Difference between revisions of "User:RotatcepS/table/Flame Thrower stats"

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(building damage)
m (flamethrower building damage "close" - need to do custom Damage_weapon building outputs, I think, because rounding is all off.)
 
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{{#ifeq:{{{nointerval|}}}|yes||  
 
{{#ifeq:{{{nointerval|}}}|yes||  
 
{{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=interval}} seconds|damage interval - consumes ammo every .08 seconds, flame particles are produced every .03 seconds}} }}{{#ifeq:{{{baseonly|}}}|yes||
 
{{!!}} {{tooltip|{{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=interval}} seconds|damage interval - consumes ammo every .08 seconds, flame particles are produced every .03 seconds}} }}{{#ifeq:{{{baseonly|}}}|yes||
{{!!}} {{tooltip|(new particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=close}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=close-crit}}}}}}
+
{{!!}} {{tooltip|(new particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=close}}<br/>buildings: {{#expr:{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=B}}*{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=close}}}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=close-minicrit}}<br/>{{tooltip|critical:|damage ramp up for new particle included in crit calculation unlike a distance-based ramp up}} {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=close-crit}}}}}}
 
|| {{tooltip|(old particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=medium}}<br/>buildings: {{#expr:{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=B}}*{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=base}}}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=crit}}}}
 
|| {{tooltip|(old particle)|oldest particle in contact determines damage}}<br/>{{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=medium}}<br/>buildings: {{#expr:{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=B}}*{{User:RotatcepS/tests/Damage weapon|Flamethrower|type=base}}}}{{#ifeq:{{{nocrits|}}}|yes||<br/>mini-crit: {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=minicrit}}<br/>critical: {{User:RotatcepS/tests/Damage weapon|{{{weapon|Flamethrower}}}|type=crit}}}}
 
{{#ifeq:{{{baseonly|}}}|yes||
 
{{#ifeq:{{{baseonly|}}}|yes||

Latest revision as of 23:42, 26 June 2022

Weapon Kill Icon Ammo Attack interval Damage Accurate Range
Loaded Carried Point blank Medium range (Base) Long range DPS
Flame_Thrower
Stock
Flame Thrower
Killicon flame thrower.png 200
N/A 0.075 seconds (new particle)
6
buildings: 12
mini-crit: 9
critical: 19
(old particle)
3
buildings: 6.5
mini-crit: 4
critical: 10
 
43.33 + penetration
penetrating rising flames reach 64% range
2-3 flame particles
0.9 second full exposure full exposure: 13
mini-crit: 17
critical: 38
full exposure: 7
mini-crit: 9
critical: 20
 
86.67 + penetration
(Airblast) 0.75 seconds airblast: 0 (lost footing and push force equivalent of ~300 damage) forward cone, ground-reflected
(Afterburn) 0.5 seconds
4-10 seconds duration
afterburn: 24-80 (4/tick)
mini-crit: 40-100 (5/tick)
8 per burning victim can be extinguished