Difference between revisions of "March 18, 2009 Patch"
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− | ===Added Multicore Rendering | + | ===Team Fortress 2=== |
− | *This initial release is aimed at testing compatibility, so the option is OFF by default | + | *Added Multicore Rendering: |
− | *To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option | + | **This initial release is aimed at testing compatibility, so the option is OFF by default |
− | + | **To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option | |
− | |||
*Several performance improvements to decals and client bone/flex setup | *Several performance improvements to decals and client bone/flex setup | ||
*A variety of alt-tab and mode switch fixes | *A variety of alt-tab and mode switch fixes |
Revision as of 09:36, 16 February 2011
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Patch notes
Team Fortress 2
- Added Multicore Rendering:
- This initial release is aimed at testing compatibility, so the option is OFF by default
- To turn it on, go to the Options->Video->Advanced dialog, and check the "Multicore Rendering" option
- Several performance improvements to decals and client bone/flex setup
- A variety of alt-tab and mode switch fixes
- Improvements to the way the engine initializes surround sound, fixing some specific hardware cases
- Fixed a crash on exit in Vista 64