68 critical: 150 |
25.77 | arced projectile closes range in 0.3 seconds, accurate at 30% range Headshots guarantee critical damage 100%-240% damage depending on charge | ||
(fully charged) 2.94 seconds |
charged: 120 mini-crit: 162 critical: 360 |
40.82
|