Difference between revisions of "January 10, 2011 Patch"
(noticed this was fixed for this update) |
|||
Line 21: | Line 21: | ||
*Improved [[Ullapool Caber]] and [[Candy Cane]] kill icons. | *Improved [[Ullapool Caber]] and [[Candy Cane]] kill icons. | ||
*Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled | *Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled | ||
+ | *The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]]. | ||
}} | }} |
Revision as of 17:55, 13 January 2011
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added Loch-n-Load kill icon.
- Added the mini-sentry kill icon.
- Fixed the Kritzkrieg charge deployed sound getting stuck on.
- Fixed the Heavy's fists not playing the critical hit animation.
- Item Whitelist improvements by request:
- The "mp_tournament_restart" command will now force the whitelist to reload.
- Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
- Setting a specific item to "1" or "0" will override the whitelist/blacklist default.
Undocumented changes
- Improved Ullapool Caber and Candy Cane kill icons.
- Fixed visual bug on the Shortstop which caused reloaded bullets to stay on the player model when auto-reload is enabled
- The Powerjack behaves as it did before the January 7, 2011 Patch.