Difference between revisions of "Slowdown"
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Chain Letter (talk | contribs) (Organized what was under "Weapon Penalty" into a table.) |
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==Weapon Penalty== | ==Weapon Penalty== | ||
− | + | {| class="wikitable grid" cellpadding="0" cellspacing="0" | |
− | === | + | ! class="header" colspan="1" width="200"| Weapon |
− | [[ | + | ! class="header" colspan="1" width="800"| Slowdown Notes |
− | + | |- | |
− | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Scotsman's Skullcutter|icon-size=100x100px}}<br>[[Scotsman's Skullcutter]] | |
− | + | | | |
− | + | *-15% movement speed on wearer. | |
− | {{ | + | *As long as the Scotsman's Skullcutter remains in the Demoman's loadout, his movement speed will constantly be lowered from 280 units per second (93% of normal speed) to 238 units per second (78% of normal speed). This is marginally faster than a [[Heavy]]. |
− | + | |- | |
− | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Minigun|Minigun|icon-size=100x100px}}<br>[[Minigun]] / [[Natascha]] / [[Iron Curtain]] | |
− | + | | | |
− | + | *Movement speed is reduced to 37% while spun up. | |
− | + | |- | |
− | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Brass Beast|Brass Beast|icon-size=100x100px}}<br>[[Brass Beast]] | |
− | Movement speed is reduced to 37% while spun up. | + | | |
− | + | *Movement speed is reduced to 14.66 while spun up. | |
− | === | + | |- |
− | {{icon | + | | class="small" align="center" valign="center" style="padding:0.5em" | [[File:Killicon_tool_chest.png]]<br>[[Hauling]] |
− | + | | | |
− | + | *While hauling a building, an Engineer's movement speed will decrease to 75%, which is slightly slower than a Heavy. | |
− | + | |- | |
− | === | + | | class="small" align="center" valign="center" style="padding:0.5em" | [[File:Killicon_sniperrifle.png]]<br>[[Sniper Rifle]] / [[Sydney Sleeper]] |
− | [[File:Killicon_tool_chest.png]] | + | | |
− | + | *Movement speed reduces to 27% while zoomed in, but while zoomed and crouching, it reduces to 1.33%. | |
− | While hauling a building, an Engineer's movement speed will decrease to 75% which is slightly slower than a Heavy. | + | |- |
− | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Huntsman|icon-size=100x100px}}<br>[[Huntsman]] | |
− | ===[[ | + | | |
− | {{ | + | *Movement speed is reduced to 45% while an arrow is drawn. |
− | + | |- | |
− | Movement speed is reduced to | + | | class="small" align="center" valign="center" style="padding:0.5em" | {{Icon weapon|weapon=Disguise kit|icon-size=100x100px}}<br>[[Disguise]] |
− | + | | | |
− | === | + | *Depending on the class a Spy is disguised as, his movement speed can be affected. As a Demoman, his movement speed will decrease to 93%, as a Soldier, it will decrease to 80%, and as a Heavy, it will decrease to 77%. |
− | {{ | + | |} |
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− | |||
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− | As | ||
==Removed Slowdown== | ==Removed Slowdown== |
Revision as of 21:44, 18 January 2011
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“ | What da hell's goin' on?
Click to listen
— The Scout on being stunned
|
” |
Slowdown or Slow is a gameplay mechanic that decreases the speed of a player for a set amount of time. This effect can be applied to a player when under attack by certain weapons or as a penalty for using a certain item. In addition, players can naturally slow down their own movement speed by crouching (33%) or by running backwards (10%). Specifics on how much a particular class is slowed down can be found in the Classes article.
The slowdown effect has no falloff distance; players hit from any distance will always be slowed down by at least a small amount.
Contents
Weapon Effect
Weapon | Slowdown Notes |
---|---|
Natascha |
|
Sandman |
|
Weapon Penalty
Weapon | Slowdown Notes |
---|---|
Scotsman's Skullcutter |
|
Minigun / Natascha / Iron Curtain |
|
Brass Beast |
|
Hauling |
|
Sniper Rifle / Sydney Sleeper |
|
Huntsman |
|
Disguise |
|
Removed Slowdown
Shortstop
The Shortstop was intended to have a slow effect, but it didn't function properly. As a result, the effect was removed in the December 17, 2010 Patch.
Razorback
When first released, the Razorback would slow the Sniper down to movement speed to 85%. This was removed in the June 23, 2009 Patch.
Related Achievements
Heavy
Don't Touch Sandvich Kill 50 Scouts using Natascha. |
Scarechievements
Scared Stiff Kill a player scared by a ghost. |