Difference between revisions of "March 23, 2009 Patch"
m (→Bug fixes) |
(Updated template.) |
||
Line 1: | Line 1: | ||
+ | {{Patch layout | ||
+ | | notes = | ||
== Bug fixes == | == Bug fixes == | ||
* Fixed screenshots being black when Multicore Rendering is enabled. | * Fixed screenshots being black when Multicore Rendering is enabled. | ||
Line 7: | Line 9: | ||
* Fixed crash caused by convars changing while rendering is queued. | * Fixed crash caused by convars changing while rendering is queued. | ||
− | + | | source = http://store.steampowered.com/news/2369/ | |
− | + | | before = [[March 19, 2009 Patch]] | |
− | |before= [[March 19, 2009 Patch]] | + | | after = [[April 20, 2009 Patch]] |
− | |||
− | |after= [[April 20, 2009 Patch]] | ||
}} | }} | ||
{{Languages}} | {{Languages}} |
Revision as of 07:41, 21 August 2010
|
Patch notes
Bug fixes
- Fixed screenshots being black when Multicore Rendering is enabled.
- Fixed sprays not showing up on some surfaces.
- Fixed decal crash during changelevel.
- Fixed crash caused by setting the decal limit too high on some machines.
- Fixed crash caused by decals in the world render loop.
- Fixed crash caused by convars changing while rendering is queued.
Languages: | English · čeština · Deutsch · español · français · 한국어 · polski · português do Brasil · русский · 中文(简体) · 中文(繁體) |