Difference between revisions of "Template:Sentry Gun level"

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(Added tooltips to Engilsh version about tickrate-related attack interval rounding, since it heavily affects sentry guns.)
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  | zh-hans = 未启用遥控手柄
 
  | zh-hans = 未启用遥控手柄
 
  }}: {{lang
 
  }}: {{lang
| en = 0.225 seconds
+
| en = {{tooltip|0.225 seconds|The base value is 0.2 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,225 seconden
 
| nl = 0,225 seconden
 
| ru = 0.225 секунд
 
| ru = 0.225 секунд
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  | zh-hans = 启用遥控手柄
 
  | zh-hans = 启用遥控手柄
 
  }}: {{lang
 
  }}: {{lang
| en = 0.135 seconds
+
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,135 seconden
 
| nl = 0,135 seconden
 
| ru = 0.135 секунд
 
| ru = 0.135 секунд
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  | zh-hans = 未启用遥控手柄
 
  | zh-hans = 未启用遥控手柄
 
  }}: {{lang
 
  }}: {{lang
| en = 0.135 seconds
+
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,135 seconden
 
| nl = 0,135 seconden
 
| ru = 0.135 секунд
 
| ru = 0.135 секунд
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  | zh-hans = 启用遥控手柄
 
  | zh-hans = 启用遥控手柄
 
  }}: {{lang
 
  }}: {{lang
| en = 0.09 seconds
+
| en = {{tooltip|0.09 seconds|The base value is 0.05 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,09 seconden
 
| nl = 0,09 seconden
 
| ru = 0.09 секунд
 
| ru = 0.09 секунд
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  | zh-hans = 未启用遥控手柄
 
  | zh-hans = 未启用遥控手柄
 
  }}: {{lang
 
  }}: {{lang
| en = 0.135 seconds
+
| en = {{tooltip|0.135 seconds|The base value is 0.1 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,135 seconden
 
| nl = 0,135 seconden
 
| ru = 0.135 секунд
 
| ru = 0.135 секунд
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  | zh-hans = 启用遥控手柄
 
  | zh-hans = 启用遥控手柄
 
  }}: {{lang
 
  }}: {{lang
| en = 0.09 seconds
+
| en = {{tooltip|0.09 seconds|The base value is 0.05 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,09 seconden
 
| nl = 0,09 seconden
 
| ru = 0.09 секунд
 
| ru = 0.09 секунд
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  | zh-hans = 未启用遥控手柄
 
  | zh-hans = 未启用遥控手柄
 
  }}: {{Lang
 
  }}: {{Lang
| en = 0.18 seconds
+
| en = {{tooltip|0.18 seconds|The base value is 0.15 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,18 seconden
 
| nl = 0,18 seconden
 
| ru = 0.18 секунд
 
| ru = 0.18 секунд
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  | zh-hans = 启用遥控手柄
 
  | zh-hans = 启用遥控手柄
 
  }}: {{lang
 
  }}: {{lang
| en = 0.09 seconds
+
| en = {{tooltip|0.09 seconds|The base value is 0.075 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0.09 seconden
 
| nl = 0.09 seconden
 
| ru = 0.09 секунд
 
| ru = 0.09 секунд
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  | zh-hant = 攻擊間隔
 
  | zh-hant = 攻擊間隔
 
  }}: {{Lang
 
  }}: {{Lang
| en = 0.225 seconds
+
| en = {{tooltip|0.225 seconds|The base value is 0.2 seconds, but it's rounded up to the nearest multiple of 0.045 seconds because sentries are only simulated every 3 ticks.}}
 
| nl = 0,225 seconden
 
| nl = 0,225 seconden
 
| ru = 0.225 секунд
 
| ru = 0.225 секунд

Revision as of 11:29, 31 March 2022

Level Kill icon Health Cost
(Metal)
Weaponry Damage Ammo
1

RED Level 1 Sentry Gun.png

Killicon sentry1.png Without Wrangler shielding: 150

With Wrangler shielding: 450

130 Single barrel machine gun

Damage

  • Maximum ramp-up: 19.49
  • Base damage: 16
  • Maximum fall-off: 8.45

Attack interval

  • Without Wrangler: 0.225 seconds
  • With Wrangler: 0.135 seconds

Average DPS

  • Without Wrangler: 71.11-84.44
  • With Wrangler: 118.52-140.74
150 rounds
2

RED Level 2 Sentry Gun.png

Killicon sentry2.png Without Wrangler shielding: 180

With Wrangler shielding: 540

330 Twin-mounted Gatling guns

Damage

  • Maximum ramp-up: 19.49
  • Base damage: 16
  • Maximum fall-off: 8.45

Attack interval

  • Without Wrangler: 0.135 seconds
  • With Wrangler: 0.09 seconds

Average DPS

  • Without Wrangler: 118.51-140.74
  • With Wrangler: 177.78-211.11
200 rounds
3

RED Level 3 Sentry Gun.png

Killicon sentry3.png Without Wrangler shielding: 216

With Wrangler shielding: 648

530 Twin-mounted Gatling guns and rocket salvos Gatling guns

Damage

  • Maximum ramp-up: 19.49
  • Base damage: 16
  • Maximum fall-off: 8.45

Attack interval

  • Without Wrangler: 0.135 seconds
  • With Wrangler: 0.09 seconds

Average DPS

  • Without Wrangler: 118.51-140.74
  • With Wrangler: 177.78-211.11

Rockets

Damage

  • Maximum ramp-up: 150
  • Base damage: 100
  • Maximum fall-off: 52.81

Falloff is calculated from the distance of the Engineer to the target, not from the Sentry to the target

Attack interval

  • Without Wrangler: 3.06 seconds
  • With Wrangler: 2.25 seconds

Note: Can be reflected with the Pyro's compression blast

200 rounds

20 rocket salvos

Combat Mini-Sentry Gun

Red Mini Sentry.png

Killicon minisentry.png Without Wrangler shielding: 100

With Wrangler shielding: 300

100 Single barrel machine gun

Damage

  • Maximum ramp-up: 9.74
  • Base damage: 8
  • Maximum fall-off: 4.22

Attack interval

  • Without Wrangler: 0.18 seconds
  • With Wrangler: 0.09 seconds

Average DPS

  • Without Wrangler: 44.44-55.56
  • With Wrangler: 88.89-111.11
150 rounds
Disposable Mini-Sentry Gun

Red Mini Sentry.png

Killicon minisentry.png 100 Without Gunslinger: 130

With Gunslinger: 100

Single barrel machine gun

Damage

  • Maximum ramp-up: 9.74
  • Base damage: 8
  • Maximum fall-off: 4.22

Attack interval: 0.225 seconds

Average DPS: 35.56-42.22

Note: Only available in Mann vs. Machine as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.

150 rounds